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PSYONIX AND FORD ANNOUNCE NEW ROCKET LEAGUE COLLABORATION

SAN DIEGO – December 6, 2021 – Psyonix, the San Diego video game developer, and Ford announced that the electric Ford Mustang Mach-E™ SUV and the iconic, classic 1965 Ford Mustang Shelby® GT350R will be available in Rocket League beginning December 9 on all platforms! In addition, Ford is once again teaming up with Rocket League Esports to be the Presenting Sponsor of the upcoming Rocket League Championship Series (RLCS) Fall Major and of the second Ford + Rocket League Freestyle Invitational.

https://www.youtube.com/watch?v=A-zMRYU0Tdc&feature=youtu.be

The Ford Mustang Mach-E Rocket League Edition (RLE) and Ford Mustang Shelby GT350R RLE will be available in the Rocket League Item Shop from December 9 until December 22. The Mustang Mach-E RLE also becomes electrically charged when it goes supersonic in-game, giving it a shocking visual lightning effect. Each car bundle can be purchased separately for 1100 Credits each or together for 2000 Credits. The contents of each car bundle are:

  • Ford Mustang Mach-E RLE
    • Ford Mustang Mach-E RLE Car (Octane Hitbox)
      • Ford Performance Decal
      • 98 Decal
    • Ford Mustang Mach-E RLE Wheels
    • E.V. Boost
    • Mach-E Player Banner
    • Ford Mustang Mach-E RLE Engine Audio
  • Ford Mustang Shelby GT350R RLE
    • Ford Mustang Shelby GT350R RLE Car (Dominus Hitbox)
      • Ford Performance Decal
      • 98 Decal
    • Ford Mustang Shelby GT350R RLE Wheels
    • 98 Player Banner
    • Ford Mustang Shelby GT350R RLE Engine Audio

In addition, Ford will be the Presenting Sponsor of the RLCS 2021-22 Fall Major taking place from December 8 through December 12 in Stockholm, Sweden. The Fall Major will be players-only and marks the return of cross-regional RLCS competition in over a year! Shortly after the Fall Major, the second Ford + Rocket League Freestyle Invitational will take place December 15-16, where the best Rocket League freestylers in the U.S. will be invited to compete for a chance to win a real-life 2022 Ford Mustang Mach-E. The RLCS 2021-22 Fall Major and Ford + Rocket League Freestyle Invitational can be viewed on Twitch.

More information can be found in the latest blog post HERE 

If you or a member of your team is interested in codes for the Ford Mustang Mach-E RLE and Ford Mustang Shelby GT350R RLE, please let us know and we will send you a code when it becomes available in the game on December 9.

Shelby is a registered trademark of Carroll Hall Shelby Trust. 

ABOUT ROCKET LEAGUE
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is one of the most critically-acclaimed sports games of our generation. Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Available on Nintendo Switch™, PlayStation®4, PlayStation®5, Xbox One, Xbox Series X|S, and PC on Epic Games Store, Rocket League includes nearly endless customization possibilities, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.

To learn more about Rocket League, please visit www.RocketLeague.com, “Like” it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.
ABOUT PSYONIX™Based in San Diego, CA, Psyonix is a critically-acclaimed video game developer and a leading expert in Unreal Engine technology. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®. Psyonix joined the Epic Games family in 2019. © 2015-2021 Psyonix LLC. Rocket League, Psyonix, and all related marks and logos are registered trademarks or trademarks of Psyonix LLC. All rights reserved. All other trademarks are property of their respective owners.

ABOUT FORD MOTOR COMPANY
Ford Motor Company (NYSE: F) is a global company based in Dearborn, Michigan. The company designs, manufactures, markets and services a full line of Ford cars, trucks, SUVs, electrified vehicles and Lincoln luxury vehicles, provides financial services through Ford Motor Credit Company and is pursuing leadership positions in electrification; mobility solutions, including self-driving services; and connected services.  Ford employs approximately 187,000 people worldwide. For more information regarding Ford, its products and Ford Motor Credit Company, please visit corporate.ford.com.

Get Familiar with Jonah Scott, Voice of Aiden Caldwell in Latest Dying 2 Know More

Wrocław – 6 December 2021 – Techland’s new episode of Dying 2 Know More is now live on YouTube. This episode’s guest is Jonah Scott, voice of Aiden Caldwell, the main protagonist of Dying Light 2 Stay Human. In this episode, Jonah reveals some cool details about working as a voice actor, Dying Light 2’s script length, and his voice acting dream roles. If you have ever wondered what it’s like to play the main character of the game, do not miss this special episode of Dying 2 Know More.

December 2021 is also a month of Techland’s celebrations as they commemorate their 30th anniversary! For this, the studio has partnered with GOG and Steam* to let gamers play some of their previous games** completely free of charge. There will also be even more gifts and offers available for players – for more details make sure to visit the special anniversary section on TechlandGG, Techland’s own player reward program. Become a part of this event, grab a free copy of Crime Cities and Call of Juarez and join in the celebrations of Techland’s 30th anniversary!

Dying Light 2 Stay Human, published by Techland, launches on February 4th 2022 on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. Pre-orders are available via dyinglightgame.com/preorder. All pre-orders will come with an exclusive digital Reload Pack, featuring a unique outfit, weapon, and paraglider skin.

Band together with fellow survivors on Discord, Facebook, Twitter, Instagram, and YouTube.

About Dying Light 2 Stay Human

Dying Light 2 Stay Human is a story-driven open-world action role-playing game, a sequel to the critically acclaimed Dying Light published in 2015, played by over twenty million people worldwide. This time players are visiting the City – mankind’s last stronghold in the fight against the virus. Developed parkour mechanics enable players to explore the vast open world and master tactical combat. This lost civilization, a world set in the modern dark ages, requires creative approaches to finding items and crafting gear. Gameplay shifts during a day and night cycle, so players can dare to plunder abandoned lairs of infected at night and discover the dark secrets of those in power by day. Players must choose which side they want to take and write their own story.

About Techland

Founded in 1991 in Poland, Techland is a renowned independent game developer and distributor for all leading platforms, including PC, Sony PlayStation, and the Xbox family of devices. Techland is best known for the original Dead Island games, the Call of Juarez series, and the Dying Light franchise, a global phenomenon played by over 20 million unique players to date. To top that, Techland’s experienced teams allow the developer to work on two of its own AAA titles at the same time. Comprising over 400 professionals across three offices in Poland, the company is committed to delivering unforgettable experiences and using the latest technology for innovative entertainment, which includes the proprietary C-Engine. For more information about the company itself, visit the official website at: www.techland.net.

All product titles, publisher names, trademarks, artwork, and associated imagery are trademarks, registered trademarks and/or copyright material of their respective owners. All rights reserved.​

Shin Megami Tensei V Review

Shin Megami Tensei V

Developer: Atlus
Publisher: Atlus
Platform: Switch
Release Date: Available Now
Price: $59.99 USD – Available Here $79.95 AUD – Available Here

Overview

Fans of the Shin Megami Tensei series have been hoping for a new game for quite some time as the last full release was five years ago with the last actual numbered release being three years prior to that. As such when Atlus announced Shin Megami Tensei V alongside the reveal for the Switch back in 2017 many were delighted only to be left waiting with no information until last year when it was finally set for a 2021 release. Now that the wait for Shin Megami Tensei V is over has the series’ latest entry taken it to news heights?

Story

Players step into the shoes of a nameable high school student who is leaving school for the day. The only problem is, strange violent attacks have been happening around Tokyo so students are warned of traveling alone and are instead recommended to travel in pairs. With no other details to go on and no one willing to join the player, they venture back to the student dorms only to find themselves traveling through a tiny pedestrian tunnel and emerging in a desolate wasteland with the ruins of Tokyo as far as the eye can see.

With the brief appearance of an angelic looking being carrying away a fellow classmate, players are left to wander into the never-ending desert on their own and die to the hands of the demons roaming the land. Or at least they would until the friendly being known as Aogami appears and fuses with the player, turning them into what is called the Nahobino and giving them not only the power to fight and survive in this dangerous new area but also transforming them into something beyond just a demon or angel. The Nahobino is now standing in what is left of Tokyo as the real land was destroyed twenty years prior and still to this day demons and angels continue to do battle while humanity is kept afloat by Bethel, who works to disguise the damage done by the war and keep humanity alive.

Going into too much detail about what happens throughout Shin Megami Tensei V would be spoiling quite a few events, especially since once again Atlus has managed to write an engrossing tale that players will eagerly want to learn more of as they progress through the game. It is a bit unfortunate though that, outside of some heavy bits of lore being dropped at the beginning of the game and scattered throughout, the pacing of the actual plot is rather poorly handled. Even for a Shin Megami Tensei game the title takes an excessively long time to develop many of the key factors that players will need to deal with, to the point that even one of the game’s massive dungeons features very little in the way of development outside of the final moments. This leads to many hours being spent simply following a very shallow explanation of events with the biggest bright spots being the interactions with the countless demons and angels that cross the Nahobino’s path.

That being said, once the game does begin to develop itself the team has handled the game incredibly well, leaving the slow start behind and settling into a solid pace. There are plenty of moral quandaries that appear throughout the story, a signature element of the series, and there is also a bit more focus on characters as well. Once certain developments take place Shin Megami Tensei V finds its footing and begins to deliver a highly satisfying tale that isn’t afraid to wildly swing in tone depending on what is happening at any given time. One moment a devastating event may happen the next the Nahobino is arm-wrestling Berith, outwitting Jack Frost, or bribing Lamia to recruit them to their team. 

It is also interesting to note that the demons have more personality than ever. Not only do most side quests in the game come from demons or angels but numerous non-hostile ones will simply be available for small conversations throughout a map. Combine this with a certain charismatic assistant that often join the Nahobino while traveling around and the fact that, from time to time, demons from similar lore on the player’s team may talk to an enemy demon with unique dialogue and we have some of the most interesting demons in series history alongside a strong cast of characters… eventually.

Gameplay

After becoming the Nahobino players will find themselves immediately facing one of Shin Megami Tensei V‘s newly designed open styled dungeons. Unlike a standard dungeon crawler players will find that every dungeon in the game is set in a sprawling multi-layer landscape with numerous side-paths to explore and quite a few treasures hidden away in chests and as well as 200 collectible “Miman” that not only immediately reward the player with “Glory” but also item rewards everytime five are gathered. That being said, despite the dungeons now featuring a massive layout there is rarely a chance to actually end up lost. Not only are players always shown the location of where they need to go next, but even side-quest objectives are often pointed out as well. It is also worth noting that there is only one true path forward through a dungeon even if it means jumping around hills or decayed buildings to advance.

To help assist players even further when it comes to navigating the landscape the game now features a very handy fast travel system in the form of the “Leyline Founts” that work as multipurpose locations scattered throughout every map. Leyline Founts serve as save points, the item shop, the location that fusions and miracles can be performed, healing, and of course fast traveling to any other fount that has been found so far. Shortly after beginning the game players will also unlock the ability to immediately return to their last accessed fount at no cost, allowing for quick saves or healing should players find themselves desperate. In many ways not only does this remove the need to constantly navigate more troublesome locations but also revisit areas that may have featured a powerful field boss, of which there are many per dungeon, that may have stomped the Nahobino and their party the first time around but can be challenged after getting stronger.

As the Nahobino travels through a dungeon they will no longer need to worry about random encounters as all foes are shown openly exploring a field. They can be surprise attacked for a potential advantage or will chase after the player and actively seek combat most of the time, though it is a nice touch that foes far weaker than the Nahobino will often flee from him instead. Once combat is entered players will be treated to the very familiar Press Turn system that the series has used through the last few entries. 

The player’s party will feature the Nahobino and up to three demons with each fighter given one action per turn. Hitting an enemy’s weakness or getting a critical hit will reward the player with an extra turn though missing an enemy or having an attack blocked entirely will not only waste that turn but an extra one as well. With every character in the game having a weakness to various elements or physical attacks players will always need to keep an eye on things as enemies can take just as much advantage of the Press Turn system that the player can. This can lead to even some basic encounters turning into close calls should an enemy have the player’s weakness or nails a lucky critical, meaning that the difficulty that the Shin Megami Tensei series is known for is still alive on Normal, though there is the option to make things easier or even harder should the player choose. That being said, Shin Megami Tensei V’s fights and challenges are far more manageable than before thanks to a few quality of life additions.

One of these happens to be a new combat mechanic in the form of the Magatsuhi Gauge. As players fight, and eventually through a large number of actions after unlocking them, the gauge will fill and when it is filled, players can use a powerful skill to help their team in combat. These skills do not use up a turn and can provide a wide variety of effects depending on who uses it, ranging from making every attack in one turn a critical, unleashing a devastating blow, or even making every skill only take 1 MP. On the flip side, enemy demons can also use Magatsuhi skills though they tend to only feature a single type of buff and players will immediately know when it is coming and can act accordingly to try and protect themselves.

As the Nahobino ventures through the dungeons they will encounter a wide array of demons and occasionally angels as there is a fairly massive amount of variety of foes in this game but the player won’t be alone either. Similar to past games players will be able to talk to nearly every demon in the game, outside of bosses and mini-bosses, and potentially recruit them to your team. This negotiation usually involves a few questions followed by having to bribe the demon with either items, Macca (money), or some health or MP. If successful the demon will immediately join the player’s party though they can only have a limited number with them at a time with the limit being expanded through Miracles.

Once they are part of the team, a demon will earn XP similar to the player and can even be registered into the Compendium in case the player needs to re-summon a certain demon later. This may arise thanks to the necessity of demon fusions and how much easier Shin Megami Tensei V has made it to fuse every possible demon available. While before players could only see possible demon fusion results for the demons they have in their party, there is now an option to see what demons are available for fusion using everything in the Compendium as well. This often expands the fusion pool greatly though this method does require any missing demon be summoned for Macca and it is surprisingly difficult to earn money this time around. 

Another type of fusion has also been included in Shin Megami Tensei V in the form of Essences. Essences can be obtained from defeating demons, found in the field, or from training an ally demon enough and these contain many of the base skills of the demon it came from. This means that Essences can be used to teach demons a useful skill that the player may be missing, or needed to conquer a difficult boss, and also teach the Nahobino skills. The player’s character no longer learns any skills from leveling up and instead learns them from Essences, giving players a massive level of control over how they want to build their Nahobino. In fact, there is even the ability to alter the Nahobino’s strengths and weaknesses to various elements using an Essence which can really help adjust the difficulty of certain encounters.

As mentioned before, Miracles are a new element introduced in this release and these are obtained through defeating miniboss style Abscesses in the overworld. Miracles range from increasing the amount of demons the player can have, increasing the amount of skills of demons or the Nahobino, make recruitment easier, and even buff elemental damage. These Miracles can only be purchased using Glory then which can be found through collecting the aforementioned Miman, items found in the field, and special chests. This addition along with many of the other quality of life improvements have made Shin Megami Tensei V feel far more accessible in a number of areas but still just as challenging as always as combat remains as tough as ever should the player run into an encounter unprepared or even come down with some bad luck.

Visuals & Audio

In many ways Shin Megami Tensei V finds itself in a strange position on the Switch. The release is certainly the best that the series has seen so far and has taken the appearance of many of the franchise’s signature demon models and have really made them stand out on the console, even matching a certain similar series from the developer. This is especially true when in combat as many stronger demons at various levels have special unique attacks featuring their own animations that really are a delight. That being said, it is quite evident that the game struggles often when exploring the game’s large open dungeons as pop-in is frequent, often many textures can appear a bit muddled, and anything that is a bit distant from the Nahobino immediately starts dropping frames and making jerking motions. These issues aren’t too problematic as they resolve as players grow close to them but it is a noticeable limitation.

With Atlus’ release of Shin Megami Tensei V players have the option to either use the English voice track that is performed exceptionally well with the humanoid characters sounding great and the familiar demon noises all coming across well though the option to download the Japanese dub and use it is always available. The soundtrack features some exceptionally great sounding tracks that work great for some of the intense battles that players will enter into and there is even a nice mix of calmer music that works well when simply exploring the world or even during the few moments of respite found between dungeons.

Overall

With the amount of quality of life upgrades made to the game and the excellent combat system, Shin Megami Tensei V feels like a true advancement for the franchise as not only are there more options than ever before for the player but the level of customization for both the main character and demons they can summon make combat a truly enjoyable thing even if it remains entirely possible to be overwhelmed. The story does take an unfortunately long time to get going and there are some noticeable performance issues due to the Switch’s limitations but once the story’s pace picks up Shin Megami Tensei V‘s writing is a real treat, resulting in an RPG that shouldn’t be missed.

Capsule Computers review guidelines can be found here.

HyperX Launches Streamer Starter Pack for Aspiring Content Creators

HyperX Launches Streamer Starter Pack for Aspiring Content Creators

Sydney, Australia – 6 December, 2021 – HyperX, the gaming peripherals team at HP Inc. and brand leader in gaming and esports, today announced the release of the HyperX Streamer Starter Pack. The Streamer Starter Pack is a convenient bundle that includes the HyperX SoloCastTM USB microphone and Cloud Core gaming headset with DTS® Headphone:X®1 Spatial Audio for streamers and influencers looking for quality gear. 

“HyperX is always looking for new ways to deliver an amazing user experience. We are proud to present a streaming bundle worthy of the next viral tweet or post from streamers looking for a convenient way to start creating content,” said HyperX. “Becoming a streamer has never been easier, and the HyperX SoloCast microphone and Cloud Core gaming headset are a great combination to set up any streamer for success.”

The HyperX Streamer Starter Pack includes the SoloCast USB microphone with an easy Plug N Play setup. The microphone utilises a cardioid polar pattern that is more sensitive to sound sources directly in front of the microphone, making it ideal for in-game voice chat, streaming voice audio and audio recordings for content creation. The microphone offers a tap-to-mute feature that indicates mute status when the red LED is flashing, and a stand that swivels to fit a variety of setups for ease of use.

Available now for AUD $179 at JB Hi-Fi, the Streamer Starter Pack also includes the Cloud Core gaming headset, which features a DTS Headphone:X1 Spatial Audio two-year activation code to provide clear positional audio for a more immersive gaming experience. It also features soft leatherette and plush memory foam for signature HyperX comfort and utilises aluminum frame construction for long-lasting durability and stability. 

The Cloud Core headsets offer multi-platform compatibility with PC, PS5™, PS4™, Xbox Series X|S2, Xbox One™2, Xbox One S™2, mobile3, Nintendo Switch™, and other virtual reality systems with 3.5mm ports4. The headsets offer players clearer voice quality and excellent sound for enhanced team communication, and both headsets are TeamSpeak™   and Discord Certified.

1 DTS, DTS:X, DTS Sound Unbound, Headphone:X, the DTS logo, and the DTS:X logo are registered trademarks or trademarks of DTS, Inc. in the United States and other countries. © 2020 DTS, Inc. ALL RIGHTS RESERVED.
2 Adapter required for Xbox One controllers with no 3.5mm port. (Adapter sold separately)
3 Compatible with devices with CTIA standard connectors
4 Compatible with Virtual Reality systems with 3.5mm port

About HyperX

For 18 years, HyperX’s mission has been to develop gaming solutions for every type of gamer and the company is consistently recognised for delivering products that provide superior comfort, aesthetics, performance, and reliability. Under the tagline of “WE’RE ALL GAMERS,” HyperX gaming headsets, keyboards, mice, USB microphones, and console accessories are the choice of everyday gamers as well as celebrity ambassadors, pro gamers, tech enthusiasts, and overclockers worldwide because they meet stringent product specifications and are built with best-in-class components. 

YouTube: http://www.youtube.com/hyperx
Website: http://www.hyperxgaming.com/
Facebook: https://www.facebook.com/hyperxanz/
Twitter: https://twitter.com/HyperXAnz  

About HP

HP Inc. is a technology company that believes one thoughtful idea has the power to change the world. Its product and service portfolio of personal systems, printers, and 3D printing solutions helps bring these ideas to life. Visit http://www.hp.com.

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HyperX and the HyperX logo are registered trademarks or trademarks of HP Inc. in the U.S. and/or other countries.
All registered trademarks and trademarks are property of their respective owners.

Chorus Review

Chorus

Developer: Deep Silver Fishlabs
Publisher: Deep Silver
Platforms: Xbox Series X Xbox OnePlayStation 4PlayStation 5, Stadia, PC (Reviewed)
Release Date: 3 Dec 2021
Price: $39,99 USD – Available Here $59,95 AUD – Available Here

Overview

Do you know what’s seriously missing in gaming nowadays? A game where you can freely traverse the vast universe, occasionally engaging in space fights and random encounters while improving your ship and learning new abilities. Wow, that was suspiciously specific, right? And what a coincidence that I have something on my PC right now. Chorus seems like a game that takes the very best of Everspace while toning down the strategic aspects of it. It hands you the controls, tells you “here is how you shoot, here is how you fly, those are the enemies……..aaaand good luck!” Just the idea of participating in intense tense space dogfights and improving your ship and weapons sounds appealing on its own, but there are also other elements that can either make or break the game. Let’s see how it all exactly goes with Chorus.

Story

Chorus is a third-person space combat shooter where you take control of Nara, a former warrior of The Circle (more on them later), and she is joined on her space adventure by Forsaken a sentient space ship. Yes, your weaponized space vehicle isn’t just for show, it can talk to you and advise you on your journey. Sadly, you can’t control him directly (only Nara) but he is there to provide commentary on whatever is happening on the screen, warn you of incoming threats, and so on. Now, regarding The Circle; a long long time ago there was a dark age for the universe of Chorus. The galaxy was ravaged by constant wars and people longed for peace as the Great Prophet promised them. He was a charismatic figure that quickly rose to fame. He became the inspiration for all the people in the galaxy and eventually their leader. Member of The Circle dedicated their lives to erasing the source of all misery, the selfish human discord, and strive for bringing absolute harmony to all living beings: The Chorus. Supported by the mysterious galactic force called “the Faceless”, what started as a religious movement had turned into a bloody crusade, conquering the galaxy at an exponential rate. And that is where you come in. Bring down The Circle (with Great Prophet included) and make everlasting peace the old-fashioned way – by shooting down everyone who is not on your side.

Gameplay

After a mildly sluggish tutorial segment, I was launched into open space and came upon a great epiphany – this is fun! Sure, the controls are kinda unorthodox compared to what you might expect from your average arcadey third-person space shooter. Controller triggers for flying and shooting, right stick to control the direction, and the left one for evading and activating subsonic flight. It takes no more than 10 minutes to get used to but the fun doesn’t stop there. Eventually, you’ll learn how to upgrade the hull (the HP of your ship) and the shield and even learn some abilities along the way. Throughout the story, you will unlock “rites”, the special abilities that bind Nara and Forsaken. Some are pretty fun although you only get the near the end of the game, such as telekinesis, and rite of the storm. There is nothing more fun than taking a short break from shooting the enemies with conventional weapons and throwing them around with telekinesis into nearby asteroids or even other ships. On the other hand, a rite of the storm is pretty much a fancy name for an EMP in Chorus. A well-placed “zap” into enemies will stun them and leave them completely defenseless for your battling gun, lasers, and missiles. And I definitely have to mention a rite of the spear, a special ability that (you guessed it) transforms you and your ship into a huge spear made of energy where you can pierce through the enemies. So while the selection of conventional weapons in the game isn’t exactly huge, mixing them with your abilities in space dogfights never stops being fun.

Visuals

With this being an arcadey third-person space shooter, you will probably spend more time admiring your surroundings and vast emptiness of space rather than on your ship. I think the folks at Deep Silver Fishlabs expected that so they put extra effort into the level design and making what little life in the universe is left seem visually pleasing. There are six main sections of the game where you are free to fly around, complete the main and side objectives and engage in occasional random encounters. What’s interesting is that each of those sections is distinct, with its own identity. For example, the Stega Central area is well presented as the huge graveyard for stray spaceships and it is pretty much the empire of asteroids. Not much life there, however, once you get to Nimika System later you will see it’s the exact opposite. A bustling and highly industrialized corner of space, well-populated with all types of enemies in the game.

Audio

Not much to be said when it comes to audio, but I always held an opinion that a good soundtrack and voice acting of the game can also be the once you never notice, only the bad one can stand out. I can’t exactly write essays when it comes to the soundtrack here, except just pointing out that it’s there. It’s not exceptionally good and it’s not bad, it merely does its job. Regarding the voice acting, there is a lot of it. I never imagined I’d find a game with too much of it but it finally happened. The playful banter and occasional chit-chat between Nara and Forsaken can be amusing at first but it slowly devolves into being insufferable. Later on, at the start and finish of every main and side quest, you will always be followed by (in this order) a short comment on the situation by Nara with Forsaken, followed by a comment from Forsaken to Nara, and finally a comment from to herself. After more than 10 hours of play, I was seriously on the edge of trying to mute them both somehow.

Overall

With all that said, I think Chorus is a game well deserving of your time. What really puts it above the rest is the unique setting and incredibly flexible dogfights. Once you get the hang of all of your weapons and abilities, every enemy encounter will play out in a completely different way. Zapping enemies with lasers, showering them with a barrage of missiles, and making swiss cheese of them with a Gatling gun never gets old.

Capsule Computers review guidelines can be found here.

FAST-PACED SPACE-COMBAT SHOOTER, CHORUS, OUT NOW

Can you bring down the Circle?

Nimika Prime / Sydney Australia, 4th December 2021 | Enter a dark new universe and explore epic locations in the highly anticipated Chorus, out now on current and next gen formats, from developer FISHLABS and publisher Deep Silver.

With Chorus, FISHLABS has taken the nostalgic feel from classic space shooters and expertly blended it together with a contemporary mindset, evolving the spirit of these games.

Chorus follows ace pilot Nara and her sentient ship Forsaken on their compelling journey of redemption, expertly balancing the spectacle of space exploration with frenetic, fast-paced action. Explore epic cosmic vistas and tight crystalline corridors as you fight to free the galaxy from mysterious cult, the Circle.

The Circle is ruled by The Great Prophet, but not much is known about this mysterious figure. Under his command Nara and Forsaken were responsible for many of the cult’s major victories and atrocities on their path to dominate the galaxy. Once the Circle’s deadliest warrior, Nara is now their most wanted fugitive.

This immersive narrative is supported by stunning gameplay; flying Forsaken is exhilarating and players will find it thrilling to use the ship’s weapons, powers and aerobatic abilities in zero-g combat.

KEY FEATURES

•  A compelling single-player experience

• Play as dual protagonists Nara and her sentient AI companion and starfighter, Forsaken, on a personal journey of redemption

•  Experience fast-paced, frenetic action that evolves the spirit of classic space shooters

•  Fight to unite resistance forces against the Circle and their ominous leader, the Great Prophet

•  Face down hordes of enemy starfighters, titanic battleships and unknown Void entities

•  Reclaim, upgrade and wield devastating weapons and abilities in zero-g dogfights

•  Explore a dark new sci-fi universe, teeming with mystery and conflict

•  Enjoy gorgeous next gen sci-fi visuals in 4K, from cosmic vistas to sprawling space stations

•  Engineered to take advantage of gen 9 hardware, enhancements include:

    o 4K resolution at 60fps                         o Advanced enemy ship destruction

    o Higher quality volumetrics                 o Richer environmental effects

Chorus is out now on Xbox Series X and Xbox One, the all-in-one games and entertainment systems from Microsoft, the PlayStation® 5 and PlayStation® 4 computer entertainment systems, and PC via Epic Games Store and Steam.  

For more information about Chorus, please visit one of the following official sites:

Website: www.ChorusTheGame.com                    Twitter: Twitter.com/ChorusTheGame

Facebook: Facebook.com/ChorusTheGame              Instagram: Instagram.com/ChorusTheGame

© 2021 Koch Media GmbH. Developed by the wholly owned development studios Deep Silver FISHLABS and Deep Silver Dambuster.  

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds by creating products of the highest possible quality, always focusing on what the customer desires. Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the gritty, post-apocalyptic Metro series. Upcoming highlights from Deep Silver include the next entries into the Saints Row, TimeSplitters and Dead Island franchises. Deep Silver development studios include Deep Silver Dambuster Studios and Free Radical Design, both in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

ABOUT DEEP SILVER FISHLABS 

For more than 15 years Deep Silver FISHLABS has been creating compelling games that have been brought to life on millions of screens across the globe. We joined the Deep Silver / Koch Media family in late 2013 and, since then, we have continuously raised the quality bar. Today, we are one of four internal development studios run by our parent company, alongside Deep Silver Volition in the US, Deep Silver Dambuster Studio in the UK and Warhorse Studios in the Czech Republic. 

We specialize in high-end 3D games for consoles and PC. With a strong development history and award-winning portfolio of mobile games; such as blockbuster space-action shooter Galaxy on Fire: Manticore and the tactical zombie brawler Dead Island: Survivors; we are currently developing thrilling titles for PS5, Xbox Series X, PS4, Xbox One, PC, Stadia and Nintendo Switch. 

ABOUT KOCH MEDIA

The Koch Media Group is a global developer, publisher and distributor of video games, VR games, gaming hardware and merchandise. The group’s publishing activities, marketing and distribution extend throughout Europe, America, Australia and Asia. Koch Media has more than 25 years of experience in the digital media business and has risen to become a leading global publishing partner. The Koch Media Group runs a multi-label strategy with fully owned publishing units such as Deep Silver, Milestone, Vertigo Games and Ravenscourt, publishing games for consoles, PC and VR platforms across all physical and digital channels. Additionally, as global publishing partner Koch Media has formed long-term multi-national publishing collaborations with numerous game publishers including Activision Blizzard, Bethesda, Capcom, CI Games, Giants Software, Kalypso, Koei Tecmo, Konami, Paradox, Sega, SNK, Square Enix, Techland, Tripwire, Warner Bros, and many others. With its parent company in Höfen, Austria, and the Publishing HQ in Munich, Germany, Koch Media owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong. The Koch Media Group owns nine game development studios: Deep Silver Volition (Champaign, IL / USA), Deep Silver Dambuster Studios (Nottingham / UK), Deep Silver Fishlabs (Hamburg / Germany), Warhorse Studios (Prague / Czech Republic), Milestone (Milan / Italy), Voxler (Paris / France) , Flying Wild Hog (Warsaw, Kraków, Rzeszów  / Poland), Free Radical Design (Nottingham / UK) and Vertigo Games (Rotterdam /The Netherlands). Additionally, the Koch Media Group collaborates with numerous independent development studios around the world. Part of the Koch Media Group is also Koch Films, a leading European independent film distributor with business primarily in Germany, Switzerland, Austria and Italy as a cinema, TV, online and Home Entertainment distributor. The Koch Media Group also owns Gaya Entertainment, a leading video game merchandise company in Munich, Germany, and the Quality Assurance Facility in Olomouc, Czech Republic. Koch Media is an Embracer Group company.

THE QUEST BEGINS IN ANVIL: VAULT BREAKERS AS SEASON ONE KICKS OFF ON STEAM

Seoul, South Korea – Dec. 2, 2021 – Developer Action Square opened pre-season of its action-packed co-op roguelike shooter ANVIL: Vault Breakers on Steam Early Access and Xbox Game Preview. Players can now enter into an expansive universe to take on hordes of enemies in their search for the mysterious Vaults scattered across multiple galaxies.

ANVIL: Vault Breakers lets players take control of characters called Breakers to battle against hostile aliens and monsters. Teams of Breakers must work together to locate relics and artifacts from fabled Vaults brimming with the remnants of alien civilizations. The powerful energy and technology found within allows players to increase their ability survive and fight.

Each Breaker brings distinctive abilities and skills to combat, so players must choose wisely as they gear up to join the battle. A Breaker’s strength will increase as they equip relics acquired in previous runs, allowing them to unlock stats from the season pass. With over 100 randomly generated relics, an assortment of galaxies to explore and distinctive threats to conquer with dozens of weapons at their disposal, players will get a unique experience every playthrough.

Action Square is continually listening and incorporating feedback from the community throughout the development of ANVIL: Vault Breakers, especially around season passes and progression. The developers will utilize the current pre-season to finetune future season passes and season meta progression. More info about this can be found in ANVIL’s Steam blog here.

The team is looking forward to hearing more from the community throughout pre-season so they can continue improving and enhancing the experience as the game nears its final launch in 2022.

Players can download and play pre-season of ANVIL: Vault Breakers on Steam today.

For more information about ANVIL: Vault Breakers:

Visit the website: https://www.anvil.world
Wishlist on Steam: https://store.steampowered.com/app/1487390/ANVIL
Follow along on Twitter: https://twitter.com/ANVIL_ACTION2
Join Discord: https://discord.com/invite/anvil

About Action Square

Action Square (KOSDAQ – 20550:KS) is a game development company founded in 2012 with a mission to develop action-packed games for all to enjoy. The company’s first mobile Action Role Playing Game (ARPG) called Blade was a major success in Korean market. The company have since then moved on to develop a sequel called Samguk Blade and have several other projects under development for various platforms like Steam and Xbox.

Action Square’s latest project called ANVIL is a sci-fi themed top-down roguelike shooter which will be available PC (Steam) and Xbox.

Action Square also has an upcoming ARPG project which is based on a Netflix miniseries called Kingdom.

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THE FULL MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy SAGA NOW COMPLETE WITH RELEASE OF FINAL VOLUME

THE FULL MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy SAGA NOW COMPLETE WITH RELEASE OF FINAL VOLUME

The Entirety of the New Story Arc Set Within the Legendary Mobile Suit Gundam Universe Now Available for PlayStation 4 and PlayStation 5

SANTA CLARA, Calif., (December 3, 2021) – Leading video game publisher and developer BANDAI NAMCO Entertainment America Inc. has launched Vol.3 of MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy, the concluding chapter of the all-new story arc set in the legendary sci-fi universe, in the Americas on PlayStation 5 and PlayStation 4.

As a multipart story told through three volumes, the MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy saga is now complete with the dramatic conclusion of Vol. 3 available for all Mobile Suit Gundam pilots to experience. Players who purchase the Standard Edition of Code Fairy will gain access to all three volumes of the game, in addition, those who purchase the Deluxe Edition of Code Fairy will receive access for up to eight exclusive Mobile Suits from Mobile Suit Gundam Battle Operation 2. All three volumes are also available for individual purchase.

To check out a new trailer to commemorate the launch of MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy Vol. 3

MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy tells an original story surrounding the “Noisy Fairy” – a secret unit led by Alma and under the direct control of Kycilia of the Principality of Zeon. During the “One Year War,” the unit struggles to break through into the continent of North America which is where the game’s story picks up. MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy is a tale of unbreakable bonds formed in the midst of the brutality of war. 

MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy builds upon the world established by the free-to-play action title MOBILE SUIT GUNDAM BATTLE OPERATION 2, even unlocking special Code Fairy-themed rewards and items in BATTLE OPERATIONS 2 for players who progress within Code Fairy. Additionally, MOBILE SUIT GUNDAM BATTLE OPERATION 2 players can unlock a special Code Fairy themed mission through gameplay progression. 

For more information regarding MOBILE SUIT GUNDAM BATTLE OPERATION Code Fairy, please visit: https://www.bandainamcoent.com/games/gbocodefairy. For other products from BANDAI NAMCO Entertainment America Inc., please visit: https://www.bandainamcoent.com, or follow us on Facebook at https://www.facebook.com/BandaiNamcoUS, or join the conversation on Twitter at: https://www.twitter.com/BandaiNamcoUS

This trailer/video may only be displayed if it is behind an age-gate that: (1) is age-neutral (i.e., requires the user to input their date of birth or select it from a drop-down bar; (2) employs reasonable technical measures to keep underage users from re-entering their age after initially being denied access; and (3) does not display any ESRB rating information on the video player or the age-gate itself. Failure to implement these requirements may jeopardize your ability to obtain material of this nature from us in the future.

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About BANDAI NAMCO Entertainment America Inc.

BANDAI NAMCO Entertainment America Inc., part of the BANDAI NAMCO Group, is a leading global publisher and developer of interactive entertainment for all major video game consoles, iOS, Android, and online platforms. The company is known for creating and publishing many of the industry’s top video game franchises including PAC-MAN®, GALAGA®, TEKKEN®, SOULCALIBUR®, and ACE COMBAT®. BANDAI NAMCO Entertainment America Inc. is the premier publisher in the Western hemisphere for anime based video games including NARUTO SHIPPUDEN™, DRAGON BALL Z®, and ONE PIECE®. More information about the company and its products can be found at http://www.bandainamcoent.com or www.facebook.com/BandaiNamcoUS

CRSED: F.O.A.D. shooter got “Fangs”

This update brings a new playable character and cross-platform multiplayer

Gaijin Entertainment and Darkflow Software announce the release of the “Fangs” Content Update for the brutal online shooter CRSED: F.O.A.D. It brings a new Champion, the vampire Bram van Helsing, as well as new mystical rituals, weapons, cool costumes, a myriad of cosmetic items and a deadly aspen stake. 

Bram van Helsing is a wealthy Dutch nobleman, a hematophagous occultist that practiced so-called “unity ceremonies” with his minions. Activists wrote statements to the police every day with requests to stop the “debauchery” going on but failed to achieve anything. At some point Bram’s compulsive desire to drink blood had begun to lead to sleep problems and ultimately made him go to a Rehab center for treatment. There he met another patient who told him rumors about the F.O.A.D. murder games, a perfect event to satisfy a vampire’s thirst.

The “Flock of bats” ability allows Bram to levitate and move quickly in bat form. While in this state, a Champion gets “vampirism” status and 50% of the damage done to the enemy is returned in the form of health, while his transformation into a flock of bats allows him to move at high speed. Damage to the Champion is reduced by 50%, and during the “Sun Eclipse” ritual by 70%. On the other hand, the “Killing Sun” ritual is quite bad for a vampire’s health.  There is also a new kind of gravestone called  “Coffin of the Undead” available to players. After destroying it, a greedy enemy will be attacked by a ruthless Zombie.

The update not only brings new content, but also allows PlayStation and Xbox players to play together in the same sessions, as well as join cross-platform squads and communicate with each other.

More information on the “Fangs” update is available at the official CRSED: F.O.A.D. website: www.crsed.net

About CRSED
CRSED is a brutal online shooter featuring melee weapons, firearms, magic rituals, supernatural powers and a great dose of humor. Fight on the most picturesque corners of earth against the odds and be the last man standing. The game receives regular updates and is available for free on PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Official website: https://crsed.net

About Darkflow Software
Darkflow Software is a game studio founded in 2016 by video game industry veterans and is located in Riga, Latvia. Currently, the company is working on the squad based multiplayer WW2 shooter Enlisted and online shooter CRSED: F.O.A.D.

About Gaijin Entertainment
Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, Cuisine Royale and Star Conflict as well as PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more. Official website: http://gaijinent.com/

War Thunder uncovers the secrets of Winged Lions

Players are getting the Israeli aviation tech tree and cruisers equipped with reconnaissance aircraft

Gaijin Entertainment announces that the next major Content Update “Winged Lions” for the military online action War Thunder will be released later this December. It will bring the Israeli aviation closed beta test, launchable shipborne reconnaissance aircraft, dozens of new air, ground and naval vehicles and more.

Since the Israeli Air Force was formed after the end of World War II, the Israeli aircraft lineup begins immediately from rank IV. While researching new machines, players will follow the way that the Israeli engineers have chosen. Domestically assembled Spitfires were one the first planes in the force later joined by French Mirage III fighters that became the base for developing original Israeli Kfir (literally, “lion cub”) machines, while the US gives access to F-4 fighter jets and A-4 attackers. Aviation of Israel mainly consists of imported aircraft, but with a distinctive local feel, as they are highly modified, adapted to local conditions and equipped with new weapons. Their arsenal includes unique rockets with a shape-charge warhead, new to the game calibers of aircraft bombs, air-to-air missiles and even guided bombs!

All owners of early access packs will be able to take part in the closed testing of the Israeli aviation immediately after the “Winged Lions” update is live. After the end of closed testing, to start researching the Israeli Air Force aviation, the player will need at least one purchased aircraft of rank IV in any of the following playable nations: USA, Great Britain, France or Israel.

The update brings ship-launched reconnaissance aircraft, a feature that many large WW2 era warships were capable of. The reconnaissance aircraft will allow the players  to better examine the enemy grouping, scout a ship hidden behind rocks, fight enemy aircraft, destroy an enemy boat with cannons and machine guns, or damage an enemy cruiser or destroyer with bombs. Just like regular seaplanes, reconnaissance hydroplanes will be able to capture points – a small plane can decide the outcome of a battle for large ships. Powerful and fast German battlecruiser Scharnhorst that is equipped with such aircraft will be added to War Thunder in the “Winged Lions” update.

Ground vehicle fans will get several modern tanks like Challenger 2 TES (2008) and Leclerc SXXI (2003). The most interesting one is probably Type 10, the latest Japanese MBT that entered the JSDF service in 2012. One of the main new features of Type 10 is the automatic loader located in the rear of the tank, which increases the rate of fire. The new diesel engine doubles the reverse speed in comparison with the predecessor. The Type 10 also receives a new APFSDS round, that has the same name as the tank itself – Type 10. It complements the range of shells, already familiar with the JM12A1 HEATFS and the JM33 APFSDS rounds.

Follow the news at the official website to get more information on the “Winged Lions”.

About War Thunder
War Thunder is a free-to-play, cross-platform, massively multiplayer military masterpiece with millions of fans worldwide, that allows players on PC, PlayStation®4, Xbox One, Mac and Linux to fight their way across air, land, and sea in the same battlefield. War Thunder offers 1,700+ playable aircraft, armored vehicles and ships from the early 1930s to the 2000s. The US, Soviet, British, German, Italian, Japanese, Chinese and French military vehicles represented in game are carefully researched, historically accurate recreations of their real world counterparts. Fans can expect hundreds more added as Gaijin Entertainment commits to ongoing development via regular updates. Official website: http://warthunder.com

About Gaijin Entertainment
Gaijin Entertainment is the developer and publisher of the online games War Thunder, Crossout, Enlisted, Cuisine Royale and Star Conflict as well as PC, Mac, Linux, PS4, PS5, Nintendo Switch, Xbox One, Xbox Series X|S, iOS and Android titles across several genres. The company’s diverse portfolio has received a range of mass media and game industry awards including such as Gamescom Award and many more. Official website: http://gaijinent.com/