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Abstraction Announces Partnership with Funcomto Help Bring Vision for Upcoming Dune Project to Life

Dutch developer lends creativity and technological agility to collaboration

Amsterdam, Netherlands — February 3rd, 2022 — Creative video game development studio Abstraction announced today that it has joined forces with Funcom on the upcoming, open-world survival multiplayer game Dune. Abstraction will offer co-development support on engine level systems, rendering and platform support, as well as on a variety of other gameplay and technological aspects.

While a large portion of the Abstraction team focuses on engine work for optimized performance, various members have integrated into other existing teams working on the project within Funcom to help develop major features in the game. Other specific aspects of work on Dune include AI, audio, animation and physics.

“We thrive on creativity, changing technology and creative problem solving, and Funcom has been fun and collaborative to work with,” said Ralph Egas, Abstraction CEO. ‘”Dune’ represents the kind of epic IP that any developer would love to get their hands on, so we are honored to help Funcom achieve their vision for such a cool project”.

“It’s been a pleasure working alongside Abstraction on much of the core technology powering our next open-world multiplayer game based on the Dune IP.” said Fred Richardson, Funcom CTO. “Their extensive technical knowledge and experience is proving invaluable in allowing us to push the boundaries of what we can do with Unreal.”

For more information on the Dune project:
Visit the website: https://www.abstraction.games/game/dune
Connect on LinkedIn: https://www.linkedin.com/company/abstraction-games-b-v-/
Like Abstraction on Facebook: https://www.facebook.com/gaming/abstractiongames

About Abstraction 
Abstraction is a creative game development studio established in 2007 in The Netherlands with a no-compromise attitude that delivers cutting-edge results. Renowned for taking on technically demanding projects and providing support teams for AAA publishers, Abstraction does not shy away from a challenge and has delivered 200+ SKU’s across 60 games over the last 14 years. The company is also engaged with creative co-development and DLC projects and is producing an unannounced internal game based on an original IP.

The studio is proud to count as its partners, companies such as Bioware/EA, 343/Microsoft, Funcom, Mythical Games, Sega, Paradox Interactive, Snail Games, Perfect World, and Aspyr Media to name but a few.

For more information, please visit https://abstraction.games

About Funcom
Funcom is an independent developer and publisher of online games for PC and consoles. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Titles include ‘Conan Exiles‘, ‘Secret World Legends, ‘Age of Conan: Hyborian Adventures’, ‘The Longest Journey‘, ‘Anarchy Online‘, ‘The Park‘, and ‘Dreamfall: The Longest Journey‘.

For more information, please visit https://www.funcom.com/

Gamigo’s community plants more than 110,000 new trees through Eden Reforestation Projects

In just three months the cooperation grew to a new milestone, thanks to the generous support of players

Hamburg, February 2, 2022 – gamigo is proud to announce that its community reached another milestone in getting trees planted through its permanent cooperation with Eden Reforestation Projects. 

In September 2021, gamigo announced that this partnership would be made permanent and that players could support the nature conservation campaign through its charity website. Between the end of September and December 2021, funds were raised through the generous contributions of gamigo’s community to plant more than 110,000 new trees. 

By purchasing the charity packages for select gamigo games, players are rewarded with in-game items. Due to contributions of gamigo players, the planters of Eden Reforestation Projects are able to plant new trees in affected regions of the world and, thanks to this support, receive fair remuneration for their valuable work in return. 

The cooperation with Eden Reforestation Projects is part of the initiative of the gamigo group and its parent company MGI to raise awareness for sustainability among its players and to support this through further measures. 

Additional activities of gamigo comprise of, among others, maintaining carbon neutrality for the whole group. 

More information about the Eden Reforestation Projects and details about the participating games can be found on the charity website. Packages can be purchased for the following games from gamigo: 

  • Aura Kingdom 
  • Desert Operations 
  • Echo of Soul 
  • Fiesta Online 
  • Grand Fantasia 
  • Last Chaos 
  • Rift 
  • Shaiya 
  • Trove 
  • Wargame 1942 
  • WolfTeam 

Players of the above-mentioned titles are encouraged to regularly check in as these packages are expected to change over time.


About Eden Reforestation Projects 

Eden Reforestation Projects are actively combating the climate crisis as they restore forest systems one tree at a time, alleviating the devastating effects of deforestation. And every tree planted serves to protect, provide, nurture and sustain all of life. But the work done by Eden Reforestation Projects also rebuilds communities. Fair wages and a commitment to skill-building and employment for women and single parents helps keep farmers from selling themselves or their families into slavery just to survive. more about Eden’s work around the globe: https://edenprojects.org/ 

About gamigo group 

The gamigo group is one of the leading publishers of online and mobile games in Europe and North America. The group’s diverse game portfolio includes free-to-play titles such as Fiesta Online, Trove and Aura Kingdom and mobile games like Fantasy Town and Heroes of Twilight. Counting more than 400 employees, gamigo group is one of the largest players in the gaming industry. Besides its German locations in Hamburg (HQ), Berlin and Darmstadt, the gamigo group also has branches in Austin and Bellevue (US), and in Seoul (South Korea). In addition to gamigo AG, the group includes the subsidiaries gamigo Inc. operating as “WildTangent”, gamigo US Inc., gamigo Publishing GmbH, and KingsIsle Entertainment, Inc. The gamigo group strives to grow organically as well as through acquisitions. Since 2013, it has made more than 25 acquisitions, including titles, gaming and technology companies as well as individual game assets. The gamigo group is part of Media and Games Invest (MGI). Learn more about gamigo group at https://corporate.gamigo.com/. Learn more about MGI at https://mgi-se.com/

JAGEX PARTNERS SIGNS DEAL WITH OUTLIER GAMES TO PUBLISH ‘THIS MEANS WARP’

JAGEX PARTNERS SIGNS DEAL WITH OUTLIER GAMES TO PUBLISH ‘THIS MEANS WARP’

Jagex to support the launch of Outlier Games’ first title

The roguelike title is the third deal of the RuneScape creators’ third-party publishing initiative, following ‘Space Punks’ and ‘Melvor Idle’

LONDON, UK – Thursday, February 3, 2022. Jagex, the leader in developing and publishing deep, community-driven video games today announced that it has signed a deal with Irish/Canadian indie developer Outlier Games to publish the studio’s inaugural game – the spaceship management roguelike This Means Warp. The game is set to be released on PC via Steam Early Access on March 17th 2022.

Designed with multiplayer and replayability at its core, This Means Warp encourages players to cooperate and think tactically in hectic, real-time space battles, and adopt shrewd strategies as they guide their ship through a hostile, procedurally generated universe. Taking inspiration from roguelikes such as FTL and party games such as the Overcooked series, This Means Warp sees players control crew members onboard a ship, manning different systems, targeting weapons and conducting repairs, and ultimately charting a course through the treacherous void of space.

Check out the gameplay trailer for This Means Warp here

This Means Warp is the first game to be developed by Outlier Games, an independent studio founded by Paul Froggatt and Matt Rathbun in 2018, based in Dublin, Ireland, and Toronto, Canada. It will be the third game to be published by Jagex Partners, the publishing arm of the British game developer of deep, community-driven games and best known for the RuneScape franchise. Jagex Partners will be providing additional resources, marketing support and its extensive publishing experience throughout This Means Warp’s launch and commercial lifecycle.

Technical director and co-founder of Outlier Games Paul Froggatt said: “We’re incredibly excited to be working with Jagex Partners to bring This Means Warp to market. The scale of support that we’ve been able to draw on in the run up to our Early Access release has really impressed us, not just in terms of the specialised skill sets that the teams at Jagex bring to the table, but how much their support has allowed us to plan for the future of both This Means Warp and Outlier Games as a company. They’ve been nothing but responsive and professional throughout this entire process and we look forward to working closely with them moving forward.”

Phil Mansell, Jagex CEO, said: “When we were first introduced to Outlier Games, we were incredibly impressed with what they’d created in This Means Warp – it combines some of the best aspects of roguelikes with party games in a way that encourages cooperation and has endless replayability. What most stood out to us as a publisher was how Outlier has involved its community at every stage of development so far, putting player feedback at the centre of how the game is made, and influencing the direction its development has taken. As a publisher, it’s a rare pleasure to find a game that resonates with its player base, that can bring that appeal to the wider gaming audience, and that has serious long term commercial opportunity. We look forward to supporting the launch of This Means Warp later this year, and Outlier Games as a developer well into the future.”

More details about This Means Warp can be found on the official Steam Page here, where players can also enjoy a fully playable demo of the game prior to its launch on Steam Early Access later on March 17th 2022.

If you are interested in interviewing any of the Jagex or Outlier Games teams, then please drop me an email and I will be happy to set something up! Paul from Outlier Games has a great story about jumping ship from Google to pursue a career in game development, wherein his main goal is to create a game that allows others to have the most fun that Paul and Matt can possibly engineer!

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Mark Allen PR Ltd – on behalf of Five in a Boat / Jagex 

About Jagex:
A leader in creating deep and engaging live games on PC and mobile, Jagex’s flagship MMORPG, RuneScape, has welcomed almost 300million player accounts to its world and is a $1billion lifetime revenue franchise. Today the RuneScape franchise exists beyond running games in live operations; our titles are living games that connect and inspire millions of players, with content and experiences both inside and outside of inexhaustible game worlds. Both RuneScape and Old School RuneScape, on PC and mobile, offer ever-evolving, highly active worlds and our community-focused development ethos empowers players to have a real say in how each game is shaped. Now we’re expanding and extending our portfolio via Jagex Partners with fresh franchise titles and new IP to bring life to the living games of the future. Jagex employs more than 450 people at its Cambridge headquarters. For more information about Jagex go to www.jagex.com

About Outlier Games:
Based in Dublin, Ireland, and Toronto, Canada, Outlier is an independent video game development studio focused on community-led multiplayer games. Founded in 2018 by experienced entrepreneurs from the tech and entertainment industries, Outlier develops strategic, replayable experiences for

The British Esports Student Champs increase participation by 115% for Spring Divisions and announce date change for grand finals 

32% of UK’s colleges set to compete in the British Esports Student Champs

February 3rd 2022, London: The British Esports Student Champs has once again returned, following the kick off of the Spring Divisions in January. Year-on-year the Student Champs has continued to grow significantly, but saw a rapid increase in participants since the addition of the popular first-person shooter title Valorant, in Winter 2021. 

The Champs is an extracurricular, team-based activity that engages a wide demographic of young people; whilst providing an avenue to motivate and inspire students.

With an increased number of sign-ups, the Spring Divisions will see a total of 365 teams compete from across 124 schools and colleges. 90 of the 124 participating institutions are colleges, meaning that the British Esports Student Champs will see 32.4% of the UK’s colleges competing this spring. 

Schools and colleges can register teams to compete over the course of the academic year in four esports titles: Rocket League, Overwatch, League of Legends, and Valorant.

For more information, visit the British Esports Student Champs website. 

During the Winter qualifiers, which concluded at the end of December 2021, teams competed in each esports title to determine their division in Spring, based upon their position on the final Winter leaderboard. Each division in Spring will have its own group stage and playoffs, and the top finalists will battle it out at a live grand finals event.

Last year British Esports confirmed that the grand finals will be held in collaboration with the Confetti Institute of Creative Technologies – part of Nottingham Trent University in 2022. Due to conflicts with exam times, the event has been pushed back from original dates 18th-19th June to the 2nd-3rd July 2022 in Nottingham.  

The 2020/21 seasons’ events were summarised in an event aftermovie, which can be found here. 

Programme details for this year’s live finals are to be confirmed over the coming months.

About the British Esports Association

The British Esports Association is a not-for-profit organisation established in 2016 to support and promote esports in the UK.

As a national body, its aims are to foster future British talent, increase the awareness of esports and provide expertise and advice. It’s focused on the grassroots level of esports and is not a governing body.

The Association helps educate the masses – including parents, teachers, media and government – around what esports is and what its benefits are. Its three goals are to promote, improve and inspire.

State of Play February 2022 Recap

Today’s State of Play showcase provided players with an in-depth look at the modes and features of Gran Turismo 7. The latest instalment launches Friday, 4 March and celebrates the idea of car culture in the modern-day. 

The unique episode featured 30 minutes of never-before-seen gameplay footage for Gran Turismo 7 captured directly on PlayStation 5, an insight into various modes, and much more. 

Let’s take a closer look at what players will experience when they first access the game…

Music Rally

Hop into a Porsche Carrera Speedster ‘56 and race through the Music Rally. On the surface, it’s an arcade-style race where players will enjoy some motivating, up-tempo tunes while trying to reach checkpoints before time runs out. 

Purchasing a car

The World Map is players’ home base in the resort-themed world of GT7. The first task to complete is using some provided in-game credits to purchase a used car.

Cafe

This comfy locale offers players “Menu Books” of activities to complete for new cars and other game-progression goodies. 

License Center

Unlock the License Center, featuring rigorous driving tests known to GT veterans all over the world. 

Tuning 

With a handful of cars now in players’ garage and new skills at their command, a Cafe menu will direct players to the newly opened Tuning Shop. This place is loaded with parts of all shapes and sizes, with even more to be unlocked. 

This is just the tip of the iceberg, as players progress through the game they will open many more features to explore. 

Players can pre-order Gran Turismo 7 on PlayStation Store and selected retailers for either PS4 or PS5. 

If you missed the showcase, be sure to check out the full State of Play episode here.

For more information on this morning’s State of Play, head to the PlayStation Blog.

For the latest PlayStation news, follow on Facebook, Twitter, YouTube and Instagram.  

WWE 2K22 Ringside Report Unveils 9+ Minutes of Gameplay Footage with Developer Commentary 

WWE® 2K22 Ringside Report Unveils 9+ Minutes of Gameplay Footage with Developer Commentary 

Visual Concepts developers break down full match of new WWE 2K22 gameplay

2K today unveiled WWE® 2K22 Ringside Report #1, the first in an ongoing video series offering deep dives into the game’s features, mechanics, and more. The Ringside Report #1 video showcases WWE 2K22 gameplay and provides a closer look at some of the new advancements that make this iteration of the franchise Hit Different.

To view the Gameplay Deep Dive click the image below

Creative Director Lynell Jinks, Art Producer Christina Diem Pham, Principal Designer Jason Vandiver, Senior Producer Jonathan Rivera, and Senior Designer Derek Donahue provide commentary as a full WWE 2K22 match plays out, pitting cover Superstar Rey Mysterio against emerging phenom Damian Priest in more than nine minutes of gameplay.

Throughout the match, the Visual Concepts team highlights:

  • New dynamic animations, only possible through the redesigned gameplay engine, on display from both Superstars in the ring. The Superstars feel more responsive and easier to control, and each move connects smoother and more precisely. 
  • An overhauled lighting engine that showcases the extreme details of the Superstars, making them look hyper realistic.
  • Tweaked object physics allow for unexpected moments throughout the match. Kendo sticks fray with each hit, and tables and corner barricades break dynamically to create a more authentic match experience.
  • Strategic defensive commands which include blocking, dodging, and breakers. 

For more details on the latest innovations coming to WWE 2K22, check out the full Ringside Report #1. WWE 2K22 will be available on March 11, 2022*.

For more information on WWE 2K22, visit the game’s official website, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtag #WWE2K22 or subscribe on YouTube.

Visual Concepts is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

*WWE 2K22 Standard Edition and Cross-Gen Bundle will be available March 11, 2022. WWE 2K22 Deluxe Edition and nWo 4-Life Digital Edition will be available on March 8, 2022.

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TUNE IN FOR THE START OF THE TOM CLANCY’S RAINBOW SIX INVITATIONAL 2022 ON FEBRUARY 8

TUNE IN FOR THE START OF THE TOM CLANCY’S RAINBOW SIX® INVITATIONAL 2022 ON FEBRUARY 8

The Six Invitational 2022 will see 20 of the world’s best teams compete for the title of World Champions and feature updates on the future of the game and its esports scene

Sydney, Australia – February 3, 2022 – Today, Ubisoft announced that the Tom Clancy’s Rainbow Six® Invitational 2022 will take place from February 8 to 20. After a season-long race, the top 20 teams worldwide are preparing for the most awaited event of the year in Rainbow Six Esports with hopes of claiming the title of World Champions and lifting the coveted hammer. Due to recent regulations and event restrictions in Quebec, Canada, where the Six Invitational 2022 was scheduled to take place, the event has been relocated to Stockholm, Sweden. With the health and safety of our pro players, fans, staff, and partners as our first priority, the event will be held in a LAN environment following strict sanitary measures and will not have any on-site audience.

More than just a tournament, the Six Invitational is a special moment for the entire Siege family, host to breathtaking matchups, community events, and exciting news as the game enters a new year. On top of the competition, the event will also feature reveal panels announcing details on the next season of Rainbow Six Siege on February 19 and updates on the future of the game and its esports scene during the Year 7 Roadmap on February 20.

Additionally, for its sixth edition, selected streamers and content creators will have the opportunity to provide an extra viewing experience of the Six Invitational on their own channels, as part of Ubisoft’s new online Watch Party Program. As a new opportunity opened for the Six Invitational 2022, the Watch Party program aims to offer more ways for the Rainbow Six community to enjoy some of their favourite esports content.

The competition will kick off with the Group Stage, where the 20 qualified teams will be divided into 4 groups of 5 teams, with the top 4 teams from each group advancing to the Playoffs.

  • February 8 – 12: Group Stage.
  • February 14 – 16 & February 18 – 19: Playoffs, with a rest day on February 17.
  • February 20: Grand Final.

Here are the 20 teams that will compete during the Six Invitational 2022:

  • Team oNe Esports (Latin America)
  • Team BDS (Europe)
  • Team Liquid (Latin America)
  • Ninjas in Pyjamas (Latin America)
  • Soniqs (North America)
  • Oxygen Esports (North America)
  • FaZe Clan (Latin America)
  • Elevate (Asia-Pacific)
  • Natus Vincere (Europe)
  • Spacestation Gaming (North America)
  • Team Empire (Europe)
  • DarkZero Esports (North America)
  • DWG KIA (Asia-Pacific)
  • FURIA Esports (Latin America)
  • SANDBOX GAMING (Asia-Pacific)
  • Rogue (Europe)
  • Cyclops athlete Gaming (Asia-Pacific Qualifier)
  • MNM Gaming (European Qualifier)
  • TSM FTX (North American Qualifier)
  • MIBR (Latin American Qualifier)

In addition to the competition, the Six Invitational will also include a charity Showmatch featuring 10 of the finest content creators from the Rainbow Six Siege community, competing for a USD $50,000 prize pool to be fully donated to SpecialEffect. The match has been pre-recorded and will be broadcast live on stream on February 19 at 2:30AM AEDT.

More details about the Six Invitational 2022 such as competitive format details, schedules, online Watch Party program, health and safety measures, Twitch Drops, merchandising and more, are available in the Event Guide: https://rainbow6.com/SI2022EventGuide

For more information about Tom Clancy’s Rainbow Six Esports, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/R6esports and https://instagram.com/R6esports.

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About the Rainbow Six Esports Global Program
Tom Clancy’s Rainbow Six Siege’s Esports includes 4 main regions, Europe, North America, Latin America and Asia-Pacific. All four regions run in parallel their own dedicated regional leagues, all feeding into one unique and global race towards a qualification for the Six Invitational, the pinnacle of the Rainbow Six Siege competitive year. As teams across the four regions face off in regional and global competitions, featuring 3 Majors and regional leagues, they will be ranked based on an in-depth point system that rewards sustained performance. Each competitive Season runs for nearly a year, from March through the following February. Each Season will be divided into 4 quarters. The first three quarters correspond to the 3 “Stages” of the regional leagues and conclude with a Six Major bringing together 16 of the world’s best teams – four per region across the four regions. Each stage awards prize money and points for the Global Standings. The Global Standings determine the sixteen teams earning a spot to the annual Six Invitational. Following the 3 stages, the last quarter of the season will be dedicated to regional finals and relegations. The season will then conclude with the Six Invitational that will crown the world’s best team. Four additional teams will also have a chance to qualify for the Six Invitational through Regional Open Qualifiers, making the Six invitational a 20-team competition.

About Ubisoft 

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, and Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: http://www.ubisoftgroup.com

© 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries. 

505 GAMES ANNOUNCES MARCH 2022 PUZZLE QUEST 3 WORLDWIDE LAUNCH AND OPENS PRE-REGISTRATION

Highly Anticipated Instalment to Original Award-Winning Series Launches for PC and Mobile Devices on March 1st, 2022

CALABASAS, Calif. – February 2nd, 2022 – Global video game publisher 505 Games today announced that Puzzle Quest 3 (PQ3), an all-new instalment to the ground-breaking puzzle-RPG franchise, will launch on March 1, 2022 and be free-to-play on Steam, App Store and Google Play Stores worldwide. PQ3 is the long-awaited sequel to the original Puzzle Quest series featuring an evolved 1-versus-1 battle system now realized in a 3D game world. Today also marks the beginning of the pre-registration campaign where fans can unlock rewards through community engagement and kickstart their puzzle adventure.

Puzzle Quest 3 modernizes the globally popular series, offering a new take on the puzzle combat system. Players will enjoy the signature 1-versus-1 battles and new puzzle mechanics, including timed back-to-back 8-directional gem matching to help build mana and cast spells on enemies, opening up new strategic possibilities with every battle. The game takes place 500 years after the original Puzzle Quest, in the familiar lands of Etheria where heroes are called to save the realm from a new evil threatening all of dragon kind. 

The newly released gameplay trailer showcases five hero classes launching this March. Players can choose to play as a Paladin, Berzerker, Shaman, Necromancer or Assassin to unleash powerful spells and defeat enemies in puzzle battles across the world of Etheria. The game recalls its popular deep RPG mechanics and fantasy-based storylines that made the original a standout hit, with plans to continue introducing new classes and game content over time.

“Over a decade ago, we introduced Puzzle Quest to gamers, innovating a new puzzle-RPG hybrid genre, and created a franchise that is still going strong today with millions of players globally,” said Steve Fawkner, CEO and Creative Lead at Infinity Plus Two. “I am thrilled for the opportunity to finally continue the series and globally debut Puzzle Quest 3 this coming March. We have a big roadmap ahead with some big surprises that I’m sure will excite fans, both old and new.”

Starting today, players can join the countdown to launch by visiting the game website at www.PuzzleQuest3.com to participate in the pre-registration campaign and learn how to unlock free rewards at launch. Reward milestones are based on completing “quests” such as wishlisting on Steam, pre-registering on Google Play, signing up for the newsletter or following PQ3 on social media (Facebook and Twitter @puzzlequest3).  With each milestone completed, all players will receive greater in-game rewards to help kick start their journey into Etheria, from valuable resources like gems and gold, to powerful gear like the Dragonguard Ring.

About 505 Games
505 Games, a Digital Bros’ subsidiary, is a global publisher focused on offering a broad selection of video games for players of all ages and skill levels. The company publishes and distributes premium and free-to-play games on console and PC platforms as well as mobile devices.

Publishing highlights include DEATH STRANDING (PC), ControlAssetto Corsa CompetizioneGhostrunnerGems of WarJourney to the Savage Planet, Bloodstained: Ritual of the Night, and Brothers: A Tale of Two Sons.

505 Games has offices in the United States, United Kingdom, France, Germany, Italy, Spain, Australia, China and Japan.

For more information on 505 Games and its products please visit 505games.com

About Puzzle Quest
Puzzle Quest is a critically acclaimed franchise that has generated over $200 million in revenue and an estimated 32 million users globally. The original Puzzle Quest: Challenge of the Warlords launched in 2007 and defined the puzzle-RPG genre by merging match-3 puzzles and fantasy role-playing gameplay. In 2010, the highly successful sequel Puzzle Quest 2 continued the story and further refined the gameplay. The franchise has since expanded into multiple sequels and spin-offs, now with the newly announced Puzzle Quest 3 as the latest multiplatform instalment in the franchise.

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Habbo spreads the love with Valentine’s Day, Chinese New Year and Van Life events rolling out throughout the month of February

Three special events in Habbo celebrate family, relationships, new beginnings and adventure with heaps of limited-edition rares, furnis and more!

Helsinki, Finland, February 2nd 2021 – Love is in the air in Habbo! Starting today players can celebrate Valentine’s Day and Chinese New Year festivities with returning and new limited-edition rares, furnis, clothing items and bundles. Additionally this month, say hello to van life the Habbo way with the charming Van Life event!

The year of the Tiger roars into Habbo with tiger statues and accessories, while the more amorously-minded Habbos can stock up on special Valentine’s Day items. And for those of you craving a bit more adventure to break up your winter, hop into one of 4 collectible vans and see where the road takes you! Whether you’re a beach lover dying to catch some sun and waves, a rockstar touring the world, or just a vacation diehard chasing as many holidays as possible, there’s a van to suit your needs this month in Habbo. Start by mending a Rusty Van using the hammer effect in-game and unlock one of 4 stylish vans. Collect all 4 and get a bonus 5th “Bling Bling” van to experience your cross-country adventure in ultimate style.

For more information, visit: https://www.habbo.com/

About Habbo & Sulake

Sulake is a social entertainment company focused on providing a safe and fun online service for self-expression through its games, Habbo and Hotel Hideaway. Sulake was founded in 2000 by a small team of passionate people and now after 20 years, Habbo is still one of the largest virtual communities in the world, reaching players all over the world each month. With paying customers in over 115 countries and over 850,000 active users a month, Habbo continues to be a hugely popular and globally recognised brand.


Sulake’s mission is to enable its users to meet new people, make friends and give them a place to create and share their user-generated content in fun virtual surroundings. Sulake is a leader in ensuring online safety for children and was acquired in 2020 by Dutch media and technology company Azerion. www.sulake.com

FIRST CLASS TROUBLE BRINGS THE FIREWORKS  WITH LUNAR NEW YEAR CONTENT PACK

Invisible Walls Celebrates Lunar New Year With Themed Accessories and New Free Content

Denver, CO – Feb 2nd, 2021 – Independent developer Invisible Walls ApS and game publisher Versus Evil are pleased to announce its latest content pack celebrating the Lunar New Year for multiplayer social deduction game First Class Trouble, available to buy now on Steam for PC and the PlayStation store for console.

Residents onboard the Alithea can celebrate with a wide selection of Lunar New Year inspired outfits invoking the traditional spirits of Asia that they left behind long ago. Players can customize their character wardrobe with a variety of New Year party accessories including hand fans, Chinese dragon mask, New Year dress, Two piece suit, shoes and more.

Even the Vruumbas have been decorated as dragons to roam the halls and instill wonderment upon the ship’s residents. Players will also notice areas decorated for Lunar New Year in the Gardens, Resort, Casino, Restaurant and even the Main Menu! 

Free content in the form of two new items also arrives in the game. The padlock is a new mechanic that allows all players with the item to lock syringe stands so they will take significantly longer to open. Additionally, the Proximity Scanner aims to bring some more deception and investigation into the game. A spiritual reimagination of the earlier Corpse Scanner of sorts, this new item can be used on a corpse and will detect smells to identify the two people who were closest to the person that died.

First Class Trouble has a vast array of cosmetic options available from eight other DLC packs, providing players with a huge selection of outfits such as uniforms, evening gowns, hats, tuxedos, swimwear and Winter gear to customize their player characters with.

First Class Trouble is a multiplayer social deduction game where six players must work together to shut down C.A.I.N., the rogue A.I. of a failing luxury space cruise-liner that is trying to kill them. Two of the six players are chosen at random to secretly play as Personoids, killer humanoids sent by C.A.I.N. to betray the other players. 

For more details on the latest update check out the full release notes here.

First Class Trouble main website: https://www.firstclasstrouble.com
Versus Evil First Class Trouble pagehttps://versusevil.com/fct/
First Class Trouble Steam page:  here.
Sony PlayStation Store page: here
Stay up to date with First Class Trouble via Twitter here.

About Invisible Walls
Invisible Walls is an award winning indie studio established in Copenhagen, Denmark in 2017. Their focus is to create games with a strong emphasis on the social experience as well as making games that are as fun to watch as they are to play – underlining their ambition to embrace both players and audiences. 

About Versus Evil
Founded in 2013, Versus Evil, LLC is the US based video game publisher behind critically acclaimed video games First Class Trouble, Pillars of Eternity II: Deadfire and The Banner Saga trilogy. Publishing games on all major mobile, PC and console platforms, Versus Evil works with independent development studios from around the world. The corporate philosophy is to champion for the independent game developer. For more information visit versusevil.com