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SAINTS ROW 2023 CONTENT ROADMAP REVEALED

Future expansions, free DLC, & key updates

Santo Ileso, USA, March 28th 2023 (Sydney, Australia, March 29th 2023) | Deep Silver and Volition have unveiled news that Santo Ileso is set to get bigger and better with three major releases for Expansion Pass holders over coming months, and two free new districts, three more quality of life updates and a Dead Island 2 inspired cosmetic pack for all players.

Leading the charge is the free Dead Island 2 Pack on April 11th. HELL-A meets the Weird West in this free content inspired by Deep Silver’s forthcoming zombie slay-‘em up. Players can dress their boss with items from reckless antihero Jacob or quick-witted athlete Amy. They can also apply shock and awe with a new weapon, stagger with swagger with a new emote, and evoke bitey beachside memories with an iconic pink flamingo hat and Carver the Shark statue for their HQ.

After this, the game’s biggest free update is scheduled for May with Sunshine Springs, a brand-new district being added to Santo Ileso, alongside a swathe of quality of life changes (such as overhauled combat, Selfie Mode and more) and improvements. On the same day, Expansion Pass holders get The Heist & The Hazardous, three new story missions set in Sunshine Springs as the Saints take on an ambitious heist as payback for being double-crossed by a famous actor…

The second Expansion Pass content hits in July; Doc Ketchum’s Murder Circus, a new solo game mode that we will leave up to your imagination – for now. Plus, this will also add another free quality of life upgrade and new features being added.

Finally, August sees the release of the third, final and largest pack for the Expansion Pass. Keep an eye on our social channels for more news on this closer to the date. August will also see a second new district expansion and quality of life update that is free for all players.

Check out the Saints Row blog for more information: SaintsRow.com/News

All Expansion Pass packs will also be available to purchase separately. Check your preferred platform store holder for local prices.

Saints Row is out now on Xbox One and Xbox Series X|S, the all-in-one games and entertainment systems from Microsoft, the PlayStation® 4 and the PlayStation® 5 computer entertainment systems, and on Epic Games Store for PC.

For more information on Saints Row visit the website SaintsRow.com follow us on Twitter and Instagram @SaintsRow and on Facebook at Facebook.com/SaintsRow.

©2022 and published by Deep Silver, a division of Koch Media GmbH, Austria.  Developed by Deep Silver Volition LLC. Deep Silver, Saints Row, Volition and their respective logos are trademarks of Koch Media GmbH. All other trademarks, logos and copyrights are property of their respective owners. All Rights Reserved.

ABOUT DEEP SILVER

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds by creating products of the highest possible quality, always focusing on what the customer desires. Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the gritty, post-apocalyptic Metro series. Upcoming highlights from Deep Silver include the next entries into the TimeSplitters and Dead Island franchises. Deep Silver development studios include Deep Silver Dambuster Studios and Free Radical Design, both in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com. All product titles, publisher names, trademarks, artwork and associated imagery are trademarks, registered trademarks and/or copyright material of the respective owners. All rights reserved.

ABOUT DEEP SILVER VOLITION

Deep Silver Volition combines long-standing industry experience and state-of-the-art technology with creativity and a strong dash of humor, to create the truly unique gaming experience their fans know and love. Its portfolio comprises the critically acclaimed Saints Row series of games, Agents of Mayhem, Red Faction, Descent/Freespace and Summoner series. The studio is in downtown Champaign, Illinois. The Champaign-Urbana metropolitan area is home to the University of Illinois and is a diverse, growing community that combines the arts, a vibrant technology sector, and affordable housing. Deep Silver Volition currently employs over 240 talented people. In 2013, Volition joined PLAION / Deep Silver as one of their three international development studios. Four years later, the group was acquired by Embracer Group. To learn more about Deep Silver Volition, please visit the official website DSVolition.com, and follow on Twitter @DSVolition and Facebook @VolitionGames.

ABOUT PLAION

PLAION is a leading independent developer and producer of games and entertainment products, with nine development studios and five publishing units based all over the world. Founded in 1994 as Koch Media, PLAION offers a unique breadth of services and solutions, dynamically growing its business to push ourselves and our partners to the forefront in all the segments we operate in. PLAION runs a multi-label strategy, with fully owned publishing units, such as Deep Silver, Prime Matter, Milestone, Vertigo Games and Ravenscourt, publishing games for consoles, PC and VR platforms across all physical and digital channels. Additionally – as a global publishing partner – PLAION has formed long-term multinational publishing collaborations with numerous game publishers including Activision Blizzard, Bethesda, Capcom, Focus Multimedia, Giants Software, Koei Tecmo, Paradox, Sega, SNK, Square Enix, Techland, THQ Nordic, Tripwire, Warner Bros and many others. With its parent company in Höfen, Austria – and the HQ in Munich, Germany – PLAION owns local publishing companies in Germany, UK, France, Spain, Italy, Sweden, the Netherlands, Austria, Switzerland, Poland, Australia, the United States as well as Japan and Hong Kong. PLAION owns nine game development studios: Deep Silver Dambuster Studios (Nottingham, UK), Fishlabs (Hamburg, DE), Warhorse Studios (Prague, CZ), Milestone (Milan, IT), Voxler (Paris, FR) , DigixArt (Montpellier, FR), Flying Wild Hog (Warsaw, Kraków, Rzeszów, PL), Free Radical Design (Nottingham, UK) and Vertigo Games (Rotterdam, Amsterdam, NL). Additionally, PLAION collaborates with numerous independent development studios around the world. Part of PLAION is also PLAION PICTURES, a leading independent film distributor in Europe with a library of more than 1.400 titles. Further business operations include Sola Media, a sales agency and production company for family entertainment, Spotfilm Networx, a multi-channel streaming network, and a sub-label dedicated to Japanese animation. PLAION also owns the leading video game merchandise company DPI Merchandising (Denver, Roseburg, USA and Munich, DE) and a Quality Assurance Facility in Olomouc, CZ. PLAION is an Embracer Group company.

Rainbow is Magic Returns to Tom Clancy’s Rainbow Six Siege Tomorrow

Sydney, Australia — March 29, 2023 — Today, Ubisoft® announced that fan-favourite event Rainbow is Magic will be returning for the third time from March 30 until April 19 AEST. More whimsical than ever, the event brings a brand-new game mode, a new archetype mechanism, and new exclusive cosmetic bundles.

The “Bop the Teddy” game mode requires players to protect the friendly Mr. Bear and kill the enemy Teddy – with a twist: Operators will be split into archetypes, each with different loadouts and HP. The returning map, Presidential Plane, now comes with Force-Fields in the top floor, Infinite Respawn, and with a previously blocked area cleared. With almost zero idle time, players must stay on their feet during this event’s fast-paced gameplay.

The three categories offer players different fighting style options to cause colourful mayhem. The Speedy archetype offers the Remah Dash ability and the Stun Teddy Bear grenade, while the Stronk archetype provides a Shield and the Smoke Teddy Bear grenade; finally, the Flexy archetype grants an Adrenal Surge and an Explosive Teddy Bear grenade.

The Rainbow is Magic event comes with an exclusive drone skin in the Signature Pack, alongside new bundles for Buck and Kaid, and new bundles for returning Sledge and Thatcher. In addition, the bundles for Blackbeard, Smoke, Montagne, and Tachanka – including his fan-favourite unicorn – return. Players will have access to personalised headgears, weapon skins and uniforms. Each Operator’s exclusive, time-limited customisation items are available for purchase as Bundles in the Shop section for 1680 R6 credits or via the event packs for 300 R6 Credits or 12,500 Renown. Collection Packs can also be earned for free upon connection and by completing weekly challenges.

Rainbow Six Siege is available now on PlayStation®4, PlayStation®5, the Xbox One family of consoles, Xbox Series X | S, Windows PC, including on Ubisoft+, Ubisoft’s subscription service.

To learn more about the event, please visit: https://rainbow6.com/rainbowismagic.

For more information about Rainbow Six Siege, please visit: https://rainbow6.ubisoft.com.   

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About Tom Clancy’s Rainbow Six Siege 

Alongside a thriving professional esports scene and a community of over 80 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming. 

About Ubisoft 

Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

© 2023 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Rainbow Six, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Star-Studded ’90s Organized Crime FPS Crime Boss: Rockay City Unleashed on EPIC Today!

 Organized Crime Shooter Begins Live Service, With Years of Rolling Content Planned

CALABASAS, Calif. – Mar 28th, 2023 – Leading video game publisher 505 Games, and developer INGAME STUDIOS proudly announce Crime Boss: Rockay City, the Organized Crime live-service shooter combining action set-pieces, turf wars, and over-the-top call-backs to 90’s crime movies. Starring a cavalcade of Hollywood greats such as Michael Madsen, Chuck Norris, Danny Trejo, Kim Basinger, Danny Glover, Michael Rooker, Damion Poitier and Vanilla Ice. Crime Boss: Rockay City pits protagonist Travis Baker (Madsen) against ridiculous odds in an explosive turf war to become king of the criminal underworld.

Help Baker climb to the top the criminal ladder of Rockay City, while evading capture from Sheriff Norris (Chuck Norris), where every play-through will be different, and no road to glory is the same as the last. Rockay City is ever evolving, and so are the challenges Baker and his team will face. Navigate each mission in your own playstyle to complete objectives and take over Rockay City one neighbourhood at a time, or build out your team across two co-op modes where the stakes are high (permadeath is real!), but the rewards are higher.

“The release of Crime Boss:Rockay City is the culmination of years of hard work by an incredibly dedicated and talented new studio in the shape of INGAME STUDIOS,” said Neil Ralley, President of 505 Games. “As we launch this live service game for 505 Games, today marks the beginning of Crime Boss: Rockay City’s story, and we can’t wait continue building out the world of Crime Boss and all the potential it has to offer gamers.”

“It feels great to finally reveal our game to the world”, said Jarek Kolář, Development Director at INGAME Studios, “Crime Boss: Rockay City has been the greatest pleasure to bring to life, and we’ve crammed it with so many over-the-top missions, characters, and 90s call-backs, we hope people will have as much fun playing it as we did building it. And this is just the beginning!”

Crime Boss: Rockay City is available now through Epic Games Store for £34.99 with a launch discount of 15% applied between March 28th and April 4th Additional information on the upcoming console releases will be shared at a later date. To follow the latest developments on Crime Boss, visit https://visitrockaycity.com/ 

About 505 Games
505 Games, a Digital Bros’ subsidiary, is a global publisher focused on offering a broad selection of video games for players of all ages and skill levels. The company publishes and distributes premium and free-to-play games on console and PC platforms as well as mobile devices. Publishing highlights include DEATH STRANDING (PC), Control, Assetto Corsa Competizione, Ghostrunner, Gems of War, Journey to the Savage Planet, Bloodstained: Ritual of the Night, and Brothers: A Tale of Two Sons. 505 Games has offices in the United States, United Kingdom, France, Germany, Italy, Spain, Australia, China and Japan.

Atelier Ryza 3: Alchemist of the End & the Secret Key Review

Atelier Ryza 3: Alchemist of the End & the Secret Key

Developer: Gust
Publisher: Koei Tecmo
Platforms: PlayStation 4, PlayStation 5 (Reviewed), PC, Nintendo Switch
Release Date: Available Now
Price: $59.99 USD – Available Here $89.95 AUD – Available Here

Overview

Gust’s Atelier series has almost always swapped out the main protagonist between games, often bringing back familiar faces for later games in the same trilogy. That changed back in 2019 when the developer struck gold with a character that would turn out to not only be one of, if not their most, popular lead characters in the franchise’s history but also the only one to headline her entire trilogy in the form of Reisalin Stout. This continuous journey over the past few years has seen Ryza grow from a naive girl dreaming for adventure that had never left her home island to a highly skilled alchemist respected by anyone who knows her name. All journey’s must have a conclusion however and with Atelier Ryza 3: Alchemist of the End & the Secret Key set to close out the Secret trilogy as well as Ryza’s story, has Koei Tecmo managed to deliver a satisfying conclusion to this long arc and fan favorite character?

Story

A year has passed since the events of the previous game and a disheartened Ryza has spent this time learning how to be the best alchemist she can be for her home on the Kurken Island even if it means butting heads with the elders at times. The sudden appearance of a number of mysterious islands deemed the Kark Isles has thrown the land into chaos and when a little investigation reveal powerful monsters residing on the island as well as a threat that will doom her hometown, Ryza quickly seeks the aid of her friends in order to investigate just where these islands came from and what they could mean. To make things even stranger, a mysterious voice has appeared within Ryza’s head along with the knowledge to craft a strange key. With no knowledge of what this voice could be or what purpose this key might have, it is up to Ryza and her friends, both new and old, to set out on one last summer adventure.

Although Atelier Ryza 3 does offer the ability to watch a fairly detailed video that recaps what happened over the course of the first two games to try and get newcomers up to speed with the world, it must be said that it is rather difficult to recommend jumping into the games at this point if someone has yet to experience any of the Ryza trilogy so far. While the main storyline is still mostly self-contained outside of a number of surprises and an on-going threat that has persisted through the series, there is a good reason that longtime fans will truly get the most out of this game and a lot of it comes from the fact that players have followed this cast of characters across three games and the title makes numerous references to this. This means that Atelier Ryza 3 benefits from not only offering a number of twists with great payoff, but also a cast of great returning characters and guest appearances that fans will truly be delighted to see. Along with these various developments players will also be treated to numerous callbacks and even a few flashbacks to their previous journeys as they travel through the world once again with the whole cast, both longtime friends and even new allies, in tow.

While we can’t go into detail about what exactly happens throughout Atelier Ryza 3, especially some of the bigger revelations, it must be said that the writing team has managed to deliver an extremely satisfying experience here. One of the key elements of the Atelier series has always been about the journey and seeing the characters develop and interact with one another over the course of their adventure, giving the series something of a unique feeling compared to many other RPGs and thanks to the Ryza series following the same characters for three games, fans have been able to see these characters grow over the course of multiple titles and watching this growth pay off and be talked about during this final journey, either during exploration or the lovely camping sequences, is a real treat.

Of course the longtime cast gets the most love but even Patricia from the second game is given plenty of room for development here as well as the newcomers that join the players party this time around with no character really feeling like they are left out. In fact, the game even provides an active glossary that can be pulled up in conversations to help refresh players about terminology, events, and characters they may not remember. As such, it can easily be said that Atelier Ryza 3‘s storyline is easily one of the best and biggest that the series has produced and manages to deliver numerous emotional moments and a satisfying conclusion that longtime fans of the franchise will easily get the most out of.

Gameplay

As usual with the Atelier series, the main aspects of the game revolve around gathering materials, fighting monsters, and synthesizing items using alchemy to make both of the former elements easier and every element has been enhanced in some way in Atelier Ryza 3 including the addition of a brand new mechanic in the form of the titular keys. Once players gain the ability to create keys they can use them in a variety of ways to make combat far easier and even help exploration. Players will be able to absorb the essence of enemies in battle and use them to craft keys that can be used to provide various buffs to the team, boost AP gain, ignore AP, and much more and using these keys in the field can often open up areas that are previously locked off and give players access to treasure or higher quality ingredients that were previously locked off and even used in synthesis to trigger unusual effects. This new element to gameplay not only gives players even more reason to explore and experiment with key combinations but also happens to be quite rewarding when combined with the mechanics that players are already familiar with.

Along those lines, things such as exploration and item gathering remain as fluid as ever. Players will find that the world of Atelier Ryza 3 is massive and while it isn’t open world, instead split into four separate regions, these locations are massive in scale and feature a variety of fast travel points in the form of monuments scattered across every area. This means that players can freely travel through a large map, gathering and collecting numerous ingredients until Ryza’s storage is filled and then take a quick trip back to the Atelier to store everything with ease. Ryza can once again synthesize various harvesting tools such as hammers, nets, axes, etc. to obtain better and different ingredients from resource points with higher quality tools offering better results. The sprawling nature of most of the world players explore makes for some great exploration, especially once players gain access to mounts. Mounts come in a variety of different shapes and help Ryza move around locations far faster and even help her navigate previously inaccessible areas giving this game’s world a level of scope yet to be seen in the series so far. If there was any negative to how vast Atelier Ryza 3 can be at times is that a few of the game’s quests can be a bit vague on how to properly continue them which means players may find themselves stuck for small periods of time until they can figure out the goal. 

While exploring the world players will encounter plenty of enemies in the fields and Atelier Ryza 3‘s battle mechanics have once again been fine tuned to make combat fast-paced but still strategic through improvements to the order systems, the aforementioned usage of keys, and the returning AP system. As players chain together basic attacks to build AP they can spend AP to trigger skills that offer additional types of damage or buffs while the tactics level increases the more players battle. As the tactics level rises players will be able to chain combos together longer and even offer extra bonuses to skills. Players can make use of items in combat through the use of CC with all crafted items once again not being expended upon use in a fight and, should players have enough CC, up to four different items can be used at a time meaning players can heal their team while also blowing up an enemy with a bomb at the same time and AP can even be expended to immediately use items in a pinch.

Throughout the fight, players will have three main fighters and two backup party members that can be swapped in at any time with a combo attack. Players can only directly control one character at a time but can freely swap between them on the fly as well as tell the team to either be supportive, meaning they will focus on building AP, or aggressive which sees them actively using skills and items in fights. As players battle enemies, their party members will call out for certain attack orders such as dealing physical or magical damage to an enemy allowing them to follow-up with a powerful skill once triggered. Alongside attack orders players can also set up an Order Drive system that let’s players fill up a gauge and trigger one of four chosen special abilities that offer a variety of boons in combat, giving players a massive amount of tools in combat, especially thanks to the amount of party members players can choose to mess around with in Atelier Ryza 3.

As players gather resources from the world and defeating monsters turning all of these into usable items and equipment using alchemy remains the core element like any Atelier game. Players start with a large list of recipes that grows as players use SP to unlock more and every recipe has a base list of ingredients that it requires to craft. As players place these required items into their respective nodes they will unlock additional nodes that can provide even more enhanced qualities to the finished product should players desire. This means that players can choose to craft an item with the bare minimum or, if they have the ingredients and quality to do so, make it as amazingly powerful as possible by using multiple ingredients and tapping into every possible node. This once again gives item synthesis in Atelier Ryza 3 as much depth and complexity that players want to dive into while also still making things accessible. This accessibility is handled by either crafting the basic item yourself or using the auto-fill option that automatically fills every possible node with a choice of either high or low quality materials with players still being able to choose the various special traits and effects to carry over to the final product.

Visuals & Audio

With Atelier Ryza 3 being the second title to launch on the PlayStation 5 Gust has managed to make better use of the system’s capabilities to make sure that title not only runs completely smooth, whether it be transitioning back and forth between battle or exploring some of the more detailed worlds, but is impressively colorful to look at as well with many vistas featuring impressive designs. Character models have a great level of detail to them, with Ryza and her friends receiving fitting upgrades to their outfits as well as the option to wear older costumes, and watching characters battle and use their skills is impressive. It is a bit of a shame that the enemy variety is a bit on the slimmer side with players often facing off against similar looking or recolored enemies.

As they have in the past few releases, Koei Tecmo has chosen to not provide an English dub for the release of Atelier Ryza 3 in the West and has only offered the original Japanese voice track. This works quite well most of the time as all of the voice actors have reprised their roles here but unfortunately the game’s subtitles can be a bit on the small side. Combine this with the fact that the game is often quite colorful, reading subtitles in cutscenes, combat, and even exploring the field can occasionally be difficult. The game’s soundtrack features a great collection of background music that ranges from heartfelt emotional tracks that play throughout cutscenes as well as more upbeat music during exploration or lighthearted events. The songs really shine when it comes to combat as some of the background music for battles, especially boss battles, are a real treat.

Overall

Gust took a chance when they either planned, or through sheer popularity chose, Ryza as the main character across a trilogy of games as a first for the series but not only has this allowed the company to tell an impressively impactful tale that has allowed fans to see Ryza but also most of her friends grow across three games but also wrap  up their storyline in a fantastic manner, delivering a storyline that is a fitting conclusion to Ryza’s story. Combine this with the level of polish that the company has been able to put into the game’s combat and synthesis as well as the sheer expanded scope of exploration and Atelier Ryza 3: Alchemist of the End & the Secret Key becomes one of the best Atelier games that Gust has ever produced and serves as quite a challenge for whoever’s tale they set their sights on next.

Capsule Computers review guidelines can be found here.

Metroidvania 9 Years of Shadows Illuminates PCs Everywhere Today

Nintendo Switches Sees the Vibrant Lights in Q3 2023

GUADALAJARA, Mexico – March 27, 2023 – 9 Years of Shadows, the resplendent pixel art Metroidvania from developer Halberd Studios and publisher Freedom Games, restores radiant rainbows today on PCs via Steam and Epic Games Store.  The Nintendo Switch edition will get its time to shine in Q3 2023.

Darkness and despair cover the entire world, stripping all living creatures of hope. Europa, a young warrior clad in elemental armor, joins forces with a ghostly teddy bear named Apino to banish this cursed black-and-white cloud hanging over the realm. Only together can they locate the source of the scourge within Castle Talos and usher in the return of brilliant colors.

Battle bosses and enemies in tune with their rhythmic patterns and leveraging their elemental weaknesses by switching between Helios, Gaia, and Poseidon armor. Traverse the map and uncover near countless hidden areas and secrets. Bask in a pixel art style inspired by genre classics and a soundtrack specifically tuned to a relaxing 432hz by composers Michiru Yamane (Castlevania series) and Norihiko Hibino (Metal Gear Solid series).

“Prepare to dye this shadowy world in need of scintillating rainbows,” said Miguel Hasson, Creative Director of Halberd Studios, “We greatly appreciate everyone’s patience as we hand-crafted an experience worthy of our community’s high expectations. The twisting corridors of Castle Talos are ready to be mapped and sequence-broken today for anyone up to the task!”

9 Years of Shadows is available now on PC via Steam and Epic Games Store for $19.99 USD with English and Spanish language support. The Nintendo Switch version will arrive in Q3 2023. To learn more, visit 9 Years of Shadows’ official website, join the community on Twitter and Discord, and search #9YearsofShadows on social media.

About Halberd Studios

Halberd Studios is a Mexico-based development team that emphasizes the power of the narrative in games. Starting out as a freelancing firm assisting other studios with things like asset production, animation, concept development, and more, they are now marking their first personal project developed in-house with 9 Years of Shadows.

About Freedom Games

Freedom Games is a publisher dedicated to offering best-in-class services to partners and providing players around the world with unique and memorable experiences. With over 50 years of combined industry experience at the executive level, Freedom Games seeks to leverage its expertise to facilitate great games and even better publishing experiences.

For more information, visit the official Freedom Games website.

Generation Zero Celebrates 4th Anniversary with New Developer Diary

Systemic Reaction’s original debut title has been experienced by over four million players worldwide, with more to come in 2023!

STOCKHOLM March 27, 2023 – Systemic Reaction is excited to celebrate the fourth anniversary of Generation Zero, the open-world stealth-action game that puts players on the front line of the battle against the machines in an alternate-history Sweden. To commemorate the milestone, the team has released a new video chronicling the game’s development history and evolution throughout the past four years.

“Starting as a small team within Avalanche Studios, we couldn’t be more grateful to our players for making Generation Zero what it is today,” said Emil Kraftling, Creative Director at Systemic Reaction. “It’s a testament to the community that the game is more popular than ever in 2023, and we’re excited to continue building the game in the years to come!”

Players can expect content updates to continue in 2023 and beyond. With 25 major updates and two massive story expansions implemented since launch, there’s never been a better time to join Generation Zero’s community of over four million players.

Generation Zero is available now on PC via Steam and the Microsoft Store, as well as Xbox One and PlayStation®4. It is also free for Xbox Game Pass and PC Game Pass subscribers. For more on Generation Zero, visit www.GenerationZero.com, and follow @GenZeroGame on Twitter.

WE ARE SYSTEMIC REACTION

Small but fierce, we started as a group of veterans from within Avalanche Studios Group. Based in Stockholm and Malmö, we focus on crafting new and empowering games with unique settings. Drawing from our experiences within the industry, we want to create games that appeal both to us, and to you — our players. We want to play in a sandbox that lets your creativity thrive.

Our focus is freedom, exploration, and a drive to create games like the ones that kept us up at night as kids. We’ve got Generation Zero launched and Second Extinction on Xbox Game Preview and PC early access — with even more to come, including Ravenbound. Join us in the sandbox!

Rally your forces in The Great War: Western Front, available from today on PC.

Commanders wishing to begin their campaign on World War 1’s Western Front before March 30 can purchase from today to immediately assume control.

Cambridge, UK – 27 March 2023. Frontier Foundry, the games label of Frontier Developments plc (AIM: FDEV), and developers Petroglyph (Command & Conquer™: Remastered, Star Wars™: Empire at War), invite players to take control and lead their chosen side to victory in World War 1 RTS, The Great War: Western Front, available from 17:00 BST // 18:00 CEST // 12:00 EDT // 09:00 PDT today in early access to those who have pre-ordered the game. Players who purchase the game before March 30 can also take their place in the command trench immediately, for a suggested retail price of £29.99/€34.99/$34.99.

Commanders can enhance their experience with the Victory Edition. This includes a detailed digital field guide providing additional in-game intelligence, five digital wallpapers, and Frank Klepacki’s evocative soundtrack, encompassing a myriad of complex and conflicting emotions which reflect World War 1. Victory Edition is available at a suggested retail price of £34.99/€39.99/$39.99.

The Great War: Western Front offers players the opportunity to relive or redefine history in one of history’s most pivotal conflicts, taking command of either the Allied Forces or the Central Powers. Taking total control of the Western Front as both Theatre Commander and Field Commander, players will be required to make difficult decisions in both turn-based grand strategy and RTS gameplay to preserve their faction’s National Will across an immersive campaign which spans the duration of the war, and can be extended beyond 1918 based on their actions. Players can choose to start at the outbreak of the conflict in 1914, or in 1916, assuming leadership at a pivotal point where public support is fading and both sides turn to new technologies such as aviation and tanks in an effort to break the stalemate.

As forces meet on the battlefields, Commanders must carefully consider their supply and weigh up the prospect of the conflict to come. With both sides attempting to push back the enemy, each battlefield reflects the changing seasons and retains the damage caused by previous battles as the cost of the war takes its toll on the landscape. Every decision tips the balance of each battle on a sliding scale, from suppressing key emplacements with artillery and increasing their visibility with observation balloons during an attack, to designing detailed trench networks which provide unique strategic options whether attacking or defending. Victory may be achieved, but at what cost? 

Alongside the campaign, Historical Battles allows Commanders to relive key battles from the Western Front, set against Imperial War Museums’ archive footage, and will put their tactical awareness to the test. Additionally, players can improve their battle readiness in a dedicated tutorial, refine their skills and create their own battles from the ground up in Skirmish mode, or take on their fellow Commanders in individual 1v1 Multiplayer battles.    

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About The Great War: Western Front
The Great War: Western Front is the definitive WW1 strategy game. Play the deciding role in history with this real-time tactical experience as you take charge in the iconic Western Front from 1914 to 1919. Pick your faction and lead your forces to victory, both by directing your armies in gritty real-time battles and by commanding your side on the Western Front as you guide high-level decisions in turn-based strategic gameplay. Think like a Commander to either relive history – or redefine it. Partnering with the Imperial War Museums, revel in an authentic historical strategy game that captures the gravity and intensity of The Great War.

About Frontier
Frontier Developments plc (AIM: FDEV) is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.

About Frontier FoundryFrontier Foundry is the games label of Frontier Developments. By forming partnerships with quality external developers and leveraging the company’s proven publishing expertise, Frontier Foundry is best placed to bring players unique and memorable new games that break boundaries and create legacies.

About Petroglyph
Petroglyph is an independent development studio based in Las Vegas, Nevada, with a roster of award-winning, best-selling titles including Star Wars: Empire at War, 8-Bit Armies, and the Command & Conquer Remastered Collection. Founded in 2003 by members formerly of Westwood Studios (Command & Conquer, Dune), Petroglyph’s expert team and genre-defining track record is geared to bring deep and innovative new strategy titles to players everywhere. 

Immersive Detective Sim ‘Shadows of Doubt’ Launches April 24th on Steam Early Access

LONDON, UK – March 27, 2023 – Discover fully-simulated cities of crime & corruption and become a renowned private investigator in Shadows of Doubt, an immersive sandbox detective sim, launching April 24 on Steam Early Access.

Think like a detective and investigate crimes on your path to catching a serial killer, using a variety of gadgets to crack each case. Explore unique, sci-fi noir cities and meet individual citizens each with their own name, job, apartment and daily routine. Track down suspects and approach each case your way: scan fingerprints, check call histories, read private emails, bribe citizens, watch CCTV, or pick locks, break down doors and sabotage security systems – you call the shots on how to solve each case.

For its initial launch into Steam Early Access, Shadows of Doubt will include ‘The Dead of Night’ – a specially crafted case to introduce the game – and a Sandbox Mode, featuring an endless number of cases to investigate and civilians to meet, a variety of equipment and dense procedurally-generated cities to explore. The Early Access roadmap will be revealed next month, outlining additional content and features coming to the game ahead of a full 1.0 release targeted for later this year.

Features

  • Become a private investigator and track down a serial killer in a fully-simulated sci-fi city. Think like a detective and use a variety of gadgets to gather evidence and solve cases in this truly unique detective experience.
  • Meet individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities.
  • Take on new cases to earn cash, purchase new gadgets and equipment, and customise your apartment.
  • Gather evidence to build your case – scan fingerprints, check call histories, read private emails, watch CCTV, and find key pieces of evidence to gather information and accuse your suspect.
  • Play your own way – pick locks, break down doors, sabotage security systems and bribe citizens for information, or stick to the law and play by the book. There are multiple ways to approach each case.
  • Explore every room in every building, and talk to every citizen. Lose yourself in a detailed sci-fi noir world.

“The incredible reaction to our earlier demo and the award for Ukie’s UK Game of the Show at gamescom 2022 makes us certain that players will love the experience Shadows of Doubt has to offer,” said Sean Campbell, Product Manager at Fireshine Games. “It’s a unique detective sim unlike anything you’ve ever seen before, and we’re looking forward to players immersing themselves in the game’s fully-simulated cities next month.”

Shadows of Doubt can be added to your Steam Wishlist now. For more information, follow @detectivesim on Twitter or visit colepowered.com.

About ColePowered Games
ColePowered Games is an indie development studio founded by Cole Jefferies, currently working on stealth detective game ‘Shadows of Doubt’. Previously developed city building puzzler ‘Concrete Jungle’.

About Fireshine Games
Fireshine Games is a global publisher of digital and physical videogames based in London, England. Originally established in 2014 under the name Sold Out, Fireshine Games works with studio giants such as Team 17, Rebellion and Frontier Developments as well as introducing new indie dev studios to the world like Pugstorm, Stonewheat & Sons, Spiral Circus, ColePowered Games and many more – publishing for physical and digital distribution. Fireshine is also part of the EG7 group of companies.

The Reawakened Resident Evil 4 Has Arrived on PlayStation 5, PlayStation 4, Xbox Series X|S, and PC

Resident Evil 4 Modernizes Genre-Defining Classic to Unleash State-of-the-Art Survival Horror

Check out full review for Resident Evil 4 here

Sydney, Australia – March 24th, 2023 – Capcom, a leading worldwide developer and publisher of video games, has released Resident Evil™ 4, a remake of the original Resident Evil 4 that debuted in 2005. Reimagined for 2023, Resident Evil 4 preserves the essence of the initial release while using Capcom’s proprietary RE Engine to deliver modernized gameplay, a reimagined storyline, and vividly detailed graphics. Resident Evil 4 is available now on the PlayStation®5 (PS5™) console, the PlayStation®4 (PS4™) console, Xbox Series X|S, and PC via Steam.

Resident Evil 4 joins Leon S. Kennedy six years after his hellish experiences in the biological disaster of Raccoon City. His unmatched resolve caused him to be recruited as an agent reporting directly to the president of the United States. With the experience of multiple missions under his belt, Leon is dispatched to rescue the president’s recently kidnapped daughter, Ashley Graham. Leon tracks her to a secluded European village, however after making first contact, he discovers a fervor beyond reason that grips the local populace.

During their harrowing escape, Leon and Ashley must navigate multiple dangerous environments controlled by the cult of Los Iluminados. After escaping the village, their perilous path takes them through an ancient castle, dilapidated mines, and more. Each step brings them closer to new dangers such as infected villagers, deranged cultists, and insidious enemies empowered by the Las Plagas parasite. Leon and Ashley must survive these foes while also deciphering the arcane designs of the hidden mechanisms, esoteric puzzles, and tantalizing secrets scattered around. Agents willing to delay their escape by indulging the enigmatic Merchant will also gain access to exclusive rewards in exchange for completing various tasks.

In addition to adding nuance to the characters and relationships within Resident Evil 4, the development team also introduced modern videogame design techniques and state-of-the-art graphics to both faithfully recreate and add depth to the original game’s vision. The infected Ganado have new ways to attack, chase, and outflank Leon with staggering speed and ferocity. In order to walk the razor thin line between survival and a grim fate, Leon’s arsenal of weapons and close combat maneuvers now include stealth, the ability to parry enemy attacks, and delivering finishing blows with his knife. The changes to gameplay also bring an added emphasis on more meaningful player choice. In addition to being able to buy, sell, and upgrade weapons, Leon will also be able to customize his attaché case. Beyond just expanding storage, Leon will be able to alter the case’s color and attach up to three charms for small in-game bonuses such as increased healing. 

The prolific “The Mercenaries” challenge mode is also returning as free post-launch DLC on April 7th, 2023, and Resident Evil 4’s VR Mode has begun development as a free DLC.

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ABOUT CAPCOM
Capcom is a leading worldwide developer, publisher, and distributor of interactive entertainment for game consoles, PCs, handheld, and wireless devices. Founded in 1983, the company has created hundreds of games, including groundbreaking franchises Resident Evil™, Monster Hunter™, Street Fighter™, Mega Man™, Devil May Cry™, and Ace Attorney™. Capcom maintains operations in the U.S., U.K., Germany, France, Hong Kong, Taiwan, and Tokyo, with corporate headquarters located in Osaka, Japan. More information about Capcom and its products can be found at www.capcom.com or news.capcomusa.com.
 
Capcom, and the Capcom logo are registered trademarks of Capcom Co., Ltd. In the U.S. or other countries. Ace Attorney, Devil May Cry, Mega Man, Monster Hunter, Resident Evil, and Street Fighter are trademarks and/or registered trademarks of Capcom Co., Ltd. and/or its subsidiaries, in the U.S. and/or other countries. All other trademarks and trade names are the property of their respective owners.
 
“PlayStation” and “PS5”, and “PS4” are either registered trademarks or trademarks of Sony Interactive Entertainment Inc.

ANOTHER FISHERMAN’S TALE SHOWCASES AT FUTURE GAMES SHOW MIND-BENDING VR MECHANICS IN NEW GAMEPLAY TRAILER

The latest trailer for the sequel to the 2019 VR Game of the Year details new gameplay mechanics like detachable limbs, interactive environments, and more!

Sydney, Australia – March 27th, 2023 – Ahoy, sailor! Vertigo Games, the VR publishing and development arm of the PLAION Group as well as developer InnerspaceVR are happy to share a new gameplay trailer for Another Fisherman’s Tale, the sequel to the critically-acclaimed A Fisherman’s Tale, whichwill launch in Q2 of this year for the PS VR2, Meta Quest 2, and all PC VR platforms.The trailer was revealed at the Future Games Show and details the unique VR puzzle mechanics at the core of Another Fisherman’s Tale, demonstrating that this time your body is the ultimate puzzle to be solved!

Check out the trailer below:

This VR puzzle-adventure adds a new chapter to the story of Bob the Fisherman,weaving a magical and moving narrative about the meaning we create through building and rebuilding our authentic selves. Developed to maximize the capabilities of modern VR tech, Another Fisherman’s Tale introduces a set of all-new core mechanics: this time, the player’s own body is the primary puzzle to be solved, creating unconventional gameplay based on dismantling and rebuilding their in-game form. 

In this 5-6 hour next-gen VR adventure, players take on the role of Nina the daughter of the original game’s protagonist as she discovers models, notes and photographs that document her father’s mysterious past, as well as her own childhood. Recollecting Bob’s grandiose stories of pirates, sunken ships, treasures and mystical locations, Nina begins re-enacting his adventures and dives head-first into an imaginative world of memory and fantasy. Will she be able to separate fact from fiction and uncover the hidden truth behind the fisherman’s tale?

Featuring a total reinvention of its predecessor’s mechanics, Another Fisherman’s Tale imagines a world where YOU are the puzzle:

DETACH limbs and hands from your body and physically control them remotely. Throw Bob’s hand across a ravine and then make it crawl to retrieve an object, or send your head elsewhere for a different view of things.

REPLACE any of your limbs with a variety of objects to unlock new skills. Pirate hook hands allow you to climb up walls, a crab’s claw can cut through a rope in a pinch, and a fish’s tail will improve your swimming ability.

CONTROL your environment with your puppeteering hands, picking up distant objects, items and tools and interacting with each level’s unique layout.

Another Fisherman’s Tale is the sequel to A Fisherman’s Tale, winner of “Best VR Game of the Year” at AIXR 2019, “Best Interactive Content” and “Best Immersive Work” at the Munich Virtual Worlds 2019, “Best XR Experience for the Gaming Industry” at Virtuality 2019, “Best Interactive VR Project” at the Lumiere Awards 2019, as well as “Best Story & Storytelling” at Game Connection America 2019. Taking place across an assortment of magical worlds, Another Fisherman’s Tale promises a new captivating journey that asks what it means to build and rebuild ourselves through time and space. 

To stay up to date about Another Fisherman’s Tale and Vertigo Games’ other VR titles, join the community on Facebook, Twitter and Instagram and sign up for the VR newsletter at http://vertigo-games.com. Another Fisherman’s Tale will be available for the Meta Quest 2 and the PS VR2, as well as on SteamVR, Oculus and Viveport.

Platforms: Meta Quest 2, PS VR2, Steam, and Viveport.

About Vertigo Games

Vertigo Games, the VR publishing and development arm of the global PLAION Group, is a multi-platform VR publisher and developer with offices in Rotterdam & Amsterdam, The Netherlands, and Los Angeles, California. With teams in the areas of development, publishing and LBE (location-based entertainment) distribution, the company offers a portfolio of quality VR games that provide novel, powerful and full-featured gaming experiences both inside of the home, as well as outside of the home through its leading LBE content provider and management platform SpringboardVR. Games include Vertigo Studios’ evergreen brand Arizona Sunshine®, the epic VR action FPS After the Fall® and the music game Unplugged VR®. Upcoming games include the highly anticipated Hellsweeper VR. Vertigo Games is a PLAION (previously Koch Media) Group company.

About Innerspace VR

INNERSPACE VR is a cutting-edge virtual reality creation studio based in Paris, dedicated to leveraging the power of VR to build games and entertainment with a strong creative identity. We imagine gaming mechanics, worlds and stories for casual VR users to enjoy on all major devices, and craft experiences using our own development frameworks. With experiences and games fitting various forms, from online platforms to LBE, and are available in English and Chinese, as well as French and German for selected titles.