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Sucker for Love: First Date Review

Sucker for Love: First Date

Developer: Akabaka
Publisher: Dread XP
Platform: PC
Release Date: Available Now
Price: $9.99 – Available Here

Overview

The concept of dating a Lovecraftian horror may not be the freshest idea, in fact an entire light novel series and anime adaptation were created around the concept but what if these horrors were played a bit straighter and were placed inside of a dating game instead? That is the concept that Sucker for Love: First Date aims to skewer in its own unique way as the game puts its own quirky twist on horror comedy where, as long as the date ends with a smooch, who cares if the world comes to an end.

Story

Players step into the shoes of something of a fancy man who appears to be popular with the ladies but the only one for him happens to be something he has only heard in his dreams, the name Ln’eta. After collecting tons of cult paraphernalia and getting scammed countless times looking for a Necronomicon to make his dreams a reality, it seems like he has finally struck gold. Almost literally. Rather than obtaining a book bound in human flesh and written in blood a vivid pink book with golden pages appears on his doorstep filled with rituals meant for summoning and surviving a date with one of the elder gods who just so happens to be the Cthulhu-like girl of his dreams.

After managing to succeed in summoning Ln’eta to his room, the player quickly terrifies even an elder god by saying that he has doomed all of humanity for a kiss. Of course, even though she is initially a bit hesitant about the arrangement, as long as players complete the necessary rituals to make themselves a bit more appealing and set the mood, a world ending smooch may just be waiting for them. 

Sucker for Love: First Date ends up being a roughly paced pseudo visual novel that finds a fine balance in horror and comedy for its tone while still trying to sprinkle at least a little bit of romance in the middle of things. While we won’t go into too much detail to avoid spoiling how various events play out, it is clear as players progress through the game that the “first date” aspect truly hits home as many of the character interactions that the protagonist has with Ln’eta and the other two eldritch girls that can potentially be smooched only feel like they are scratching the surface. In a few cases this is primarily due to the nature of the game itself and its fairly short nature, but it would have been nice to see some elements of these characters explored just a bit further, especially since there happens to be quite a lot of potential here that is thankfully left open.

As mentioned, the pacing for Sucker for Love is a bit on the rougher side of things as there are three fairly short chapters in the game, with the third needing to be unlocked by completing various easy tasks in previous chapters, but the majority of the actual endings and events take place in the middle chapter. These interactions serve as some of the best parts of the game, especially since players can trigger some fun events depending on how things play out, the order in which some rituals are performed, and their past actions in the game. This does leave the finale to feel a bit like a letdown even if it does end up as the real culmination of nearly every aspect that Sucker for Love has going for it, drawing horror, romance, and comedy together into one truly perfect scene.

Gameplay

For the most part players will find that Sucker for Love: First Date doesn’t really play like an average visual novel as many of the standard mechanics and even quality of life elements are non-existent. There is no ability to drop the text box or rewind dialogue and even the ability to save the game has been removed and replaced with a frequent enough checkpoint system that can be loaded from the main menu or any fail state. It is a bit unfortunate however that things such as ending CGs or unlocked endings cannot be rewatched once obtained.

Now that that is out of the way, what Sucker for Love does focus on heavily is the aforementioned rituals. Players will need to interact with various items in their apartment to complete a ritual to advance, though there rarely is a fail state should a mistake be made. Instead players will simply be told if something is out of order though even this is a bit inconsistent as game overs can happen randomly through improperly performed rituals as well. Performing these rituals in the correct order will generally lead players towards the most straightforward ending in a character’s route but with three chapters and multiple endings in each, it is up to players to experiment a bit and figure out just what they can do to see everything that Sucker for Love has to offer.

That being said, even with this bit of experimentation it shouldn’t take players too long to see most of what the first two chapters in the game have to offer before making their way to perhaps the most challenging chapter, the unlockable third and final one. While we will still avoid details here, it is worth noting that this third chapter throws the game mostly into an entirely different genre as rapid rituals must be performed to solve randomized challenges that are thrown the players way.  Unfortunately it is here that many of the game’s bugs begin to rear their head as properly completed rituals can still result in a loss of health even when taking on multiple at the same time. This wouldn’t be too much of an issue if it weren’t for how frequent issues like this would arise and the fact that the challenge must be restarted from the beginning each time.

Visuals & Audio

Now before we go anywhere else, it should be mentioned that Sucker For Love: First Date is not an erotic game by any means. In fact nearly every character in the game is as covered up as possible outside of a certain third unlockable entity and even that can barely be considered as fan service. Instead what is presented to players are some gorgeous looking character designs that strike the right balance between cute and horror, though fans of monster girls may be a bit more forgiving on that scale. It is worth noting that players are given a couple moments of teased fan service though acting on this immediately leads to a chuckle-worthy bad end. Along those same lines there is some gore that will be present throughout various moments in the game and while things aren’t taken to an extreme, those sensitive to such things should be a bit wary. 

As for the voice work, all of the characters with the exception of the protagonist are voiced fittingly enough with the best stand out really being Ln’eta and the second dateable character which works quite well given that both of them have the most lines in the game as a whole.

Overall

Sucker for Love: First Date takes its Lovecraftian dating premise and runs with it about as far as a horror comedy can go while still trying to subvert player expectations a bit. For the most part this works incredibly well as a talented voice cast make these characters shine and their interactions throughout the story, as short as it ends up being, are great but unfortunately many of these elements are kept at a surface level while the ritual mechanics quickly become routine with only a bit of spice at the end.

Capsule Computers review guidelines can be found here.

Grand Theft Auto Community Update: New Details on GTAV for PS5 and Xbox Series X|S, Updates to GTA Online, and More

Grand Theft Auto Community Update

Updates to The Contract, New Details on GTAV for PS5 and Xbox Series X|S, and More

As the GTA Online community continues to grow stronger with each passing year, we would like to take this opportunity to thank everyone for playing with us across 2021, whether through the high-speed thrills of Los Santos Tuners, chasing down Dr. Dre’s lost tracks in The Contract, or just causing havoc in Freemode with friends. As we enter our third console generation and with much more to come in 2022 and beyond, here is a look at just some of what’s on the way.

The Contract – Short Cuts to Short Trips and More

The Contract brought GTAV’s story into present-day GTA Online as players helped Franklin Clinton set up his celebrity solutions agency and track down hip-hop mogul Dr. Dre’s lost, unreleased music, along with an array of new gameplay including Security Contracts, Payphone Hits, and the ability to step into the shoes of Franklin and Lamar for the Short Trips co-op story missions.

To ensure everyone can easily experience the fun of Short Trips, players will soon be able to access Short Trips directly from the Jobs menu without completing The Contract’s story missions. And keep an eye out for official versions of Dr. Dre’s tracks from The Contract hitting your favorite music streaming service today.

A New Generation for GTAV and GTA Online

With the GTAV community stronger than ever, Grand Theft Auto V and Grand Theft Auto Online will come to the PlayStation 5 and Xbox Series X|S platforms this coming March 15, bringing the blockbuster open-world experience to players on the latest hardware. We sincerely appreciate the entire community’s support over the years as the game now heads into an unprecedented third console generation.

Grand Theft Auto V and GTA Online for PlayStation 5 and Xbox Series X|S features new graphics modes with up to 4K resolution, up to 60 frames per second, texture and draw distance upgrades, HDR options and ray-tracing, as well as offering the technical advancements of the latest console generation with faster loading times, immersive 3D audio, platform-specific features like advanced haptic feedback, and much more.

PS4 and Xbox One players eager to continue their journey on the newest generation of hardware will be able to transfer both their GTAV Story Mode progress and their current GTA Online characters and progression to PS5 and Xbox Series X|S with a one-time migration at launch.

Plus, a new standalone version of GTA Online for PlayStation 5 and Xbox Series X|S will debut at launch — available for free for the first three months to PlayStation 5 players — making it easier than ever before for new players to experience everything GTA Online has to offer.

Improvements to GTA Online

GTA Online for PS5 and Xbox Series also includes a range of improvements including the ability to skip the GTAV Story Mode prologue before entering Online, and an all-new GTA Online Tutorial. New GTA Online players will now enter the Career Builder, with instant access to their choice of one of four illicit businesses — Biker, Executive, Nightclub Owner, or Gunrunner — and a sizable GTA$ windfall to help select a property, high-end vehicle, and the firepower required to kickstart their enterprise. Returning players will also have the option to restart their character and take advantage of the Career Builder at any time.

The PS5 and Xbox Series X|S versions of GTA Online also include the new Hao’s Special Works auto shop, located within the LS Car Meet, which will allow players to upgrade select vehicles (5 new vehicles and 5 existing vehicles at launch) for elite driving performance that takes full advantage of the upgraded power of new console hardware.

What’s Next

With the unprecedented longevity of GTAV, we know many of you have been asking us about a new entry in the Grand Theft Auto series. With every new project we embark on, our goal is always to significantly move beyond what we have previously delivered — and we are pleased to confirm that active development for the next entry in the Grand Theft Auto series is well underway. We look forward to sharing more as soon as we are ready, so please stay tuned to the Rockstar Newswire for official details.

On behalf of our entire team, we thank you all for your support and cannot wait to step into the future with you!

MICROIDS REVEALS SIFU’S PHYSICAL EDITIONS WITH A NEW PUNCHY TRAILER

MICROIDS REVEALS SIFU’S PHYSICAL EDITIONS WITH A NEW PUNCHY TRAILER

Coming out May 3rd 2022, pre-orders for the Vengeance Edition on PS5 & PS4 are now open

Sydney, Australia, February 5, 2022 –  Studio Sloclap and publisher Microids are thrilled to unveil the content of Sifu’s Vengeance Edition alongside a new kick-ass trailer! Following their multiplayer hit Absolver released in 2017, Sloclap’s second game Sifuwill be an artful and true-to-combat Kung Fu game exploring themes of revenge and redemption! Crafted by Microids, the Vengeance Edition launching on May 3rd, 2022, is now available for pre-order.

Discover the content of the Vengeance Edition, now available for pre-order!

This edition will include:

  • An exclusive SteelBook®
  • Sifu’s standard edition for PlayStation®5 or PlayStation®4
  • ‘The Art of Sifu’ artbook
  • The original game score (digital)
  • 3 lithographs

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About Sifu

Featuring the gripping intensity of classic Kung Fu films with realistic and raw combat, Sifu tells the story of a young Kung Fu student who has spent their life training for a day of reckoning after the brutal murder of their entire family by a mysterious assassination squad.

Sifu’s unique gameplay sits in the crossroads of two established and popular genres, mashing the intensity and timeless thrill of beat’em up with the gripping design of 3D action games. Set against a detailed backdrop of a fictional Chinese city, you will uncover an ancient mystery via a series of difficult confrontations that will test your skills to their limit! To overcome the odds that are heavily stacked against you, you’ll need to rely on your mastery of Kung Fu and on a magical pendant that will revive you after death. The cost of magic is dear, however, and you will age significantly every time you come back to life. Time is the price you will pay for your revenge. The game’s exquisitely hand-drawn art style pays tribute to Kung Fu film classics where themes of revenge and redemption are timeless tales, all perfectly blending with Sloclap’s martial arts gameplay expertise.  Sifu offers a unique approach to martial arts and its themes, making this game a true initiatory journey.

Notes for Editors:

Sifu will be released digitally on PlayStation®5, PlayStation®4 and PC (Epic Games Store) on February 8th, 2022. The Vengeance Edition for PlayStation®5 and PlayStation®4 will be released on May 3rd 2022.

Find Microids on Facebook, Twitter, Instagram, Discord and Linkedin
Or at: http://www.microids.com/
Watch all our videos on YouTube

Find all available information about Sifu on the game’s website and on Twitter

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About Microids
Microids is a French video game publisher. Founded in 1985, Microids’ editorial strategy now focuses on 4 major areas: adventure games, racing games, retro gaming and games inspired by iconic titles. By collaborating with renowned studios and authors (Pendulo Studios, Eden Studios, Benoît Sokal, Paul Cuisset, Philippe Dessoly and Pierre Adane), Microids has become a major player in international video games. Taking inspiration from legendary titles, including Asterix & Obelix, and Titeuf, Garfield, Fort Boyard, XIII and Blacksad, Microids reaches a wide audience and creates original adventures which give gamers the chance to play as some of their most beloved characters.

About Sloclap

Sloclap is an independent game development studio founded in 2015. Comprising of more than 50 team members, the studio’s core focus revolves around martial arts combat games for PC and consoles. The studio’s debut project Absolver was released in August 2017 on PC & PlayStation 4, followed Xbox One version in January 2019 and achieved a player base of more than 3 million people around the world. The studio’s sophomore title, Sifu, is currently in development for PC and consoles and is due to come out in 2022.

Far Cry 6: Pagan Control Review

Far Cry 6: Pagan Control

Developer: Ubisoft
Publisher: Ubisoft
Platforms: PlayStation 5, PlayStation 4, Xbox Series X (Reviewed), Xbox One, PC
Release Date: Available Now
Price: $14.99 USD – Available Here $39.99 Season Pass– Available Here

Overview

One of Far Cry‘s signature phrases comes from the third game in the series, with Vaas explaining that the definition of insanity is doing the exact same thing expecting things to change and well, with Far Cry 6’s DLC it appears that Ubisoft is going that route. Far Cry 6‘s latest piece of DLC, Pagan: Control once again follows the same footsteps as the first piece of content, only this time instead of placing players inside the crazed mind of Vaas we find ourselves inside the cold calculating head of Pagan Min, facing down his past thoughts and demons in yet another roguelike experience that changes little from the first DLC.

Story

Now although it has been many years since Far Cry 4 was released, it is worth noting that various plot details and the ending to the game will be discussed as it pertains to various events that occur within the DLC so those who have yet to play the original should be wary.

Pagan Min envisions his family having a happy meal around a dinner table only for that happiness to be disturbed by an individual that looks just like him, claiming that it is who he really is. Pagan finds himself tasked with undergoing a series of trials to recover three pieces of a golden mask to restore his self-image. In rather interesting fashion, since Far Cry 4 offered players with a variety of ways to approach the game’s ending, both between the far superior secret ending and the choice given to players at the end of the actual game, Control has to play something of a balancing act when it comes to describing exactly what is happening with Pagan.

Could these be the final thoughts upon death or simply a horrific nightmare that Pagan has yet to wake up from? Either way Pagan: Control gives players a deeper look into the history of Pagan’s rule over Kyrat, his conflict with the Golden Path, and even some extra insight into his personal relationships with Ajay Ghale’s mother and other key figures. These moments may not be quite as interesting as learning about the twisted tale of Vaas but can still be rather informative, especially since more than a few memories reveal just how Pagan became the man he ended up being in Far Cry 4. In similar fashion to the first DLC, there are a few small variations to the game’s ending including a bonus scene should players complete a run on the hardest difficulty though this time around the reveal, while surprising given the circumstances, feels far less worthwhile.

Gameplay

Mechanically Pagan: Control plays almost the exact same as Vaas: Insanity as players are tasked with retrieving three pieces of an object, this time a mask to restore Pagan’s “Image,” all while earning currency that can be used to purchase various things that will help unlock permanent upgrades to Pagan’s arsenal. This time around the currency is “respect” and while a few unlocks have been changed around a bit, such as automatically marking targets when nailing a headshot, most remain the same with players needing to unlock additional weaponry through challenges on the map and upgrading the weapons at the locker should they feel the need, as well as perk slots that can be filled when various perks are obtained from slain enemies or opened chests.

Once again, everything in Pagan: Control must be completed in one life. Death or even quitting outside of a safe room will result in players losing all progress in collecting the mask, any respect they have earned (unless a limit perk is unlocked), and perks they have obtained in their current run. In similar fashion, everything will still remain revealed on the map with players still being able to know the location of any challenges, core missions, and even memory locations should they need to re-complete them. To lower the replayability further, outside of the weapon mods being slightly different each run the weapons themselves remain the same every time, meaning that if the shotgun isn’t to your liking this time, it won’t be getting any better. The gunplay is still as solid as ever but it is unfortunate that the roguelike elements are kept to a bare minimum here and very little has been changed between DLCs.

Obtaining the mask pieces in Pagan: Control once again places Pagan against some of the bigger moments in his life and it must be said that these are at least far more varied than they were in the first piece of DLC. In a way this was both surprising and a bit of a let down as at least one of these encounters felt far too simple to be treated as one of the three core missions players must complete. That being said, the side activities such as memories and delusions of Pagan’s mind are just as interesting and unique as one would expect. This includes the irony of climbing an upside down tower and a bit of replay value through certain memories that can only be seen once per run and will change depending on player choice and are some of the best highlights of the DLC.

Visuals & Audio

Whereas Vaas’ mindscape was bloody and often made no sense, Pagan’s is filled with gilded statues, prideful visages of the man himself, and glorious looking buildings set against a backdrop filled with enemies that this time take on the appearance of the Golden Path and some nearly untouched looking animals. The map this time around does appear to be even smaller than what was offered in the Vaas DLC but, as mentioned before, there is some more variety to be had here when it comes to exploration.

One must truly compliment the fact that the voice acting for Pagan Min remains as strong as ever with Troy Baker returning to reprise the role as he fits the character perfectly. Other characters are handled nicely enough though, as mentioned, a few scenes do feel a bit phoned in.

Overall

Far Cry 6‘s second piece of DLC brings us Pagan: Control in what still remains a fairly solid roguelite FPS that focuses once again on a charismatic villain but unfortunately happens to retread far too much of the same ground as the previous DLC. While offering new story context for fans of Pagan is great, barely expanding on any of the roguelite elements remains a troublesome pattern that makes this DLC worthwhile for fans of Pagan but mostly a retread for those who have already seen Vaas: Insanity.

Capsule Computers review guidelines can be found here.

NEW INFINITY WATCH AND ‘MARVEL STUDIOS’ WHAT IF…?’ INFINITY ULTRON-THEMED CONTENT NOW LIVE IN MARVEL FUTURE FIGHT

LOS ANGELES – FEB. 4, 2022 – Netmarble’s new update for its popular mobile RPG, Marvel Future Fight, places beloved Guardians of the Galaxy characters Adam Warlock, Gamora and Drax at the forefront with new uniforms and additional content for Agents to experience.

Three all-new uniforms – Infinity Countdown for Adam Warlock, REQUIEM for Gamora, and Classic for Drax – are now available for players to collect. A new World Boss: Legend ‘Infinity Ultron’ – themed after the “Marvels What If” version of Infinity Ultron complete with a new background theme – is also available for players to defeat. By defeating this highly difficult world boss, players will be able to gain access to a new set of exciting rewards.

  • Adam Warlock can be upgraded to Tier-3 now and has a new Ultimate Skill added
  • Gamora and Drax now have new Awaken skills added

MARVEL Future Fight celebrated its sixth anniversary with over 120 million players across the world. The game is currently available worldwide in the App Store® and Google Play™.

For more information, please visit http://marvelfuturefight.netmarble.com.

# # #

About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Seven Knights 2, MARVEL Future Revolution, Ni no Kuni: Cross Worlds, Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam and SpinX Games, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com

About Marvel Entertainment

Marvel Entertainment, LLC, a wholly-owned subsidiary of The Walt Disney Company, is one of the world’s most prominent character-based entertainment companies, built on a proven library of more than 8,000 characters featured in a variety of media for over eighty years. Marvel utilizes its character franchises in entertainment, licensing, publishing, games, and digital media.

For more information visit marvel.com. © 2022 MARVEL

App Store is a trademark of Apple Inc., registered in the US and other countries.  App Store is a service mark of Apple Inc. Google Play is a trademark of Google Inc.

Comical PC Gaming News: ’90s Parody Game VanillaBeast: Ace in the Hole Coming to PC

Cincinnati, OH—February 04, 2022—Relive the golden age of video games in the upcoming VanillaBeast: Ace in the Hole, a hilarious parody adventure game that pays homage to some of the most beloved titles of all time, The open world game features levels heavily inspired by iconic arcade and console game, each designed by a different artist or team to capture a unique retro look and feel. Play as secret agent extraordinaire VanillaBeast as he sets out on a spirited quest to save the town’s ladies of the night from a mysterious evildoer. 

“We created VanillaBeast as a love letter to the games we grew up playing,” says Neil Herrin, president and creative director of Vanilla Gaming Company. “Except if you were playing this game as a kid, your parents would probably take away your console.” 

VanillaBeast: Ace in the Hole features a variety of gameplay styles that hearken back to favorites such as Mike Tyson’s Punch Out!, Punisher and Jaws on the NES, and the Leisure Suit Larry games. Explore an entire city with locations such as the Casino, Country Club, baseball field, Strip Club, Lake Winnedonka, and more to complete side quests and unlock new items to aid you in your progress through the story. Supporting you on your journey are a cast of current and former adult entertainers, including Eva Notty, Kasey Storm, and Anna Claire Clouds, as well as classic photoshoots made available via a partnership with Las Vegas-based Pornstar Platinum. Naturally, the game is chock full of innuendo, off-color humor, and plenty of outrageous content. Yep, the ESRB are going to be our BEST friends.

Additionally, the game is filled with parodies of pop culture icons. Seriously, we dare you to find them all, and if you do, it’s free pizza on us!* The soundtrack, provided by 8-Bit Universe, will have you closing your eyes and dreaming of a time many decades ago when you were trying to get away with playing this sort of edgy stuff without your parents finding out.  VanillaBeast: Ace in the Hole is expected to launch for PC in Q4 2023. For more details visit

https://store.steampowered.com/app/1532410/VanillaBeast_Ace_in_the_Hole/

About Vanilla Gaming Company

Go Big or Go Home. We’ve all heard that statement before, but what does it mean, really? It means don’t settle. Period. When I started the Vanilla Gaming Company all I heard was “start slow”, “baby steps”, “ease into it”, etc.. No. Take this scenario: You’re a rookie, it’s bottom of the 9th in the big game. You’re down 3 runs with 2 outs and bases loaded, what do you do? Do you hope to just make contact? Try to play it safe and extend the game? Nope, you swing for the fences, hit a Grand Slam and walk off the field a Champion. Sure, you could strike out and let everyone down, but if you go into your at-bat “just trying to get by”, that’s all you’ll do. You have to believe you can succeed. You have to think BIG.

With that in mind, we’re looking to make the best games possible here at the Vanilla Gaming Company. As an indie game developer the road isn’t always easy. We don’t always have a major publisher from the start, funding isn’t AAA tier, and resources may be low. What that means to me is I have to work even harder to bring an amazing game to you, the gamer. I’ve been gaming since the 80’s, started on an Atari 2600, so I know a thing or two about what makes a game great. With my expert knowledge in programming and design over the course of my career, and overall gaming knowledge, I promise to go Big and swing for the fences with each and every game developed here at the Vanilla Gaming Company.  

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Abstraction Announces Partnership with Funcomto Help Bring Vision for Upcoming Dune Project to Life

Dutch developer lends creativity and technological agility to collaboration

Amsterdam, Netherlands — February 3rd, 2022 — Creative video game development studio Abstraction announced today that it has joined forces with Funcom on the upcoming, open-world survival multiplayer game Dune. Abstraction will offer co-development support on engine level systems, rendering and platform support, as well as on a variety of other gameplay and technological aspects.

While a large portion of the Abstraction team focuses on engine work for optimized performance, various members have integrated into other existing teams working on the project within Funcom to help develop major features in the game. Other specific aspects of work on Dune include AI, audio, animation and physics.

“We thrive on creativity, changing technology and creative problem solving, and Funcom has been fun and collaborative to work with,” said Ralph Egas, Abstraction CEO. ‘”Dune’ represents the kind of epic IP that any developer would love to get their hands on, so we are honored to help Funcom achieve their vision for such a cool project”.

“It’s been a pleasure working alongside Abstraction on much of the core technology powering our next open-world multiplayer game based on the Dune IP.” said Fred Richardson, Funcom CTO. “Their extensive technical knowledge and experience is proving invaluable in allowing us to push the boundaries of what we can do with Unreal.”

For more information on the Dune project:
Visit the website: https://www.abstraction.games/game/dune
Connect on LinkedIn: https://www.linkedin.com/company/abstraction-games-b-v-/
Like Abstraction on Facebook: https://www.facebook.com/gaming/abstractiongames

About Abstraction 
Abstraction is a creative game development studio established in 2007 in The Netherlands with a no-compromise attitude that delivers cutting-edge results. Renowned for taking on technically demanding projects and providing support teams for AAA publishers, Abstraction does not shy away from a challenge and has delivered 200+ SKU’s across 60 games over the last 14 years. The company is also engaged with creative co-development and DLC projects and is producing an unannounced internal game based on an original IP.

The studio is proud to count as its partners, companies such as Bioware/EA, 343/Microsoft, Funcom, Mythical Games, Sega, Paradox Interactive, Snail Games, Perfect World, and Aspyr Media to name but a few.

For more information, please visit https://abstraction.games

About Funcom
Funcom is an independent developer and publisher of online games for PC and consoles. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Titles include ‘Conan Exiles‘, ‘Secret World Legends, ‘Age of Conan: Hyborian Adventures’, ‘The Longest Journey‘, ‘Anarchy Online‘, ‘The Park‘, and ‘Dreamfall: The Longest Journey‘.

For more information, please visit https://www.funcom.com/

The Latest in GTA Online: New Western Reever, Los Santos Tuners Bonuses, Free Born X Raised Tee, and More

That’s No Blur: It’s The Western Reever, Available Now from Legendary Motorsport

Plus Los Santos Tuners Bonuses, Sumo Returns with 2X Rewards, and More

That screaming blur shooting by was none other than the Western Reever, the convergence of decades of innovation in the fields of engineering, aerodynamics, and reckless abandon atop two wheels.

The Western Reever is now available for purchase from Legendary Motorsport.

TUNERS BONUSES

2X LS Car Meet Rep on Pursuit Series Races
Sirens in the rearview are a hallmark of the Pursuit Series. Get away from them however you see fit, cut your own route across the city, and earn double the usual LS Car Meet Rep through February 9.

Double Rewards on Robbery Contracts and Exotic Exports, plus 2X GTA$ on Auto Shop Client Jobs

Once you’ve purchased an Auto Shop and set yourself up, the automotive community will welcome you with open arms. Even to its shadier bits, like completing Auto Shop Robbery Contracts and fetching foreign cars in Exotic Exports.

Don’t neglect the front end of the business, though: customers will pay you to customize their vehicles to their requested specs (or you can let your imagination run wild and risk them not liking your handiwork) in Auto Shop Client Jobs. All these revenue streams are paying out 2X GTA$ for the next week.

Free White Born X Raised Tee for All Players

It’s drip or drown out there — all GTA Online players will receive the White Born X Raised Tee upon jumping in to play this week.

2X GTA$ and RP on Sumo

This week marks the return of beloved modes Sumo, Till Death Do Us Part, The Vespucci Job, and Trap Door. To mark the occasion, you’ll earn 2X GTA$ and RP for playing Sumo — smashing and mashing your opponents’ vehicles out of a designated area, whether that be alone or in teams. When the countdown nears its end, the desperation in the air is palpable. 

2X GTA$ and RP on Transform Races

It’s one thing to be able to keep a level head behind the wheel of a sportscar — it’s quite another to pilot a fighter jet. Transform Races require you to do both these things, often while someone else is doing something entirely different. It’s dangerous, and it requires reflexes, intuition, and intelligence to succeed. That’s why all Transform Race competitors will receive 2X GTA$ and RP, all week long.

Car Meet Prize Ride and Challenge: Pfister Comet S2
Outmaneuver the fuzz and your fellow racers in a Pursuit Race three days in a row to ride away the owner of a Pfister Comet S2. What you do with it afterward is between you and whatever guru gets you through the day. Namaste.

Give the Emperor Vectre, Pfister Astron, and Dewbauchee Vagner a Spin at the Test Track
Looking for a new set of wheels? Visit the LS Car Meet’s Test Track to see if the Emperor Vectre, Pfister Astron or Dewbauchee Vagner fit the bill. Pit them against each other in a Scramble, race the clock in a Time Trial, or throw smoke — all at no cost to you.

This Week on the Podium: The Pegassi Infernus Classic
Don’t forget to visit the spacious lobby of The Diamond Casino & Resort to give the Lucky Wheel a spin and walk away with GTA$, RP, clothing, accessories, snacks, and myriad mystery prizes. This week on the podium is none other than the Pegassi Infernus Classic, a conjuring of a bygone era: sideburns, Italo disco, suffocating cologne.

Discounts:
Those looking to customize and move exotic vehicles can pick up an Auto Shop (and all its Renovations, Modifications, and Upgrades) for 30% off this week. These properties will give you access to additional revenue streams via Exotic Exports, as well as the Auto Shop Contracts and Client Jobs mentioned earlier.

Those who own a Celebrity Solutions Agency can pick up the Coil Compact EMP Launcher for 25% off this week from the Agency Armory and foil any vehicles in hot pursuit with a well-placed pulse.

In addition to the above, there is a range of rides on discount this week — see below for the complete list.

Vehicles:

  • Coil Cyclone – 25% off
  • Vapid Peyote Custom – 20% off
  • Bravado Gauntlet Classic Custom – 30% off
  • Übermacht Cypher – 30% off
  • Emperor Vectre – 30% off
  • Pfister Astron – 30% off
  • Dewbauchee Vagner – 25% off
  • Western Besra – 30% off

Prime Gaming Limited-Time Benefits

GTA Online players who successfully connect their Rockstar Games Social Club account with Prime Gaming will get GTA$100K just for playing anytime this week.

To ensure access to future benefits, make sure to visit Prime Gaming and sign up.

Check Rockstar Support for details and limitations.

GHOSTWIRE: TOKYO RELEASES WORLDWIDE ON MARCH 25, 2022

Today, Tango Gameworks and Bethesda revealed that the upcoming action-adventure game Ghostwire: Tokyo will launch on PlayStation®5 (PS5™) and PC on March 25, 2022. Players also got an in-depth first look at the game’s action-packed gameplay, breathtaking atmosphere, and one-of-a-kind vision. Ghostwire: Tokyo is a captivating and wondrous journey through a brilliant reimagining of one of the world’s most remarkable cities. 

Watch the Ghostwire: Tokyo – Official Gameplay Deep Dive Here:

Ghostwire: Tokyo is an action-adventure game that challenges players to master the mystical arts of Ethereal Weaving while working to defeat the menacing Hannya and his followers, the Visitors, who have invaded Tokyo. These supernatural entities roam the stunning world of Ghostwire, creating a scintillating atmosphere that is a love letter to Tokyo, its curiosities, and secrets.

Ghostwire: Tokyo will transport players to an intriguing world filled with characters from Japanese legends, folklore, and tales. These stories have inspired many of the unusual creatures you will encounter, giving Ghostwire a true-to-Tokyo flavour. Crafted by the inventive minds at Tango Gameworks, players will traverse Tokyo’s ultra-modern cityscape, discover iconic landmarks, and uncover secrets hidden throughout it.

Players who venture off the beaten path will also find charming characters in need of assistance, countless spirits in need of rescuing, and unexpected purry friends who can exchange rare finds for generous rewards. Optional stories in Ghostwire are not the usual side content fare, but rather lovable tales that further flesh out the game’s world and vision.

PS5 players who pre-order the Deluxe Edition of Ghostwire: Tokyo will gain early access to the game on March 22, 2022. They will also receive access to the Streetwear Outfit Pack, Shinobi Outfit, and Kunai Weapon. 

Ghostwire: Tokyo will be available worldwide for PS5 and PC on March 25, 2022. For more information and news, stay tuned to our official website and follow us on Twitter, Facebook, Instagram, and YouTube.

For more information head over to the Bethesda News site.

FAR CRY 6 DOWNLOADABLE CONTENT, JOSEPH: COLLAPSE, AVAILABLE FEBRUARY 8

FAR CRY® 6 DOWNLOADABLE CONTENT, JOSEPH: COLLAPSE, AVAILABLE FEBRUARY 8

SYDNEY, AUSTRALIA – Joseph: Collapse, the third and final major DLC coming to Far Cry 6 as part of the Season Pass, will be available on February 8 on Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4, Stadia, as well as Windows PC through the Ubisoft Store and the Epic Games Store. Players can also subscribe to Ubisoft+* on PC. Players must own Far Cry 6 to access Joseph: Collapse. The DLC will be playable in co-op, and with the Buddy Pass, Joseph: Collapse owners can invite another Far Cry 6 player (on the same platform) to join them for co-op play, even if the invitee does not own the DLC.

Players will embody Joseph Seed, the iconic villain from Far Cry® 5, in a twisted version of Hope County, Montana for a brand-new experience inspired by the roguelite genre. Blending intense action and storytelling, Joseph: Collapse will provide a unique opportunity for players to tap into Joseph’s tortured mind, face off against his former cult followers after his faith has collapsed, and ultimately confront his family members as he struggles to conquer his inner demons.

To celebrate the launch, discounts of up to 40% off are currently applied to all Far Cry 6 editions across all digital stores. In addition, owners of Far Cry 6 can receive 25% off the Season Pass.

Led by Ubisoft Toronto***, Far Cry 6 is an open-world first-person shooter that plunges players into the heart of a modern-day guerrilla revolution. On the island of Yara, President Antón Castillo vows to restore his nation to its former glory while grooming his son Diego to follow in his footsteps. Yet, paradise comes at a cost and enriching his country means subjugating those who don’t follow his vision. Players will take up the cause to liberate Yara as Dani Rojas – a local Yaran and military drop out – tries to escape Yara but ends up joining revolutionary group, Libertad. As Dani, players will experience the adrenaline and chaos of “resolver” guerrilla combat, Far Cry style, with the most creative and innovative arsenal yet.

For more information on Far Cry 6, please visit Farcry.com

For the latest news on all of Ubisoft’s games, please visit: news.ubisoft.com

*$19.95 per month. Cancel anytime. The Ultimate Edition will be available as part of a UPLAY+ subscription. More information at uplayplus.com.

***In close collaboration with Montreal. Other studios involved include Ubisoft Shanghai, Ubisoft Berlin, Ubisoft Kyiv, Ubisoft Philippines, and Ubisoft Montpellier.

About Ubisoft

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids®, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division® and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020–21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com

© 2022 Ubisoft Entertainment. All Rights Reserved. Far Cry, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries. Based on Crytek’s original Far Cry directed by Cevat Yerli.