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Hogwarts Legacy Cinematic Trailer Explores the World

Warner Bros. Games and Avalanche Software have released a new cinematic trailer for Hogwarts Legacy a few weeks ahead of the game’s initial release. This video gives players a look at the world that they will be exploring by traveling through the castle grounds as an owl set to deliver the special invitation to the player character. Along the way the owl flies through The Great Hall, a number of iconic Hogwarts locations, and even some of the dangers that players will need to contend with when they attend the school, ranging from threats in the Forbidden Forest, masked wizards capable of casting deadly spells, and even a dragon.

The full trailer can be found below while Hogwarts Legacy is currently set to be released on the PlayStation 5, Xbox Series X/S, and PC on February 10th with a planned release for the PlayStation 4 and Xbox One versions arriving on April 4th. Finally the company is planning on releasing a Switch compatible version on July 25th.

Atelier Ryza 3: Alchemist of the End & the Secret Key Delayed to March 24

Originally Atelier Ryza 3: Alchemist of the End & the Secret Key was set to be released worldwide on February 24th but now Koei Tecmo and Gust have announced that that will no longer be the case. The companies have announced that the third release in the Atelier Ryza series will now be arriving a month later with a release date of March 23rd in Japan and March 24th worldwide.

The company released a statement from the game’s producer Junzo Hosoi stating that they “apologize for this delay” and that “in order to make this game a fitting finale for Ryza and her friends, we have taken on challenges such as adventuring in a vast open field and graphics that express the charm of these characters to the fullest extent.” As such the team is taking the extra time to “fine-tune the final touches” with the game and will take a bit longer to finish the game. Currently Atelier Ryza 3 is still set to be released for the PlayStation 5, PlayStation 4, Switch, and PC.

ANNO 1800 REACHES 2,5 MILLION PLAYERS AND HITS ON NEXT GEN CONSOLES ON MARCH 16

For The First Time In 25 Years, A Core Anno Game Is Coming to Consoles

Sydney, Australia – January 18, 2022 – Today, Ubisoft announced that for the first time in 25 years, a core Anno game is launching on consoles. With more than 2,5 million players, the fastest selling game of the entire franchise Anno 1800, will be released on March 16th on PlayStation 5 and Xbox Series X|S.

Anno 1800 is a strategy Game, that gives player the opportunity to show off their leadership skills: build gigantic metropolises, set up efficient and profitable logistical networks, colonize an exotic new continent, charter expeditions to the four corners of the globe, and dominate their opponents diplomatically, commercially or militarily.

Developed by the very same studio behind the original PC version of the game, Ubisoft Mainz, the Anno 1800 Console Edition will offer players the full Anno experience with a completely redesigned User interface and controls, powered by the next generation of consoles.

“Anno 1800 is a great success story for the studio and the 25-year-old Anno brand. The popularity and the success of the game on PC gave us the opportunity to develop a console version of the game, thanks to the power of the next generation of consoles. Bringing our most successful Anno game on consoles is a real chance for us to let new players discover our award-winning game for the first time and join our amazing community.” said Stéphane Jankowski, Executive Producer.

Starting today, players can pre-order Anno 1800 Console Edition. Two versions are available: Standard and Deluxe:

  • The Standard version ($59.95 AUD) includes the base game and the biggest game updates.
  • The Deluxe version ($79.95 AUD) contains the base game, the biggest game updates and three cosmetics packs: the Pedestrian Zone, the Amusements Pack and Vibrant Cities.

For more information about Anno, please visit: https://annogame.com/console

To learn more about Anno 1800 please join Anno Union: https://www.anno-union.com/

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About Ubisoft Mainz
The teams at Ubisoft Mainz are engineering Ubisoft’s biggest blockbusters. Operating from a historic city in the heartland of Germany, the studio develops genre pushing games like the acclaimed Anno 1800 and lends decades of expertise to AAA co-development projects like Tom Clancy’s Rainbow Six Siege and the upcoming Beyond Good and Evil 2. More information at mainz.ubisoft.com.

About Ubisoft
Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed ®, Brawlhalla®, For Honor®, Far Cry®, Tom Clancy’s Ghost Recon®, Just Dance®, Rabbids, Tom Clancy’s Rainbow Six®, The Crew®, Tom Clancy’s The Division®, and Watch Dogs®. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021-22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com.

Coffee Talk Episode 2: Hibiscus & Butterfly Rises and Grinds on April 20, 2023

VANCOUVER, Canada — January 17, 2023 — Coffee Talk Episode 2: Hibiscus & Butterfly, the sequel to the 2020 heart-to-heart talking sim played by millions from developer Toge Productions and publisher Chorus Worldwide, brews a bona fide barista adventure for PC via Steam, PlayStation 4 & 5, Xbox Series X|S, Xbox One, and Nintendo Switch on April 20, 2023.

Waft in the aroma of a familiar coffee shop in a present-day Seattle steeped in urban fantasy as new and regular customers alike come in for a fresh cuppa. Turn strangers into acquaintances and reconnect with returning friends from the original game to hear their stories. Concoct perfect coffee combinations to warm their hearts while conversing to heal their spirits. Serve a community full of humans, succubi, orcs, and banshees as they endure all-too-real problems. 

Combine a mixture of ingredients such as tea, ginger, mint, chocolate, and many more to cater to each customer’s preferred flavor profiles. Design creative latte art with an in-game fluid simulation, making each drink as delightful as it is delicious. Cozy up to the tranquil atmosphere of a coffee shop full of lo-fi chillhop beats.

Listen to quirky humans, emotional orcs, artistic elves, and others as they collectively craft a distinct world full of relatable dilemmas and various narrative arcs. Open their hearts with the perfect brew and become a barista that Lua, the succubus biz dev executive, will never forget. Bond together through caffeinated conversation and influence their emotional state by supporting customers through troubling times.

“Coffee Talk Episode 2 means a lot to us,” said Shintaro Kanaoya, founder and CEO of Chorus Worldwide. “After seeing Coffee Talk’s world and characters for ourselves, we knew we wanted to contribute to that universe. We’re ecstatic to be working with Toge on this heartfelt story and getting it in front of anyone who enjoys wholesome narratives this April.”

Coffee Talk Episode 2: Hibiscus & Butterfly will be available on PC via Steam, PlayStation 5|4, Xbox Series X|S, Xbox One, and Nintendo Switch on April 20, 2023. For more information, follow Toge Productions and Chorus Worldwide on Twitter, and visit the official Coffee Talk Episode 2: Hibiscus & Butterfly page on Chorus Worldwide’s website.

About Toge Productions

Developers of critically acclaimed Coffee Talk, Toge Productions is an Indonesian-based indie game development and publishing studio that helped to foster the success of projects like Mojiken’s A Space For The Unbound. Toge supports a Toge Game Fund Initiative (TGFI), a mentoring and funding program that provides up to $10,000 (USD) to help developers and studios in Southeast Asia make their games a reality.

About Chorus Worldwide

Chorus Worldwide is a global publisher composed of gaming veterans with experience at world-renowned companies including Microsoft, Supermassive Games, and Electronic Arts. Originally created to guide indie developers into the rapidly growing Asian markets, Chorus now works with talented developers across the world, including Argentina, Indonesia, and Malaysia, finding huge success in titles like the acclaimed Coffee Talk, and the Asian releases of The Room and The Room Two.

Stranded: Alien Dawn Challenges Players to Tame and Train Alien Wildlife in Latest Early Access Update

The update brings animal taming, dogs, a new survivor, and more to planet survival sim

Cambridge, UK – 17 January 2023. Frontier Foundry, the games label of Frontier Developments plc (AIM: FDEV), and developer Haemimont Games announced today the second major content update for Stranded: Alien Dawn. The Tame and Train Update brings a range of new features to all players on Tuesday 24th January as part of ongoing development. Stranded: Alien Dawn is available to play in early access now on PC via Steam for a suggested retail price of £24.99/$29.99/€29.99.

Early access players can now take their survival strategies even further with the ability to tame, train, and breed a vibrant array of alien wildlife, as well as the introduction of three new dog species. By researching Animal Taming, survivors can unlock the ability to tame animals, but beware; some species may prove hostile if not pacified correctly. Survivors will then be able to name, heal, train, play, lead, and slaughter their animals, with players able to use the new ‘Ranch’ activity to control taming and training priorities.

Taming wildlife will prove fruitful for any base, with plenty of resulting resources, and some creatures even able to be trained for combat against threats. Keeping tamed animals happy and comfortable is crucial for success – ensuring they are fed daily and housed safely is vital. Survivors can also receive boosts to relaxation and happiness as they play and bond with tamed animals.

Alongside animal-taming mechanics, players can now select Hugo Delano, a new survivor, for their group as part of the update. Hugo’s colourful past as a zookeeper makes him a worthwhile addition, with his ability to train almost any creature and his adept farming skills sure to prove useful for survival.

The Tame and Train Update also introduces a range of additional resources, recipes, and animal statues, as well as five new Steam achievements, which survivors can gain by proving their animal husbandry skills.

Prospective survivalists can look forward to further updates and enhancements in the coming months, with plenty of exciting content on the horizon. Stranded: Alien Dawn is available now on PC via Steam for a suggested retail price of £24.99/$29.99/€29.99.

Follow Stranded: Alien Dawn on FacebookInstagramTwitter, and YouTube, or visit www.strandedaliendawn.com for more information.

For full details of the update, visit [Here]

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About Stranded: Alien Dawn
Brave a new world in Stranded: Alien Dawn, a planet survival sim where the fate of a small group hinges on your every choice. Make vital decisions to protect survivors from starvation, disease, extreme weather and more. From basic camps to fortified bases, create a stronghold to defend against hostile alien wildlife that roam an expansive 3D landscape. Devise innovative solutions to problems and manage multiple unforeseen crises at the same time, ensure the survivors live to see another sunrise while on this epic and unpredictable journey.

About Frontier
Frontier Developments plc (AIM: FDEV) is a leading independent developer and publisher of videogames founded in 1994 by David Braben, co-author of the iconic Elite game. Based in Cambridge, Frontier uses its proprietary COBRA game development technology to create innovative genre-leading games, primarily for personal computers and videogame consoles. As well as self-publishing internally developed games, Frontier also publishes games developed by carefully selected partner studios under its Frontier Foundry games label.

About Frontier Foundry
Frontier Foundry is the games label of Frontier Developments. By forming partnerships with quality external developers and leveraging the company’s proven publishing expertise, Frontier Foundry is best placed to bring players unique and memorable new games that break boundaries and create legacies.

About Haemimont Games
Haemimont Games is an independent game development team brought together by a common passion: to thrill, engage and provoke gamers worldwide. The studio is behind Tropico 3, 4 and 5, Surviving Mars and Victor Vran. Their latest creations include Stranded: Alien Dawn and Jagged Alliance 3.

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Narrative Adventure Tails: The Backbone Preludes Is Coming to PC on February 2

The prequel to the post-noir adventure Backbone lets players make branching decisions in the events leading up to the original game

STOCKHOLM Jan. 17, 2023 – Raw Fury and developer Eggnut will release Tails: The Backbone Preludes on February 2 on Steam. Set in the post-noir dystopian vision of Vancouver brought to life in Backbone, this prequel introduces a new series of intertwined stories surrounding four anthropomorphic animals. Tails will feature a wealth of new gameplay elements, interactions, puzzles, and choices that will ripple throughout the narrative.

https://www.youtube.com/watch?v=GIsDSUPnEbw

Tails: The Backbone Preludes is a post-noir narrative adventure with branching choices, focused on an intertwined series of vignettes about change, circumstance, and consequence. Guide four different characters through formative moments in their lives, all set to the backdrop of a gorgeously pixelized dystopian Vancouver inhabited by anthropomorphic animals.

Key Features:

  • A powerful narrative of growth and change: Experience key moments in the lives of the main cast, set them on the path of self-realization or even destruction, and experience the growing pains of a world on the cusp of irreversible change.
  • Four stories, united by a common future: Explore the intricate backstories of Backbone alums Howard, Clarissa, and Renee, and meet Eli, the scientist who made a shocking discovery that will change the world.
  • Built for replayability: A brand-new branching tree interface allows you to track your choices, not only as you play each story, but every time you return for another run.
  • Play your way: Return to the world of dystopian Vancouver to learn more about your favorite characters, or start at the beginning – you can play Backbone and Tails in either order.
  • Gorgeous visuals: Players can revisit iconic locations such as Gastown, as well as explore new spaces like high-class homes and cozy college dorm rooms, all brought to life with the series’ engrossingly detailed pixel art style.
  • Another banger of a soundtrack: Doom jazz makes a triumphant return in a brand-new original soundtrack by Danshin, perfectly accompanying the themes and characters of each story under a single melodic umbrella.

Tails: The Backbone Preludes is available to wishlist on Steam. To stay up to date on the game, please follow along at https://twitter.com/backbonegame.

About Eggnut

Eggnut is a game studio established in 2017 with a simple goal – make art, make rent, and help others do the same. We’re a fully remote, diverse team of passionate creators based across Canada, Georgia, Russia, USA, Finland and Czech Republic. Our mission is to explore the complexity of the human condition through the joy of interactive experiences. For more information, head to https://eggnut.net.

About Raw Fury

Raw Fury is a boutique indie (un)publisher founded in 2015 by Jonas Antonsson, Gordon Van Dyke, and David Martinez. We do not care about genres or mechanics. We care about experiences and emotions. We want to help developers make magic.

Motorcycle Mechanic Simulator 2021 and Demolish & Build Classic are coming to Nintendo Switch

Motorcycle Mechanic Simulator 2021 and Demolish & Build Classic are about to hit Nintendo Switch. One gets the players to pursue a career as a motorcycle mechanic, while in the other, players run a construction and destruction company. The games will be released digitally on January 20th and 21st, respectively.

Both games appeared first on PC, and the development of the Nintendo Switch version and its release is being handled by Ultimate Games S.A. Motorcycle Mechanic Simulator 2021 will be released on January 20th, while Demolish & Build Classic’s release is scheduled for January 21st, 2023.

Motorcycle Mechanic Simulator 2021

In Motorcycle Mechanic Simulator 2021, developed by Play2Chill S.A., you play as a motorcycle mechanic who starts from a small garage but aims to become a real giant in the industry. The game is notable for its high dose of realism and a wide range of options related to motorcycle mechanics. The gameplay revolves around completing various orders, mostly related to the repair, renovation, and construction of motorcycles.

The developers have provided players with a wide variety of motorcycles, each consisting of roughly 400 different parts. As you progress, you earn experience points and resources you can use to expand your workshop. Motorcycle Mechanic Simulator 2021 also features motorcycle testing, searching for unique parts, and customization of both your gear and the garage.

Motorcycle Mechanic Simulator 2021 – Nintendo Switch Trailer:

Demolish & Build Classic

In Demolish & Build Classic, a game based on Demolish & Build 2017, developed by Noble Muffins, the player runs a construction and destruction company. The destruction side of the gameplay allows you to destroy a variety of structures, from wooden huts up to huge office buildings. While the construction side of the game allows you to implement your own construction projects. The game also features a unique wrecking system.

The simulator offers access to an array of machinery (such as a crane, bulldozer, and road roller) and has a variety of assignments. As you progress, you can purchase more advanced machines and introduce further upgrades. However, running a business in Demolish & Build Classic requires you to manage your employees and maintain your equipment as well.

Demolish & Build Classic – Nintendo Switch Trailer:

One Piece Odyssey Review

One Piece Odyssey

Developer: ILCA
Publisher: Bandai Namco
Platforms: PlayStation 4, PlayStation 5, Xbox Series X (Reviewed), PC
Release Date: Available Now
Price: $59.99 USD – Available Here $109.95 AUD – Available Here

Overview

Generally when a video game is made off a popular anime or manga, the end result tends to be a very middle of the road experience at best and a cash grab at worst. The One Piece series has mostly avoided these issues over the many games released for the series but none of them have seen such direct involvement from the original mangaka Eiichiro Oda like One Piece Odyssey has. One Piece Odyssey takes everyone’s favorite Straw Hat Pirates and places them in a new wholly original story with interesting “what if” moments and turn based RPG elements in what becomes a game that is developed solely for the fans of the franchise, though that is far from a bad thing in this case.

Story

Set sometime after the events of the Dressrosa Arc but before the Zou Arc, One Piece Odyssey wastes no time trying to introduce who the Straw Hat crew is, their histories, or even what they are capable of as they find themselves sucked into a mysterious storm, stranding them on the beach of the legendary island of Waford with the Thousand Sunny half-sunk in the ocean. After a short journey to gather their missing crew and finding that Brook is having an out-of-skeleton experience, the Straw Hats find that they are not alone on Waford as two original characters also reside on the strange island alongside the mysterious guardians and countless monsters.

These two happen to be the pirate hating Lim and the explorer Adio. Knowing that the Straw Hats are pirates but not realizing who they are or their intentions, Lim immediately uses her special ability to steal the powers of the Straw Hats and seal them away in cubes that are then scattered across the island. Not only has this made it so Luffy cannot even remember how to stretch his limbs or Zoro wield his swords properly, it has also affected their memories of major moments in the crews’ history. WIth their powers forgotten and sent away by an early misunderstanding, the Straw Hats must recover the memory cubes scattered across the island and in the world of Memoria as well as try and uncover the mysteries behind the strange island of Waford that is said to contain a priceless treasure.

By having the memories of the Straw Hats stripped from them One Piece Odyssey not only helps establish some of its best plot points but it also serves as a reasonable explanation as to why Luffy and the rest of the crew aren’t capable of just blowing their enemies away at a glance. It also allows the creation of Memoria, a location that involves taking the Straw Hats as well as Lim into the past memories of the crew as they revisit key areas such as Alabasta, Water Seven, Marineford, and Dressrosa. While this would already be interesting in its own right, as seeing the current New World experienced Straw Hats revisiting areas where they were far less capable is an interesting concept, Lim explains another aspect that makes things far more enticing. The memories that people have can be fuzzy or tinted by age, meaning that they can be unreliable and here comes the “what if” scenarios. This means that characters that never appeared in the original storyline may play a significant role, a foe may act entirely different or be incredibly powerful in comparison, or the story that everyone knows may play out differently for our forgetful Straw Hats.

None of the various twists and “what ifs” are exceptionally shocking but they are rather interesting to see as they play out and One Piece Odyssey is at its strongest when it takes advantage of these familiar story arcs and puts a new spin on things. The original characters and storyline that plays out back on Waford is similarly quite interesting with Lim standing out as a truly great addition to the cast as players get to watch as she grows from being distrustful of the Straw Hats to embracing them in true Oda fashion. 

In fact, it is quite apparent that One Piece Odyssey has taken advantage of Oda’s presence as not only does the Straw Hat crew interact with one another organically like they would during any other adventure they remain true to their personalities to the letter. As mentioned before, this may be a bit off putting for newcomers as the game doesn’t try to establish the cast, it expects players to be more than familiar with everyone and as a result it manages to make the most of character interactions and their various reactions to the memories and emotions they experience going through a classic scene once again. This makes One Piece Odyssey more for longtime fans than anything else, though considering this is a turn based RPG based off of a series that has well over a thousand chapters and episodes, this approach was for the best.

Gameplay

Despite being a turn based RPG where players will also find themselves exploring dungeons that can have puzzles in them, One Piece Odyssey is simple to a fault. Exploration in the game is straightforward with very few areas off the beaten path, giant markers pointing where to go as well as what can be interacted with and a constant “index” of what each button does on the screen, and while players will occasionally swap the character they are exploring with to solve a puzzle or reach an item these moments are few and far between. These puzzles are generally simplistic in nature and even while exploring most hidden items or obstacles are surmounted by swapping to Usopp to shoot an object, having Chopper crawl through a hole only he can fit through, slicing through a gate with Zoro, and other simplistic things that will usually see players traveling as Luffy simply because his stretch ability allows him to not only grab distant items but also navigate gaps and even use his Haki to identify enemies that give bonuses when defeated.

Combat happens anytime the player touches a monster on the field and takes place in a separate battlefield entirely. One Piece Odyssey puts a bit of a different spin on turn based combat as players will find themselves able to not only swap between what active fighter they want to attack next but even swap in a reserve Straw Hat with a current fighter at no cost. The reason that players will want to do this is due to a strength and weakness system where every character in the game is given a damage type of power, speed, or technique with power beating speed, speed beating technique, and technique beating power. The four fighters that can be on the field at a time will all be able to take a turn before combat refreshes, with enemies also being able to attack in-between character actions once their action gauge fills up. This means that should a technique style enemy be ready to attack next, players can swap to Nami who uses speed abilities to deal extra damage and defeat the foe before it has a chance to attack.

The title does try and add some extra elements of strategy by separating every fight into multiple zones on a battlefield. A character within a separate battlefield will need to first defeat any foes that are in their own zone before they can move to another location. Of course, there are skills that can target distant fields allowing a fighter to still target other locations with these skills also having unique variations such as targeting a single enemy, targeting all enemies in a field, or only hitting foes within their own field. In theory this means that players would usually need to worry about properly targeting foes with certain characters as well as swapping out their favorite fighters with more effective ones but in practice this is completely unnecessary.

Even until the end of the game where things do start to get a little more challenging the battles against every enemy, including bosses, requires basically none of this strategy simply because combat is so easy. In fact, the game offers an auto mode to allow the computer to take complete control of the four active fighters and not once did one even come close to being knocked out in a fight when tested. It is worth noting that this is also completely without grinding for experience as One Piece Odyssey makes gaining levels and strengthening characters an incredibly easy affair. This is thanks to the “Dramatic Scenes” element of combat that will often see certain requirements appear during a random battle. These almost always involve simply defeating a certain enemy type with a specific character or killing all enemies before they knock out one of the Straw Hats. Should the player finish these easy bonus objectives they will be rewarded with a massive amount of XP or other useful reward that at times will help characters gain five levels in a single fight.

Combine this with the ability to cook healing items as Sanji, throw parties at camp sites that increase XP gain even further, craft and enhance the various accessories as Robin that players will obtain and equip to their characters in a grid-like system to boost their abilities even further and players will quickly find themselves becoming powerhouses without even trying. It is worth noting that there are some interesting and fun combat mechanics that are introduced a bit later into the game such as powerful Bond moves that see multiple Straw Hats unleash a devastating attack on enemies once a certain gauge is filled but few fights feel as if they were designed to match just how powerful players quickly become.

It is also worth noting that, outside of the side-quests that unlock the aforementioned Bond moves, very few of the side activities within One Piece Odyssey feel like they are actually worth the player’s time. This is primarily due to the fact that many of them simply involve backtracking through previously visited locations, often multiple times, to complete an objective with minimal rewards.

Visuals & Audio

The developers of One Piece Odyssey, ILCA, deserve a lot of credit when it comes to matching Oda’s unique art style and designs as all of the returning characters and even the original ones match it perfectly, this includes even the random monsters that players will battle against. Unfortunately these random monsters end up suffering from palette swaps far too often, making players battle against a disappointingly small amount of unique enemy types. In combat the various skills that the Straw Hats use mimic their original counterparts exceptionally well with Luffy’s various Gum-Gum moves looking as powerful and outrageous as ever, Zoro and Sanji’s abilities coming off as brutal, and much more. There are a few modifications to some of Nami’s moves but these are only a slight change from the originals.

It is worth noting that while One Piece Odyssey has been released with only the Japanese voice track, the development team has managed to retain all of the original Japanese voice actors from the anime. This means that everyone’s favorite characters will still sound the exact same and, thanks to the writing matching the source material, act the same as fans remember. The soundtrack features a fairly standard collection of music with some nice tracks mixed in but it is otherwise a bit forgettable.

Overall

One Piece Odyssey is a great RPG for fans of the Straw Hat pirates as the art style and characters all fit perfectly into the game but between the high barrier of entry for those unfamiliar or not caught up with the source material and some incredibly easy gameplay it is also an RPG that likely won’t attract many outside of the fanbase. The fact that there is basically zero challenge to this adventure does make One Piece Odyssey accessible to anyone wanting to experience a fresh new tale that feels right at home as a One Piece arc but anyone wanting at least a little bit of difficulty, any sense of tension, or even interesting side-content will be left wanting.

Capsule Computers review guidelines can be found here.

Watch the Heroic Journey Unfold in Wo Long: Fallen Dynasty’s New Story-driven Trailer

A Three Kingdoms Conspiracy Intensified by Warlords and Demons

BURLINGAME, Calif. — Jan. 17, 2023 — Today, KOEI TECMO America and developer Team NINJA revealed the first story-themed trailer detailing the stunning scenes and skirmishes at the heart of their action-packed dark fantasy, Wo Long: Fallen Dynasty. Team NINJA’s demon-plagued epic will be available March 3, 2023 on Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4, on PC via Windows and Steam®, and will be available day one with Xbox Game Pass on console and PC.

Wo Long: Fallen Dynasty features a storyline set in the Later Han Dynasty of the Three Kingdoms, with the combat and cut scenes supervised by the game’s Cinematics Director, Kenji Tanigaki, the famed action director of the popular “Rurouni Kenshin” movie series. These powerful action scenes are at the center of KOEI TECMO’s latest trailer, showcasing the game’s dramatic storyline. The original story follows a nameless militia soldier who confronts a conspiracy surrounding a potent elixir with mysterious powers. Along the way, the soldier not only confronts countless demons and monsters, but famous warlords and military masterminds from history, including Liu Bei, Cao Cao, and Sun Jian.

In addition to the new trailer, KOEI TECMO also recently revealed that those who purchase either the physical or digital version of Wo Long: Fallen Dynasty by March 16 will receive special “Baihu Armor”, while those who pre-order the game digitally will receive both the early purchase bonus along with the pre-order bonus: “Zhuque Armor”.

A limited-edition SteelBook version of Wo Long: Fallen Dynasty will also be available at launch. The SteelBook Launch Edition includes an exclusive collectible case along with bonus DLC items “Crown of Zhurong” and “Crown of Gonggong”.

For more information on Wo Long: Fallen Dynasty, visit the official site, Like us on Facebook www.facebook.com/koeitecmous and Follow us on Twitter @WoLongOfficial and @koeitecmoUS.

ABOUT KOEI TECMO AMERICA CORP.

KOEI TECMO AMERICA CORP. is a publisher of interactive entertainment software for current generation consoles, handhelds and digital download content based in Burlingame, California. The company is a wholly owned subsidiary of KOEI TECMO HOLDINGS CO., LTD., headquartered in Yokohama, Japan. KOEI is best known for its Dynasty Warriors® and Samurai Warriors® franchises. TECMO is best known for the Dead or Alive®, Ninja Gaiden®, Tecmo Bowl®, and Fatal Frame® series.

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Wo Long: Fallen Dynasty ©KOEI TECMO GAMES CO., LTD. All rights reserved. Wo Long: Fallen Dynasty is a trademark of KOEI TECMO GAMES CO., LTD. The KT logo is a registered trademark of KOEI TECMO HOLDINGS CO., LTD.

©2022 Sony Interactive Entertainment LLC. “PlayStation Family Mark”, “PlayStation”, “PS5 logo”, “PS5”, “PS4 logo”, “PS4”, “PlayStation Shapes Logo” and “Play Has No Limits” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.

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The Last of Us Part l being added to Game Trials on PS Plus Deluxe

To celebrate one of the year’s biggest TV shows premiering, PlayStation Plus Deluxe customers can now play a 2 hour full game trial of the acclaimed The Last of Us Part l, rebuilt for PS5. 

Begin Joel and Ellie’s epic journey with the recently released PS5 remake of The Last of Us Part l. From the art direction to the character models, the entire game was rebuilt from the ground up to take advantage of a new generation of graphical capability, allowing this game to reach the visual fidelity that the studio aspired for when crafting this experience a decade ago. 

To learn more about The Last Of Us Part l trials on PlayStation Plus Deluxe on PlayStation 5, head to the PlayStation Store.

The Last of Us TV Series is available on Foxtel, Foxtel Go and Binge with new episodes each Monday from 1pm AEDT. Watch the epic first episode now. 

For the latest PlayStation news, follow PlayStation Australia on Facebook, Twitter, YouTube and Instagram