London, 27th May 2022 – Avast! Curve Games and Denki are thrilled to announce Autonauts vs Piratebots. This ingenious new game launches this Summer, marking the evolution of Denki’s unique base-building, management and automation sim and the next installment of the BAFTA Award-winning Autonauts franchise. Check out the trailer here!
Autonauts vs Piratebots is a whole new game of automation and strategy for novices and veterans alike. Be the captain of your own destiny in this swashbuckling simulation that boasts an in-depth campaign across procedurally-generated worlds. Players will need to use crafting, world-building and RTS thinking to reclaim Autonauts settlements from marauding Piratebots, all while honing their Bot coding skills.
Use coding and automation to scavenge the world for resources, create industrious Workerbots and train them to become fearless Defencebots to combat fearsome Piratebots. Build mighty defensive walls and deploy armed towers to stop the relentless pillaging Piratebot raiders in their tracks. Salvage essential new technology from the black-hearted Piratebots to drive them from the land while you free your fellow Autonauts.
Autonauts vs Piratebots marries an utterly charming artistic vibe with an innovative and intuitive ‘show-and-tell’ Scratch-style coding system to make unique automation gameplay accessible to all. Nows your chance to code and command an entire army of cute Autonaut Defencebots to conquer hordes of rough and tough Piratebots!
What more could you want in this Bot Battle Banger coming to Steam soon?
To learn more about Autonauts vs Piratebots, please visit the official Steam page. Or meet the helpful, lovable Autonauts community on the official Discord server.
For the latest Curve Games updates, join the Discord channelhere and follow@curvegames on all socialshere.
About Curve Games
Curve Games is an award-winning independent label working with developers worldwide to deliver the best in interactive entertainment. With a uniquely diverse games catalogue that includes renowned indie hits such as For the King, Bomber Crew, The Ascent, and Lawn Mowing Simulator, and the multi-million selling smash hit Human Fall Flat, Curve Games has taken its place as one of the leading games publishers worldwide.
About Denki Denki is a video game developer based in Dundee, Scotland, which was founded in 2000 by 4 developers from the now-defunct DMA Design. Denki has worked extensively in the digital interactive television (DiTV) market, as well as other gaming platforms, and has produced bespoke licensed gaming products with the biggest entertainment brands on the planet. Autonauts is an original IP from the studio and their most recent release.
When it comes to the Vampire: The Masquerade series there has always been a lot to love. Whether it happens to be the tabletop RPG it originated from or cult classic Bloodlines, being able to sink into the lore filled world of vampires blending in with society while adhering to a strict code has left fans eager for more. As such it came as something of a surprise that the franchise has only recently seen a resurgence in video games, in the form of smaller games and a constantly delayed sequel to a certain fan favorite, with the narrative based Swansong being the latest to sink its teeth into a fanbase eager for more. Vampire: The Masquerade – Swansong‘s impressive world and solid storyline may fit in perfectly with the series’ lore but technical hiccups and investigative limitations keep it from truly reaching its potential.
Story
Set in a modern day Boston, Vampire: The Masquerade – Swansong begins with the local Camarilla Prince triggering a “Code Red” that not only summons the head of most vampire factions in the area to the Prince but also puts everything on immediate lockdown. The reason for the Code Red is that a party meant to celebrate the unification of a number of vampire organizations has been attacked, resulting in mass casualties. Not only is the reason for the attack unknown but the perpetrators could be any number of factions, let alone the fact that it has potentially opened up the world of vampires to the prying eyes of humanity.
With the Masquerade at risk throughout all of Boston and numerous forces angry that they’ve lost loved ones, the Prince of Boston, Hazel Iversen, summons three specific vampires to try and find out everything that they can. This includes the oldest of the three vampires, the nearly three hundred year old Ventrue vampire named Galeb, the near-hundred year old Emem from the clan Toreador, and the youngest of the three, Leysha whose clan Malkavian leaves her with unstable but the most vital of powers. It is through the eyes of these three that players must try and find out the truth or behind the attack as well as the motivations of the party responsible for it, even if it means “cleaning” everything up as a result.
For those unfamiliar with Vampire: The Masquerade, jumping into Swansong may seem a bit daunting at first as the game does little to actually explain most elements of the game’s lore other than providing a few initial explanations of what the Masquerade is. What it does have to offer instead is an incredibly in-depth glossary that players can almost always access that contains not only terms from the franchise’s lore but also details about the various types of vampires and their quirks, the factions and powers throughout the world, and often even extensive details surrounding player characters and main characters that players will be interacting with, including their history. Although this may seem a bit overwhelming, learning the various terms and elements of the world are essential and something that players should brush up on as soon as possible.
Vampire: The Masquerade – Swansong starts off fairly strong by laying out such a drastic problem that players will need to uncover the truth behind and steeping the world in so much lore that it is incredibly easy to get hooked into allowing for a compelling narrative that is filled with various twists and secrets that players will need to try and uncover, but trying to do so means having to deal with some stiff villains as well as a lackluster investigation system focused around each character’s capabilities and trained stats and, quite frequently, bugs.
One of the key elements to Swansong’s story is how each of the three main characters plays as well as their backstory and developments but unfortunately, while they are written quite strongly they don’t really develop in any unique way outside of one. Galeb is a fairly stereotypical vampire and while Emem can reveal quite a few things about her past, does little to actually grow even if players try their best to aim her in that direction, especially since most character developments begin to phase out near the second half of the game. It is only Leysha that truly shines in this regard as being one of the most interesting characters to both play and learn more about throughout the game.
It is also worth noting that while Swansong does encourage players to play through the game more than once, the number of times that various interactions or revelations can simply be locked away due to a character not having enough “Rhetoric,” Knowledge, Technology or something similar can be quite frustrating even if there is usually more than one way to solve various encounters. In fact, while it is very intriguing and enjoyable to potentially sway a conversation in your favor by using a vampire’s specific “Discipline,” the actual opportunities to do so are few and far between. That being said, finding an entire route of storyline being either completely locked out or inaccessible simply because players may not have had enough points in a certain skill is far from enjoyable, even with the ability to skip text finally being unlocked after completing the game.
While these moments can cause frustration, there is a solid investigative storyline to be had here and with multiple endings for each of the three characters that will vary depending on player choice, including many events leading into said endings can play out, Swansong’s issues only put a damper on what is often a very interesting narrative with plenty of replayability.
Gameplay
For the most part, Vampire: The Masquerade – Swansong is something of a puzzle/mystery game where players must try and find as many clues as possible while investigating various small maps that are separated into scenes. While not everything players locate is helpful, some things will be and having the most options available to help potentially sway a conversation in your favor, bypass a lock with a located key, or even uncover a secret code to unlock a password, can be vital to try and be successful in a scene. They will also have to solve a variety of puzzles that range from simply taking context clues from the environment, to far more complex and frankly a few unintuitive ones. In fact, at the end of every scene players will be told of other potential options that could have been available to them, their successes, failures, and even a few key things that they may have missed, helping to express just how much the game values replayability.
Depending on which vampire players are controlling, they will have a variety of different abilities available to them. Galeb is a dominating presence that is also capable of tracking down other undead, Emem can teleport around predetermined locations to reach potentially vital areas that otherwise would be unreachable, and Leysha , being a Malkavian, has the most unique powers as she not only suffers from visions that can potentially expose the Masquerade and can spring up from time to time but also has the most interesting elements to take advantage of. Leysha can both become completely invisible to nearly anyone, even other vampires, as well as change her outfit to match another’s, making many of her chapters feel like proper infiltrations of an area akin to a certain bald assassin.
Every scene players will have two different resources that they will need to manage. One of which is willpower that is expended either through interacting with certain objects in the environment or unlocking things as well as used during conversations with characters. When conversing with characters there will be times that certain dialogue selections will require specific skills to be used such as Intimidation and, should the player have at least one point in said skill, they can use willpower to boost their possible success rate of winning a discussion. This can lead to unveiling more information or potentially making it through an important confrontation that we will discuss more later. Willpower is limited and while it is possible to restore it using items, players will always want to be careful of running out and being left at the whims of the game. Players can find items for every character that can be used to regain small amounts of willpower, as well as hunger, that carry through the game.
The other element is one that will be true for every good vampire game, hunger. No matter what clan they may belong to, every vampire needs to drink blood to survive and using their powers or encountering certain situations only increases the thirst for blood. As such, players will need to make sure to keep their use of abilities in check or properly plan out how to safely feed in various scenes and not risk raising suspicion as it is entirely possible to become a dangerous threat to the Masquerade as a whole if players are a bit too bloodthirsty. Feeding on humans requires finding a safe area, leading one to such a location, and then taking part in a quick mini-game to successfully drink without killing them. A second feeding can happen in the same location but doing so will automatically kill a weakened human. It is also possible to feed on rats from time to time, though doing so is also frowned upon, though far less than an actual corpse.
Maintaining these resources is handled well-enough, especially since often it feels like players are far too limited in what they can actually do in scenes. Conversations with characters often limit when and what vampiric powers a player can use while using dialogue options is generally the better way to go about things, even when things aren’t as interesting as a result. This is especially true thanks to the restrictive way character building is handled and the lack of any new game plus option. At the end of every scene, players are rewarded with XP based on what they managed to find. This XP can then be used to unlock various aforementioned skills and put points into disciplines but unfortunately this can also mean that players can allocate points in a way that makes their character nearly useless in a scene.
Perhaps the most important element of most scenes are confrontations with various characters. As far as Swansong can be concerned, these are treated in a fashion similar to boss fights where players must make it through a certain number of dialogue choices correctly and properly finish a discussion in their favor to try and succeed. Not every exchange needs to be a win as some misses are allowed in most confrontations but these play a vital role in trying to survive as well as unveil the most of what Swansong’s story has to offer. Despite how usual interactions can often play out, these tend to be the most exciting especially since they involve not only high stakes but also tend to make the most use out of what each character is capable of in terms of abilities and powers.
It is also worth noting that while players can choose to restart a scene to reallocate XP points to try and change things in their favor, these restarts can often take a massive step back and there is no way to save during the middle of a scene. As such it is also an incredible issue whenever a bug arrives that prevents progression. These bugs can arise either through NPCs glitching out and becoming uninteractible, puzzles locking into place and not being solvable, and more which can result in a massive restart and waste of time.
Visuals & Audio
With so much lore to delve into it is clear that the developers have tried to put a lot of emphasis into making sure character designs and outfits have been created to reflect their clans, including many unique looking designs and a few events that we can’t discuss due to their spoilerish nature and how various players may end up with different results. Many characters are nicely detailed and the various environments players explore are handled well but unfortunately even on the Xbox Series X the game suffers from massive amounts of texture pop-in that occurs frequently during discussions and even when exploring an area.
The voice work in Vampire: The Masquerade – Swansong is handled incredibly well with every piece of dialogue voiced by fitting characters and some great sound effects to match the theme of the game. As far as the soundtrack goes, the title features a fairly simple but fitting collection of tracks that work well enough but are far from memorable.
Overall
Vampire: The Masquerade – Swansong offers a unique take on investigation and offers a variety of fun powers to make use of but unfortunately due to its restrictive nature by limiting investigations to skills and puzzles that end up being more frustrating than enjoyable, this twisted tale is one that may be intriguing and steeped in lore that fans have been craving but also one that is flawed and a bit buggy as a result.
Capsule Computers review guidelines can be found here.
Do you know what type of game never gets old? Platformers. There is a finite number of shooters, horror games, and racing games that I can play before fatigue kicks in. Then it is time to switch to a completely different genre until enough time passes so I can revisit and replay something. But I can always find time for a good platformer. Crash Bandicoot, Spyro the Dragon, Toy Story 2……..the list goes on. This is why I have good expectations from Kao the Kangaroo. It’s colorful, has a cute protagonist and you can imagine a lot of jumping around to be in the picture since we will be playing as a kangaroo. Now I just need to find out if my good expectations will be met.
Story
Right off the bat, we get dropped a bombshell of a story – our father has been kidnapped! Sister too! Who did that and why, who are these ghoul-like monsters appearing all over the place, why our Kao has to wear boxing gloves, why is our mentor a ghost, and why every bee in the game is trying to kill us. Sure, a lot of questions at first but a lot of them will be answered soon enough, especially those concerning the disappearance of our family. There is also something or someone called the Eternal Warrior that’s been corrupting our cozy tropical island with dark power. You can call me clairvoyant, but something tells me we might have to deal with them too at some point in our journey.
Gameplay
After a short tutorial level, we find ourselves on the adorable Hopallo Island. It acts as an initial central hub of the game where we can explore around to get some coins, hidden items, and runes. Runes act as keys for levels and getting enough of them enables us to check out the levels in no specific order. While you have plenty of NPCs cheering you on, you’ll be on your own most of the time. Actually, it’s just you and your boxing gloves. After landing enough hits on the enemies, you can perform a flashy finishing move although I didn’t find it necessary most of the time. It’s up to you if you want to spam punch and nothing else or wrap it up with a finishing move after 3-4 hits. The results are pretty much the same and just punching alone might even be faster when you’re by multiple enemies.
Later on, you can unlock special moves and elemental charges for your boxing gloves. Some of those special abilities will enable you to clear up cobwebs, burning them in one hit and thus unlocking new areas of the level. With all that said, this is really an accessible platformer. There is no steep difficulty curve as you go through the later levels. The only things that offer a slight challenge were certain boss fights, and by “slight challenge” I mean that I managed to die 2 or 3 times before finally taking them down.
You might then ask yourself if the game is not really all that challenging, what’s the hook here, and what’s the incentive to play it? It’s simple, really. This is an exploration platformer. Pretty much every level (including the main hub) is filled with hidden items, a plethora of coins, heart pieces, hidden areas, extra lives, and much more. This is one of the games where snooping around really pays off in the end.
Visuals
The word of the day is – cute. Everything is cute. You, the enemies, levels, NPCs, bosses. The world of Kao the Kangaroo is full of flashy colors and it’s a real joy to play it. And if that wasn’t enough, pretty soon you’ll figure out that our Kao can be customized, in a way. With enough coins, you can buy different outfits for him and accessories. Want to look cool with some sunglasses while taking down bosses? This game got you covered.
Audio
The sound design in this game covers all the basics. It is incredibly rich in jungle-like levels, and the main hub. The soundtrack is just diverse enough that it doesn’t overstay its welcome. It also has a surprisingly good voice acting for an indie game, despite how you might not hear it so often. Aside from that, my only complaint is that the game will rely on memes and pop culture references that stopped being funny or relevant a few decades ago. The “arrow in the knee” meme had a good run, let’s just bury it for now. Deal?
Overall
Kao the Kangaroo is a game that doesn’t try to reinvent the wheel and it doesn’t shoot for the stars. Despite what high or low expectations you might have, it will set you straight pretty soon. Its main selling points are good visuals, a lovable cast of characters, and a surprisingly rich level design. While the overall difficulty of the games leaves a lot to be desired, Kao the Kangaroo ends up being a pretty well-made platformer where making pancakes out of enemies with your boxing gloves never gets old.
Capsule Computers review guidelines can be found here.
Join us for our latest gameplay for Kao The Kangaroo as we complete a short tutorial level, then explore Hopalloo Island and defeat the first boss Terror before deciding where to go next. Kao also takes a break to buy the himself some sunglasses and a Hawaiian T-shirt.
Inspired by the golden age of 3D Platformers, Kao The Kangaroo returns in a whole new adventure! Embark on an epic journey, master magical gloves, explore lush environments and take Kao through his most grand tale yet!
Kao the Kangaroo Developer: Tate Multimedia Publisher: Tate Multimedia Platform: Windows Release Date: 27 May, 2022
Recommended – “A surprisingly well-made platformer with above-average visuals and engaging characters. A perfect entry-level collectathon for a younger audience.”
What is The Quarry? New Trailer Shows You How to Survive Summer Camp
New gameplay overview trailer for The Quarry dives deep into the story, gameplay, game modes and more.
Today, 2K and Supermassive Games released a new gameplay overview trailer for The Quarry, which will be launching soon on June 10 across PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and Windows PC via Steam.
Narrated by Will Byles, director of The Quarry at Supermassive Games, the gameplay overview trailer covers a wide range of topics including the premise behind the game, types of gameplay features, accessibility options and game modes. Included as part of the overview trailer is a quick peek at the new online multiplayer mode, in which the host invites up to seven friends to watch and vote on key decisions to create a story shaped by the whole group.
The Quarry is currently available for pre-order, and doing so grants the Horror History Visual Filter Pack*. This adds three cinematic visual filters to The Quarry, replicating different eras and styles of iconic horror filmmaking including 8mm-style film grain (indie horror), a retro VHS aesthetic (’80s horror) and classic black-and-white (classic horror).
Note: Pre-order bonus offer available until June 10, 2022. Offer is for Horror History Visual Filter Pack. For digital pre-orders, items will be automatically entitled. For physical pre-orders, must pre-order to guarantee access to Horror History Visual Filter Pack, and items will be redeemed in game via code provided in box. Terms apply.
Introducing: The Vespucci Job (Remix) – Plus Bonuses for MC Club Members, 2X GTA$ and RP on all VIP/CEO Work, and More
The contents of Backlot City are spilling out into the streets of Los Santos. Here comes a star-studded cast of vehicles as one driver steals the limelight. Time to put that Main Character Syndrome to use in The Vespucci Job (Remix) — a high-octane vehicular pursuit across seven maps inspired by Vinewood blockbusters.
The core concept of The Vespucci Job (Remix) remains unchanged from its predecessor — a Runner collects checkpoints while a team of Interceptors tries to take them down by any means necessary. In these new adaptations, the diminutive Issi Classic is replaced with a variety of iconic vehicles – including classic sports cars, motorcycles, and customized muscle cars — while the Interceptors give chase in police squad cars, armored muscle cars, and attack helis to try and thwart their escape.
All participants trying out this new take on a classic mode will benefit from 2X GTA$ and RP this week.
MC Club Bonuses and Double Rewards
Join up with your Motorcycle Club and reap the benefits of aiding and abetting illicit operations. Completing Clubhouse Contracts; squaring up against rival factions in MC Work; and participating in competitive MC Challenges — all are paying out 2X GTA$ and RP, all week long. Supplies for Biker Businesses are also 50% off this week — stock up and offload accordingly.
To help your efforts, all MC Abilities — including Drop Bull Shark Testosterone, Request Vehicle, Drop Ammo, Drop Molotov, and Drop Armor — are free to use through June 1.
2X GTA$ and RP on VIP/CEO Work and Doubled Salaries for Associates and Bodyguards
Criminal overlords and their cohorts stand to rake in double the profits in both GTA$ and RP by completing VIP/CEO Work. Bodyguards and Associates, meanwhile, stand to earn twice the usual salary for enlisting their services.
Only on PlayStation 5 and Xbox Series X|S
Hao’s Premium Test Ride: Übermacht Sentinel XS
Visit Hao’s Special Works inside the LS Car Meet to inspect this week’s Premium Test Ride: the Übermacht Sentinel XS, an imported sedan injected with all sorts of performance-enhancing fluids and wrapped in the HSW Racing livery.
Hao’s Special Works Time Trial
Burn some rubber on the stretch between Sandy Shores and La Puerta in any vehicle upgraded at Hao’s Special Works in this week’s new HSW Time Trial.
2X GTA$ and RP on Bunker Series
Head underground and revisit a selection of subterranean competitive modes in the Bunker Series, awarding 2X GTA$ and RP this week.
2X GTA$ and RP on Truck Off
Truck Off asks a simple question: “How difficult could it possibly be to drop a truck off at the edge of the Grand Senora Desert in one piece?” The answer depends on how cut-throat the team of Attackers is. The game is afoot as soon as the Transporters get behind the wheel in Terminal’s industrial area. Whether the truck makes it to its destination or not, both teams walk away with Double Rewards this week.
2X GTA$ and RP on Mobile Operations
Use the touchscreen inside the Command Center of your Mobile Operations Center to prove your abilities behind the controls of a fleet of weaponized vehicles. Assisting Agent 14 on Mobile Operations missions will earn you Double Rewards through June 1.
Car Meet Prize Ride: Bravado Youga Classic Did the Bravado Youga Classic neatly wedged on top of the Slamtruck in the middle of the Car Meet catch your eye? Place top 5 in LS Car Meet Races for 2 days in a row and it’s yours — no questions asked.
Try Out the Vulcar Fagaloa, Declasse Vamos, and Dinka Jester RR Visit the nearby Test Track inside the Car Meet to put the Vulcar Fagaloa, Declasse Vamos, and Dinka Jester RR through their paces in a tryout between the columns, whether it be a randomized Scramble, a Time Trial, or an improvised drag race on the painted track.
On the Diamond Casino Podium: The Übermacht Revolter After you’ve taken a dip in the rooftop pool, visit the lobby of The Diamond Casino & Resort and give the Lucky Wheel a spin. This week’s top prize is the Übermacht Revolter, a polite sedan with weaponization capabilities.
DISCOUNTS: Make sure you have space to accumulate and offload stock — Warehouses and Vehicle Warehouses alike are both 30% off this week. Meanwhile, calling Imani from your phone and requesting her services (Out of Sight, Source Motorcycle) to stay a step ahead of the competition will cost 75% less.
Plus, beef up your roster of rides by taking advantage of this week’s vehicle discounts:
Benefactor Turreted Limo – 30% off
Declasse Granger 3600LX – 30% off
Vapid Caracara – 30% off
Declasse Vamos – 30% off
Vulcar Fagaloa – 40% off
GTA+
This Month’s GTA+ Member Benefits:
The Agency in Rockford Hills for access to The Contract
Grotti Brioso R/A and HSW Upgrade with 2 exclusive liveries
Free clothing and accessories
2X GTA$ on Security Contracts
Additional Member Bonuses
Visit the GTA+ website to check out all of the GTA+ Membership Benefits available until June 1. To learn more about how to make the most of your GTA+ Membership, check out the GTA+ Guide.
Prime Gaming Benefits
From May 26 – June 29 all GTA Online players will receive GTA$100,000 for each week that they play. Those who have successfully connected their Prime Gaming account to Rockstar Games Social Club will also receive an additional GTA$100,000, while Prime Gaming members who are also enrolled in GTA+ will get an extra GTA$100,000 — totaling GTA$300,000 per week.
All bonus GTA$ will be deposited into your Maze Bank account at the start of the next weekly event. To ensure access to future benefits, make sure to visit Prime Gaming and sign up.
Sydney, Australia, (May 27, 2022) –Forever Entertainment and Microids are delighted to announce the release of The House of the Dead: Remake Limidead Edition, coming out on Nintendo Switch. Developed by MegaPixel Studio, The House of the Dead: Remake offers players around the world the joy to discover or rediscover this timeless arcade classic from SEGA!
Limidead edition content:
Copy of the game The House of the Dead: Remake
An exclusive box with lenticular
Two-character stands
Sticker sheet
About The House of the Dead Remake
Shoot creatures like in the 90’s with the remake of this cult arcade shooting game!
Renowned biochemist and geneticist, Dr Roy Curien is obsessed by his lifetime project of discovering the nature of life and death. When he finally succeeds, it’s time for his former colleague Sophie Richards to ask for the help of her friends at AMS; Thomas Rogan and agent G. Their mission is simple, end the doctor’s macabre project and save all the employees of the lab. Play solo or with a friend and shoot hordes of undeads and nightmare creatures in this fantastically gory and shameless arcade shooter!
A state-of-the-art remake with upgraded graphics, audio and new game modes for this arcade hit released in 1997!
Solo and multiplayer using the JoyCon.
Nonstop action!
Unlock the full monster encyclopedia to learn about them and their weaknesses.
Microids is a French video game publisher. Founded in 1985, Microids’ editorial strategy now focuses on 4 major areas: adventure games, racing games, retro gaming and games inspired by iconic titles. By collaborating with renowned studios and authors (Revolution Software, Pendulo Studios, Eden Studios, Benoît Sokal, Paul Cuisset, Philippe Dessoly and Pierre Adane), Microids has become a major player in international video games. Taking inspiration from legendary titles, Microids reaches a wide audience and creates original adventures which give gamers the chance to play as some of their most beloved characters.
About Forever Entertainement
The focal point of our work in Forever Entertainment is cooperating with indie developers and publishing new, as well as existing titles. With over 100 games released across all platforms, anyone can find their favourites – starting from puzzles and fast-paced platformers, to horrors and remakes of the classic games such as Panzer Dragoon and The House Of The Dead.
Sydney, Australia – 27th May 2022: Sniper Elite 5, the latest game in the award-winning franchise is available in-stores now on Xbox One, Xbox Series X and PlayStation 4 & 5. Developed by Rebellion, one of the world’s most successful video games developers and publishers, Sniper Elite 5 offers an unparalleled tactical sniping experience as you fight your way across the most immersive maps ever featured in the series, with many real-world locations captured in stunning detail.
Check out gameplay here:
Sniper Elite 5 takes place in the events around D-Day in France, 1944, as our hero Karl Fairburne joins a covert US Rangers operation to weaken the Atlantikwall fortifications along the coast of Brittany. There he makes contact with French Resistance, and they begin to uncover a secret Nazi plot that threatens to turn the tide of the war back in the Nazi’s favour: Operation Kraken. It is now down to Karl to reveal exactly what the Axis forces are planning and end Operation Kraken, and the mastermind behind it, Abelard Möller, before it can be launched.
Rebellion CEO, Jason Kingsley said: “We are extremely proud to be releasing Sniper Elite 5 today and cannot wait for players to get their hands on the game. The franchise continues to go from strength to strength and the entire team at Rebellion has done a fantastic job to create the best game in the series to date. We are particularly proud of the new Invasion Mode which we think will be a real fan favourite. The tension and challenge that the invasion creates really intensifies and heightens the gameplay experience.”
SNIPER ELITE 5 GAME FEATURES:
Expansive Campaign – real-world locations have been captured using photogrammetry to recreate a living, immersive environment with multiple infiltration and extraction points. Side missions, hidden collectables and kill list targets provide a whole new perspective on each mission. Take on the Nazi plot solo or work with a partner, with improved co-op mechanics allowing you to share ammo and items, give orders and heal each other.
Invasion Mode and Co-op – invade another player’s Campaign as an Axis sniper and engage in a deadly game of cat and mouse, providing a new dimension to the challenge as you stalk your prey. Invasion Mode can be toggled on/off in the game menu. The entire campaign is also playable in 2 player online co-op with players able to share items and ammo and revive each other.
Weapon customisation – find Workbenches hidden in the missions (each mission has 3 to find) to customise and upgrade virtually every aspect of your weapon – change scopes, stocks, barrels, magazines and more. Rifles, secondaries and pistols all have a huge variety of options. On top of that you can select the ammo to suit your target, from armour-piercing right down to non-lethal.
Adversarial multiplayer – customise your character and loadout and earn XP, medals and ribbons as you take on intensely competitive 16 player battles that will really test your sharpshooting skills. If co-op’s more your style, you can team up with up to 3 other players against waves of enemies in Survival mode.
Full crossplay – crossplay enables you to seamlessly play co-op, Invasion Mode and adversarial multiplayer with other players on all other formats.
Enhanced Kill Cam – more realistic and grislier than ever, the trademark X-ray kill cam returns, showing you the true destructive power of each shot. Bones deflect bullets unpredictably, ripping a new path through enemy bodies. SMGs and pistols can also trigger kill cams, including multiple shots in dramatic slow motion. The frequency with which a player sees Kill Cam can be changed in the game menu, including the ability to switch it off entirely.
Advanced gunplay – factor in rifle stock and barrel options along with gravity, wind and heart rate while you line up your sights on the target. For the first time in the series iron sights have been included for SMGs and pistols.
New traversal mechanics – Karl can now use zip lines, slide down slopes and shimmy along ledges to reach the perfect vantage point, or to sneak past sharp-eyed enemies. Enhanced climbing abilities now allow you to explore hidden areas in the game map and unlock alternative routes.
Sniper Elite 5 is in-stores now on Xbox One, Xbox Series X and PlayStation 4 & 5. To keep up to date with all the latest Sniper Elite 5 news please visit sniper.com
Founded in 1992, Rebellion is one of world’s most successful independent studios. Its flagship Sniper Elite series is renowned for its authentic stealth and sniping gameplay with more than 20 million players worldwide. The latest game in the franchise, Sniper Elite 5, will be released in 2022. 2000 AD is synonymous with the absolute finest in British comic book art. With the acquisition of a $100m film studio and the world’s largest archive of English language comics, Rebellion continues to grow from strength to strength.
Rebellion now operates across books, comics, TV and film, but at its core it’s still a leading developer and publisher of games. Whether it’s the breath-taking intensity of the Sniper Elite, the face-hugging terror of Aliens vs. Predator or the grindhouse frenzy of the Zombie Army series, the Oxford-based studio is revered for creating stand-out games designed to thrill.
LOS ANGELES – MAY 26, 2022 – Netmarble, a leading developer and publisher of high-quality mobile games, announces a new in-game Carnival event for the mobile role-playing game, Seven Knights 2. The Carnival event commemorates the 200th day milestone since the game’s launch and offers fans new playable heroes, missions, rewards and more.
Starting today, players can access new missions and have the opportunity to obtain various rewards such as a Legendary+ Hero Selection Ticket, Legendary Hero Summon Voucher, Legendary weapon, equipment, accessories and Rubies. The in-game event adds newly playable heroes, Empress of Aisha Rin and Romantic Mechanic Guilahan. A popular character from the original Seven Knights game, Empress of Aisha Rin (Legendary+ Hero) is a ranged PVP hero who has the capability of Area of Effect stun skill, and blind. Romantic Mechanic Guilahan (Legendary Hero) is a Tanker and member of the Crusaders who loves Mechanical engineering. He fulfills his role in guildraid by granting Silence Resistance to allies and owning the Guildraid Suppressor.
The Carnival event debuts a new collaboration with the popular anime Seven Knights Revolution: Hero Successor. This collaboration introduces Faria’s main role as a Pet, with players having the opportunity to obtain various rewards and exchange Faria by consuming Rubies. Players entering the Rin/Gilahan Growth Support Event can acquire 10 Soulstones while also receiving the Rin Special Summon / Gillahan Special Summon.
Seven Knights 2 takes place 20 years after the original Seven Knights, and centers on the Daybreak Mercenaries who embark on a journey to find the last member of the Seven Knights “Rudy,” after a series of events involving a mysterious girl named Phiné. Starring an array of characters depicted with stunning graphics powered by Unreal Engine 4, Seven Knights 2 will immerse players in a true sequel featuring the fun and innovative gameplay of Seven Knights enjoyed by players around the world. Players can collect and develop charismatic heroes while engaging in a deep and immersive cinematic story.
More information on Seven Knights 2 can be found on the official Facebook page, YouTube and forums or by visiting Netmarble’s Global YouTube channel.
About Netmarble Corporation
Established in Korea in 2000, Netmarble Corporation is a top developer and publisher pushing the boundaries of the mobile gaming experience with highly innovative games including Marvel Future Revolution, Ni no Kuni: Cross Worlds, Lineage 2: Revolution, The Seven Deadly Sins: Grand Cross, Blade & Soul Revolution and Marvel Future Fight. As a parent company of Kabam, and a major shareholder of Jam City and HYBE (formerly Big Hit Entertainment), Netmarble strives to entertain audiences around the world with a variety of mobile games based on its powerful franchises and collaborations with IP holders worldwide. More information can be found athttp://company.netmarble.com.
JoJo’s Bizarre Adventure: All-Star Battle R™, the stylistic anime-based fighting game with a massive and memorable roster of characters, is launching for Windows PC on Sept. 1, 2022 and PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch on Sept. 2, 2022. A new trailer presents four new characters from the JoJo’s Bizarre Adventure franchise – Robert E. O. Speedwagon, Mariah, Pet Shop, and Diego Brando – whocan be seen in-game for the first time.
Pre-orders forthe game are now opened for all platforms, except for the Nintendo eShop for Nintendo Switch store. Details on digital pre-orders for Nintendo Switch will be announced at a later date. All pre-orders will receive a bonus Green Dolphin Street State Prison Jacket costume for Jolyne Cujoh. Pre-order editions include, in addition to the Standard Edition of the game:
Digital Deluxe Edition: This includes Jojo’s Bizarre Adventure: All-Star Battle R, an Animation Special Event Colour Set for the following characters, Jonathan Joestar, Joseph Joestar, Jotaro Kujo, Josuke Higashikata, Giorno Giovanna, and the Season Pass. The Season Pass grants four new playable characters, two exclusive costumes for Rohan Kishibe & Mohammed Avdol’s Father?, as well as two days of early access to all Season Pass characters.
Collector’s Edition This includes JoJo’s Bizarre Adventure: All-Star Battle R as well as all the content from the Digital Deluxe Edition, an exclusive Grandista series Jolyne Cujoh – Special Colour Ver. statue as well as a reproduction of Jolyne’s prison plate. (available from BNE store only)
JoJo’s Bizarre Adventure: All-Star Battle R will also receive an “Early Access Demo” that is coming soon to PlayStation 4 and PlayStation 5. The demo gives players hands-on time with two modes with online PvP and practice mode. For fans who wish to learn about specific characters and their move sets, get early reveals of the game’s roster of fighters, and see when the Early Access Demo will launch, please follow the game’s official Twitter (https://twitter.com/jojo_games) for regular updates, videos, and news from now until launch.
Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.
Bandai Namco Europe is producing intellectual property for a global audience, and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.
Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.