SEATTLE – 8, June 2026 – Clowntown, an off-beat co-op party campaign for 2-8 clowns from 30XX developer Batterystaple Games, sounds the clarion call for all noble jesters in its grand reveal at today’s PC Gaming Show before launching on PC via Steam. Are you down to clown?
The show must go on! Take center ring in a campaign of action puzzles and evolving minigames devised by the shadowy Ringmaster. Paint masterpieces, erect mighty skyscrapers, and compose a beautiful cacophony symphony – the greatest show requires many talents! Over 100 unique minigames and action puzzles stand between you and the Ringmaster, each designed to make you think, plan, fail, laugh, then use your team’s two collective brain cells to grasp sweet victory.
It’ll take focus and coordination to survive this high-wire act – teamwork makes the dream work, but what you have is probably good enough.
Roll up in the clown car and romp through a co-op adventure in Clowntown’s primary Campaign Mode. Dance upon the Ringmaster’s palm through 5-6 hours of mostly co-operative hand-designed charades built to keep the whole party laughing, crying, and yelling at each other all at once. Start the journey as friends and strive to end on good terms!
Master Clowntown’s evolving minigame series as seemingly straightforward challenges add wrinkles that could break even the most jovial of jesters. Paintblast simple pictures in Face Paint, struggle to keep your work intact as an NPC saboteur joins in Also Paint, then embrace chaos and race against the clock when the art prompt becomes ridiculously elaborate in Probably Not Paint.
Clownishly collaborate to assemble simple words in Spelling Bee, then feel the ante increase as a timer and massive 28-letter words appear in Spelling Wasp. Finally, flip the script as Bees Spelling forces competing clowns to spell by collecting literal moving bees. Each of ClownTown’s fully fleshed out minigame sets grows and changes as you play, keeping the clown squad laughing and musing about what might come next.
After the campaign (or in between sessions, as a treat!), enjoy Party Mode’s two buffoonish flavors. Revel in Co-op to play curated or randomized minigame sets as a team, choosing customizable goals, difficulty levels, and mutators. Try Contest Mode to flip Clowntown’s co-op nature into something more sinister, as co-op games become free-for-alls, and clowns score individually instead of as a team.
All modes feature a dedicated “honk” button, and you can customize the sound it makes. Your teammates can’t mute this.
Clowntownwill raise the curtain on PC via Steam soon. Supported languages at launch include English, Russian, Simplified Chinese, Japanese, German, Korean, French, Spanish, and Portuguese. Follow Batterystaple Games on Bluesky or X for the latest updates.
About Batterystaple Games
Batterystaple Games is an independent developer founded by Chris King. Scattered across the globe, the team aims to create crisp, satisfying action games that players can enjoy with friends and continue to come back to for years to come. The studio’s previous projects, 20XX and 30XX, have sold more than 500,000 copies across Steam, Nintendo Switch, PlayStation 4, and Xbox One. The team also published Jamestown+, the revival of Final Form Games’ classic bullet hell shooter.
Stage magic is real in this new first-person action game set in a twisted 19th century London, coming in 2027 to PC, PlayStation 5, Xbox Series X|S and Xbox Game Pass
LOS ANGELES – June 7, 2026 –Focus Entertainment Publishing and developer Uppercut Games are thrilled to announce Magicians: The Devil’s Deal, planned for release in 2027 on PC, PlayStation 5, Xbox Series X|S and Xbox Game Pass. In this new narrative-driven FPS, you’ll step into the shoes of Jacob, a gifted stage magician drawn into a nightmarish descent through Theatreland, a distorted reflection of Victorian London ruled by the powerful Masters. Driven forward by rage and supernatural tricks, Jacob must confront these enigmatic figures and claim their power as he journeys deeper into a world shaped by ambition and deception. A dark tale of illusion and revenge awaits in Magicians: The Devil’s Deal!
Magic is more than spectacle. It’s power.
Magicians: The Devil’s Deal is a first-person action game built around a dark and gripping journey where illusions become deadly weapons and power always comes at a cost.
Betrayed by his former rivals, the Masters, Jacob is cast into Hell. While his fate of eternal torture and despair seems sealed, the Devil himself enters the scene and offers him a tempting deal: to transform his stage magic into supernatural abilities. Now, bound by this devilish pact, Jacob ventures through Theatreland, defeating each Master to claim new powers and get his revenge.
In Magicians: The Devil’s Deal, players can combine skills, adapt their approach, and master increasingly dangerous encounters across the ever-shifting Realms of Theatreland. But in this underworld ruled by hubris and temptation, every step forward only leads deeper into darkness…
Become the ultimate trickster in a new adventure from Uppercut Games
An original new IP from the talented industry veterans at Australian studio Uppercut Games, Magicians: The Devil’s Deal delivers a distinct blend of exploration, atmospheric worldbuilding, and high-stakes confrontations. The game marks the studio’s first collaboration with Focus Entertainment.
“We are thrilled to collaborate with the talented teams at Uppercut Games, who are doing an excellent job executing the vision that first attracted us to Magicians: The Devil’s Deal,” said Vincent Chataignier, Deputy Chief Executive Officer at Focus Entertainment. “Its unique universe allows for original gameplay experiences – something that has always been central to Focus’ editorial DNA. This project marks an important step for us, both as a new partnership and as an opportunity to bring a unique creative vision and player experience to life. We’re excited to finally share this game with the world and look forward to seeing players discover it.”
“We fell in love with the world of stage magic through 1890s posters – a rich, flamboyant vision filled with tricks, demons, and colourful characters,” said Ed Orman, Co-Founder and Director at Uppercut Games. “As a studio, we strive to create deep experiences players can get lost in through exploration and storytelling. Magicians: The Devil’s Deal brings those passions together. With Focus Entertainment, we’re creating a world of spectacular characters, stage-magic powers, and a story shaped by deception and betrayal. We can’t wait for players to experience its twists and turns.”
About Magicians: The Devil’s Deal
Blending combat, exploration, and stage magic, Magicians: The Devil’s Deal explores the fine line between spectacle and power, drawing players deeper into a world of ambition, betrayal and deception.
Play as Jacob Menteuro, a celebrated stage magician whose talent borders on the supernatural. Cast into Hell, he is trapped in Theatreland, a twisted domain ruled by the rivals who betrayed him: the Masters. Bound by a treacherous pact with the Devil, Jacob must survive this infernal stage, where performance is power, and deception is survival.
Stage magic is more than a weapon. It becomes a lethal discipline as cards turn into razor‑sharp projectiles, chains ensnare your enemies, and gravity itself bends to your will. Each Realm is ruled by powerful Masters and filled with relentless fanatics and nightmarish performers. Every encounter demands observation, adaptation, and mastery, pushing you to turn spectacle into dominance and fully embrace the role of the ultimate trickster.
Betrayed by his peers, hounded by his mentor and compelled by the Devil himself, Jacob hunts the Masters across Theatreland to steal their powers and uncover the truth behind their treachery. In a world ruled by hubris and temptation, his revenge offers no way out, only a deeper pull toward darkness.
Theatreland is an infernal reflection of Victorian London buried in the depths of Hell. Explore realms erupting with the twisted powers of their Masters. Nothing in Theatreland is ever what it seems, and every scene tells a story shaped by performance and deception.
Magicians: The Devil’s Deal is planned for release in 2027 and will be available on PC, Xbox Series X|S and PlayStation 5. The game will also be playable Day One with Xbox Game Pass and compatible with Xbox Play Anywhere.
About Uppercut Games
Uppercut Games is an independent video game development studio based in Canberra, Australia, founded in 2011 by industry veterans who previously worked at Irrational Games (BioShock series). The studio gained early recognition with its mobile sci-fi shooter EPOCH and later expanded to PC and console platforms with titles like Submerged, a combat-free exploration game set in a post-apocalyptic flooded city, and City of Brass, a first-person action adventure inspired by Arabian Nights, featuring roguelike mechanics. Now with a staff of about 50 people, the studio is working on its most ambitious game yet, Magicians: The Devil’s Deal.
Lead a professional esports organization to triumphant victory or utter defeat
KRAKOW, Poland – June 7, 2026 – Esports Manager 2026 has officially locked in its launch date. Announced today during IGN Live, the esports management sim from Neurona Games in partnership with indie.io arrives on PC via Steam on July 6, 2026. Players will build rosters, scout rising talent, negotiate contracts, and guide professional organizations from amateur hopefuls to world champions.
Build a legacy from scratch or take the reins of an established team to dominate the charts as the best Esports organization around. Recruit top all-star talent or shoot from the bottom with hungry, fresh meat eager to make a name for themselves. Navigate the complexities of team development, manage tournament schedules, and oversee the business operations of a modern-day Esports Organization as a manager.
Negotiate high-stakes contracts that carry the weight of brutal financial decisions. Maintain player budgets in a competitive ecosystem defined by dreams, guts, and unfathomable profit margins. Balance top-earning sponsorship deals while choosing which players are the best fits. The right investment in superstar talent might just secure championship wins… or jeopardize an entire season and fracture the entire team’s morale.
Success isn’t built on skill alone. Hire a talented workforce to take on the mundane tasks while selectively hiring Esports players for the right price. Learn what drives players’ motivation, and guide them through the ups and downs of global competition. With the in-depth talk module, engage in meaningful conversations with teammates to resolve conflicts and turn communication into a competitive advantage.
Formulate game-winning strategies in Simulation Mode, where matches unfold in real-time reactions with dynamic scenarios. Every tactical call matters. Build a dream league and adapt on the fly to evolving in-game situations with a range of talent, including real-life professional players, commentators, and analysts, including @neLendirekt, @BanKsEsports, @PiNGCasts, @teddcs_, @bit1, @TravCS, @Ne0Kai, @ale_apoka, and more
“Managing the Esports action behind the scenes finally has a date and it’s coming to players on July 6th” said Andril Chupyr, CEO at Neurona Games. “We hope players are ready to feel the pressure of managing global Esports organizations to either win big or go home… with absolutely nothing.”
About indie.io indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike!
About Neurona Games Founded in 2019 by the dynamic duo of Andrii Chupyr and Bohdan Buiak, fueled by their shared passion for gaming and a commitment to innovation, the entrepreneurial team set out to redefine the gaming landscape. From its humble beginnings, Neurona Games has rapidly evolved into a powerhouse of creativity and technological prowess.
Raise vampires, zombies, and werewolves while keeping your zoo profitable, your cult hidden, and the public asking as few questions as possible.
[Spain – June 7, 2026] –Remember rushing home to build the perfect zoo? Monster Zoo Tycoon brings that classic management sim magic back, then adds zombies, vampires, werewolves, world-ending horrors, and a secret cult devoted to the Dark Lord. Revealed today during the IGN Live Indie Loop showcase, Monster Zoo Tycoon is a darkly comedic management simulator from Overpowered Team and publishing partner indie.io. Behind every exhibit, attraction, and gift shop lies a second operation dedicated to expanding the influence of the Dark Lord, turning a seemingly innocent monster zoo into the perfect cover for something far more sinister.
Players take control of a growing monster park filled with creatures far more dangerous than anything found in a traditional zoo. Visitors arrive expecting a fun day out among exotic attractions, unaware that the zoo serves a second purpose. While guests explore monster exhibits and attractions, the cult works behind the scenes to expand its influence and carry out the will of the Dark Lord.
Building a successful zoo means more than designing exhibits and attracting guests. Every creature comes with its own unique needs, behaviors, and dietary requirements. Some thrive on blood. Others prefer brains. A few require souls. Keeping monsters happy is essential because when containment fails, escaped creatures can attack visitors, spread chaos throughout the park, and trigger disastrous chain reactions.
At the same time, the cult must continue to grow. Visitors can be captured using traps disguised as harmless attractions, then recruited into the organization, sacrificed to generate Faith, or repurposed to support the zoo’s expanding collection of supernatural residents. As Faith grows, players unlock powerful Dark Lord’s Favors, new facilities, and increasingly dangerous opportunities.
Balancing monster management, public relations, cult operations, and catastrophic breakouts is the key to success. The better the zoo performs, the more visitors arrive. The more visitors arrive, the more opportunities emerge for a cult devoted to expanding its influence across the world.
Key Features
Build and manage a monster-filled zoo inspired by classic tycoon simulators
Raise and care for vampires, zombies, werewolves, and other supernatural creatures
Operate a secret cult beneath your park’s family-friendly facade
Capture visitors and choose whether to recruit, sacrifice, or feed them to your monsters
Manage creature needs, exhibit conditions, and dangerous breakout events
Generate Faith to unlock powerful Dark Lord’s Favors and new gameplay systems
Send cultists on expeditions to discover and unlock additional monsters
Navigate PR disasters, investigations, saboteurs, and supernatural catastrophes
Transform a modest roadside attraction into the ultimate monster destination
Between monster breakouts, suspicious disappearances, public relations disasters, and the occasional blood ritual, keeping the zoo running is easier said than done. Players can wishlist Monster Zoo Tycoon on Steam today.
Press and content creators interested in future reveals, previews, and major announcements can register their interest by filling out the form below.
ABOUT INDIE.IO indie.io is home to over 100 of the world’s best independent video games and developers. Our platform was built to provide independent developers with the resources, services, and management tools needed for success. Through collaboration and passion, we strive to cultivate a diverse and vibrant gaming landscape that resonates with players and creators alike.
Survive ruthless Stalkers in the convent when the third terrifying entry in the survival horror series returns later this yearPC players can claim the first two games in the Remothered saga for free for a limited time!
CATANIA, Italy — June 7, 2026 — During today’s PC Gaming Show, award-winning video game developer and publisher Stormind Games debuted the first official gameplay trailer for Remothered: Red Nun’s Legacy, the third installment in the Remothered survival horror franchise. Get a look at the pulse-pounding survival horror gameplay that will have you looking over your shoulder in fear later this year on PC, Nintendo Switch 2, PlayStation 5 and Xbox Series X|S.
In Red Nun’s Legacy, players will enter a world where nothing is quite as it seems. Exploring an abandoned villa, you’ll need to use your wits to overcome disturbing revelations, secrets, and a twisted reality to learn the truth behind the Red Nun—all while surviving the relentless Stalkers preying upon you.
Red Nun’s Legacy introduces more ways than ever to fight back against the terror and expand your exploration. Utilize limited melee weapons to keep the Stalkers at bay, and conjure unique psychic powers to uncover new hidden pathways and secrets in the villa.
Remothered: Red Nun’s Legacy features a star-studded roster of talent including the voices of Cissy Jones (The Walking Dead, Life is Strange, BAFTA winner for Firewatch) and Maggie Robertson (Lady Dimitrescu in Resident Evil Village), as well as a soundtrack composed by the legendary Akira Yamaoka (Silent Hill).
Players can claim the original two Remothered titles on PC for the next 24 hours to prepare for Red Nun’s Legacy!Remothered: Tormented Fathersis free to claim on Steam and Remothered: Broken Porcelain is free to claim on GOG now!
Key Features
Survive Horrific Stalkers: Challenge your survival instincts by hiding and evading from the murderous Stalkers hunting you down, and even fight back in critical moments.
An Homage to Old-School Horror: Feel the atmosphere of this heartfelt love letter to third-person survival horror adventures of the past.
Retrocognition: Hear and relive echoes of the past tied to objects and places.
Secret in Mirrors: Reveal hidden truths and break hypnotic illusions in reflections.
Moth Manipulation: Control swarms of moths to destroy infested nests and uncover new paths through the environment.
Explore a Richly Detailed World: Find clues and key items in a sprawling game world, and solve puzzles to access new areas and progress to the final revelation.
Uncover the Secrets of the Cristo Morente: Learn the forgotten story of the convent, the cradle where the terrifying myth of the Red Nun began.
Remothered: Red Nun’s Legacy is available to wishlist on PlayStation 5, Xbox Series X|S, and PC via Steam, the Epic Games Store and GOG.com. Remothered: Tormented Fathers is free to claim on Steam for 24 hours and Remothered: Broken Porcelain is free to claim on GOG.
About Stormind Games
Stormind is an independent AA studio creating original and licensed horror games for PC and consoles. The team is best known for the survival horror saga Remothered and A Quiet Place: The Road Ahead, the first-person horror adventure based on the Paramount Pictures franchise. They also co-developed Mafia: The Old Country alongside Hangar 13 and 2K. More information at: https://stormindgames.com.
Cambridge, UK – 7 June 2026 – Frontier Developments has today unveiled a world exclusive first look at the gameplay of Planet Zoo 2 during the PC Gaming Show. The sequel represents a generational leap forward, with aquatic and flying species appearing for the first time, alongside a deeper focus on conservation. Planet Zoo 2 is available to pre-order now on PC, PlayStation®5, and Xbox Series X|S, ahead of launch on October 13, 2026.
From high-fidelity fur, feathers, and scales to truly authentic behaviour, Planet Zoo 2 represents a generational leap as Frontier’s most authentic zoo simulation to date. Building on this realism, there’s a significant focus on conservation and rewilding. Players fulfil the ultimate goal of zoos and conservation projects worldwide by releasing animals back into their natural habitats.
Unveiled at the PC Gaming Show, the latest gameplay trailer for Planet Zoo 2 showcases habitat construction and the Scottish Highland Wildlife Reserve alongside the Red Deer, Masai Giraffe, Blackspotted Puffer, White-tailed Eagle, Great Hornbill, and Eurasian Beaver. These new animals join the Grey Wolf, which debuted at the Wholesome Direct on June 6th, and previously announced animals such as the Sumatran Tiger, Hawksbill Turtle and Toco Toucan.
Planet Zoo 2 Gameplay Trailer:
Authentic Zoo Simulation – Discover a diverse range of animals, each with unique behaviours and needs.
Unbridled Construction – With thousands of scenery pieces, blueprints, and more, all backed by Frontier’s iconic piece-by-piece construction tools, creating perfect habitats for species has never been easier. Plus, Planet Zoo 2 takes construction a step further with an expanded terrain editor equipped with new tools.
Aquariums & Aviaries – For the first time, a new world beneath the water and in the sky awaits budding zookeepers. Planet Zoo 2 introduces fully aquatic and flying species alongside custom aquariums and aviaries.
Dynamic Needs – Zoo management goes further than ever before, with animals exhibiting behaviours based on their current mood. Zookeepers will need to ensure habitats are equipped with water, food, enrichment, and more.
Nurture, Release, Conserve – Planet Zoo 2 features a deeper focus on conservation, with players restoring damaged environments to ready them for animal repopulation. In the latest trailer, we’ve highlighted the breathtaking Scottish Highlands, the perfect home for Red Deer and White-tailed Eagles.
Players who pre-order will receive the Bonus Content Pack at launch, which includes the Toucan Eat Shop and Signage, three Unique Animal Donation Bins, and the Tiger Photo Stand-In Wall.
Dedicated Zookeepers looking to expand their animal conservation efforts further can purchase the Planet Zoo 2: Deluxe Edition, which bundles the Planet Zoo 2 base game alongside the Planet Zoo 2: Deluxe Upgrade Pack. This introduces an additional six animal species from across the globe, as well as a selection of exclusive animal signs to decorate their park.
Planet Zoo 2 will be available on PC, PlayStation®5, and Xbox Series X|S for a suggested retail price of £39.99/$49.99/€49.99 for the Standard Edition, and £54.99/$64.99/€64.99 for the Deluxe Edition.
About Frontier
Frontier Developments plc is a leading independent developer and publisher of videogames, specialising in Creative Management Simulation (CMS) experiences. Headquartered in Cambridge, Frontier builds and supports globally successful CMS franchises such as Planet Coaster, Planet Zoo, and Jurassic World Evolution, using its proprietary COBRA technology. CMS games form the core of Frontier’s strategy and continue to drive long-term growth through strong player engagement, robust back‑catalogue performance, and a focused pipeline of new simulation titles.
Bandai Namco Entertainment Europe today unveiled Little Nightmares III – The Backstage, bringing new puzzles and challenges to the main game. This additional content for Little Nightmares III will release on 12 June 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, PC, PlayStation 4, Xbox One and Nintendo Switch, and take players to the darkest part of the Carnevale, where they’ll meet a new character and face new perils.
Get a glimpse of this new content in this trailer:
In this new content, Low will meet Dime, a new child who wears a torch hat, a very helpful tool for finding their way in what lies beneath the curtains of The Carnevale. The two children will have to face new threats and use their light to find a way to save Alone from the hands of the Puppeteer.
Little Nightmares III – The Backstage launches on 12 June 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, PC, PlayStation 4, Xbox One and Nintendo Switch. The Deluxe Edition of the game gives access to Little Nightmares III – The Backstage as well as another additional content to be released later this year.
Bandai Namco Entertainment Europe is a leading global publisher, developer, and distributor of entertainment content for platforms including, but not limited to, all major video game consoles and PC.
Producing intellectual property for a global audience, Bandai Namco Entertainment Europe is building its reputation with franchises such as LITTLE NIGHTMARES™, and production capabilities of Reflector Entertainment.
Based in Lyon, France, Bandai Namco Entertainment Europe is known for bringing many of the entertainment industry’s top franchises such as PAC-MAN™, GUNDAM™, TEKKEN™, ACE COMBAT™, DARK SOULS™, and ELDEN RING™ to EMEA and ANZ markets.
From Nightdive Studios and Eidos-Montréal, the original first-person stealth classic is expertly remastered for PC and console, reclaiming its place as the blueprint for the genre
Vancouver, WA (June 7, 2026) – Nightdive Studios, Eidos-Montréal and Atari today announced Thief: The Dark Project Remastered, a modern revival of the groundbreaking 1998 classic from Looking Glass Studios that helped define the stealth genre. Remastered with Nightdive’s KEX Engine, the release includes Thief: The Dark Project and the additional missions, content and updates from the 1999 Thief Gold re-release. Coming this Winter, the game will be available on PlayStation 5, Xbox Series X|S, Xbox Play Anywhere, Nintendo Switch 2, Steam, Epic Games Store and GOG, in addition to PlayStation 4 and Nintendo Switch.
Considered an early foundation of “pure stealth” gameplay, Thief stood out in an era dominated by combat-heavy first-person games. Instead of open confrontation, it rewards a slower, more deliberate approach – using light and sound to stay hidden or misdirect enemies, and when required, ferocious moments of violence that stay hidden in the shadows. Described by its developers as a “first-person sneaker,” the title is widely regarded as the pioneering 3D stealth experience or “immersive sim.”
“Thief didn’t just introduce stealth mechanics, it defined them,” said Stephen Kick, CEO at Nightdive Studios. “With this remaster, we’ve preserved the tension and intelligence of the original while enhancing it for modern players, ensuring that its legacy continues to influence how stealth games are played today.”
Thief notably emphasizes player agency over scripted scenarios, giving players the freedom to navigate the world and tackle challenges in their own way, using the tools available to them to stay hidden. The NPCs in Thief are also responsive to the environment: instead of following routines, they interact with visual and auditory cues, react and investigate, and communicate with each other.
“Few games have had an impact as enduring as Thief,” said Patrice Baig, General Manager at Eidos-Montréal. “It set a standard for immersion and atmospheric storytelling that still resonates today. This remaster ensures a new generation can experience what made it so influential, and we’re proud to see it treated with such care.”
In Thief: The Dark Project Remastered, players once again step into the boots of Garrett, an orphan rescued from the streets by the Keepers – a secretive, ancient order dedicated to maintaining balance in the world – and trained to become a Master Thief. Now an adult, the rebellious Garrett has left the order and now moves through a world of corruption and conspiracy, stealing from the wealthy for personal gain. Despite his cynical outlook and dark wit, as he uncovers hidden agendas among those grasping for power his instinct is to act for the greater good.
Innovative gameplay features include:
Advanced NPC AI: A dynamic visibility system and sound simulation allows both players and enemies to detect movement realistically; NPCs will dynamically adapt to sounds the player makes, investigate, and even raising alarms
Keep to the Shadows: Experience one of the first games to use light and sound as core gameplay mechanics; use fire arrows to extinguish torches and moss arrows to dampen loud surfaces
Stealth-Based Combat: Strike unseen from the shadows using Garrett’s blackjack to incapacitate enemies from behind or specialized gas mines and arrows to take them down from range
Misdirection: Flashbombs will temporarily blind and disorient enemies and Noisemaker arrows will distract and draw away guards.
Tools of a Master Thief: amass a full array of specialized tools including lockpicks, remote cameras, and even rope arrows to access out-of-reach locations
Thief: The Dark Project Remastered modernizes the original experience with material quality of life enhancements. As part of the remastering effort the artists at Nightdive have carefully updated and improved the graphic textures and models, as well as the cut scenes and animations. The team also updated the UI, adding a weapon and item wheel, and mission selector. Support was also added on PC for custom campaigns so that players can experience the many missions and campaigns created over the years by fans.
From its use of light and shadow to its emphasis on player vulnerability and non-lethal playstyles, Thief: The Dark Project helped shape decades of stealth-focused design. Its influence can be seen across the genre, inspiring immersive, system-driven gameplay. The game was recognized at the 3rd Annual Interactive Achievement Awards (2000) with a win for “Outstanding Achievement in Character or Story Development.” With Thief: The Dark Project Remastered, players can revisit – or experience for the first time – the title that made stealth not just a mechanic, but a philosophy.
Thief: The Dark Project Remastered will launch this Winter on PlayStation 5, Xbox Series X|S, Xbox Play Anywhere, Nintendo Switch 2, Steam, Epic Games Store and GOG, in addition to PlayStation 4 and Nintendo Switch. Nintendo Switch owners can upgrade to the Nintendo Switch 2 Edition for free.
For more details on Thief: The Dark Project Remastered, visit atari.com.
About Nightdive Studios Nightdive Studios is a dedicated global team of industry veterans committed to restoring the classic PC game titles of the past and making them accessible to a new generation of gamers. Hit titles from Nightdive Studios include System Shock Enhanced Edition, System Shock 2, the remastered Turok trilogy, Shadowman Remastered, Star Wars: Dark Forces Remaster, PowerSlave Exhumed, Quake II, The Thing: Remastered, and its full-fledged remake of the iconic System Shock. Nightdive Studios is a subsidiary of Atari, Inc. More information can be found on the company’s website, www.nightdivestudios.com.
About Eidos-Montréal Founded in 2007, Eidos‑Montréal® is a game developer and publisher best known for breathing new life into established intellectual properties, whether owned, licensed, or developed in partnership with industry collaborators. Renowned for its storytelling expertise, the studio brings depth, emotion, and renewed relevance to beloved worlds, crafting narrative‑driven experiences that resonate with players around the globe.
Eidos-Montréal is part of Crystal Dynamics – Eidos, an operative group within Embracer Group AB which is publicly listed on Nasdaq Stockholm under the ticker EMBRAC B. (EMBRAC B).
About Atari Atari is an interactive entertainment company and an iconic gaming industry brand that transcends generations and audiences. The company is globally recognized for its multi-platform, interactive entertainment, and licensed products. Atari owns and/or manages a portfolio of more than 400 unique games and franchises, including world-renowned brands like Asteroids®, Centipede®, PONG®, and RollerCoaster Tycoon®. The Atari family of brands includes game developers Coatsink, Digital Eclipse, Early Morning Studios, Implicit Conversions, Infogrames, Nightdive Studios, Stormteller Games, and the community-based sites AtariAge and MobyGames. Visit us online at www.Atari.com.
Atari shares are listed in France on Euronext Growth Paris (ISIN Code FR0010478248, Ticker ALATA) and OTC Pink Current (Ticker PONGF).
A new trailer for Virtue and a Sledgehammer was featured at the PC Gaming Show, revealing more about Deconstructream and Selkie Harbour’s violently cathartic next game.
Returning to your hometown in rural Spain, you find everyone you ever knew digitised and replicated in machine form. This might drive some people to therapy, but you chose the brave option: a sledgehammer.
You’ll wield your hammer like an instrument of reckoning, swinging through the swathes of mechanical human facsimiles and the buildings they call home. But will this save your soul, or make the pain burn brighter?
Knock down buildings and crush machines, awakening ghosts from the past in the ruins of a place you once called home. Cinematic sequences of interactive fiction will reveal your fears, desires, and your family’s knotty web of virtues and flaws.
Published by Devolver Digital, this narrative exploration game from Deconstructeam (The Red Strings Club, The Cosmic Wheel Sisterhood) and Selkie Harbour (Many Nights a Whisper) is about family, traditions, and being a misfit, and will be coming soon to PC.
Or get a taste of the game now with a brand new demo on Steam.
Leamington Spa, UK – June 07, 2026: UK-based publisher Kwalee and independent developer FLYOS are pleased to announce Vampire: The Masquerade — ETERNAL WHISPERS, a narrative-driven CRPG set in the World of Darkness. Players will find themselves in a dark, modern Montreal consumed by political intrigue, buried secrets, and personal horror.
After awakening from decades of torpor, players will investigate their past, navigate the brutal politics of vampire society, and shape their date through meaningful choices and deep roleplaying systems. In this world, every decision carries lasting consequences, including failure.
“I’ve been playing Vampire: The Masquerade ttrpg for more than 25 years. The universe, its themes and the stories it creates have stayed with me for most of my life. That passion eventually pushed me to create Vampire: The Masquerade — CHAPTERS, our narrative board game adaptation of the license, and later became the driving force behind Vampire: The Masquerade — ETERNAL WHISPERS, said Gary Paitre, Co-Founder and Creative Director at Flyos.
With Eternal Whispers, our ambition is to deliver a mature and atmospheric CRPG that sits at the crossroads of classic role-playing games and modern narrative experiences such as Disco Elysium. We want to create a game where personal horror, exploration, and meaningful choices are just as important as atmosphere and storytelling.”
Vampire: The Masquerade — ETERNAL WHISPERS is coming to PC
Montreal has changed. The Sabbat is gone. New powers rule from the shadows. Old loyalties have decayed beneath neon lights, abandoned cathedrals and the ruins of forgotten faiths.
You are Gabe, a vampire awakened from decades of torpor with fractured memories and a past buried deeper than the dead. Guided by Sam, a reluctant Thin-Blood, what begins as a hunt for a rogue ghoul spirals into a dangerous conspiracy tied to the Temple of Eternal Whispers, a vast underground cathedral built in devotion to a forbidden faith.
Your return was no accident.
As you investigate the mystery surrounding your forgotten past, you uncover disturbing truths about the Sabbat. Your release sets forgotten forces into motion, while something ancient still lies buried beneath the city, a secret capable of reshaping Montreal’s undead society forever. The deeper you delve into your connection with the Temple of Eternal Whispers, the more you unravel the darkness buried within yourself. Will you embrace the monstrous legacy of your Sabbat origins, or fight to preserve the last remnants of your humanity?
A Narrative-Driven CRPG
Set in a dark contemporary world driven by political intrigue, moral ambiguity and immersive investigations, Eternal Whispers places roleplaying and consequence at the heart of the experience. There are no traditional combat encounters, but players remain free to pursue violent, manipulative, or ruthless approaches through the choices and paths offered throughout the game.
Every conversation, alliance, betrayal or act of violence shapes the path through the story. Your choices shape relationships, uncover hidden truths, and influence how the world reacts to you, opening or closing opportunities along the way.
Fail-Forward Storytelling
Its demanding, uncompromising narrative is built on fail-forward design.
Botched negotiations, broken promises, missed clues and reckless decisions do not stop progression, they transform the narrative, opening new consequences, tensions and paths through the story.
Every success has a cost and every failure leaves a scar.
Investigate the Shadows
Uncover fragmented truths of your past through exploration, dialogue, eavesdropping and environmental storytelling as you piece together scattered clues hidden throughout Montreal’s underworld. Navigate deception, manipulation, and unreliable memories in a city where every conversation conceals another secret and every discovery carries consequences.
Not every mystery has a clear answer. Not every truth should be uncovered.
Build your kindred, shape your fate…
Immortality comes at a cost.
Struggle to preserve your humanity while confronting trauma, obsession, hunger and the brutal politics of vampire society. Begin your journey by fully customizing your character’s appearance and attributes, then shape your destiny through the choices you make, whether you embrace the ruthless paths of the Sabbat or fight to preserve what remains of your humanity.
A Distinct Vision of the World of Darkness
Born from the critical and commercial success of Vampire: The Masquerade — CHAPTERS, Eternal Whispers builds upon an established narrative and artistic foundation while expanding the World of Darkness into a rich narrative CRPG experience.
Its gothic visual identity draws inspiration from dark illustration, concept art, and gothic architecture, blending contemporary urban decay with surreal underground sanctuaries hidden beneath Montreal.
Developed by a hybrid team experienced in both board games and video games, Eternal Whispers combines systemic roleplaying depth with handcrafted narrative design to create a cohesive and uncompromising vampire experience.
Key Features
Narrative-driven CRPG set in the World of Darkness
Meaningful choices with lasting consequences
Fail-forward storytelling where failure reshapes the narrative
Investigative gameplay focused on discovery and deduction
Deep roleplaying and character customization systems
Final Death mode with permanent consequences
A dark modern Montreal inspired by gothic horror
About Kwalee
Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK. The company has built a growing catalogue of PC and console titles, including Wildmender, ROBOBEAT, Voidwrought, In Sink, Hordes of Hunger, The Precinct, Town to City, Don’t Stop Girlypop!, Grime II and Modulus: Factory Automation alongside upcoming releases such as Hark the Ghoul, Call of the Elder Gods, Ground Zero, Retro Space, Lost Hellden, BPM Bitcrushed, Shift at Midnight, Welcome to Elderfield, Lily’s World XD, Rune Dice, Steam to Electric, Vampire: The Masquerade — ETERNAL WHISPERS and more.
Founded by games industry icon and Codemasters co-founder David Darling CBE, Kwalee is supported by a global team of games experts, with studios in the UK, India, and remote locations worldwide. The company is actively seeking high-quality games to publish across all platforms and welcomes developers to get in touch.
Officially recognised as ‘Best Publisher’ at the TIGA Awards 2022, Kwalee is also a committed industry advocate—serving as an ambassador for the non-profit organisation Women in Games and regularly supporting charities such as Safe In Our World, GamesAid, and SpecialEffect.
About FLYOS
Founded in 2017, FLYOS is an independent studio passionate about crafting extraordinary experiences through bold artistic direction, deep narrative design and carefully balanced gameplay. From acclaimed titles such as Vampire: The Masquerade — CHAPTERS and Rayman: The Board Game to more personal original creations, every project is shaped with meticulous attention to detail and a strong creative identity. With multiple successfully funded campaigns, worldwide distribution and as a proud member of Indie Asylum, FLYOS continues to push creative boundaries across both board games and video games.