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Elite Dangerous: Odyssey adds spectacular Fleet Carrier interiors in Update 11 

Update 11 has now launched for Elite Dangerous: Odyssey, adding interior environments to Drake-Class Carriers that players can explore on-foot for the very first time. It also brings a new Protect mission type to the game, offering additional first-person combat challenges to complete.

Players can now use Fleet Carriers as social hubs, enjoying the breathtaking first-person views of space while inside these mobile bases. These interiors offer Elite Dangerous: Odyssey players the variety of features and facilities they’re used to at a starport or outpost concourse, and owners can add familiar services on a modular basis: Pioneer Supplies, Vista Genomics and the Shipyard can all be made accessible to players while on-board.

The Bar will be of particular interest to Commanders. On Fleet Carriers, the Bartender will act as a fully player-driven trading post for all of the resources found while on-foot. The Fleet Carrier owner will be able to manage this service from anywhere in the galaxy, manipulating prices, creating or fulfilling demand, and directly influencing the game’s economy as a result. As a customer of a Bartender, players will find new avenues for money-making and obtaining hard-to-find items for upgrading their equipment, driven exclusively by other players.

Protect missions, meanwhile, are available from mission givers and mission boards in Elite Dangerous: Odyssey Update 11. Commanders will defend a specific objective at a given location, then collect a reward once the area is clear.  

Elite Dangerous: Odyssey is available to purchase now on Steam, via the Epic Games Store, or via the Frontier Store. Elite Dangerous and Elite Dangerous: Horizons are available on Xbox, PlayStation, Steam, Epic Games and the Frontier Store.

Note: In order to play Elite Dangerous: Odyssey or Elite Dangerous: Horizons, players must also own a copy of the Elite Dangerous base game.

Follow the game on Facebook, Twitter, Instagram, YouTube and via the Frontier Forums. Visit the Elite Dangerous official website at www.elitedangerous.com 

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About Elite Dangerous
Take control of your own starship in a cutthroat galaxy. Some may know you as an ally; others will call you a pirate, a bounty hunter, a smuggler, an explorer, an assassin, a hero… Fly with friends, fight for a cause or go it alone. Your actions change the galaxy around you in an ever-unfolding story. Explore a detailed 1:1 model of our real galaxy, and be the first to discover one of 400 billion star systems. Start with a small starship and a handful of credits, and do whatever it takes to earn the skill, knowledge, wealth and power to stand among the ranks of the Elite.
 
About FrontierFrontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.

Elite’, the Elite logo, the Elite Dangerous logo, ‘Frontier’, the Frontier logo,’ are registered trademarks of Frontier Developments plc. All rights reserved.

Gran Turismo 7 Review

Gran Turismo 7

Developer: Polyphony Digital
Publisher: Sony
Platforms: PlayStation 4, PlayStation 5 (Reviewed)
Release Date: Available Now
Price: $69.99 USD – Available Here $124.95 AUD – Available Here

Overview

When someone thinks of a racing game, especially one focused more around simulation than anything else, the first name that usually springs to mind is Gran Turismo. The reason for this is while a number of other racing games have come and gone through the years or undergone a number of stylistic changes, Gran Turismo has held steadfast to its style ever since it was introduced in 1997. Now Gran Turismo 7 celebrates the series’ 25th anniversary by bringing the racing game to Sony’s most powerful console yet while also celebrating the history of racing and the automobile industry itself.

Gameplay

Rather than drop players who might be unfamiliar with racing games right into the mix of things, Gran Turismo 7 starts off slow and methodical by initially setting a calming tone featuring a lengthy cutscene highlighting the history of the automobile industry before transitioning directly into the game. Here players will find themselves presented with a basic hub world where they will be presented with their Garage, a Used Car dealer, and the central hub of the game’s single player progress, the Café. 

In the Café players will be given “Menus” that serve as their next goals, ranging from obtaining three of a certain type of car to unlock additional race tracks or facilities, making use of the tune-up shop to purchase and upgrade your vehicle, and even simply washing your car or applying a new paint job to one at GT Auto. The Café’s rollout of features and mechanics may be a bit tiresome for longtime fans but it may be welcomed by those who may feel overwhelmed at first. That being said, it is within the Café as well as the Brand Central that players will find the majority of the game’s depth of history for the industry. Players can “talk” with generic faces at the Café and learn more about their current car or series of vehicles while the museum will go in-depth into a car manufacturer’s entire history, even if there only happens to be one car available from said manufacturer.

With things unlocked, players will find the world of Gran Turismo 7 mostly open to them as they will find a wide variety of 34 tracks, with over ninety total layouts, to race through with over four hundred cars to eventually collect and race from sixty different manufacturers. Nearly every single one of these cars can be poured over and customized to a fairly extreme level, adjusting the weight balance, distribution, quality and type of tires, brake kits, on-board computer, suspension, air filters, and much more to give “gearheads” as much freedom to take their favorite car and tune it however they like. Occasionally this may be done simply to meet the “PP” requirements of the next race either through upgrades or occasional restrictors but for the most part this customization is handled incredibly in-depth though doing so will cost quite a bit of Credits, something that Gran Turismo 7 has an issue with.

As players race through the game’s single player modes they will earn Credits for every race, earning more the better they do and even earning bonuses such as “Clean Driving” that adds an extra 50% to the total, however nearly every aspect of the game outside of the races requires Credits in some form. Be it applying a fancy paint job or new aesthetic changes to a car, purchasing parts to tune it up, and of course actually buying new cars themselves can cost quite a bit. It is worth noting that players will earn a large number of vehicles throughout the course of the game’s single player Café menus as well as from various rewards but a large number of cars, especially some more sought after brands, must be purchased.

The rate players actually earn these Credits is rather slow, especially compared to some of the cars that happen to be available for purchase in the game. Herein lies an issue with the Credits beyond their slow pace and that is Sony’s rather focused effort to “Top Up” on Credits through the PlayStation Store. Every time that the player wants to use Credits, even if it is for a small item, the game will offer this prompt and considering some cars in the game can require upwards of three million credits to purchase this can mean spending nearly forty dollars in PlayStation Store purchases to reach. While it is certainly possible to grind away at races over time, earning Credits as you go, especially since the option to sell duplicate cars or those players don’t wish to drive is no longer an option, this, plus a rotating series of cars that appear on one section of the map, is an egregious way to push players towards microtransactions they otherwise would avoid.

Now that all that doom and gloom is out of the way, how does Gran Turismo 7 actually feel once the rubber meets the road? With a combination of the series’ signature driving mechanics being so refined players will feel as if they are driving on the razor’s edge at times, where taking a corner too quickly might send them into the grass or truly feeling the road beneath their car thanks to the DualSense controller. Obviously, there are some assistants that players can use for some help that can show the optimal drive line and even the ability to turn on brake assist to make things a bit easier in some gameplay modes but those looking for the best feeling driving simulator will find that this game delivers.

As mentioned before, the DualSense is partially the reason for this thanks to the amount of haptic feedback that the company has put into the controller. Sure, there is also the option to steer using gyro controls but that is a bit rough. The true elements come from the adaptive triggers that deliver tension when hitting the brakes or trying to accelerate around a corner and even the feeling and noise that comes from losing control of the car for a brief moment.

As far as the online component goes, players will find that Gran Turismo 7 features some fairly solid offerings for now with the game offering multiplayer lobbies that they can either create or join, customizing the options such as race track, weather conditions, vehicle restrictions, and more as well as special Sport style events where they can sign up for a session and wait for a race to begin, testing their skills against other opponents that are rated fairly accurately towards the player’s skill level. It is worth noting that some elements of driving online are a bit rough around the edges, as the game discourages bumping and will punish the player for trying to pass too aggressively, something that is a bit too touchy for a competitive racing simulator. On the flip side of things, there is the downside that Gran Turismo 7 must be connected to the internet at all times to even try and race. 

Should the console lose connection due to server problems or the slightest blip in the user’s internet the game will either not recognize the race that was just completed or will instantly kick players to the map with only a basic arcade race with a small number of cars, and the odd but enjoyable enough Music Rally that sees players race through a track to the beat of a small collection of songs accessible to them. 

Visuals & Audio

There comes a point in time where someone may wonder just how much better a racing game can look and Polyphony Digital has proven that things can always be taken a step further. The level of detail presented in the hundreds of vehicles present in Gran Turismo 7 is outstanding and driving from either inside the cabin or whichever camera angle the player chooses can be a real delight. This is especially true during night and rain races as the glow of headlights and tail lights as well as the various reflections can truly show what the PlayStation 5 can handle here. It is also nice to note that, again while it may cost Credits, players can choose to paint their cars however they wish including taking designs created and uploaded by others if they so choose.

While the cars may be outstanding to look at, there remains the issue with past games that, for whatever reason, they are also unbreakable. No matter how aggressive a driver may be, including taking some impressively fast collisions into walls and other vehicles, the worst a car might suffer is a bit of paint chipping around a bumper. Considering these are meant to be races, including some that are a bit dirtier than others, having every car come out flawless is a bit of a letdown especially since we have seen far better from competitors in far older titles.

Oddly enough, while there are generic talking faces players will interact with at the Café and at certain race tracks, none of them are given any voice work nor are most of the histories described to players at the location. The soundtrack features a rather eclectic collection of tracks ranging from classic music to more modern music making it a little something for everyone but also something that may be a bit annoying should a track not to the player’s liking be chosen for any given race.

Overall

Gran Turismo 7 celebrates the history of the automobile industry while delivering some of the tightest driving mechanics that fans of racing simulators could ask for. Whether players are driving a classic car from the ’50s or an open wheel race-car, there is no other game that captures the feeling of these vehicles like Gran Turismo 7 does all while giving players plenty of ways to tune the vehicles to their liking. Unfortunately, aggressive microtransactions, barely any actual vehicle damage, and touchy online requirements are the ballasts that slow Gran Turismo 7 down on its race towards greatness.

Capsule Computers review guidelines can be found here.

Monster Hunter Rise: Sunbreak Digital Event Unveils New Trailer, Game Info, Pre-Order Start and June 30, 2022 Release Date

London (15 March, 2022) Today, during a Monster Hunter™ Digital Event, series producer Ryozo Tsujimoto unveiled a new trailer for Monster Hunter Rise: Sunbreak™,the massive expansion to the top-selling and award-winning Monster Hunter Rise™. The enthralling new trailer offers a glimpse of the new story, the new Elgado Outpost hub, the challenging new monsters, and the exciting new abilities that hunters will encounter after completing the story of the base game. The Digital Event also provided the first in-depth look at some of the new content arriving in Monster Hunter Rise: Sunbreak, and revealed the June 30, 2022 release date for both Nintendo Switch™ and PC via Steam with pre-orders starting today.

The full digital event can be found on the official Monster Hunter YouTube channel.

Monster Hunter Rise: Sunbreak Version Details

In addition to the digital-only Standard Edition of Monster Hunter Rise: Sunbreak, a special Deluxe Edition will include the massive expansion in addition to bonus content such as layered armor sets, gestures, and hairstyle. Hunters looking to start their journey in Kamura can select the Monster Hunter Rise + Sunbreak set in physical* or digital versions for Nintendo Switch and digital-only for PC. This set includes the Standard Edition of Monster Hunter Rise, as well as the massive Sunbreak expansion (included as a digital voucher in the physical version).

Players who choose to purchase any version of Monster Hunter Rise: Sunbreak early will receive the “Loyal Dog” and “Striped Cat” layered armor sets for Palamute and Palico companions. At launch, players on Nintendo Switch will also be able to purchase three new Malzeno-inspired amiibo that unlock special layered armor for their hunter, Palamute, and Palico pawtners.

*Physical edition available in EMEA and Asian territories only

Monster Hunter Rise: Sunbreak Story

Monster Hunter Rise: Sunbreak begins following the heroic defense of Kamura Village against the Rampage that concludes in Monster Hunter Rise. News of the village’s survival inspires the gallant knight Dame Fiorayne to travel from the distant Kingdom seeking aid. Hunters brave enough to answer the call will set out for the port of Elgado Outpost. This bustling maritime waystation is the home of the Laboratory researching the abnormal monster activity troubling the Kingdom, and the Command Post tasked with restoring peace to the realm. Here, players will interact with a cast of new characters including the commander of the Knights of the Royal Order Admiral Galleus, the quirky scientist Bahari, Minayle the Blacksmith, Oboro the Merchant, and the quest giver Chichae. These helpful allies will assist hunters in crafting new gear for the perils ahead, and instructing them to perform powerful new Wirebug techniques.

The threat befalling the Kingdom is closely linked to powerful creatures inspired by staples of Western horror known as the Three Lords. This cadre includes the newly unveiled Garangolm, the chilling Fanged Wyvern Lunagaron, and the Elder Dragon Malzeno. In addition to these nightmarish new foes, other monster variants and returning fan-favorites including Blood Orange Bishaten and the mighty Astalos will emerge to challenge hunters in the added Master Rank quest difficulty. Researching the behavior of the Three Lords will take hunters across the Kingdom to exciting new locales, including the newly-unveiled Citadel. This locale boasts snow-swept peaks cascading down to lush forests teeming with new forms of endemic life. At the center of this vast region sits a long-abandoned fortress that serves as a bastion for the very monsters it was built to keep out. More information about Monster Hunter Rise: Sunbreak will be revealed at a later date.

About Monster Hunter Rise: Sunbreak

Monster Hunter Rise: Sunbreak™ is the monstrous new expansion for Monster Hunter Rise, the critically-acclaimed and top-selling Monster Hunter™ title that released on Nintendo Switch in March 2021 and PC in January 2022. The expansion will include an all-new storyline with more new monsters, new additions to combat, the Master Rank quest difficulty, and more. More information and other exciting new gameplay details on Monster Hunter Rise: Sunbreak will be shared prior to the expansion’s June 30, 2022 release on Nintendo Switch and PC via Steam.

To help new players prepare for the arrival of Monster Hunter Rise: Sunbreak, new armor sets and weapons for Monster Hunter Rise have been added. The powerful Defender series of weapons boast a high attack power for helping players advance through early hunts, and can be paired with the Black Belt armor and Veteran’s Talisman for enhanced survivability and useful skills. As players approach High Rank, the Guild Cross set speeds up the process of harvesting useful items that can be stockpiled for future hunts. Monster Hunter Riseplayers who do not purchase the Sunbreak expansion will receive an update when Sunbreak launches that will require 13GB on Nintendo Switch and PC. The update will be required for online play, and includes weapon balances, item packs, and character edit vouchers.

About Capcom

Capcom is a leading worldwide developer, publisher and distributor of interactive entertainment for game consoles, PCs, handheld and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™ and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, Singapore and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or www.capcom-unity.com. Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. in the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners

Explore the Baleful Edict, ready your Battle-Brothers and execute daemonkind in the final gameplay diary for Warhammer 40,000: Chaos Gate – Daemonhunters

Join Complex Games and Aaron Dembski-Bowden as they welcome players on-board the Baleful Edict for a final look at key gameplay mechanics, customisation and progression throughout Warhammer 40,000®: Chaos Gate – Daemonhunters

Cambridge, UK – MARCH 2022. Frontier Foundry, the games label of Frontier Developments plc (AIM: FDEV, ‘Frontier’), today unveiled the final developer diary for the upcoming turn-based tactical RPG Warhammer 40,000®: Chaos Gate – Daemonhunters, in partnership with developers Complex Games and Warhammer 40,000 creator Games Workshop®, launching on PC on 5 May 2022.

Episode 3 – The Emperor’s Hammer” explores the authentic Warhammer 40,000® experience masterfully crafted by developers Complex Games, providing another look at key gameplay elements which players will use to build their squad and purge the daemonic. Players are also introduced to the crew of the Baleful Edict, the player’s Strike Cruiser and mobile base of operations throughout the game. 

Highlights of this final entry in the developer diary series include body part targeting, a system which rewards aggressive melee combat, allowing players to inflict debilitating status effects, remove a foe’s limbs to prevent them from using a particular attack or reducing an enemy’s stun meter. By stunning enemies, players will be opening them up to a brutal cinematic execution, which rewards each Grey Knight with an additional action point to continue purging the forces of Chaos and seize control of the battle. At range, players can actively see the damage they could do to an enemy before committing to a move, allowing commanders to plot turns with total precision. 

In addition, players are invited to a more in-depth look at unique upgrades for their squad, their ship and unique single-use psychic abilities known as Stratagems, which can change the course of a battle. Each class of Grey Knight has over 30 possible abilities, allowing players to specialise units within the class. Your squad of Grey Knights can be fully customised, from tilt shields and unique voices, to the weapons and equipment they’ll use during a mission. 

A number of the Complex Games team return for this developer diary, including Creative Director Noah Decter-Jackson and Lead Designer Peter Schnabl, who are joined by Chief Technology Officer Adrian Cheater

Iconic Black Library author and Warhammer 40,000: Chaos Gate – Daemonhunters lead writer Aaron Dembski-Bowden also returns to delve into the dynamics of Inquisitorial fervour versus the duty of the Grey Knights. This interplay draws from the depth and complexity of the Warhammer 40,000 universe as players pursue the Bloom, a deadly plague threatening the Tyrtaeus sector and beyond.    

Players will experience Nurgle’s plot first-hand when Warhammer 40,000: Chaos Gate – Daemonhunters is released on 5 May 2022. Fans can pre-order on Steam and the Epic Games Store now. By pre-ordering, players will gain access to two powerful exclusive in-game items: the Destroyer of Crys’yllix Daemonhammer and the Domina Liber Daemonica. Players can also pre-order the Castellan Champion Edition, which includes the legendary Grey Knights Champion, Garran Crowe, and his unique weapon, the Black Blade of Antwyr. This edition also comes with the game’s original soundtrack. 

Follow the game on Facebook, Twitter, Instagram and YouTube. Visit the Warhammer 40,000: Chaos Gate – Daemonhunters official website at www.chaosgate.com.

About Warhammer 40.000: Chaos Gate – DaemonhuntersLead the legendary Grey Knights against a galaxy-wide plot to infect worlds with cosmic plague in a turn-based tactical RPG set in the grimdark Warhammer 40,000 universe. Developed by Complex Games, in partnership with Frontier Foundry, and featuring a story penned by acclaimed Black Library author Aaron Dembski-Bowden, Warhammer 40,000: Chaos Gate – Daemonhunters offers satisfyingly strategic action in the 41st millennium.
 
About FrontierFrontier is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label. 

About Frontier Foundry
Frontier Foundry is the dedicated games label of Frontier Developments. By forming partnerships with quality external developers and leveraging the company’s proven publishing expertise, Frontier Foundry is best placed to bring players unique and memorable new games that break boundaries and create legacies.

About Games Workshop
Games Workshop Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer Age of Sigmar and Warhammer 40,000 games, miniatures, novels and model kits through more than 523 of its own stores (branded Games Workshop or Warhammer), its own web store, and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including its publishing division ‘Black Library’ and its special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

About Complex Games
Complex Games is a 20-year veteran Canadian independent videogame development studio. Having cut our teeth working on a ton of games for a variety of publishers and platforms over the years, we have since struck out on our own to create games that we are truly passionate about. Our first step on this new path of independence is Warhammer 40.000: Chaos Gate – Daemonhunters.

Warhammer 40,000: Chaos Gate – Daemonhunters © Copyright Games Workshop Limited 2022. Chaos Gate, the Chaos Gate Daemonhunters logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. All rights reserved to their respective owners.

‘Frontier’, ‘Frontier Foundry’ and the Frontier logo are trademarks of Frontier Developments plc. All rights reserved.

Go Zero to Light Speed in Redout 2’s New Gameplay Overview Trailer

Get an in-depth look at the fastest racing game in the universe, coming to PC and consoles later this year

TORINO, ItalyMarch 15, 2022 – 34BigThings and Saber Interactive have released a new gameplay overview trailer for Redout 2, the next extreme entry in the award-winning anti-gravity (AG) racing franchise. As a pilot in the galaxy’s most popular sport, you’ll take on all rivals in exhilarating solo and multiplayer races, master high-speed hoverships with in-depth controls and customization, and experience electric visuals with a killer original soundtrack.

Redout 2 is the future of racing, rocketing out the gate with 36 unique tracks – each of which can be played in reverse for a grand total of 72 tracks in all. Strafe, tilt and boost through mind-bending, jaw-dropping courses in a variety of game modes, including an expansive single-player campaign and competitive online multiplayer for up to 12 players on PC, PlayStation and Xbox, and up to six players on Nintendo Switch. Customize your hovership with a massive selection of options, and feel the rush with a challenge tailored to your preferences with Redout 2’s advanced calibration system.

Key Features:

  • Speed & Control: With blazing-fast speeds of over 1,000 km/h and an intuitive driving system, Redout 2 is a blast to pick up and play, but truly rewarding for any who can master its super-high skill ceiling.
  • Extensive Career Mode: Fly through hundreds of events across 36 unique racetracks – all of which are reversible! From Arena Races and Time Attacks to Last Man Standing and intense Boss Races, dart past the competition and dominate the finish line.
  • Competitive Multiplayer: Take on rivals in intense online multiplayer. Dive into fresh challenges with regularly added custom content and seasons featuring bonus rewards.
  • Comprehensive Customization: Choose from 12 distinct chassis and fully customize your hovership with an incredible selection of propulsors, stabilizers, rudders, intercoolers, flaps, magnets, wings, spoilers, rocket engines, paints and more!
  • Experience a futuristic soundtrack from leading electronic artists like the legendary Giorgio Moroder and acclaimed talents such as Zardonic and Dance with the Dead, with music seamlessly and dynamically mixed based on real-time race data.
  • Create and share your best high-speed moments with Redout 2’s Photo Mode.

Redout 2 will launch on Steam, the Epic Games Store, PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One and Nintendo Switch later this year. It is available to wishlist now on Steam. For more information, visit the official Redout 2 website, and keep up with the latest updates on Twitter, Facebook, Instagram and Discord.

About 34BigThings

Established in 2013, 34BigThings is a leading Italian developer for premium games across PC, console, and mobile devices which uses cutting-edge technology to create innovative, genre-leading games that receive critical acclaim and capture the imagination of gamers around the world. The studio has released over 10 premium games topping charts on most gaming platforms. 34BigThings joined Saber Interactive in November 2020.

For more information, visit www.34BigThings.com, and follow the studio on Twitter.

About Saber Interactive

An Embracer Group company headquartered in the U.S., Saber Interactive is a worldwide publisher and developer consisting of 21 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, World War Z, SnowRunner, Evil Dead: The Game and A Quiet Place. Founded in 2001, Saber is known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch and next-gen consoles, Halo: The Master Chief Collection, Crysis Remastered, and many others.

Aerial_Knight’s Never Yield Mobile Release Date Announced

“Da Update” hits PlayStation and Switch as Stylish 3D runner comes to mobile on March 30th

Dueren, Germany – March 16th, 2022 – Headup & Aerial_Knight are thrilled to announce that Aerial_Knight’s Never Yield will be hitting mobile for the first time on March 30th. This mobile version of the artistically exquisite narrative 3D runner will include the treasure trove of content recently added to PC and console versions of the game in “Da Update”. The free update will also be available for PlayStation and Switch on the same day.

Recently selected as one of 2021’s games of the year by GamesIndustry.biz and Austin Creed for Giant Bomb, Aerial_Knight’s Never Yield is an accalimed 3D runner set in a sci-fi version of Detroit. The game tells the story of Wally and the sinister evidence he has uncovered with the potential to change his city forever. You will be forced to run for your life as you jump and slide to avoid upcoming obstacles with style to the incredible soundtrack created by Danime-Sama, showcasing the authentic sounds of Detroit artists along with the vocal talents of artists of color from across the globe.

The mobile version of Aerial_Knight’s Never Yield launches with “Da Update” included, delivering huge improvements based on feedback to the original release. The update means the game launches with new bonus levels, new music, a brand new endless mode and the introduction of leaderboards to allow you to compete for high scores. Level and story updates aimed at adding refinement and intrigue to the core game, including a new post-credits ending, mean speeding through this sci-fi version of Detroit is slicker and more satisfying than ever before.

“I’m really excited to bring Aerial_Knight’s Never Yield to mobile ” said creator Neil Jones, also known as Aerial Knight. “I’ve always wanted to bring this game to as many people as possible, so the game coming to mobile is a great way to do that. With all the additional content and improvements added in Da Update there at launch, mobile players are going to get the game at its absolute best”.

About Headup GmbH
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013, 2017 and 2019. Since February 2021, Headup is part of the Thunderful Group based in Gothenburg, Sweden. 

With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at www.headupgames.com and twitter.com/headupgames.

About Aerial_Knight
Neil Jones (aka. Aerial_Knight) is a multi-disciplined 3D Artist / Game Developer with professional experience in a wide variety of projects, currently working out of Detroit, MI. He is a generalist when it comes to game art, loving 3D modeling and doing stylized work on a diverse set of art-related projects mostly in an indie studio setting. More info at www.aerialknight.com and twitter.com/aerial_knight.

State of Play Returns This Friday, 18 March

PlayStation Australia has today announced its newest State of Play! This Friday, 18 March, a special twenty-minute State of Play broadcast will focus entirely on Hogwarts Legacy.

Over the course of this episode, players will get an extended look at Hogwarts Legacy gameplay captured on PlayStation 5, and unique insight from members of the team at Avalanche Software. 

Be sure to tune in on Friday, 18 March at 8:00 am AEDT to watch the episode live on Twitch and YouTube.

For more information on the upcoming State of Play episode, head to the PlayStation Blog.

For the latest PlayStation news, follow on Facebook, Twitter, YouTube and Instagram

MILESTONE AND FELD ENTERTAINMENT ANNOUNCE THE RELEASE OF MONSTER ENERGY SUPERCROSS – THE OFFICIAL VIDEOGAME 5

The latest chapter of the most beloved and realistic Supercross videogame is now available in early access on PlayStation® and Xbox.

Sydney, Australia, (March 15, 2022) – Milestone and Feld Entertainment, Inc. are pleased to announce the release of Monster Energy Supercross – The Official Videogame 5. 

The latest chapter of the most beloved and realistic Supercross videogame is now available on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One in early access for those who preordered the Special Edition. Windows PC®/STEAM version will be available on March 17, along with the consoles version for those who didn’t preorder the Special Edition. The PlayStation version supports Free Upgrade from PS4 to PS5, Xbox version features Smart Delivery.

The traditional Career Mode is now more real and immersive than ever before. Players can start developing their path in the 250SX Futures Class while aiming to reach the heights of glory as a Pro in the 450SX Class. Monster Energy Supercross – The Official Videogame 5 also introduces the Rider Shape System, a new and exclusive feature for Career Mode that will affect riders’ performances in case of falls or injuries. Training and completing specific tasks are key to keeping your rider in top form!

Thanks to Monster Energy Supercross – The Official Videogame 5,players will enjoy a new gameplay experience perfect for both hardcore gamers and newcomers. The Future Academy, hosted by the GOAT Ricky Carmichael, will provide all the information needed to take the first steps into the Supercross world. This friendly tutorial will teach the Supercross basics to help climb the ladder from Beginner to Pro; it also has many in-game options that will make races accessible for everyone aiming to create a gameplay experience for every kind of player.

The classic Track Editor is also back along with a new feature: Rhythm Section Editor. Players will be able to mix and match pre-existing modules to design complex prefab track sections, then share them with the community.

And after the amazing success of the past edition, The Track Editor Contest will be back, giving players the opportunity to create a track and see their creation replicated in real life, being part of the Official Championship. This unique feature represents a once-in-a-lifetime-opportunity in the videogame industry: a digital track designed by a player will be raced by real riders in the 2023 Monster Energy AMA Supercross Championship.

Compound is the answer for those who want to race with friends or solo in a new, stunning open world environment; featuring new tracks, several cross challenges and collectibles to unlock additional gears.

Monster Energy Supercross – The Official Videogame 5 also features the split-screen mode, to play with friends directly on the couch and online multiplayer with cross-gen matchmaking.

Last but not least, after the incredible success of the past edition, E-sport is back to Monster Energy Supercross – The Official Videogame 5, pushing players to become a legend in the eSX Championship sponsored by Yamaha!

Monster Energy Supercross – The Official Videogame 5 is now available on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One in early access for those who preordered the Special Edition. Windows PC®/STEAM version will be available on March 17, along with the consoles version for those who didn’t preorder the Special Edition. PlayStation version supports Free Upgrade from PS4 to PS5, Xbox version features Smart Delivery.

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About Milestone

Founded in Milan in 1996, Milestone S.r.l. is one of the leading and longest established racing game developers in the world.  The 200-people team is responsible for hit series like MotoGP™ and MXGP – The Official Motocross Videogame as well as own IPs Ride and Gravel.

About Feld Entertainment, Inc.

Feld Entertainment® is the worldwide leader in producing and presenting live touring family entertainment experiences that bring people together and uplift the human spirit. Properties include Monster Jam®, Monster Energy Supercross, Disney On Ice, Disney Live!, Marvel Universe LIVE!, Sesame Street Live!, Ringling Bros. and Barnum & Bailey, Jurassic World Live Tour and DreamWorks Trolls The Experience. Across the brand portfolio, Feld Entertainment has entertained millions of families in more than 75 countries and on six continents. Visit feldentertainment.com for more information.

PAX East 2022 to Feature Larian Studios, Gearbox Software, Hundreds of Exhibitors

PAX East 2022 to Feature Larian Studios, Gearbox Software, Hundreds of Exhibitors

Game Industry Reunites in Boston this April for the Twelfth Annual PAX East

BOSTON — 15 March 2022 — PAX East 2022, the East Coast’s most attended gaming event, welcomes hundreds of exhibitors including some of the most popular publishers and developers in the industry to the Boston Convention and Exhibition Center (BCEC) from Thursday, 21 April 2022 to Sunday, 24 April 2022 (EDT).

This spring, PAX East organizers invite the global gaming community to join a massive show floor replete with AAA creators for sneak peeks at the future of gaming. Witness the next step on the road to the launch of Baldur’s Gate III with Larian Studios. Gearbox Software returns after their blockbuster unveiling of Borderlands 3 at PAX East 2019 to celebrate the launch of Tiny Tina’s Wonderlands while looking toward the future. See new creations from Devolver Digital’s catalog of award-winning, critically acclaimed titles.

Elsewhere on the floor, Focus Home Interactive (A Plague Tale: Requiem, Warhammer 40,000: Space Marine 2, Evil West) brings its latest, Koch Media showcases its upcoming lineup, XSEED spotlights a fresh slate of localized Japanese favorites, tinyBuild beckons attendees with charming indie masterpieces, Intel and AMD display the bleeding edge of PC gaming hardware, and so much more.

PAX East also plays host to competitive gamers at the top of their discipline. PAX Arena welcomes aspiring pros to throw portals and gunfire in Splitgate, the hottest arena shooter of the day, in the Almost Pro $10k Splitgate Open. Watch content creators embrace the chaos of Fall Guys in Stream Stars and tomorrow’s brightest esports stars play for $10k in collegiate scholarship prizing.

On other stages, join panels with fan-favorite industry personalities, content creators, and journalists. Catch up with the hosts of IGN’s Nintendo Voice Chat, renowned hosts of G4TV, mental health advocate and TikTok star Catieosaurus, key members of the newly formed Boston Breach Call of Duty franchise, famous “Skyrim Grandma” Shirley Curry, and many more.

After canceling 2021’s show for the health and safety of the community, and successfully hosting safe events in September and December, PAX East organizers will require mandatory proof of vaccination and face coverings for all attendees, exhibitors, and guests in the BCEC. Additional health and safety information is available on the PAX East website.

“We had an opportunity to shake the dust off the show at PAX West and PAX Unplugged,” said Jerry Holkins, co-founder of Penny Arcade and PAX. “And now, it is just as was foretold: PAX East is reborn in glory.”

Four-day PAX East 2022 badges are now on sale for $235, while individual Thursday, Friday, Saturday, and Sunday badges go for $62 each. For travel info, event schedules, FAQs, and more, check out the PAX East website, and follow PAX on Twitter, Facebook, Twitch, YouTube, and Instagram.

About PAX

PAX, or Penny Arcade Expo, is a festival for gamers to celebrate gaming culture. First held in Seattle in 2004, PAX has nearly doubled in size each successive year, with PAX Prime 2014 selling out of tickets in a matter of minutes. Connecting the world’s leading game publishers with their most avid and influential fans, PAX expanded with a second show in Boston in 2010, and a third in San Antonio in 2015, making it the three largest gaming shows in North America. The first international PAX was held in Melbourne, Australia in 2013. In 2017, Penny Arcade established PAX Unplugged, its first tabletop focused show, held in Philadelphia.

About ReedPop

ReedPop is a boutique group within Reed Exhibitions – the world’s leading event organizer. Launched in 2006, the group has become the number one producer of pop culture events across the globe as well as a full-service digital content provider and media company. Delivering once-in-a-lifetime fan experiences curated specifically for localized audiences, ReedPop currently features events in North America, South America, Europe, Asia, India, Africa, and Australia, including: New York Comic Con (NYCC), Chicago Comic & Entertainment Expo (C2E2), PAX West, East, South, and Australia, Emerald City Comic Con (ECCC), MCM Comic Con, BookCon, Oz Comic Con, EGX, Comic Con India, Comic Con Paris, Comic Con Seoul, Comic Con Africa, Star Wars Celebration, and ComplexCon. ReedPop also runs and operates Gamer Network and its portfolio of leading gaming websites including Eurogamer, RockPaperShotgun, and GamesIndustry.biz. The staff at ReedPop are a fan-based, globally focused group of professionals that are uniquely qualified to build and serve the communities with whom they share a common passion.

About Penny Arcade

Penny Arcade has been the world’s most popular webcomic for over 20 years, with over 3.5 million readers. Started in 1998 in the living room of Mike Krahulik & Jerry Holkins, it has grown into a media empire encompassing multiple beloved properties such as Lookouts, Automata, and beloved D&D live-play series Acquisitions Incorporated. Penny Arcade was responsible for the creation of Child’s Play, a gaming charity that has raised over $45 million dollars for children across the world. They are also the founders of PAX, the number one consumer gaming festival in North America, with hundreds of thousands of loyal visitors every year.

BANDAI NAMCO ANNOUNCES GUNDAM EVOLUTION LAUNCHING WORLDWIDE IN 2022

BANDAI NAMCO ANNOUNCES GUNDAM EVOLUTION LAUNCHING WORLDWIDE IN 2022

Free-to-play Team-based Hero Shooter in Development; PC Network Test Available in April

Leading video game developer BANDAI NAMCO Online and publisher BANDAI NAMCO Europe today announced that GUNDAM EVOLUTION will release in 2022 in Europe, North America and Japan on PlayStation®5, PlayStation®4, Xbox Series X|S, and Xbox One; the title will also simultaneously release on PC by BANDAI NAMCO Online in these same regions as well as across other parts of Asia. The franchise’s first-ever free-to-play hero shooter, GUNDAM EVOLUTION will offer a 6v6 competitive team-play dynamic with playable mobile suits from across the Gundam multiverse.

GUNDAM EVOLUTION is a free-to-play team-based first-person shooter featuring 6v6 PvP combat. The game will offer three objective-based game modes: Point Capture, Domination and Destruction. The title presents a unique set of challenges that will require teams to craft and execute formidable offensive and defensive strategies to emerge victorious.

Each playable unit in GUNDAM EVOLUTION possesses its own unique combination of offensive, defensive and/or supportive skills capable of swinging the tides of battle. The starting roster of playable characters will feature 12 units, including the classic RX-78-2 GUNDAM and the iconic ASW-G-08 GUNDAM BARBATOS. Additional mobile suits and customizable items can be unlocked in two ways: Capital Points (CP), which are accumulated in-game through gameplay, or EVO Coins, which will be available for real-world purchase.

Closed Network Tests for GUNDAM EVOLUTION will take place on the PC platform from April 7-12 (available in the US and Japan only) and for console platforms in the future to test the game’s online servers. Fans eager to suit up and hit the battlefield can register for the PC Network Test by visiting either the GUNDAM EVOLUTION Steam® store page or official Closed Network Test website between March 9 – March 28 and clicking on “Request Access” under Playtest to apply.

“Rooted in the values of hope, peace, unity and victory, the essence of the Gundam brand is captured in full by GUNDAM EVOLUTION,” said Kazuya Maruyama, Executive Producer at BANDAI NAMCO Online. “We cannot wait for franchise veterans of all ages–whose Gundam fandom may have sparked at different points in the franchise’s 40-year history–and newcomers alike to unite on the GUNDAM EVOLUTION battlefield and duke it out in their favorite mobile suits from across the Gundam Series and beyond!”

GUNDAM EVOLUTION strives to balance approachability and mastery, making it the perfect shooter for players of all skill levels to enjoy solo or with a group of friends,” said Ryota Hogaki, Gameplay Director at BANDAI NAMCO Online. “With a variety of powerful mobile suits at their disposal, we hope players around the world will latch onto the thrill of epic mecha combat and fall in love with GUNDAM EVOLUTION!”

Players who purchase season passes unlock more cosmetic accessories as they progress, including mobile suit skins, weapon skins, and weapon charms.

GUNDAM EVOLUTION will be officially launched in Europe on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and Steam. More details about the regional availability will be shared soon.

For more information about GUNDAM EVOLUTION, please visit the official website at GUNDAMEVOLUTION.COM, or join the conversation on Twitter at https://twitter.com/gundamevolution.

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About BANDAI NAMCO Online

Online games from Japan to the world

BANDAI NAMCO Online is a rapidly growing company within the BANDAI NAMCO Group that specializes in the online game business, with a full range of functions from development and operation to publishing.

Our company continues to develop a variety of contents and services for all devices, such as smartphone games and online PC Games, including our original IP smartphone game “IDOLiSH7”.

Further developments are underway for our next generation flagship titles, including the online action RPG “BLUE PROTOCOL” and the team-based FPS “GUNDAM EVOLUTION”.

We are committed to challenging ourselves to create original IPs and online games that will have a significant impact around the world.

About BANDAI NAMCO Europe S.A.S.

BANDAI NAMCO Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

BANDAI NAMCO Europe is producing intellectual property for a global audience, and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

BANDAI NAMCO Europe serves as the Headquarters of BANDAI NAMCO Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™ and DARK SOULS™.

For more information please visit www.bandainamcoent.eu

About SOTSUSUNRISE

Sunrise Inc. is a Japanese animation studio founded in September 1972 world renown for its revolutionary “mecha anime” and spearheading the global franchise GUNDAM. The original 1979 Mobile Suit Gundam anime series was made in collaboration with Gundam’s director Yoshiyuki Tomino, animator Yoshikazu Yasuhiko, and mechanical designer Kunio Okawara. Partnered with Bandai Namco, Gundam has since become one of the most recognizable Japanese brands worldwide with its myriad of entries, rich storytelling and thematics, breathtaking animation, and model kit empire. Sunrise has also garnered acclaim with such works as Shinichiro Watanabe’s Cowboy Bebop, City Hunter, Dirty Pair, Sgt.Frog, Gin Tama, Inuyasha, Tiger & Bunny, and the popular Love Live! idol franchise. Over a span of over forty years, Sunrise has created a broad range of visual products, starting with animations, and many of which have been completely original creations and has also created numerous adaptations of acclaimed light novels including Crest of the Stars, Dirty Pair, Horizon in the Middle of Nowhere and Accel World, and manga such as City Hunter, Inuyasha, Outlaw Star, Yakitate!! Japan, Planetes, Sgt. Frog, Gin Tama, and Kekkaishi. More information about the company and its products can be found at https://www.sunrise-inc.co.jp/international/

©SOTSU • SUNRISE ©SOTSU・SUNRISE・MBS

Press Release © 2022 BANDAI NAMCO Entertainment Inc.

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