Home Blog Page 1268

ASTRONEER: COUNTDOWN COMIC SERIES, BASED ON THE HIT EXPLORATION VIDEO GAME, BLASTS OFF IN SPRING 2023

SEATTLE Oct. 11, 2022 — Titan Comics is thrilled to announce ASTRONEER: COUNTDOWN, an original graphic novel series based on the hit video game universe of indie developer System Era Softworks’ Astroneer, launching in March 2023.

Astroneer (PC, Xbox, PlayStation, Switch) is a multi-platform sandbox adventure game that encourages ingenuity and teamwork. As Astroneers, players are tasked with surviving in an uncharted solar system through exploration and crafting. With luminous visuals, deep lore, and a lot of heart, Titan Comics is excited to look further into the Astroneer universe.

The graphic novel adventure follows friendly Astroneer Seven as he ventures into the Boreas System. What begins as an epic quest to gather crucial resources turns into a crisis of identity and belonging. Will the discovery of the mysterious time-and-space-bending crystals rescue Seven from his troubles, or will they only cause more chaos? Readers will also enjoy three short stories as part of Astroneer: Countdown: “Out of Bounds,” “Decaf Noir,” and “Have We Met.” Each takes part in the wider Astroneer universe and captures the wonder that the game is known for.

Astroneer: Countdown is helmed by a multi-award-winning creative team. The stories are written by Dave Dwonch (Jenny Zero), David Pepose (Savage Avengers), Jeremy Lawson (Teen Titans Go! comics), and M. Goodwin (Tomboy); with Xenia Pamfil (Rainbow Brite), Eryk Donovan (Constantine: The Hellblazer), Jeremy Lawson, and M. Goodwin on art.

“With Astroneer, I aimed to write a story that is truly all-ages,” said writer Dave Dwonch. “Much like the game, we’re inviting EVERYONE to journey into space, explore new worlds and join us on the adventure of a lifetime!”

“I couldn’t be more thrilled to explore the universe with the fan-favorite characters of Astroneer!” said writer Dave Pepose. “From the jungles of Kthoom to the dangers of Decaf Coffee Cubes, we’ve got some hilarious adventures in store for our favorite intergalactic pals of pudding!”

“When we were searching for additional star titles to populate the Titan Comics gaming galaxy, we couldn’t have imagined a better fit than System Era’s Astroneer,” said Titan’s Acquisition Editor, Duncan Baizley. “It’s an enormously fun game world for curious minds, where imaginations can run riot and exploration is everything, and visually it’s a perfect fit! We think its incredibly engaged and diverse fan community are going to love reading about Seven and J.A.S.P.E.R’s misadventures in the Boreas System!”

Astroneer: Countdown Volume 1 hits stores and digital devices in March 2023 and is available for preorder on Amazon and Forbidden Planet. Keep an eye on the sky for more Astroneer: Countdown updates by following the Titan crew on social media (Twitter, Facebook, Instagram).

ABOUT TITAN COMICS

Titan Comics, a Titan Publishing Group company (which includes Titan Books, Titan Magazines and Titan Merchandise), is the comic book arm of the Titan Entertainment Group. Its sister company is the pop culture retail chain Forbidden Planet. Titan Comics offers astounding comics and graphic novels from the world’s greatest licensed properties, alongside creator-owned comic books from new and world-renowned talent and classic graphic novels remastered for brand-new audiences.

Titan Comics publishes a variety of genres through its imprints: Hard Case Crime (world-renowned pulp-crime publishing), Statix Press (critically acclaimed translated comics and graphic novels), the new Titan Manga (exciting manga and anime-based titles) and Titan Nova (new young readers imprint).

For more information, visit: https://www.titan-comics.com

World of Tanks introducing brand new competitive mode – Onslaught

The mode features new gameplay mechanics and a suite of rewards

October 11th, 2022 – Calling all commanders! Today, World of Tanks is introducing a brand-new competitive game mode, Onslaught! From October 11 through to November 21, tankers will have the opportunity to face players of equal rating and find out who is the strongest. Battles in Onslaught will take place in the 7×7 format in Tier X vehicles only and will take place during the Season of Griffin. The mode features many new gameplay mechanics and among the large number of rewards, players will find unique progressive 2D styles that will highlight their achievements.

New gameplay mechanics have been introduced to ensure the mode provides the optimal environment for tankers to compete on an equal playing field. All changes are designed to further enhance Onslaught’s competitiveness. The matchmaker will be selecting both allies and opponents for teams based on the mode’s ranked system. During the countdown before entering battle, players will be able to select a different Tier X vehicle in the pre-battle lobby, or switch to a different set of equipment, shells, and consumables.

All vehicles in this mode feature their own combat roles, and each role will have a unique role skill with three levels of charge that players can use to strategize and upgrade during the battle. Instead of the classic three-player Platoons, Onslaught features two-player squads and offer an option to create a team of seven commanders and fight against an opposing Super Platoon.

To make battles even more unpredictable, Onslaught will feature the Fog of War mechanic. At the beginning of a battle, teams will not know the location and strength (i.e., vehicle types and models) of the enemy forces until they’re spotted.

The thrilling mode will offer two lines of rewards. The first line features a unique progressive 2D styles, Dog Tag elements, and more, and is based on a players Rank. The second features more traditional, valuable rewards, such as bonds and pieces of equipment, and is based on the number of victories.

For more information, please visit: https://worldoftanks.asia/en/news/general-news/onslaught-mode-mechanics/

###

About World of Tanks

World of Tanks is the first team-based, massively multiplayer online action game dedicated to tank warfare. Throw yourself into the epic tank battles of World War II with gamers all over the world. Your arsenal includes over 600 armored vehicles from 11 nations, carefully detailed with historical accuracy.

Official website: https://worldoftanks.asia/

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 17 offices around the world, including studios in Chicago, Prague, Shanghai, Tokyo, Vilnius and Belgrade. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include the free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Official website: wargaming.com

Warner Bros. Games and NetherRealm Studios Celebrate the 30th Anniversary of Mortal Kombat; New Video Honours Three Decades of Entertainment from the Iconic Franchise

Warner Bros. Games and NetherRealm Studios Celebrate the 30th Anniversary of Mortal Kombat; New Video Honours Three Decades of Entertainment from the Iconic Franchise

Warner Bros. Games and NetherRealm Studios are proudly celebrating the 30th Anniversary of Mortal Kombat, the billion-dollar franchise that is approaching 80 million videogame units sold since the original arcade game launch on Oct. 8, 1992. Over the past 30 years, the renowned Mortal Kombat series has been a fixture in popular culture, exciting fans with best-in-class gameplay, iconic characters, and an immersive cinematic experience, while also earning numerous accolades, including multiple wins at the D.I.C.E. Awards from the Academy of Interactive Arts & Sciences, The Game Awards, and many others. The latest entry in the videogame series, Mortal Kombat 11, has been the fastest selling title in franchise history with more than 15 million units sold worldwide, while Mortal Kombat Mobile has amassed more than 150 million downloads to date.

To honour 30 years of Mortal Kombat history, a new video has been released showcasing the franchise’s cultural prominence across three decades of entertainment, from videogames, to movies, to animation. Bringing together moments from the original Mortal Kombat game (1992) to Mortal Kombat 11 Ultimate (2020) and the first live action Mortal Kombatfilm (1995) to the reimagined Mortal Kombat movie (2021), the commemorative video spans 30 years of bone-crushing content, along with a visual spotlight of legendary Mortal Kombat fighters and their different iterations from past to present, such as Scorpion, Sub-Zero, Raiden, Johnny Cage, Sonya Blade, Liu Kang, Kung Lao, Kitana, Mileena, Jackson “Jax” Briggs, Baraka, and Shang Tsung. Furthermore, new artwork celebrating the Mortal Kombat 30th Anniversary was unveiled highlighting some of the game modes, story moments, characters, and finishing moves from the game’s history, all depicted in the shape of the iconic dragon logo.

As part of the anniversary, Klassic Movie Raiden will arrive in Mortal Kombat Mobile beginning Oct. 7 through Oct. 11, featuring actor Christopher Lambert’s character likeness and voice from the 1995 film. Players can also log in to the mobile game every day from Oct. 7-14 to collect free anniversary gifts and enjoy a host of new in-game content.

Additionally, Warner Bros. Home Entertainment is releasing Mortal Kombat Legends: Snow Blind, the third installment of the animated film series, for Digital on Oct. 9 and 4K Ultra HD™ Combo Pack and Blu-ray™ on Oct. 11. Mortal Kombat (2021 film), Mortal Kombat(1995 film), Mortal Kombat: Legacy (2013 web series), Mortal Kombat Legends: Battle of the Realms (2021 animated film), and Mortal Kombat Legends: Scorpion’s Revenge (2020 animated film) are all available to watch now on HBO Max™, while Mortal Kombat: Defenders of the Realm (1996 animated series) is available now for purchase on digital platforms. Lastly, all-new Mortal Kombat merchandise is now available exclusively at WB Shop.

View the official Mortal Kombat 30th Anniversary Video:

For more information on Mortal Kombat, visit MortalKombat.com or join the community conversation on Twitter (@MortalKombat), YouTube (Mortal Kombat), Twitch (NetherRealm), Instagram (@MortalKombat), Facebook (MortalKombat), and Discord (MortalKombat).

# # #

MORTAL KOMBAT and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc.(s22)

MARIO + RABBIDS SPARKS OF HOPE: CINEMATIC LAUNCH TRAILER

Mario, Rabbid Peach and their friends are back for a new adventure of cosmic scale!
Mario + Rabbids® Sparks of Hope will be available for Nintendo Switch on October 20, 2022.

About Mario + Rabbids®
Only the most extravagant team of Heroes can rekindle the sparks of hope across the galaxy! Team up with Mario, Rabbid Peach and their friends on a cosmic journey to defeat Cursa and save the galaxy! Explore planets throughout the universe that are filled with strange inhabitants, memorable quests and hilarious secrets! Outwit enemies in an innovative combat system mixing turn-based tactics and real time action. Combine forces with the Spark’s immense energy and anything becomes possible…for better OR worse!

About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

MARIO + RABBIDS SPARKS OF HOPE © 2022 Ubisoft Entertainment. All Rights Reserved. Rabbids, Sparks of Hope, Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Nintendo properties are licensed to Ubisoft Entertainment by Nintendo. SUPER MARIO characters © Nintendo. Trademarks are property of their respective owners. Nintendo Switch is a trademark of Nintendo.

LEGO Bricktales Review

LEGO Bricktales

Developer: ClockStone
Publisher: Thunderful Publishing
Platforms: Xbox Series X Xbox OnePlayStation 4PlayStation 5Nintendo SwitchPC (Reviewed)
Release Date: 12 October 2022
Price: $19.99 USD – Available Here

Overview

What makes someone an experienced gamer? The number of played games? The number of achievements and 100% completed games? Perhaps. I’d argue it is all of that but also something extra. The ability to recognize quality wherever it might be, step outside of your bounds and open up to new experiences. To not be stuck in one or two genres and types of games. It is exactly that kind of mindset that made me appreciate all the LEGO games released in the past 10 years. Why? Well, they’re really really good. Simple as that.

Whether it is LEGO MARVEL’s Avengers or LEGO® DC Super-Villains or all of their Star Wars games – you know you’re getting something good. And now we have something new and different in our hands. LEGO Bricktales. It is not comic book or movie related, it is quite different from the other LEGO games I played so far. One thing is for sure – I expect quality.

Story

Dioramas. We all know what those are. Well, they play a big part here. Locations and story elements are presented through dioramas. Almost every level is one big diorama with plethoras of puzzles in each. But I’m getting ahead of myself here.

You have to help your grandfather reinvigorate his rundown amusement park with your little robot buddy. The first level is a mandatory tutorial section that shows you the ropes of all the upcoming physics-based puzzles in the game. After you fix your grandfather’s basement generator and a teleporter, you’re pretty soon on your own. It’s time to venture deeper into a LEGO jungle (one of the main five biomes in the game) to find more inhabitants of the island in need of help and solve more puzzles along the way.

Gameplay

So, let’s talk about puzzles now. I mentioned they’re physics-based. If any of your oldtimers played World of Goo, then you should know what you’re in for. At first, your assignments are fairly simple. Build a staircase, a bridge, a support beam, or anything like that and with each construction, you’re one step closer to your goal. That initial tutorial slowly teaches you about rotating LEGO blocks, stacking one with the other, strengthening your makeshift bridges with support blocks, and so on.

For every puzzle, you have a limited number of LEGO blocks that you can use but here is the best part: there is no one correct way to solve anything. You do not have to use up all the blocks that are given to you. As long as your creation works, it’s all good. Who cares if that bridge you made is somewhat flimsy? If your character can get from one end to the other by using it, it’s all good. And that is one selling point of LEGO Bricktales. The freedom of approach and creativity when it comes to puzzle solving. Although later on, you can often encounter uneven difficulty when it comes to puzzles. I’d have moments where I would struggle with 2-3 puzzles in a row, only to find the next one ridiculously easy.

Visuals

The visuals of LEGO Bricktales are exactly what you might expect at this point, especially if you played any other LEGO games in the past few years. The expectations of simplistic visuals have made it possible for the game to focus its fine detailing on the other aspects here, such as enhanced shadows, lighting, and smoother antialiasing. As the levels are not exactly impressive in size (after all, we are talking about dioramas here), it also means that all the background details will often take the center stage. In other words, there is a lot to see and discover in every level and biome in LEGO Bricktales. Despite such constricted level capacity here, the extra detailing that went into finely tuning every diorama is astounding.

Audio

If there is one term I could use to describe anything here, it would be this: the bare minimum. It’s not like I expected much on this front but every aspect of audio work here is just sort of…there. The characters are not voiced at all, instead, you can only hear some muffled gargling of letters are the text is scrolling from left to right during their conversations. The soundtrack is usually one of the many variations of some barely present ambiental tunes. They do somewhat change from time to time based on what themed biome you’re in, but that’s pretty much it. Basically, all of the audio that you can hear in LEGO Bricktales is just something that’s kind of there so you don’t play the game in complete silence.

Overall

Again, if you’ve come here to expect something out of most of the licensed LEGO games (movies, shows, etc), you’re in the wrong place. LEGO Bricktales is different. Deceptively masked as something aimed at kids but even seasoned puzzle veterans might struggle with it later in the game. But the flexibility and leeway in puzzle solving definitely make up for it. LEGO Bricktales is a venture into the unknown. A daring risk that pays off in the end.

Capsule Computers review guidelines can be found here.

LEGO Bricktales Gameplay

0

In this gameplay of LEGO Bricktales, we solve a plethora of physics based puzzles as we try to fix a generator, a teleporter and a few stranded character in a LEGO jungle. We even pick up some new skills along the way.

In this puzzle-adventure, use an intuitive brick-by-brick building mechanic to solve puzzles and bring your creations to life! Experience a charming story as you explore beautiful LEGO® dioramas and help the people inhabiting them.

LEGO Bricktales
Developer: ClockStone
Publisher: Thunderful Publishing
Platform: Windows
Release Date: 12 Oct, 2022
Price: $19.99 USD

Available now on Steam – https://store.steampowered.com/app/1898290/LEGO_Bricktales/

Summary:

Recommended – “Despite being a bit rough around the edges, it is a daring and welcoming venture into the puzzle genre of the LEGO universe.”

Check out our Review for Lego Bricktales here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

Website: https://www.capsulecomputers.com.au/
Facebook: http://www.facebook.com/CapsuleComputers
Twitter: http://www.twitter.com/capsulecomputer
Steam Page: https://store.steampowered.com/curator/2666558-Capsule-Computers/
Pinterest: https://au.pinterest.com/capsulecomputer/

Disney Dreamlight Valley Review

Disney Dreamlight Valley

Developer: Gameloft
Publisher: Gameloft
Platforms: Switch, Xbox One, Playstation 4 (Reviewed), PC, Playstation 5, Xbox Series X|S
Release Date: Available Now
Price: $29.99-$69.99 – Available Here

Gameloft provided code for the Ultimate Edition of Disney Dreamlight Valley for this review.

Overview

The term “casual game” has become a lot less taboo than it used to be. With the rise in popularity of Stardew Valley and Animal Crossing, more and more are accepting the industry’s peace offerings – which have been worthy timesinks that equate to a good amount of relaxation. Disney have partnered with Gameloft for their latest romp, Disney Dreamlight Valley. This title has the player craft, discover, and build their way to an ideal Disney home world, with mechanics that all are familiar for those who have dove into any modern simulation experience. How do they measure up in the early build of the experience? Let’s find out. 

Story

Disney Dreamlight Valley doesn’t have a lot of plot in a traditional sense, but there is one present. Players wake up in the locale, only to find out that it is a shell of what it once was. In a land that was covered in the charm and bright setting that we would expect to see with Disney, a mysterious aura dubbed “The Forgetting” has plagued the land, and it is up to you and the former inhabitants to work together to bring back the world to the way it once was. Along with the overarching narrative comes a lot of memory missions, where the player must gather materials and deal with little quests from familiar Disney faces. These include finding a fishing pole for Goofy, helping Mickey cook up some food, and so on. Sure, not all quests are too compelling, but progression here is all about expansion – which really gives these little objectives purpose as you explore further. 

Gameplay 

There is a lot to talk about regarding the gameplay of Disney Dreamlight Valley, as there is a lot of mechanics in play. First, the movement and exploring bits work well enough, with the player trotting around the landscape to discover new pathways and objectives. The world also works in a “real world” time setting, where events may slightly change based on the actual time the player is with the game. Players will eventually gather tools and using a quickwheel option will be able to switch between them to interact with the world itself. For instance, there is a watering can and a shovel for gardening, a pickaxe for breaking stones and mining, and a fishing pole that allows you to fish or find treasures in water.  

To really understand how things work, just think Animal Crossing. I hate to keep leaning on that comparison, but this is a clone of that title in the truest sense. Players remove weeds, clean up the land, and eventually will have new shops unlocked (ran by Scrooge McDuck and Goofy), as well as new neighbors as Disney characters move in and make themselves at home. As more characters come to live, more options for quests come available. Everything from your house to your appearance if fully customizable, and the more quests you partake in, the more currency you will have to spend on making Dreamlight Valley your own. Yeah, the core here is very Animal Crossing, but there is a lot more here to do, despite the limited number of villagers that exist as your neighbors are all part of Disney franchises. As an example of the contrast, where a villager in Animal Crossing may just have an outfit or new recipe to share, Disney Dreamlight Valley is more about sending you to find other residents in new lands, so the world continues to grow and expand. 

Speaking of those biomes, another currency comes into play that opens new areas by the name of “Dreamlight”. This magical substance is rewarded by doing tasks and can be used to gain enough magic to open new portals. That all works well enough, but not everything is quite perfect in the current build of the game. There are a few glitches that can lead to a little annoyance from time to time – such as food not being able to be consumed (which is needed to refill stamina), and characters sometimes not being able to trigger into the next part of their quest. I had a moment where Mickey was supposed to follow my character into their house, but spent a good bit wandering around and waiting for him to follow, before I finally began pushing on him until he seemed to be close enough to mosey on in.  

I also feel the pacing of the start of the game can feel a bit overwhelming, despite the relaxed nature of the game. While the menus are fluid and simple to use, there sometimes feels like too much to do as the game never tries to prioritize which quests are most pertinent to your current progression. Some small quest like breaking weeds may have the same categorization as doing a ten-piece quest for Scrooge, and that can lead to a bit of fatigue as you juggle going back and forth, trying to finish it all just to have a clear list and be able to get back to enjoying your own creations. Sure, there is a moment when it clicks, but this is a grindy game and I am a player who tries to finish things based on priority, which I felt never really was spelled out during my time here. 

Visuals 

For the most part, the graphics here are colorful, full, and quite pleasing to look at. Sure, there is a little bit of cheapness to your own character, but the costumes really bring out the “Disney” feel eventually, and even that lessens as the world around you grows. The animations are also lovely, with the characters within the game capturing their known personalities perfectly. Due to the early build, there are a few flat textures from time to time, as well as some loading kinks with environments, but for the most part, Disney Dreamlight Valley looks and feels like a Disney world you would want to visit, and that is a decent accolade that Gameloft should be proud of in terms of execution. 

Audio

The music is great as peaceful, yet familiar melodies play to always create an ambient backdrop. Despite the pacing issues, there is a true feeling of relaxation that this game embodies, and exploration is greatly benefitted by the sounds and effects that play regularly. There is something lovely about hearing Goofy let out a curious yelp or other characters give you a yell for assistance. I would have liked more options for the main character to emote with, but what we have here is just fine and most will have no problem enjoying the tunes and charm that exude at a constant rate. 

Overall

Disney Dreamlight Valley may be the largest game in scope I have ever seen from Disney and being a management sim makes it feel like a perfect fit. Is everything perfect? No, not entirely – but there is something here that makes me feel like I always need to return, and I think that alone is enough to say this could very well be a monster franchise for the namesake if they continue to build this one up in a positive manner. I think there are always a good bunch of us out there looking for similar experiences to great titles we have played before, and if you love Animal Crossing, this may be your new fix. Disney Dreamlight Valley has a ton of potential and right now may be a big one to watch as it evolves into its new free to play model in the future. 

SQUARE ENIX ANNOUNCES FINAL FANTASY XIV FAN FESTIVAL 2023-2024 ALONGSIDE 27 MILLION REGISTERED PLAYER MILESTONE

Las Vegas and London Confirmed as First Two Host Cities

SQUARE ENIX® today announced plans to host the latest global series of FINAL FANTASY XIV Fan Festivals 2023-2024 for the critically-acclaimed MMORPG beginning in the summer of 2023, and confirmed Las Vegas, Nevada and London, United Kingdom would serve as the first two host cities, with a final Fan Festival taking place in Japan in early 2024.

The news was shared during the 73rd Letter from the Producer LIVE stream – part of the 8th 14th-hour broadcast – during which FINAL FANTASY XIV Online Producer and Director Naoki Yoshida also revealed the game now has more than 27 million registered players globally.

A teaser trailer for the upcoming Fan Festivals can be viewed here:

For more details, please watch the archived stream here: https://www.twitch.tv/videos/1618272297

Set to take place in North America, Europe and Japan respectively, details on the events are as follows:

  • North America – Las Vegas, Nevada – Las Vegas Convention Center
    • 28th July – 29th July 2023
  • Europe – London, United Kingdom –The ExCel Centre
    • 21st October – 22nd October 2023
  • Japan – Venue TBD
    • Early 2024

More information on the FINAL FANTASY XIV Fan Festivals, including details on ticket sales, will be announced at a later date. Further details can be found on the event website: https://fanfest.finalfantasyxiv.com.

A variety of other announcements were also featured during the Letter from the Producer LIVE stream, including an overview of additional in-game content arriving in FINAL FANTASY XIV Online on Tuesday 18th October courtesy of Patch 6.25. Further details are outlined below:

  • New Side Story Quests – Somehow Further Hildibrand Adventures continue in Patch 6.25.
  • New Weapon Enhancement Quests – Players can obtain and enhance Manderville Weapons throughout the Patch 6.x series, which will begin in the Somehow Further Hildibrand Adventures questline.
  • New Tribal Quests: Omicron – New daily quests for Disciples of the Land.
  • New “Variant Dungeons” Battle Content – Players can enjoy new variable-difficulty dungeons—beginning with the Sil’dihn Subterrane—designed for 1-4 players, with the difficulty of enemies scaling depending on party size. Players will explore dungeons with Nanamo, featuring branching routes, which can change depending on player actions within the dungeon. Folios can also be obtained from each route, which can be pieced together to deduce secrets and complete the entire story.
  • Criterion Dungeons –High difficulty four-player content featuring a visually similar area to the Variant Dungeons, but with a set route. Criterion dungeons will feature two options of difficulties, each with their own unique set of rules and characteristics.

Finally, players can look forward to the upcoming expansion of the North American data center taking place on 1st November. The addition will serve to further reduce congestion during peak periods for the ever-expanding playerbase, with the new logical data center, named “Dynamis,” initially consisting of four new Worlds with plans to expand further in the future. More details will be available on the Lodestone in the coming days.

For newer players looking to start their adventures in the realm of Eorzea, the FINAL FANTASY XIV Online Starter Guide Series is a seven-part online video series which provides novice players with tips and tricks to get the most out of their adventure, and can be viewed now on YouTube. The videos follow the journey of new player Kaz and his mentor Mayra, who guides him through his first steps in Eorzea. More information about the series can be found here: https://sqex.to/8q2Pq

With more than 27 million total registered players, there has never been a better time for newcomers to begin their adventures in the critically acclaimed FINAL FANTASY XIV Online saga. The expanded Free Trial now includes all content from A Realm Reborn™ and the Heavensward™ expansion (and updates through Patch 3.56), as well as an additional playable race (Au Ra), and three additional playable jobs (Dark Knight, Astrologian, and Machinist). Free Trial players can enjoy hundreds of hours of award-winning gameplay and story experiences equivalent to two full FINAL FANTASY titles, without limit on playtime. More information is available: http://sqex.to/FFXIVFreeTrial

For more information on FINAL FANTASY XIV: Endwalker, visit the official site at: https://eu.finalfantasyxiv.com/endwalker/.

Related Links

Endwalker Site: https://eu.finalfantasyxiv.com/endwalker/

About Square Enix Ltd.

Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 173 million units worldwide; DRAGON QUEST®, which has sold over 85 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix Ltd. can be found at https://square-enix-games.com

FINAL FANTASY XIV © 2010 – 2022 SQUARE ENIX CO., LTD. All Rights Reserved.

LOGO ILLUSTRATION: ©2021 YOSHITAKA AMANO

ENDWALKER, A REALM REBORN, HEAVENSWARD, the FINAL FANTASY XIV logo, DRAGON QUEST, EORZEA, FINAL FANTASY, the FINAL FANTASY logo, THE LODESTONE, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, and TAITO are registered trademarks or trademarks of the Square Enix group of companies. “PlayStation” and the “PS” Family logo are registered trademarks and “PS4” and “PS5” are trademarks of Sony Interactive Entertainment Inc. All other trademarks are properties of their respective owners.

Warner Bros. Games Debuts Official Gotham Knights Launch Gameplay Trailer; Step Into The Knight on Oct. 21

Warner Bros. Games and DC today revealed an all-new launch gameplay trailer for Gotham Knights, the upcoming open-world action RPG releasing on Oct. 21, 2022. The latest trailer features gameplay footage and in-game cutscenes of Batgirl, Nightwing, Red Hood and Robin in action as theyface off against Gotham City’s surging criminal underworld, with a closer look at some of the infamous DC Super-Villains that players will encounter in Gotham Knights, including Mr. Freeze, Harley Quinn, Clayface and the mysterious Court of Owls. The video also shows off a variety of powerful enemy takedowns that players can perform while playing together with a friend in the game online cooperative mode.

View the Gotham Knights – Official Launch Gameplay Trailer

Gotham Knights is scheduled to release worldwide on Oct. 21, 2022 for PlayStation 5, Xbox Series X|S and PC. Pre-orders will receive the 233 Kustom Batcycle Skin at launch, based on the vehicle’s first appearance in DC’s Detective Comics #233.

Gotham Knights features the Batman Family as players step into the roles of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman’s death. From solving mysteries that connect the darkest chapters in the city’s history to defeating notorious villains in epic confrontations, players will confront an array of challenges as they evolve into their own version of the Dark Knight.

To learn more about Gotham Knights, visit GothamKnightsGame.com or connect with us online via Twitter (@GothamKnights), YouTube (GothamKnights), Instagram (@GothamKnights), Facebook (GothamKnights) and Discord (GothamKnights). To learn more about the game’s backstory, don’t miss DC’s six issue prequel series, Batman: Gotham Knights – Gilded City, launching on Oct. 25 at participating comic book stores. Each issue includes a code for a redeemable in-game item. The DC UNIVERSE INFINITE digital subscription platform has an incredible selection of stories featuring all of the Gotham Knights videogame characters, and all DC UNIVERSE INFINITE subscribers will receive each issue of the series free with subscription; for more information and a free trial (where applicable), check out DCUniverseInfinite.com. DC UNIVERSE INFINITE is not intended for children and is not available in all countries.

GOTHAM KNIGHTS software © 2022 Warner Bros. Entertainment Inc. Developed by Warner Bros. Games Montréal. GOTHAM KNIGHTS and all related characters and elements © & ™ DC and Warner Bros. Entertainment Inc. XBOX and Xbox logos are registered trademarks or trademarks of the Microsoft group of companies and are used under license. All other trademarks and copyrights are the property of their respective owners. All rights reserved. BATMAN and all related characters and elements © & ™ DC. WARNER BROS. GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s22) 

No Man’s Sky available now on Nintendo Switch

Hello Games and Bandai Namco Europe have announced that No Man’s Sky is released for Nintendo Switch. It is available digitally through the Nintendo eShop and physically through all retailers. For the first time ever, a physical PlayStation 5 version is also available today.

Originally released in 2016, No Man’s Sky is a science fiction exploration game set in a procedurally-generated universe. It boasts an almost infinite number of never-before-seen planets and star systems to explore, each one teeming with life to be discovered. Players can choose to explore, craft, build, trade, fight or just try to survive in this vast intergalactic playground.

Since its initial launch, No Man’s Sky has received six years-worth of major content updates, 20 major updates to date. Day one players on Nintendo Switch can expect everything that was possible and applicable from those updates, as well as any other coming in the future delivering new content to this already massive universe. The 21st update, Waypoint, is the 4.0 update and releases today across all platforms including Nintendo Switch. Waypoint brings hundreds of design changes across the whole game making it a perfect time to start a new journey for new players and seasoned players alike.

The No Man’s Sky community is one of the largest and most welcoming in all of gaming. For many it is their “forever game”, with over half a billion hours played, across millions of players.

As a live service game, No Man’s Sky is constantly evolving with a continuous stream of new content and features that will come to all platforms, including Nintendo Switch.

No Man’s Sky for Nintendo Switch launches worldwide today October 7th 2022. 

For more on No Man’s Sky please visit https://www.nomanssky.com/, and follow https://twitter.com/NoMansSky.

###

About Bandai Namco Europe S.A.S.

Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.

Bandai Namco Europe is producing intellectual property for a global audience, and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.

Bandai Namco Europe serves as the Headquarters of BANDAI NAMCO Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™ and DARK SOULS™.

For more information please visit www.bandainamcoent.eu