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WATCH THE GHOSTWIRE: TOKYO LAUNCH TRAILER NOW

At today’s PlayStation State of Play livestream, Tango Gameworks revealed the thrilling new trailer for Ghostwire: Tokyo, an exciting preview of the mystical action and fascinating world players can look forward to exploring when the game launches on PlayStation®5(PS5™) and PC on March 25, 2022.

Watch the Official Ghostwire: Tokyo Launch Trailer here:

Ghostwire: Tokyo is an action-adventure game that challenges players to master the powerful arts of Ethereal Weaving while working to defeat the menacing Hannya and his followers, the Visitors, who have invaded Tokyo. These supernatural entities roam the stunning world of Ghostwire, creating a stunning atmosphere that is a love letter to Tokyo, its curiosities, and secrets.

Players who digitally pre-order the Deluxe Edition of Ghostwire: Tokyo from the PlayStation Store will gain early access to the game on March 22, 2022. They will also receive access to the Streetwear Outfit Pack, Shinobi Outfit, and Kunai Weapon.

Ghostwire: Tokyo will be available worldwide for PS5 and PC on March 25, 2022. For more information and news, stay tuned to our official website and follow us on Twitter, Facebook, Instagram, and YouTube.

SQUARE ENIX ANNOUNCES THE DIOFIELD CHRONICLE

All New Strategy-RPG with music from Game of Thrones composers Ramin Djawadi and Brandon Campbell Arrives Later This Year.

SYDNEY (March 10, 2022) – SQUARE ENIX® today announced The DioField Chronicle, an all-new strategy-RPG that immerses players in an epic tale of war and honour, is coming to the PlayStation®5 (PS5™) system, the PlayStation®4 console, Xbox Series X|S, Xbox One, Nintendo Switch and STEAM® later this year.

To watch The DioField Chronicle Announcement Trailer, visit:

This fresh new franchise is developed by SQUARE ENIX® in conjunction with Lancarse Ltd, a team of veteran strategy developers, features unique character designs by Taiki (Lord of Vermilion III, IV), concept art by Isamu Kamikokuryo (FINAL FANTASY XII, FINAL FANTASY XIII) and has beautifully orchestrated music by world-renowned composers Ramin Djawadi and Brandon Campbell, known best for their work on Game of Thrones.

The Announcement Trailer unveiled today provides a first look at the story and new, deeply strategic real-time battle system called ‘Real-Time Tactical Battle’ (RTTB). Told through stunning ‘diorama’-style combat scenes, players will assess front line conditions in real-time, issue decisive orders and use a variety of skills, classes, and equipment to gain the upper hand over their foes.

The DioField Chronicle is set in a beautiful and unique world blending fantasy, medieval and modern-day influences. Under the steady hand of the Shaytham dynasty, the Kingdom of Alletain, on DioField Island, has known peace for 200 years, but suddenly find themselves cast into an age of uncertainty due to the rise of warlike powers and Modern Magic.

The Kingdom of Alletain is rich in the mineral Jade, prized for its use as a base ingredient in magic and sorcery, and the attention of both the Empire and the Alliance inevitably turns towards the island. Players will take control of a band of elite mercenaries calling themselves “Blue Fox”, but will the name “Blue Fox” come to signify hope or darkest tragedy?

Visit the official The DioField Chronicle website for more information at: https://www.diofieldchronicle.square-enix-games.com

Related Links:

Official Website: https://www.diofieldchronicle.com/
Twitter: https://twitter.com/DiofieldGame
Facebook:  https://www.facebook.com/SquareEnix
Instagram:  https://www.instagram.com/DiofieldGame
YouTube: https://www.youtube.com/c/squareenixna
#DioFieldChronicle

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 164 million units worldwide; DRAGON QUEST®, which has sold over 83 million units worldwide; TOMB RAIDER®, which has sold over 85 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com

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© 2022 SQUARE ENIX CO., LTD. All Rights Reserved.

VALKYRIE ELYSIUM – A NEW ENTRY IN THE LEGENDARY VALKYRIE SERIES – COMING 2022

Bold New Action-RPG Coming to PlayStation® Consoles and STEAM®

SYDNEY (March 10, 2022) – SQUARE ENIX® announced today that VALKYRIE ELYSIUM™, an all-new action-RPG in the VALKYRIE series, is coming to PlayStation®5 (PS5™) and PlayStation®4 consoles and STEAM® this year. Developed by Soleil Ltd., VALKYRIE ELYSIUM draws on the richness of Norse mythologyto present an original story set in a world on the brink of destruction, full of danger and fast-paced action combat.

To watch the VALKYRIE ELYSIUM Debut Trailer, visit:

The trailer provides a first glimpse of the game’s protagonist, a young Valkyrie who is entrusted with the fate of the world by the All-Father, the highest of gods and ruler of all creation. She will face various enemies on her quest and must utilize a variety of weapons, magic and the power of her allies to prevent Ragnarok—the destruction of the world. VALKYRIE ELYSIUM calls on its roots with music from series regular Motoi Sakuraba while driving the series forward in a fresh, new direction with classic combat mechanics, such as finishing moves and combo systems, reimagined for an action-RPG. The game also features character designs by Yuya Nagai of CyDesignation, Inc.

VALKYRIE ELYSIUM will be available for PS5, PS4 and STEAM this year. For more information, visit: https://www.valkyrieelysium.square-enix-games.com/  

Related Links:

Twitter: @ValkyrieGame
Facebook: @SquareEnix
Instagram: @ValkyrieGameEN
SQUARE ENIX YouTube: www.youtube.com/SquareEnixNA

About the VALKYRIE Series

The VALKYRIE series is a long-running RPG series that has drawn on inspiration from Norse mythology to create unique worlds and complex narratives. The series began with VALKYRIE PROFILE®, released in the year 2000 in the west, and tells the story of the Valkyrie Lenneth and her various companions who embark on a mission to prevent the destruction of Asgard. The series is also renowned for its music, composed by series regular Motoi Sakuraba. Releasing in 2022, VALKYRIE ELYSIUM is the latest installment in the series and will deliver a fresh and exciting gameplay experience to existing fans and newcomers alike.

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 164 million units worldwide; DRAGON QUEST®, which has sold over 83 million units worldwide; TOMB RAIDER®, which has sold over 85 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
 
More information on Square Enix, Inc. can be found at https://square-enix-games.com.

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© 2022 SQUARE ENIX CO., LTD. All Rights Reserved.

VALKYRIE ELYSIUM, VALKYRIE PROFILE, CRYSTAL DYNAMICS, DRAGON QUEST, EIDOS, EIDOS MONTREAL, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. “PlayStation,” “PS4” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc. All other trade

WATCH WORLDS COLLIDE AS FREY TAKES ON A LAND FILLED WITH CORRUPTED CREATURES IN NEW FORSPOKEN GAMEPLAY TRAILER 

New Action-Packed Trailer Showcases Frey in a Breath-Taking Open World as She Faces Off with New Enemies

SYDNEY (Mar. 10, 2022) Today, SQUARE ENIX® and Luminous Productions revealed a new “Worlds Collide” trailer for their debut title, Forspoken. New gameplay footage featured in the trailer showcases protagonist, Frey Holland, colliding with the world of Athia as she traverses around its sprawling landscapes. It also gives players a glimpse of the beautiful, yet deadly, enemies they will encounter and magical powers they will harness when the game launches on its new release date of October 11, 2022 on PlayStation®5 (PS5™) and PC. 

To watch the new Forspoken “Worlds Collide” Trailer, visit:

The new gameplay trailer showcases Frey’s newfound confidence as she rises to the challenge to save Athia and its people, and the trials she faces along the way in the unfamiliar world she has been mysteriously transported to. Players are given a closer look at some of the magical abilities Frey learns along her journey. These powers include ‘Storm Dart,’ which enables players to emit electrical energy during battle, as well as the ability to command barriers of water with the “Eagre” move.

The moment-to-moment gameplay footage also introduces the devastating impact of the “Break” in Athia, a devastating miasma that corrupts everything it touches, including humans and animals. Several corrupted creatures’ players can expect to go head-to-head with in the game are featured, including the earth-shaking Gigas, the flying Apsaravis and more. Players are also given a closer look at the fierce Dragon that “welcomes” Frey to Athia, in addition to Frey’s fast-paced magic parkour and combat skills as she evades the fearsome creature’s brute-force attacks during an intense confrontation.

SQUARE ENIX and Luminous Productions also revealed brand-new key art that showcases Frey’s journey in action as she is begins to master her magic abilities. The new key art will serve as one of the final artworks used on the reversible packaging for the physical edition* of the game, which players are able to pre-order now from select, local retailers** in Australia and New Zealand.

Designed for PS5, Forspoken will harness the full power of the console and demonstrate Luminous Productions’ philosophy to provide a gaming experience like never before, fusing together the latest technology with creativity. Forspoken will launch simultaneously on PS5 and PC (via STEAM®, Epic Games Store or Microsoft Store) on October 11, 2022, and is available to pre-order now. The Forspoken: In Tanta We Trust Story DLC will be available Spring 2023, following the game’s launch.

To learn more about Forspoken, visit: www.forspoken.com.

Forspoken Website: www.forspoken.com
Luminous Productions Website: https://www.luminous-productions.com/
Facebook: www.facebook.com/Forspoken
Twitter: @Forspoken  
Instagram: @Forspoken
#Forspoken

* In-game digital pre-order bonus items not available by pre-ordering the physical version.

** Pre-orders of the physical (disc) version are subject to local retailer availability and schedule

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. Also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal®. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 164 million units worldwide; DRAGON QUEST®, which has sold over 83 million units worldwide; TOMB RAIDER®, which has sold over 85 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com

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©2022 Luminous Productions Co., Ltd. All Rights Reserved

FORSPOKEN, LUMINOUS PRODUCTIONS, DRAGON QUEST, EIDOS, EIDOS MONTREAL, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix group of companies. “PlayStation” and “PS5” are a registered trademark or trademarks of Sony Interactive Entertainment Inc. All other trademarks are properties of their respective owners.

Tiny Tina’s Wonderlands Details Post-Launch Season Pass Contents

New details revealed alongside a brand new, Wonderlands-inspired Diamond Pony Glider for Fortnite

Today, 2K and Gearbox Software revealed new details for what fans can expect from post-launch content in the Tiny Tina’s Wonderlands® Season Pass. Available for individual purchase or as part of the Chaotic Great Edition, the Season Pass includes four new post-launch content drops featuring formidable bosses and unfamiliar settings, a seventh class that expands the Multiclass system even further, and a suite of cosmetics in the Butt Stallion Pack.

Four Exciting Post-Launch Content Drops

Each of the four new content drops begins in Dreamveil Overlook, where the enigmatic fortune teller Vesper awaits an audience. Peer into the Mirrors of Mystery she oversees and you’ll be whisked away to illusionary environments, each consisting of five levels to fight through followed by a fearsome new boss encounter. Each Mirror of Mystery content drop will be available for individual purchase, but you can punch your ticket to all four with the Season Pass.

The final boss within each Mirror of Mystery will grow more powerful over time, and Vesper’s tales are designed to be replayed so you can test your mettle against the rising difficulty. Each time you successfully vanquish the boss’ increasingly fearsome forms, you’ll earn Lost Souls that let you spin Vesper’s Wheel of Fate. Spins of this creepy contraption can reward you with Legendary weapons, gear, and other items.

Endless Possibilities and Customization

Completing a content drop will also add its respective levels and boss to the pool of possibilities in the Chaos Chamber, the endlessly replayable endgame of Tiny Tina’s Wonderlands. This will expand the myriad of combinations for your randomized dungeon, making each run that much more unpredictable. For more info about how the Chaos Chamber works, check out the latest Dev Diary.

The fourth post-launch content drop will also introduce the addition of a to-be-announced seventh class to the roster of six classesyou can mix and match between in the base game. With its own Class Feat, two fresh Action Skills, and a unique skill tree to play with, the seventh class will create even more Multiclass possibilities.

Rounding out the Season Pass is the Butt Stallion Pack, featuring cosmetic items approved by Queen Butt Stallion herself that’ll make you the envy of other Fatemakers. Included in the Butt Stallion Pack are the Diamond Guard Armor Presets (three items), the Crystal Glitter Makeup Pack (five items), the Adamant Throne Banner Set (two items), and the Diamond Hero Statue Material.

Diamond Pony Glider Coming to Fortnite

In collaboration with Epic Games, the chaotic fantasy world of Tiny Tina’s Wonderlands is crossing over with Fortnite via the Diamond Pony Glider, which you can get as a limited-time bonus when you purchase a digital copy of Tiny Tina’s Wonderlandson the Epic Games Store!*

Your enemies will be dumbfounded and extremely jealous when they see you soaring gracefully through the air with your Diamond Pony Glider. When activated, the magical diamond binicorn herself will magically teleport to your side with an elegant whinny, as she daintily excretes a gun that is quickly swept away by the wind before it can land on the Island. She’ll then gallop underfoot, kindly letting you surf atop her sparkling back as the two of you fly through the sky leaving a rainbow trail in your wake.

By purchasing either edition of Tiny Tina’s Wonderlands on the Epic Games Store, you’ll get the Diamond Pony Glider for use in Fortnite after its release on March 25, 2022. That also applies to pre-purchases!

Tiny Tina’s Wonderlands will launch on March 25, 2022 across Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4, and PC via the Epic Games Store exclusively at launch, and on other PC digital storefronts later in 2022. Pre-orders are now available across all launch platforms, and players can also visit playwonderlands.com to register for the game’s newsletter.

Developed by Gearbox Entertainment, the OFLC rating for Tiny Tina’s Wonderlands is M. For screenshots, key art, and other visual assets, please visit newsroom.2k.com.

To learn more, please visit playwonderlands.com and follow @PlayWonderlands on Twitter, Instagram, and Facebook.

Online Account (13+) required to access online features. See www.take2games.com/legal and www.take2games.com/privacy for additional details.

*Diamond Pony Glider available with purchase of Tiny Tina’s Wonderlands Standard or Chaotic Great Editions on the Epic Games Store before 3/25/2023. Diamond Pony Glider to be released in Fortnite Item Shop for purchase at a later date. Terms apply.

An Epic Games account is required to redeem this offer. Offer availability, product inventory, pricing, and game formats may vary by region. No rainchecks. Limit one per account. Offer cannot be redeemed for cash. Diamond Pony Glider will only be unlocked for the Epic Games account that purchases Tiny Tina’s Wonderlands on the Epic Games Store. Not transferable. Dates and details of offer are subject to change and may be canceled without notice. Not responsible for any typographical errors, price variances, or manufacturer delays. Void where prohibited or otherwise restricted by law. For troubleshooting assistance, contact Epic Games Technical Support & Customer Service.

2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

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Elden Ring Review

Elden Ring

Developer: FromSoftware
Publisher: Bandai Namco
Platform: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X (Reviewed), PC
Release Date: Available Now
Price: $59.99 USD – Available Here $109.95 AUD – Available Here

Overview

Few could have imagined that a development team best known for their mecha based series Armored Core would eventually become one of the top action RPG developers in recent years. After starting with Demon’s Souls back in 2009 and refining their formula across the Dark Souls series and other games, FromSoftware has already established itself as a powerhouse in game development. As such when it was revealed that the team would be putting out their most ambitious game yet in the form of Elden Ring, many wondered just how a game with Dark Souls’ style of combat would transition into an open world format and thankfully it has turned into something that must be experienced by any fan of the genre.

Story

Fans of FromSoftware’s games have likely grown accustomed to the fact that the main plot of most of their stories is told through atmosphere, item descriptions, and even objects located while exploring while actual cutscenes and explanations are kept fairly limited. It must be said that while that is still at least partially true for Elden Ring, there is a bit more structure this time around. To avoid potential spoilers we will avoid going into detail about the few key story elements here. Players will still encounter vast areas where very little information will actually be revealed to them but through exploration of both the overworld, including occasional surviving landmarks that feature recorded history from before the “shattering,” delving into dungeons or taking on foes in an arena and obtaining their treasures will lore describing a place or past event be unveiled. Be it lore similar to mythologies from our own world or original elements, the gilded world of Elden Ring is as twisted as one would come to expect from FromSoftware as the golden shine hides the dark and depressing nature of the world players must venture through on their journey to the Erdtree.

Along these same lines players will find that there are far more NPCs to interact with than in previous entries, though actually keeping an eye on their quest lines can often feel like a matter of luck more often than not. These NPCs, including important ones that can play a vital role in the core plot, can have missed dialogue prompts should the player either bypass a location or progress to far into certain lands and while most of the time these issues only result in a loss of a bit of lore, there are times that they will entirely glitch an NPCs quest line entirely. While this does mean that players are encouraged to play through multiple times to try or see different things in Elden Ring’s massive open world, missing an entire questline due to a glitch isn’t the best result.

That being said, when things do work well the NPCs and the story progression feels like it is at its best yet. While players are still able to freely explore the Lands Between to a certain extent, there are generally hard locks in place where players will need to face down monstrous bosses that are given special focus or interrupted by an allied NPC who will describe what they may need to do next. It is also nice to note that many of these friendly NPCs will have not only satisfactory storylines, at least when it comes to the darker world of Elden Ring, but will progress throughout large portions of the game, though as mentioned before some elements can be a bit finicky.

Of course, following these routes isn’t entirely necessary because there are numerous ways to trigger progression in certain locations, meaning that one player’s journey through Elden Ring may be entirely different from another’s even if both dive into the story and explore as much as possible. By employing such a unique world with so much to discover, players will be able to explore and find new elements in the world as they dig into Elden Ring’s twisted lore for hours on end all while fearing that they may have went a bit too far at times at the risk of both breaking a quest line or missing something neat that was just out of view.

Gameplay

In many ways those who have played a Dark Souls game will be partially familiar with the way Elden Ring handles things as many core aspects of the game have been kept the same only with a variety of improvements in quality of life, polish, and variability as well as finally putting in the ability to jump. Players will still find that they can build their character generally how they wish to by using the new level up currency “Runes” dropped enemies and located in the world and whether players choose to play a swift character, magic user, shielded knight, dual-wielding greatsword user, or any combination of these there are more ways than ever to build a powerful enough character to make these builds viable.

Magic still requires the use of FP to cast as well as an equipped catalyst or staff depending on the spell being used but spell slots are no longer linked to a stat. Instead players can locate items scattered around the world that will increase the amount of spells that can be memorized at any given time. Along these same lines weapon affinities are more manageable than ever. While players will need to progress and obtain various “Ashes of War ” that serve as swappable weapon skills or whetstones, various attributes can then be applied to a weapon should the player choose. Facing down enemies weak to fire? Apply a flaming slash Ash of War and set the weapon affinity to fire. Focusing on building up status ailments instead? Apply additional Bleed, Poison, or Poison Rot build-up instead and aim for massive amounts of DoT.

All of these various improvements to character building provides players with the tools they need to tackle the massive open world that FromSoftware has prepared for them. While there are still “legacy dungeons” that see the player travel through tighter locations and fighting room to room while dodging traps and instant kill falls, the majority of the time spent in Elden Ring will be in the “Lands Between.” While things may appear daunting and a bit aimless at times, players can make use of limited waypoints to mark locations of interest and even place markers down where dangerous threats or friendly NPCs might be for later use. As players explore the open world they will come across everything from roaming groups of soldiers or wolves, to massive world bosses that become a grand challenge of their own, to countless mini-dungeons that generally have useful rewards at the end. All while riding their faithful steed Torrent who works both as an ally that can tank some damage from enemies as well as the fasted way to get around new locations or climb up previously unreachable ledges.

Many of these mini-dungeons tend to feel quite unique at the start but it is worth noting that, depending on how much players explore, they may begin to feel a bit similar to one another after a bit as there are only so many different types and they almost always feature the same type of threats as well, with only the biggest variety coming near the end of the actual game. Along those same lines, it is also worth noting that the aforementioned world bosses may often come across as welcome challenges and can be rather awe inspiring at times, the scale of some fights and the locations they take place in can either glitch a fight out to the point an enemy will forcibly reset or, in at least a few occasions, become stuck in the level geometry requiring a reset at a “Site of Grace.”

These Sites of Grace work as the new bonfire system where players can level up, refill their health and flasks at the risk of respawning most enemies, and assign their spells. In interesting fashion, alongside the Graces there are now Stakes of Marika located near most bosses that work as something of a checkpoint system where players can choose to respawn and tackle the boss or occasionally swarm of enemies without having to make a long run every time. This is a minor change but a welcome one. It is also nice to note that Sites of Grace are also how players make use of a game’s fast travel system. Every Grace touched by the player can be traveled to at nearly any time as long as the player can open up their map with the exception being within an incomplete mini-dungeon. The ability to fast travel to locations to either farm, complete a quest that may have been previously overlooked, or discover something new is a must have in a game like Elden Ring that features such a large open world that spans far beyond what players may initially think.

Alongside these mechanics players will also find a few adjustments made to make things a bit simpler in some cases. Players can now make use of a crafting kit and recipes learned from journals scattered throughout the world to make items ranging from firebombs to weapon grease and even those that heal status effects. This mechanic isn’t required by any means but it is a nice option. Another new option is Spirit Ashes. These are summonable computer controlled allies that can be used to fight bosses and larger scale battles against standard foes. Ashes can be upgraded the same way a weapon can, though it is worth noting that players cannot use Ashes more than once per battle and if a friend is summoned in to fight alongside the player, Ashes cannot be used in this instance as well.

Between the various spells, weapon types, Ashes, and more provided to players, Elden Ring provides just a near endless amount of variety and there is even a way to make sure that even the worst built character may have a chance as long as they can defeat a certain boss first. Doing so unlocks the ability to use a limited item to completely reset a character’s level, giving them the chance to redistribute stat points that either may have been poorly spent or instead focused around a new weapon or spell the player has located in their journey. 

All that being said, Elden Ring may be a more approachable game that can cater to a variety of styles, but it is far from an easy game. Even characters built like tanks will find themselves at the mercy of being one-shot by larger foes or stricken with elements that they may not be equipped for while even smaller scale foes still can prove to be a threat in greater numbers. As mentioned before, there are ways around specific boss fights to navigate to various locations in Elden Ring that would otherwise be gated off but the story itself is still locked behind certain bosses that must be defeated to continue. Thankfully FromSoftware has continued to hone their art with crafting fantastic boss battles as nearly every core storyline boss and hidden boss features a grand battle that focuses heavily on timing, learning an enemy’s attack patterns, and of course trying not to die a hundred times. As mentioned before, some mini-dungeons do recycle a bit too much and this is also true when it comes to boss enemies as many will appear numerous times throughout the game at this scale.

Visuals & Audio

It can easily be said that Elden Ring is one of the best looking games that FromSoftware has put out. While it may not be quite up to some open world games, the sheer level of density of detail located in various areas and scattered across the massive open world is stunning. There has long been a joke about “seeing a mountain and being able to climb it eventually” and in Elden Ring that is the truth, nearly every location seen and even some unseen can be traveled to and will feature some form of visual storytelling at the same time. The level of artistic detail and expression present is truly superb and something players will find joy with every new area they travel through. The characters and bosses do feature a variety of unique horrific designs as well though it is worth noting that many basic enemies do get reused far too often with little variety through most of the game.

While it may feature only a few speaking NPCs, the voice work is handled exceptionally well, especially during boss battles while the atmospheric sounds are handled quite well. The musical tracks are also handled nicely with a great sense of dread mixed into most boss themes.

Overall

Elden Ring may have broadened its scope and made things a bit more approachable through sheer variety of options, but FromSoftware haven’t lost their edge. Challenging difficulty to keep players on their toes mixed into a massive open world filled with everything from random NPCs that have map spanning questlines to plenty of world bosses that almost always feel amazing to battle against all with a signature storyline expected of FromSoftware, Elden Ring may still not be for everyone but it is certainly a game that must be played by fans of the genre and anyone willing to give it a shot.

Capsule Computers review guidelines can be found here.

Physics-Based RTS Forts, Reveals ‘High Seas’ DLC Alongside Million Sales Milestone

Water-Based DLC Introduces New Story Campaign, Weapons, Maps on 25 March 2022

BRISBANE, Queensland – 9 March 2022Forts, the physics-based RTS from developer EarthWork Games with over one million units sold, brings the battle to open waters on Friday, 25 March 2022, with the launch of the Forts – High Seas DLC. High Seas adds buoyancy to the battlefield with an array of floating fortresses, weapons, and missions.

Experience the next generation of Forts’ acclaimed 2D base-building artillery action. Forts – High Seas introduces an overhauled physics engine with buoyancy and water effects allowing for floating — and sinking — ships across its over-the-top battles. Build gunships, battleships, massive dreadnoughts, and more, outfitting each with an arsenal of emerging weapon technology ranging from ship-launched aircraft to deckguns and orbital lasers. 

Advance through a story-driven campaign comprising 18 missions as Max Capacitor, a captain in the United Navies, whose search for his missing scientist father might just be linked to the existence of a terrifying mega-weapon. Soak in the details during graphic novel cutscenes punctuating Max’s naval adventures and adding even more personality to the Forts franchise’s whimsical warfare.

Outside of the story campaign, Forts – High Seas features Skirmish and Multiplayer modes with 16 maps to master, including eight stages where players must build up their fleet and 8 with pre-built ships ready to engage in combat immediately. The DLC also expands Forts’ in-game editor, allowing fans to create and share water-based maps for endless multiplayer entertainment.

Forts – High Seas builds upon the millions-selling formula of the base game with some of the most impressive weapons yet. Advance down an expanded tech tree to assemble runway platforms capable of launching bombers that drop munitions on unsuspecting enemy ships, create custom deckgun configurations with different fire modes, or work towards the all-powerful orbital laser that can rip through vessels with a single, highly-concentrated blast of energy, leaving a sinking hull in its wake.

Forts has come a long way since launch in 2017,” said Tim Auld, founder, EarthWork Games. “The High Seas DLC is an expansive update with tons of content to enjoy, but as we look to the future, we also want to thank the amazing community who have supported us in the five years since Forts launched. We can’t wait to share Forts – High Seas on Friday, 25 March 2022!”

Forts – High Seas launches on Steam for Windows PC on Friday, 25 March 2022 for $9.99 with a 20% launch week discount available. A free playable demo is now available on Steam. For more information, please visit the official website

About EarthWork Games

EarthWork Games is an independent studio based in Brisbane, Queensland, comprised of former Alien Isolation, Total War, and Hand of Fate developers. Their debut title, Forts, launched in 2017 and has sold more than 1 million units to date. EarthWork Games strives to create fun, high-spirited experiences that bring players together.

For more information, visit the official website.

Dawn of Ragnarök, Assassin’s Creed Valhalla’s Third Expansion Kicks Off Year 2 of Post Launch Today

Unleash New Divine Powers in a Breath-Taking World of Contrasts and Surrealism. Embrace Your Destiny as Odin and Complete Your Legendary Viking Saga in the Dwarven Kingdom of Svartalfheim

SYDNEY, AUSTRALIA – March 10, 2022 – Today, Ubisoft announced that Assassin’s Creed® Valhalla’s third major expansion, Dawn of Ragnarök, is now available across all available platforms.  For the first time in an Assassin’s Creed game, Assassin’s Creed Valhalla is getting a second year of content, starting with the most ambitious expansion in the history of the franchise: Dawn of Ragnarök. In addition, new seasonal content free for all players will continue to enrich the Assassin’s Creed Valhalla experience during this second year.

With development led by Ubisoft Sofia, in Dawn of Ragnarök Eivor must embrace their destiny as Odin, the Norse god of Battle and Wisdom. The dwarven kingdom of Svartalfheim is crumbling, and amid the chaos, Odin’s beloved son, Baldr, has been taken prisoner by the unkillable fire giant, Surtr. Players will be able to unleash new divine powers as they continue their legendary Viking saga by embarking on a desperate rescue quest through a mythological world of contrasts.

The expansion brings new features and content to Assassin’s Creed Valhalla:

  • Discover a fresh new gameplay system, allowing players to harness the powers of their enemies. These are the Powers, which can be used to match any gameplay style, including versatile combat and stealth options, exploration, and puzzle-solving. Players can take possession of the powers of fallen enemies and use them to shape-shift into a raven for spectacular assassinations, infuse their weapon with ice to unleash devasting strikes, or even resurrect defeated enemies to fight on their side.
  • Battle and defeat new enemies, among them are the fire giants from Muspelheim: the Muspels. They provide fresh gameplay challenges and encourage players to use the Powers to tackle them efficiently.
  • Explore the vast landscapes of Svartalfheim and uncover dwarven shelters that will serve as the starting point of Odin’s quest to rescue Baldr, acting as hubs for players progression.
  • Take on the Valkyries’ challenge in a new fighting arena, where players will be able to prove their combat prowess.
  • Enjoy a variety of new gear and weapons, including a new unique weapon type which allows special combos, a new divine quality level for all gear, and more customization options for Eivor’s tattoos, hair, and settlement decorations.

Dawn of Ragnarök is designed to offer a true progression for our existing players and is positioned as endgame content. The recommended power level to play the expansion is 340, but new players can still dive right into the expansion and experience Odin’s story. For Valhalla players that haven’t reached the power level of 340, they can boost their character’s stats and gear inside the Dawn of Ragnarök content.

Dawn of Ragnarök is available as a separate purchase for $59.95AUD for all owners of the main game. Dawn of Ragnarök can also be purchased as part of the Ragnarök Edition of the game, which includes the main game and the expansion; or as part of the Digital Complete Edition of the game, which includes the main game, the Season Pass*, the Ultimate Content Pack and Dawn of Ragnarök. All players purchasing Dawn of Ragnarök until April 9, 2022, will receive the Twilight Pack which will be immediately unlockable in the main game**. This exclusive bonus includes the Dellingr’s Envoy Raven Skin, the Havardr Lynx Mount, the Twilight Gear Set and the Algurnir Dane Axe Weapon***.

Dark Horse Comics will release ‘’Assassin’s Creed Valhalla – Forgotten Myths’’, a comic series written by Alexander Freed, illustrated by Martin Tunica, and colored by Michael Atiyeh. In this prequel to Dawn of Ragnarök, follow Baldr, the valiant son of Odin, on his quest to forge a lasting peace among the realms. Assassin’s Creed Valhalla – Forgotten Myths #1 (of three) will be available on March 16th, 2022.

With development led by Ubisoft Montreal****, Assassin’s Creed Valhalla offers players the captivating experience of playing as Eivor, a legendary Viking warrior, driven from Norway by endless wars and dwindling resources in ninth century AD. Players can relive the ruthless fighting style of Viking warriors with a revamped dual-wielding combat system and experience new gameplay features such as raids, assaults, and the settlement, as well as a revamped progression and gear upgrade system. Political alliances, combat decisions and dialogue choices can influence the world of Assassin’s Creed Valhalla, so players must choose wisely to protect their clan’s home and their future.

For more information about Assassin’s Creed Valhalla, please visit assassinscreed.com.

For the latest news on Assassin’s Creed Valhalla and other Ubisoft games, please visit news.ubisoft.com.

*The Season Pass includes two major narratively driven expansions: Wrath of the Druids and The Siege of Paris as well as an exclusive quest The Legend of Beowulf.  

**Immediacy only applies to pre-order or purchase of digital version. Offer ends on April 9, 2022.

***The Twilight Pack can be unlocked immediately in Assassin’s Creed Valhalla by all players who pre-order or purchase the new expansion digital version. For players who pre-order or purchase the physical version, Twilight Pack will be accessible from March 10, 2022, upon release of Dawn of Ragnarök expansion 

****Associate Ubisoft studios are Sofia, Singapore, Montpellier, Barcelona, Kyiv, Bordeaux, Shanghai, Chengdu, Philippines, Quebec, Bucharest, Saguenay, Winnipeg and Pune. Additional help provided by external partner Sperasoft. 

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  About Assassin’s Creed  

Since it first launched in 2007, the Assassin’s Creed series has sold more than 155 million games worldwide. The franchise is now established as one of the best-selling series in video game history. Recognized for having some of the richest, most engrossing storytelling in the industry, Assassin’s Creed transcends video games, branching out into numerous other entertainment media.

About Ubisoft   

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2020-21 fiscal year, Ubisoft generated net bookings of €2,241 million. To learn more, please visit: www.ubisoftgroup.com.

Catie In MeowmeowLand Falls Down Rabbit Hole, Lands on Consoles, PC March 30, 2022

SYDNEY – Mar. 9, 2022 – Catie in MeowmeowLand, the comical point-and-click adventure based on Alice in Wonderland from ARTillery and publisher Blowfish Studios, embarks on a surreal trip on Nintendo Switch, PlayStation 5, Xbox Series X|S, PlayStation 4, Xbox One, PC and Mac via Steam and GOG on Wednesday, March 30, 2022.

Follow the mysteriously quick white cat and dive into fantastical adventures. After being dragged down a rabbit hole by a giant limb, Catie explores a hallucinatory storybook world filled to the brim with outlandish creatures and flabbergasting puzzles. Backgrounds, foregrounds, and midgrounds are chock-full with interactables providing useful items or nonsensical animations only found in the miraculous MeowmeowLand. 

Tackle point-and-click brain-teasers across fantastical environments such as a vibrant mushroom forest, ironic underground astronomy tower, mysterious magical lake, and lofty stalactite-like fountains atop the cave’s roof. Interact with wondrously weird characters like the Giant Cheshire Cat, Waring Pirate Fish, or Crazy Blue Elephant that bring this stylized storybook to life. Guide Catie throughout her journey safely and ensure she makes it back home safe and sound.

Catie in MeowmeowLand is our own kooky take on this classic story full of outlandish characters,” said Marek Hlavaty, Lead Artist, ARTillery. “Making ourselves laugh with this project has been such a joyful experience and it captures the magic of the original Alice in Wonderland!”

Catie in MeowmeowLand will be available for $14.99 / £9.99 / €11.99 with support for English, French, German, Spanish, Russian, Slovak, Japanese, and Chinese (Simplified and Traditional) language options.

For more information, please visit the official Catie in MeowmeowLand website and join the Blowfish Studios community on Twitter, Facebook, and Instagram, as well as search for #MeowmeowLand on social media.

About ARTillery

Based in Bratislava, Slovakia, ARTillery is a small six person team, with experience working on AAA projects like Mafia III, that enjoys being big kids that don’t take themselves too seriously. The team aims to inject their sense of humor into everything they create, hoping to not only make themselves laugh, but all of their players as well.

To learn more about ARTillery, please visit their official website.

About Blowfish Studios

Blowfish Studios is an award-winning game developer and publisher based in Sydney, Australia. The studio strives to release original multi-platform games, while also collaborating with developers from around the world. As developers first, they bring a wealth of knowledge and expertise to any partnership. The studio provides development services to get the game release ready, porting to all major platforms, platform approval, marketing, and promotion to the world. Blowfish Studios is a part of Animoca Brands gaming focused endeavors.

To learn more about Blowfish Studios please visit the team’s website as well as follow them on Facebook, Twitter, and Instagram.

About Animoca Brands

Animoca Brands, ranked in the Financial Times list of High Growth Companies Asia-Pacific 2021, is a leader in digital entertainment, blockchain, and gamification. Animoca Brands develops and publishes a broad portfolio of products including the REVV token and SAND token; original games including The Sandbox, Crazy Kings, and Crazy Defense Heroes; and products utilizing popular intellectual properties including Formula 1®, Marvel, WWE, Power Rangers, MotoGP™, and Doraemon. Animoca Brands’ portfolio of blockchain investments and partnerships includes Sky Mavis (Axie Infinity), Dapper Labs (CryptoKitties and NBA Top Shot), OpenSea, Harmony, Bitski, and Alien Worlds. Its subsidiaries include The Sandbox, Blowfish Studios, Quidd, Gamee, nWay, Pixowl, Bondly, and Lympo.

For more information visit the team’s website or get updates by following Animoca Brands on Facebook or Twitter.

CELEBRATE TWO YEARS OF GLOBAL SERVICE WITH THE SEVEN DEADLY SINS: GRAND CROSS’ TWO YEAR FESTIVAL

LOS ANGELES – MARCH 9, 2022 – Following its March 2020 global launch, Netmarble is thrilled to celebrate two years of service for The Seven Deadly Sins: Grand Cross’ global build with a new character, events, and content that is now live for players.

Starting today, fans of The Seven Deadly Sins character Diane can look forward to collecting [Waves of the Earth] Queen Diane – the first festival hero for that character. In addition to past festival heroes like [Invincible Avatar] Escanor “The One”, [Immortal’s Return] Purgatory Ban, and [Protector King] Fairy King Harlequin returning to the game’s pick-up draw, players who achieve 900 Loyalty Points via 7DS 2nd Anniversary Festival Draw can collect one of four festival heroes for immediate use. There is also a new Baruja event boss to defeat, where winners can collect a hero costume for Diane by redeeming points earned from defeating the boss.

Other anniversary content players can check out include:

  • Story Chapter 22.5 is now added
  • Player Rank is expanded from 90 to 100
  • Global 2nd Anniversary Special Draw – Starting from March 08, players who log in during the 28-day-long attendance event will receive prizes, including up to 220 free draws 2nd Anniversary Special Tickets for hero acquisition and much more. During the anniversary period, any of the 12 SSR-grade Giant heroes (Diane, Matrona, Drol, etc.) received from the Pick-Up Draw start out at the UR grade, are fully awakened, and start out at Level 80. Based on their Loyalty Points achieved, players can choose a [Halloween] Protective Heart Diane, or a [Halloween] Mercenary Matrona to add to their roster

The Seven Deadly Sins: Grand Cross translates the storytelling and adventures of [The Seven Deadly Sins] into a highly engaging and entertaining mobile gaming experience. The game features stunning, high-resolution 3D graphics, more than 100 dramatic cutscenes, and is brought to life with the cast of the original Japanese voice actors reprising their characters.

The Seven Deadly Sins: Grand Cross is now available for download on the App Store and Google Play. For more information, please visit the game’s official website and Facebook.

Based on the manga “Nanatsu no Taizai” by Nakaba Suzuki originally serialized in the weekly SHONEN MAGAZINE published by Kodansha Ltd.

©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Revival of the Commandments Project,MBS. All Rights Reserved. ©Nakaba Suzuki, KODANSHA/The Seven Deadly Sins: Imperial Wrath of the Gods Production Committee,TX
 
©Netmarble Corp. & Netmarble F&C Inc. All Rights Reserved.

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About Netmarble Corporation

Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Marvel Future Revolution, Ni no Kuni: Cross Worlds, Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and MARVEL Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found at http://company.netmarble.com