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Asteroids: Recharged Rains UFOs, Space Debris Dec. 14

Atari’s Revived Arcade Classic Blasts its Way to Switch, PlayStation, Xbox, PC, and VCS

NEW YORK — Nov. 23, 2021 —  Asteroids: Recharged, the modern co-op revival of the definitive arcade shooter from Atari®, in collaboration with developers Adamvision Studios and SneakyBox Studios, begins planetfall on Nintendo Switch, PlayStation 5 and 4, Xbox Series X|S and One, Atari VCS, and PC for Steam and Epic Games Store on Tuesday, Dec. 14.

Originally released in 1979, Asteroids was one of the first pioneering arcade hits, using vector graphics, a tension-building minimalist soundtrack, and risk-reward gameplay as each asteroid splits up to create an unforgettable experience. Now Asteroids gets recharged with a fresh visual look, along with optimization for widescreen and high refresh rates. 

Award-winning composer Megan McDuffee provides a soundtrack inspired by the original’s tense mood, but with a synthwave flavor. Also, players no longer have to wait for their friend’s life to end with two-player simultaneous play that works perfectly with Steam Remote Play and Share Play on PlayStation systems.

Pilot a spaceship in a segment of space fraught with both careening asteroids and enemy saucers bent on destruction. Maneuver through the debris and incoming hail of laser blasts, picking up a plethora of powerups, including the shot-deflecting Reflector, defensive Orbiting Bullets, devastating Mega Lasers, and Side Attack shots to cover the ship’s flanks. Get stuck in a jam, and hyperspace to a random spot on the level and pray it’s safe or it’s game over.

Compete for high scores in this pick-up-and-play experience, with the Recharged series’ trademark approach to reviving arcade thrill: only one life stands between high scores or game over! Test those rock-smashing and extraterrestrial-eliminating skills completing a variety of Challenges utilizing the game’s powerups and enemies in brand new ways. 

Asteroids helped revolutionize the arcade scene in the late 70’s with it’s incredible gameplay and novel concept,” said Wade Rosen, CEO, Atari. “With a new, sleek design, powerups, challenges and leaderboard support, Asteroids: Recharged will be a great time for fans of the original and newer gamers looking for a modernized retro fix.”

Asteroids was the highest grossing arcade game of 1980, sold more than 3 million copies on the Atari 2600, was one of the first games to feature a high score leaderboard with initials, and influenced developers in the years and decades that followed.

Asteroids: Recharged will be available on the Nintendo Switch, Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Steam and Epic Games Store for Windows PC, and the Atari VCS for $9.99 on Dec. 14. The Atari VCS versions each feature exclusive content and are optimized to work with the new Atari Wireless Classic Joystick. 

Asteroids: Recharged supports English, French, Italian, German, Spanish, Brazilian Portuguese, Russian, Japanese, Korean, and simplified and traditional Chinese language text.

For more information onAtari, please visit their official website, follow @Atari on Twitter, Instagram, and Facebook.

About Atari

Atari is an interactive entertainment company. As an iconic brand that transcends generations and audiences, the company is globally recognized for its multi-platform, interactive entertainment and licensed products. Atari owns and/or manages a portfolio of more than 200 games and franchises, including world-renowned brands like Asteroids®, Black Widow™, Breakout®, Centipede®, Missile Command®, Pong®, and RollerCoaster Tycoon®. Atari has offices in New York and Paris. Visit us online at www.Atari.com. ©2021 Atari Interactive, Inc. All rights reserved. Atari wordmark and logo are trademarks owned by Atari Interactive, Inc.

To stay up-to-date on all things Atari and retro-pop-culture, follow on Facebook, Twitter, and Instagram. Google Play is a trademark of Google LLC.

About Adamvision Studios

Adamvision Studios is a one-person development studio owned by Adam Nickerson and based in British Columbia, Canada. Adamvision Studios has created arcade hits like Bit Blaster, Ding Dong XL, Orbt XL, and Atari’s Missile Command: Recharged. Adamvision Studios’ games have been featured on Apple’s App Store ‘App of the Day’, Google Play’s ‘Indie Corner’, as well as the front page of Steam and top-selling charts on Nintendo Switch. Learn more at www.AdamvisionStudios.com.

About SneakyBox

SneakyBox is a development studio focusing on games, VR/AR products, and interactive engineering solutions. Since 2012 the company has been steadily growing and gaining expert knowledge in various scale and type projects: in-house games production, full game development services, including porting to all major platforms, virtual and augmented reality experiences, and interactive solutions for complex engineering projects. SneakyBox currently has more than 40 people working on various different projects. More information about the studio at http://sneakybox-studios.com.

TEKKEN 7 Gives Its ALL in New Definitive Edition!

TEKKEN 7 continues to deliver jaw breaking punches, rib busting kicks, and a healthy dose of humor and intrigue. For those who have sat by the sidelines, waiting for the perfect time to jump into the TEKKEN 7 world, there’s no better time than now with the exclusive digital release of the TEKKEN 7 Definitive Edition for the PlayStation 4, Xbox One, and PCs via STEAM!

The Definitive Edition comes stocked with the full game, bonus Eliza character, and all season pass DLCs from 1-4; making this THE one edition to rule them all. For those looking for a simpler experience, there is also a new Originals Edition available that includes the full game and 12 TEKKEN DLC characters along with the New Frame Rate Data Feature.

Enter the Heat of Battle with Ryu, Chun-Li, and Akuma from Capcom’s Street Fighter in Brawlhalla Today

Enter the Heat of Battle with Ryu, Chun-Li, and Akuma from Capcom’s Street Fighter™ in Brawlhalla® Today

The world’s fiercest fighters are ready for players to experience their skills in Brawlhalla now!

SYDNEY, AUSTRALIA – November 23, 2021 – The answer lies in the heart of battle! Today, Ubisoft, in collaboration with Capcom, announced that world warriors Ryu, Chun-Li, and Akuma from Capcom’s Street Fighter™are now available in Brawlhallaas Epic Crossovers.

Their arrival hurricane-kicks off an in-game event featuring a new game mode called Street Brawl; players will fight Street Fighter-style with health bars to show who will be the first to fall in the 2-D fighter setting. Plus, a new K.O. Effect featuring the iconic, Street Fighter-inspired K.O. text will be available along with a new Podium and Satsui no Hado Emote, so players can claim that perfect finish. A new 1v1 map based on Suzaku Castle has also been added, as well as four new avatars featuring Zangief, the Shadaloo symbol, a Hadoken, and an animated avatar showing a quarter circle forward punch.

Bask in the glory and adoration of these Street Fighter Crossovers:

  • Ryu –Epic Crossover for Petra – Ryu is always trying to find the next strongest opponent to better himself. Many of his iconic techniques have been brought over to Brawlhalla, like the Tatsumaki Senpukyaku, Shoryuken, and Hadoken.
  • Chun-Li –Epic Crossover for Wu Shang – The Strongest Woman in the World is sure to teach her opponents a thing or two about how to take a kick. She brings techniques of her own into Brawlhalla, like the Spinning Bird Kick and Kikosho.
  • Akuma – Epic Crossover for Val – Focused on defeating the gods, the Master of the Fist is ready to make them truly tremble to pieces. He’ll achieve ultimate power with his Tatsumaki Zankukyaku and Zanku Hadoken techniques, among a few others.

All items will still be purchasable and playable after the event ends. The game mode and map will also still be playable after the event ends.

Developed by Blue Mammoth, Brawlhalla is an epic free-to-play platform fighting game that transports over 70 million players to a fight for glory in the halls of Valhalla. Choosing from more than 50 unique characters, players can jump into single-player and co-op modes as well as online and local competitions. Brawlhalla also supports cross-platform play between the Xbox One family of devices including the Xbox One X, Xbox Series X|S, Nintendo Switch™ system, PlayStation 4® and PlayStation 5® system, PC, Mac, iOS, and Android devices where players can play custom games and queue together for all online matchmaking.

For more information on Brawlhalla, please visit: brawlhalla.com

For the latest news on Brawlhallaand all of Ubisoft’s games, please visit: news.ubisoft.com.

About Blue Mammoth: Founded in 2009 and acquired by Ubisoft in 2018, Blue Mammoth Games is a development studio based in Atlanta, Georgia. The experienced team specializes in online multiplayer games with large player bases.

Blue Mammoth develops Brawlhalla, a Free-To-Play fighting game on Xbox One, Xbox Series X|S, Nintendo Switch, Windows PC, Mac, PlayStation® 4 and PlayStation 5® system, iOS, and Android devices. Brawlhalla has over 70 million players and is currently the most played fighting game on Steam.

About Ubisoft: Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019-20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com

About Capcom:

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com.

Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.

© 2021 Ubisoft. All Rights Reserved. Brawlhalla is a registered or unregistered trademark of Blue Mammoth Games in the US and/or other countries. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Blue Mammoth Games is a Ubisoft Entertainment company.

©CAPCOM CO., LTD. ALL RIGHTS RESERVED.

“High Score: Music From Gameloft Games” is Now Available to Stream and Download

A New Collection of Music from Gameloft’s Most Popular Games

Now Available to Stream and Download

Featuring music from the Asphalt Franchise, March of Empires, N.O.V.A., Dungeon Hunter, Modern Combat, Dragon Mania Legends, Sniper Fury, Gangstar, and more…

PARIS, FRANCE – November 22, 2021 – Gameloft, a leader in the creation and publishing of games, in partnership with Decca Records US (a division of Verve Label Group) are thrilled to announce the release of the new compilation album High Scores: Music From Gameloft Games, out now on digital music platforms. High Scores: Music From Gameloft Games can be listened to here: https://Gameloft.lnk.to/HighScores

High Scores presents music from some of the most famous and beloved mobile games of all time, spanning twenty years of mobile gaming, and including the globally successful Asphalt franchise, which has surpassed one billion downloads.

Games represented on High Scores include Asphalt 9: Legends, Asphalt 8: Airborne, Gangstar New Orleans, Dungeon Hunter Champions, Dungeon Hunter 5, Modern Combat 5: Blackout, Sniper Fury, Dragon Mania Legends, March of Empires, Order & Chaos Online, War Planet Online, N.O.V.A., and a medley of music from Gameloft’s early years.

TRACK LIST

·        Gameloft Early Years – Medley
·        Asphalt 8: Airborne – “Bleach”
·        Asphalt 9: Legends – “Wide Awake”
·        Asphalt 9: Legends – “Fantastic Scars”
·        Asphalt 9: Legends – “Come And Get It”
·        Asphalt 8: Airborne – “Chemistry”
·        Asphalt 8: Airborne – “Circular Sunset”
·        Gangstar New Orleans – Medley
·        Dungeon Hunter Champions – Medley
·        Modern Combat 5: Blackout – Medley
·        Sniper Fury – Medley
·        Dragon Mania Legends – Medley
·        Dungeon Hunter 5 – Medley
·        March Of Empires – Medley
·        Order & Chaos Online – Medley
·        War Planet Online Global Conquest – Medley
·        N.O.V.A. Near Orbit Vanguard Alliance – Medley

High Scores highlights Gameloft’s commitment to world-class music in games across all platforms.

“Revisiting these tracks is like going through time,” said Vincent Labelle, Senior Music Composer at Gameloft. “Given that a large amount of this music was composed for older devices with limited audio capabilities, it’s refreshing to hear how well they’ve stood the test of time. Creating these medleys was an interesting challenge, condensing hours of music into a brand new, bite-size format. It was a pleasure to work on and I hope it resonates with Gameloft fans, old and new, who can discover this music over modern streaming platforms for the first time.”

High Scores: Music From Gameloft Games is available to stream and download here:

https://Gameloft.lnk.to/HighScores

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About Gameloft

Leader in the development and publishing of games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, two of which are featured in the “Top 10 iOS Games by All-Time Worldwide Downloads” from App Annie. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also works with major rights holders including Disney®, LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini® and Ferrari®.

Gameloft distributes its games in over 100 countries and employs 3,600 people worldwide. Every month, 70 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company. All trademarks referenced above are owned by their respective trademark owners.

About Decca Records US

Decca Records US is the home of artists such as Max Richter, Joe Hisaishi, Andrea Bocelli, Christopher Tin, Tori Amos and many more. It is a unique label that appeals to a broad audience spanning many different genres. The label and its European sister label Decca Records were the one-time home for such iconic artists as The Who, Annie Lennox, and The Rolling Stones.

Decca has a diverse and rich history in film and media, representing works from John Williams, Hans Zimmer, Alan Silvestri and James Horner. Decca’s expansive catalog includes soundtracks from such notable properties as BraveheartGladiator, the latest James Bond film No Time To DieThe Shape of WaterThe H8ful Eight, and TV series Ozark. Decca Records US are proud partners of Decca Classics, Deutsche Grammophon, ECM and Mercury KX.

TOP TEAM TO BE CROWNED AT THE RAINBOW SIX SIEGE OCEANIC NATIONALS SEASON FINALS THIS DECEMBER

TOP TEAM TO BE CROWNED AT THE RAINBOW SIX® SIEGE OCEANIC NATIONALS SEASON FINALS THIS DECEMBER

Broadcast to include a Charity Show Match and Awards Ceremony

SYDNEY, AUSTRALIA — November 22, 2021 — Today, Ubisoft® Australia announced the Season Finals of the Rainbow 6 Siege Oceanic Nationals (OCN) 2021 will take place across two days, on December 11& 12. The Season Finals will determine who is the best team in Oceania and will also feature an inaugural OCN Awards Ceremony and Charity Show Match.

The Season Finals will be played online taking place at ESL’s studio in Sydney. The broadcast will start with the top four teams in OCN battling it out in a Bo3 semi-final on Saturday, with the winners facing off on Sunday in a Bo5 Grand Final. The winning team will be crowned Season Champions and earn AUD $15,000 of the $25,000 total prize pool. The prize pool split is as follows:

1st – $15,000
2nd – $5,000
3rd & 4th – $2,500

On December 12, the broadcast will commence with a charity show match to raise awareness for the Foundation for National Parks and Wildlife (FNPW) whose mission is to safeguard the Australian wilderness and wildlife for future generations. The match will be a semi-competitive matchup where each team will work towards completing set challenges that will result in a donation from Ubisoft Australia.  Participating players will be from OCN, Oceanic Challenger League (OCL) and XP Esports Women’s League teams, as well as Rainbow 6 Siege ANZ casters. The Rainbow 6 ANZ community will also be able to donate across the broadcast, with each donation entering them into a draw to win prize packs containing a variety of Rainbow 6 Siege goodies.

In addition, the inaugural OCN Awards will be held to recognise the best players across five categories, voted by the teams, casters, and the Rainbow 6 ANZ community.

  • MVP of the Year
  • Support Player of the Year
  • Rookie of the Year
  • Play of the Year
  • Entertainer of the Year

Ubisoft Australia also announced the 2021 Promo Relegations will take place on November 27 & 28.  The bottom two teams from OCN, ‘Wildcard’ & ‘Overt’, will compete against the top two OCL teams, ‘Fury’ & ‘Big Dogz’ in a double elimination Bo3 bracket. The two teams who emerge victorious will compete in the OCN in 2022, while the losing teams will compete in the OCL.

All matches of the OCN will be broadcast on the global Rainbow 6 Bravo channel on Twitch.

For more information about Tom Clancy’s Rainbow Six Oceanic esports, please follow us at https://twitter.com/R6esportsOCE with the hashtag #OCN.

About the Rainbow Six Esports global program
Tom Clancy’s Rainbow Six Siege’s Esports includes 4 main regions, Europe, North America, Latin America and Asia-Pacific. All four regions run in parallel their own dedicated regional leagues, all feeding into one unique and global race towards a qualification for the Six Invitational, the pinnacle of the Rainbow Six Siege competitive year. As teams across the four regions face off in regional and global competitions, featuring 3 Majors and regional leagues, they will be ranked based on an in-depth point system that rewards sustained performance. Each competitive Season runs for nearly a year, from March through the following February. Each Season will be divided into 4 quarters. The first three quarters correspond to the 3 “Stages” of the regional leagues and conclude with a Six Major bringing together 16 of the world’s best teams – four per region across the four regions. Each stage awards prize money and points for the Global Standings. The Global Standings determine the sixteen teams earning a spot to the annual Six Invitational. Following the 3 stages, the last quarter of the season will be dedicated to regional finals and relegations. The season will then conclude with the Six Invitational that will crown the world’s best team. Four additional teams will also have a chance to qualify for the Six Invitational through Regional Open Qualifiers, making the Six invitational a 20-team competition.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

© 2021 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.

Lens Island First 45 Minutes of Gameplay

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Len’s Island is a new open world survival/dungeon crawler emphasizing skill based combat and harvesting. The game is out now on Steam Early Access.

Build, fight, farm and explore. Experience your own path. Whether it’s building the home of your dreams, tending to your crops and watching the sun go down; or explore the mysteries of the Island and the darkness underneath, but you may want to take a sword with you.

Len’s Island
Developer: Flow Studio
Publisher: Flow Studio
Platform: Windows
Release 27 Nov, 2021

Available now on Steam – https://store.steampowered.com/app/1335830/Lens_Island/

Summary

Recommended – “A decent EA game with some potential. The village is a WIP and the survival mechanics is a bit slow, but the dungeons are solid.”

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
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Elden Ring Closed Network Test Preview

Elden Ring

Developer: FromSoftware
Publisher: Bandai Namco
Platform: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X (Previewed), PC
Release Date: February 25, 2022
Pre-order Price: $59.99 USD – Available Here $109.95 AUD – Available Here

One thing that FromSoftware has always excelled at was creating a path for players to travel through, battling their way through foes or running from them in search of the next safe area in an attempt to move forward. As such when it was revealed that Elden Ring would be moving away from the more linear design and instead embrace an open world for players to explore and fight in, many wondered just what to expect and the Closed Network Test that was held recently by Bandai Namco focused almost entirely on showing off that even though the world might be far more open than before and plenty of quality of life changes have been made, those familiar with FromSoftware’s Dark Souls games will still feel right at home.

At the start of the network test we were given an option of five pre-built characters to choose from and selected a hybrid sort in the form of the Bloody Wolf who came equipped with heavy armor and a bastard sword imbued with a lightning ability and Thunderbolt weapon art. Obviously in the full build players will be able to create a class from scratch but I digress. Elden Ring dropped me into the game after a short introduction and offers either an immediate door to the open world or a short tutorial area that goes over the various mechanics and some of the quality of life improvements that have been implemented. Whether this is simply for the test or will be treated similarly in the final build to allow longtime players with a way to skip the tutorial is unknown.

Upon leaving the cave the first thought was that, oh wow this is a lot to take in. The world of Elden Ring is seemingly massive in size when stepping outside for the first time but it quickly begins to feel a bit manageable thanks to the “Sites of Grace” that work as bonfires. A “Site of Grace ” is used to refill healing flasks, eventually level up through the help of a maiden, and even modify some of your weaponry skills. This means that the aforementioned Bastard Sword with lightning can be swapped from a normal blade that can cast Thunderbolt as its skill can now also deal lightning damage with every strike should the player choose. At the same time any other weapon skill found throughout the game can be applied to a weapon and relearned as needed, providing plenty of easy customization that allows for players to be far more versatile than before.

Sites of Grace serve another important function as well, fast-travel. Every time one of these is activated, outside of a dungeon of course, players can then choose to instantly fast travel to them as long as they are not in combat and with the Xbox Series X the load time between areas is less than two seconds. Players can easily mark down points of interest on the map and follow pre-set waypoints should they plan out their path but it is entirely possible to simply wander around the world of Elden Ring and find mysteries and hidden dungeons galore. These mini-dungeons include mini-bosses that reward players either with useful skills or items and even if it feels like you may be getting lost, most Sites of Grace give off a faint light pointing towards others in the area.

Another aspect of the open world and traveling around it is both the fact that players can actually jump now, making moving around certain areas far easier than they would otherwise, and the ability to ride a horse eventually. The “Spectral Steed” as it is called can be summoned to navigate around the map quickly and can really change up how some fights are handled as mounted combat can be difficult to master but feel incredibly rewarding. We encountered a number of other mounted foes, including a mounted area boss and a large area boss meant to be fought on horseback though it is entirely possible to simply jump off of the horse and take these foes on foot should the player choose.

Speaking of combat, as usual when players die and drop their Runes (Souls) they now will have the option of either returning to the most recent Site of Grace that they visited but now players can also choose to revive at a “Stake of Marika” if one is nearby to where they perished. These stakes are smaller statues that serve as something like checkpoints that generally appear to be placed right before massive enemy encounters or right before an area boss, giving players a bit of a reprieve from traveling long distances. As for the actual combat, there is now a quick counter attack option for melee builds allowing for players to block and follow-up with a strong blow to an enemy, though these attacks can be just as risky as anything else. It is also worth noting that, at least in this Closed Network Test, there is already an immense level of customization available to the point that there are some rather absurd looking builds that players can put together. We acquired various “ashes” that can summon spectral phantoms in various locations and during boss fights, using the phantoms to serve as distractions and help chip away at a foe’s health. In fact, the strongest foe available in the Test was defeated probably long before I should have been able to with the assistance of three spectral wolves, thunderbolts, and plenty of stagger attacks combined with a fair share of luck with dodging various incoming attacks. 

There is even a customizable potion that can be mixed at will and replenished at a Site of Grace that can be modified to heal health, boost stamina, raise magic, or even explode when drunk, giving players a ridiculous level of customization. Along these same lines it feels as if items can begin to play a larger role in combat should someone choose as it was possible to purchase recipes and craft things such as firebombs, weapon coating, and throwing knives using items gathered from the world like flowers or from slain wildlife or enemies. 

Just because Elden Ring offers an open world and plenty of unique experiences in this area doesn’t mean it isn’t afraid to tighten things up when necessary. As mentioned before the mini-dungeons are smaller affairs that see players battling in tight quarters, unable to summon specters to their side outside of a boss fight, and this is true even when exploring other tighter quarters. These more traditional zones strike the balance between what fans have grown familiar with with the various quality of life changes made at the same time.

Elden Ring‘s take on an open world RPG is one that feels overwhelming at first, even relegated to just a Closed Network Test, as there is just so much content to discover to the point that even when we spent countless hours seeing what else there was to offer, we still managed to stumble across a random NPC that we never noticed despite riding past them multiple times before. 

Summary

Our time with FromSoftware’s latest title may only be scraping the surface but with the amount of quality of life changes and new features we’ve seen so far, Elden Ring has all the makings of being FromSoftware’s best game yet though whether that will be the case won’t be known until the game arrives in February 2022.

LEGO Star Wars: Castaways Now Available Exclusively on Apple Arcade

Explore a New Tropical Destination, Design a Custom Minifigure, Rediscover Key Moments in a New Multiplayer LEGO Star WarsTM Adventure

PARIS, FRANCE – Nov. 19, 2021 – Gameloft, a leader in the creation and publishing of games, is thrilled to announce that LEGO® Star Wars™: Castaways is now available exclusively for Apple Arcade. LEGO Star Wars: Castaways is the latest game to launch on Apple’s popular game subscription service that offers unlimited access to a growing collection of over 200 games, all without ads or in-app purchases, and playable on iPhone, iPad, Mac and Apple TV.

Join fellow castaways at an exciting new planet where players create and customize their own character from hundreds of LEGO minifigure parts and team up with friends to explore a tropical island teeming with fellow castaways. Complete quests, meet exciting new characters in the Star Wars galaxy, hone battle skills in PvP arenas and explore mysteries surrounding the recorded archives of historical Star Wars moments.

After crash landing on a mysterious planet in the middle of a maelstrom, players find they aren’t alone in their new home. Meet-up with brand new characters and connect with other players online in a thriving social hub of activity. Between racing Microfighters, acquiring and customizing gear and challenging friends to battle in the Hippodrome, players will uncover the mystery of the corruption as it alters simulations of historical moments spanning the entire Star Wars galaxy.

Dive into moments spanning the Star Wars galaxy and explore Jabba’s Palace, the maze of Echo Base on Hoth, the plazas of Mos Eisley and discover how the corruption has altered them. Players uncover a growing threat antagonizing life on this special planet and join forces with up to three friends to cleanse corruption and solve puzzles! Build a team or play solo to save historical recordings spanning special moments across the Star Wars galaxy and keep them safe from the growing corruption that’s altering these historical moments.

Players create their own Star Wars experience in LEGO Star Wars: Castaways by exploring unknown environments where new and beloved locations are made entirely of LEGO bricks from the ground up. Discover an ancient settlement, gather LEGO bricks to complete quests, and connect with friends online to experience classic Star Wars moments.

“We are so excited to be launching LEGO Star Wars: Castaways today!” said Lee Kaburis, Game Manager, Gameloft Montreal. “This is a game built from the ground up to leverage all of the fantastic features of Apple Arcade and to bring a new corner of the Star Wars galaxy to life. This is a perfect game for kids and families to play together, and to create their own place in the Star Wars universe.”

“It’s rewarding to be launching a new and different Star Wars mobile game on Apple Arcade” said Craig Derrick, Executive Producer at Lucasfilm Games. “LEGO Star Wars: Castaways allows players to create their own experience, explore a new planet, connect with friends online to play together, but also re-live classic moments across the Star Wars galaxy.    

Playable across iPhone, iPad, Mac, and Apple TV, the game will be available exclusively on Apple Arcade for a low monthly subscription of $4.99 with a one-month free trial that offers unlimited access to a growing collection of over 200 premium games — featuring new releases, award winners, and beloved favorites from the App Store. Apple Arcade is also part of the Apple One Individual ($14.95), Family ($19.95), and Premier ($29.95) monthly plans, with a one-month free trial.*

*The Apple One free trial includes only services that are not currently used through a free trial or a subscription. Plan automatically renews after trial until cancelled. Restrictions and other terms apply.

Apple Arcade subscribers can download LEGO Star Wars: Castaways at the store page: apple.co/-LSWCastaways

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About Gameloft

Leader in the development and publishing of games, Gameloft® has established itself as one of the top innovators in its field since 2000. Gameloft creates games for all digital platforms, two of which are featured in the “Top 10 iOS Games by All-Time Worldwide Downloads” from App Annie. Gameloft operates its own established franchises such as Asphalt®, Dragon Mania Legends, Modern Combat and Dungeon Hunter and also works with major rights holders including Disney®, LEGO®, Universal, Illumination Entertainment, Hasbro®, Fox Digital Entertainment, Mattel®, Lamborghini® and Ferrari®. Gameloft distributes its games in over 100 countries and employs 3,600 people worldwide. Every month, 70 million unique users can be reached by advertisers in Gameloft games with Gameloft for brands, a leading B2B offering dedicated to brands and agencies. Gameloft is a Vivendi company.

All trademarks referenced above are owned by their respective trademark owners.

About The LEGO Group

The LEGO Group is a privately held, family-owned company with headquarters in Billund, Denmark, and main offices in Enfield, USA, London, UK., Shanghai, China, and Singapore. Founded in 1932 by Ole Kirk Kristiansen, and based on the iconic LEGO® brick, it is one of the world’s leading manufacturers of play materials. Guided by the company spirit: “Only the best is good enough”, the company is committed to the development of children and aims to inspire and develop the builders of tomorrow through creative play and learning. LEGO products are sold worldwide and can be virtually explored at www.LEGO.com

BANDAI NAMCO ENTERTAINMENT AMERICA INC. DELIVERS THE ULTIMATE PAC-MAN COMPILATION AS IT ANNOUNCES PAC-MAN MUSEUM+

BANDAI NAMCO ENTERTAINMENT AMERICA INC. DELIVERS THE ULTIMATE PAC-MAN COMPILATION AS IT ANNOUNCES PAC-MAN MUSEUM+

Release Your PAC-PASSION!

SANTA CLARA, Calif., (November 19, 2021) – Leading video game publisher and developer BANDAI NAMCO Entertainment America Inc. has announced PAC-MAN MUSEUM™+ for PlayStation®4, Xbox One, Nintendo Switch, and PCs via STEAM®. Players and fans of the cultural icon are invited to revisit 14 titles in the legendary PAC-MAN series, many of which, have not been available in years.

PAC-MAN MUSEUM+ presents a unique curated collection of classic and modern PAC-MAN games from the over 40-year history of the storied iconic videogame character’s library. Fans and enthusiasts will be able to enjoy the iconic original arcade classic alongside more modern frenetic titles, including PAC-MAN BATTLE ROYALE, PAC-MAN 256, and more!

*Featured Games in PAC-MAN MUSEUM+, include:

PAC-MAN
SUPER PAC-MAN
PAC & PAL
PAC-LAND
PAC-MANIA
PAC-ATTACK
PAC-IN-TIME
PAC-MAN ARRANGEMENT Arcade ver.
PAC-MAN ARRANGEMENT CS ver.
PAC-MAN CHAMPIONSHIP EDITION
PAC Motos
PAC’N ROLL REMIX
PAC-MAN BATTLE ROYALE
PAC-MAN 256

Additionally, PAC-MAN MUSEUM+ features a unique visual interface that resembles an Arcade game center. Players can customize their game center by placing cabinets, decorations, and memorabilia throughout their personalized arcade. In addition, there is a mission-based progression system where completing game missions rewards players with coins which can be used to unlock more missions or items that players can place in their virtual arcade room. 

PAC-MAN is a cultural icon whose enduring popularity continually touches countless lives around the world”, said Dennis Lee, Senior Director of PAC-MAN Business at BANDAI NAMCO Entertainment America Inc. “It’s truly amazing to be able to pull together a tribute collection featuring some of the most outstanding games in the over 40-year history of the PAC-MAN series. We hope fans and gamers around the world will revisit PAC-MAN and rediscover the bond they may have once shared with him.”

PAC-MAN MUSEUM+ will be available in the Americasfor the PlayStation®4, Xbox One, Nintendo Switch, and PCs via STEAM® in early 2022. For information on this and other products from BANDAI NAMCO Entertainment America Inc., please visit www.bandainamcoent.com or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation on Twitter at https://www.twitter.com/BandaiNamcoUS.

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About PAC-MAN 

Born on May 22, 1980, PAC-MAN immediately rose to meteoric popularity, first in video game arcades, then on the pop culture stage and through an array of branding and entertainment appearances throughout the 1980’s and 1990’s. To learn more about PAC-MAN, please visit:  https://www.pacman.com/en/. You can also follow PAC-MAN on Facebook at: https://www.facebook.com/pacman/, on Twitter at: https://twitter.com/officialpacman or on Instagram at: https://www.instagram.com/officialpacman.

About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of the BANDAI NAMCO Group, is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS

BANDAI NAMCO ENTERTAINMENT AMERICA INC. RELEASES FIRST DLC PACK FOR SUPER ROBOT WARS 30

Iconic Characters and Mecha Added in DLC1 Package

SANTA CLARA, Calif., (November 19, 2021) – Available for download today, SUPER ROBOT WARS 30 DLC1 offers players nine additional playable units, 13 additional Area Missions, and 17 additional Onboard Missions. SUPER ROBOT WARS 30 is a tactical RPG that brings a wide assortment of robot anime series together to battle for the future of a unique crossover universe. Players can command and upgrade their favorite mechs and pilots before taking them into battle.

DLC1 features additional playable units from four popular anime franchises, including Mobile Suit Gundam Char’s Counterattack Beltorchika’s Children, Super Electromagnetic Machine Voltes V, Sakura Wars Series, and Super Robot Wars OG Series.

To check out the new playable units – contained within this first DLC package – in action; head over to the following YouTube link (ready for embedding) and watch today’s SUPER ROBOT WARS 30 DLC1 trailer:

SUPER ROBOT WARS 30 DLC1 Package includes:

Hi-Nu Gundam – Mobile Suit Gundam Char’s Counterattack Beltorchika’s Children
Voltes V – Super Electromagnetic Machine Voltes V
Type-2 Kobu Sakura Type – Sakura Wars Series
Type-2 Kobu Ogami Type – Sakura Wars Series
Kobu F2 Erica Type – Sakura Wars Series
STAR V (Rodeo STAR) – Sakura Wars Series
STAR V (Fujiyama STAR) – Sakura Wars Series
RyuKoOh – Super Robot Wars OG Series
KoRyuOh – Super Robot Wars OG Series

There will be more DLC to come for SUPER ROBOT WARS 30… stay tuned!

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