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Fire Emblem Engage Expansion Pass Wave 1 Analysis

With the release of Fire Emblem Engage Nintendo simultaneously released the first wave of DLC for the game’s expansion pass and while some of these items will be obtained a bit later into the game, players will almost immediately receive a nice bonus right away. As soon as players unlock shops in the Somniel in Chapter 5 they will be given a number of support items that, when used on a character, will increase a stat a certain amount. It is worth noting these items can only be used once so while they may provide an early boost to a character’s abilities, it might be worth saving them to see who will be your favorite characters later on. Players will also be given a set of accessories that they can equip to their characters to customize their appearances starting in Chapter 6.

Of course the biggest reason that many will want to pick up the expansion pass for the game will be to obtain more of Fire Emblem Engage‘s signature Emblem Rings. Of course, these pieces of DLC are instead treated as Emblem Bracelets instead and come in the form of the Fire Emblem: Three Houses bracelet as well as the Tiki bracelet for this first expansion pass. Once players manage to complete Chapter 6 they will be able to return to the Somniel and receive a small notification that an item has been located on the Lookout RIdge. As soon as players travel there they will be treated to a scene with Vander saying that a special bracelet has been located and Alear will immediately recognize that it contains a number of souls within it.

As players interact with the Three Houses bracelet they will realize that it contains not only the soul of Edelgard but also of DImitri and Claude making them a rather unique Emblem to equip. Not only is this Three Houses Emblem focused around increasing various stats as players grow their Bond with the bracelet but they will also gain EXP at a faster rate by participating in combat. This means that players can not only use this bracelet to turn their favorite character into a powerhouse but also use it to help lower leveled characters catch up to the rest of the crew. It is also nice to note that since this bracelet offers multiple weapon proficiency bonuses and a number of great inheritance skills this DLC bracelet is an extremely powerful item for customization. Interacting with the Bracelet either in the Somniel or in Bond conversations will feature one of the three souls talking with the characters and in combat they take on a rather unique form.

Every turn in battle the equipped Emblem will swap the soul that is in the lead, meaning that players may start with Claude as the lead character only for Edelgard to take charge the next. The gambit skill that the unit will be able to use depends on which character is currently in the lead with Edelgard able to deal massive damage and set the nearby area aflame, Claude able to poison all foes in the area after combat, and Dimitri blocking all ranged damage for a single turn. Should players wish to use the character’s Engage skill once they have Engaged with the ring, they will be able to attack using an axe, bow, and spear almost guaranteeing a “break” status on the target but usually killing them in one blow.

As for the other Emblem Bracelet players will need to put up a fight to obtain it as Tiki won’t go as easily as the Three Houses characters. Once players complete chapter 6 they will automatically unlock an additional path that can be traveled on the map called “Divine Paralogues” and Tiki marks the first and currently only available stage in this area. If players choose to tackle the map they will encounter a few new mechanics immediately as well as speak with Tiki who wishes to challenge Alear to see if they are a proper fit for her bracelet. As such, they must complete a battle against Tiki’s summoned forces of generic soldiers as well as a fight against herself. The map will include a variety of foes that aren’t incredibly difficult but will continue to spawn after a certain point and will also require players to reach a number of switches to unlock doors to reach Tiki. Reaching these areas is helped by ice tiles that, rather than causing characters to slip, actually help them move extra spaces during their turn.

Once players defeat Tiki she will not only have a heartwarming conversation with Marth but also join the player’s Emblem arsenal as an incredibly powerful tool. Any unit that is equipped with Tiki’s Emblem Bracelet will gain additional stats as they level up to the point that some levels saw every single stat increase and at minimum four stats at once. Also as players activate their Engage with Tiki they will enter an entirely new form as they will assume the form of a powerful dragon that will lay waste to opponents on the field with increased stats. Not only does this make Tiki immune to almost all weapon types making her impossible to break but also an extremely powerful attacker with multiple types of attacks she can help players wield in a fight.

To make Tiki’s Emblem Bracelet even stronger, many of the skills that players can inherit for their characters increase stats such as health, reduce incoming damage, and even increase how long a character can be in their Engaged form as well as decrease the amount of time it takes to refill the gauge. Perhaps one of her most useful features, especially for players playing with perma-death is her ability to grant a nearby ally one revival stone per transformation. These revival stones will automatically prevent a character from dying in battle and restore their health making this a valuable item for characters about to enter a risky situation. Of course, she also makes her wearer something of a tank themselves as anytime they stand still and don’t make an action they will also regenerate an ever increasing amount of health the closer bonded players are with her. As such Tiki becomes an incredibly powerful Emblem making her perhaps the strongest in the game as any character wielding her will turn into a destructive force capable of taking and dishing out plenty of damage.

Players who want to pick up the Expansion Pass containing this DLC as well as multiple planned DLC packs in the future can do so here. Those interested in seeing what we think of Fire Emblem Engage itself can also find our full review here.

This Week in GTA Online: The New Weeny Issi Rally, Taxi Job Bonuses, Double Rewards in Motor Wars, and Much More

The New Weeny Issi Rally, Available For a Limited TimeGet Rare Rewards for Completing Taxi Fares, Double GTA$ and RP in Motor Wars, and More

When you hear Weeny made a sports SUV, what do you picture? Is it school runs, work commutes, and a trunk packed up for a hiking trip? Or is it racetracks, barrel rolls, and the crowd losing its mind as the fuel tank ignites? If you answered the latter, congratulations — you’re ready for the responsibility of owning this powerful ode to British engineering.

Pick up the Weeny Issi Rally at the Southern San Andreas Super Autos website on your iFruit or at the Luxury Autos showroom across from Record A Studios. This undersized but thoroughly capable SUV is also HSW-upgradeable on PlayStation 5 and Xbox Series X|S to unleash its full potential.

Both the Weeny Issi Rally and its HSW Upgrade will be available through February 1.

Taxi Work Rewards

Few understand the veins and arteries of a city quite like its taxi drivers, and Los Santos is no different. Determined cabbies get 2X GTA$ on Taxi Job Tips this week, and through February 8 can earn rare items for safely ferrying their clientele (clothing rewards will be delivered to your wardrobe by February 17, GTA$ rewards will be delivered within 72 hours of completion):

  • Owners of the Taxi (and those who purchase it through February 8 from Warstock Cache & Carry) will receive the Downtown Cab Co. Revere Collar shirt
  • Complete 1 fare during Taxi Work to receive GTA$100,000.
  • Earn GTA$20,000 from Taxi Work to receive an additional GTA$100,000.
  • Earn GTA$40,000 from Taxi Work to score the Mustard Vinyl and Mustard Vinyl Cut jackets, and GTA$100,000.

Plus, PS5 and Xbox Series X|S players who earn GTA$20,000 from Taxi Work will receive the Manor Geo Track Pants. In addition, those players will also receive the Manor Geo Cap and Hoodie for earning GTA$40,000 from Taxi Work.

Hard Mode Event: The First Dose

The First Dose Hard Mode Event enters its penultimate week — join up with Dax and the Fooliganz to earn some rare items as they claw their way back into the thick of Southern San Andreas’ psychedelic market. And now, players who have completed all six missions on Hard difficulty at any point during the First Dose Hard Mode Event will receive a special Pump Shotgun tint pictured below.

The First Dose Hard Mode Event runs through February 8, and all the rewards below will be delivered before February 17.

•             Pump Shotgun tint: Complete all 6 First Dose missions on Hard difficulty

•             Green Fooliganz MTL Brickade 6×6 livery: Complete any First Dose mission on Hard difficulty

•             Safari Ranger Överflöd Entity MT livery: Complete 3 different First Dose missions on Hard difficulty

•             Speed Demon Übermacht Cypher livery: Complete any First Dose mission on Hard difficulty in less than 10 minutes

•             Kisama Drifter Annis 300R livery: Complete any First Dose mission on Hard difficulty without dying

Only on PlayStation 5 and Xbox Series X|S

Premium Test Ride: Weeny Issi Rally
When Hao and his team of obsessives at Hao’s Special Works heard that Weeny was working on a tiny, offroad-ready vehicle, they could barely control themselves. It seems inevitable that they would turn the stock pipsqueak into the tiniest speed demon imaginable. Visit the team at HSW to turn your Weeny Issi Rally (SUV) into a formidable contender anytime before February 2.

This Week’s HSW Time Trial
Once the upgrades have all been installed and the engineers return your keys, line up for this week’s HSW Time Trial between Ron Alternates and Elysian Island to see how that extra horsepower fares on the open road.

2X GTA$, RP, and Arena Points on the Arena War Series

Fast cars, danger, explosive action — the Arena War Series has it all, including 2X GTA$, RP,and Arena Points for all competitors, all week long.

2X GTA$ and RP on Motor Wars

Looking for an adrenaline rush? Try the following recipe on for size: jump out of an idling Cargobob, parachute into a contested area, pick up firearms to defend yourself and your teammates, and open fire to hold onto a shrinking hot zone. Motor Wars is doling out Double Rewards through February 1.

Premium Deluxe Motorsport Showroom
Pay Simeon a visit to stroll between his selection of luxe vehicles sourced by questionable means, including the Pegassi Zentorno (Super, 40% off), Benefactor Schlagen GT (Sports), Declasse Vamos (Muscle), Schyster Deviant (Muscle), and Declasse Impaler (Muscle). Scope out their stats, take them for a five minute test drive, or purchase directly from Mr. Yetarian.

Luxury Autos Showroom
Visit Luxury Autos’ showroom in Rockford Hills and press your nose to the glass to get a closer look at the brand-new Weeny Issi Rally (SUV) and Principe Deveste Eight (Super, 30% off). Compare stats and specifications, and purchase either (or both) directly from the window.

Car Meet Prize Ride: Vapid Winky
LS Car Meet members who use speed and shortcuts to win 1 Street Race Series for three days running will walk away with the keys to a Vapid Winky (Off-Road).

Visit the Test Track inside the car meet to get a closer look at the Obey Tailgater S (Sedan), Annis Remus (Sports), and Grotti Itali GTO (Sports, 30% off) — all are available to test out on the painted track inside the car meet, racing against peers in a Scramble, or sprint against the clock in a Time Trial.

On The Diamond Casino Podium: The Ocelot Pariah
Visitors to The Diamond Casino & Resort can give the Lucky Wheel a spin for the opportunity to win prizes that include GTA$, RP, clothing, and more. This week’s top prize is the Ocelot Pariah (Sports), purpose-built for the needs and wants of the most sophisticated drivers on Interstate 1.

Gun Van Deals on the Military Rifle and Throwables This Week

While you’re out and about, be on the lookout for a Vapid Speedo loaded with less-than-legal weaponry. The Gun Van is a roving vendor selling everything necessary to build a formidable arsenal, including all the following items at below-market discounts, and even steeper sales for GTA+ Members:

Railgun | Minigun | Military Rifle (40% off) | Marksman Rifle | Combat Pistol | Baseball Bat | Knife

Throwables (55% off, 75% off for GTA+ Members):

Molotovs | Sticky Bombs | Grenades

Body Armor (55% off, 75% off for GTA+ Members)

GTA+

Driver’s seat, passenger’s seat, backseat — whichever seat you’re in, GTA+ Members are poised to succeed with the following rewards and bonuses through February 15:

  • Claim the Taxi from Warstock Cache & Carry and use Downtown Cab Co.’s services for free
  • Earn 2X GTA$ on Tips for completing Taxi Work
  • A free Equipment Upgrade for your Acid Lab
  • Exclusive Gun Van weapon skins: the Trippy Knife skin and Trippy Baseball Bat skin
  • Lunar New Year Gifts: Yeti Year of the Rabbit Tee and Noh Painted Rabbit mask
  • Complimentary drinks at all bars and nightclubs citywide

All of this, and more, for just $5.99 a month, including a bonus of GTA$500,000 delivered upon billing and deposited automatically into your Maze Bank account. For full details, visit the GTA+ website.

DISCOUNTS
If automotive carnage interests you, get involved by purchasing an Arena Workshop at 40% off, and all its attendant Upgrades and Modifications are 40% off as well. Converting vehicles inside the Arena Workshop will cost 30% less than usual.

As for other vehicles, feel free to expand your fleet by taking advantage of the following discounts:

  • 30% off – Principe Deveste Eight (Super)
  • 30% off – Grotti Itali GTO (Sports)
  • 40% off – Pegassi Zentorno (Super)

Prime Gaming Benefits 

GTA Online players who connect their Rockstar Games Social Club account with Prime Gaming will receive a lump sum of GTA$125K for playing anytime this week. 

As part of our ongoing Lunar New Year celebrations, players who connect to Prime Gaming before February 22 will receive the Twilight Painted Rabbit mask within 10 days of logging in to help bring in the Year of the Rabbit in style.

All bonus GTA$ will be deposited into your Maze Bank account within 72 hours at the start of the next weekly event. To ensure access to future benefits, make sure to visit Prime Gaming and sign up.  

 Check Rockstar Support for details and limitations.

Marvel’s Midnight Suns – Deadpool DLC Now Available

Marvel’s Midnight Suns First Post-Launch DLC Now Available; Recruit Deadpool to Your Team Today and Embark on New Story Missions

2K and Marvel Entertainment announced that The Good, the Bad, and the Undead*, Marvel’s Midnight Suns’ first post-launch DLC featuring Deadpool, is now available worldwide on Windows PC via Steam and Epic Games Store, PlayStation 5 and Xbox Series X|S. 

In The Good, the Bad, and the Undead, Hydra forces are closing in on an artifact brimming with ancient power, which just so happens to be on Deadpool’s shopping list for his mysterious benefactor. The Midnight Suns are forced to step in and put a stop to any supernatural shenanigans before things get out of hand—which is all but guaranteed whenever Wade Wilson’s involved. Included in The Good, the Bad, and the Undead:

  • New Recruitable Hero: Deadpool, an in-your-face damage dealer wielding 10 unique Hero Abilities
  • New Story Missions: Fight a host of fresh enemy types across challenging new encounters
  • New Abbey Upgrade: Deadpool’s Food Truck
  • 3 Additional Hero Skins, 7 Abbey Outfits, and 3 Swimsuits for Deadpool

The new story missions are available after players complete the “Spidermaaaans” story mission and Spider-Man unmasks in the Abbey during Act One. After players complete the first new story mission, “A Man of Culture”, Deadpool can be recruited to players’ rosters.

On the battlefield, Deadpool is an elite damage dealer who can grow incredibly powerful in a mission as long as he is protected from taking damage. He has a special En Fuego meter that will increase whenever a player KOs an enemy with a Deadpool ability; when the meter is filled, it provides a “stack” of the En Fuego buff which can increase the potency of his abilities. The meter is then reset and can be filled again.

Building Deadpool’s Food Truck upgrade in the Abbey unlocks the ability to Discard a card and convert it into a Move once per encounter. The Food Truck can be upgraded again so that Discarding a card grants even more tactical capabilities. 

The Good, the Bad, and the Undead is available today for Windows PC via Steam and Epic Games Store, PlayStation 5 and Xbox Series X|S. Marvel’s Midnight Suns is rated M. For more information on Marvel’s Midnight Suns, visit www.midnightsuns.com and sign up for the 2K newsletter, become a fan on Facebook, subscribe on YouTube, follow on Twitter and Instagram, and join the conversation using the hashtag #MidnightSuns. 

Firaxis Games is a 2K studio. 2K is a wholly owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

*The Good, the Bad, and the Undead DLC pack available for individual purchase, requires base game. DLC pack also included with Marvel’s Midnight Suns Season Pass which is included with the Legendary Edition and available to purchase separately.

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Dark Fantasy Tactical RPG Redemption Reapers Launches Feb 22nd 

Binary Haze’s latest epic tale showcases additional cast, characters, and battle system 

TOKYO – Jan. 26, 2022 – Redemption Reapers, thedark fantasy tactical RPG developed by Adglobe and published by Binary Haze Interactive (ENDER LILIES: Quietus of the Knights), prepares to ambush evil with a launch date set for Wednesday, Feb. 22 2023 on Steam for Windows PC, PlayStation 4 and Nintendo Switch.

Backed by a formidable battalion of AAA industry veterans, Redemption Reapers is an original story created by director Hiroyuki Kobayashi (Producer – ENDER LILIES: Quietus of the Knights), with game balance design courtesy of tactical RPG veteran Masayuki Horikawa (Series Director – Fire Emblem, Planning – Kingdom Hearts III), Tomokazu Fukushima (Scenario – Metal Gear Solid, Freedom Wars), and Rei Kondoh (Music – Bayonetta Series, Fire Emblem Series).

An all-star voice cast brings the world to life, including Alejandra Reynoso (Castlevania, DOTA 2), Jason Spisak (Arcane, Teen Titans Go!), Kyle McCarley (13 Sentinels: Aegis of Ruin, NieR: Automata), Allegra Clark (Apex Legends, Dragon Age: Inquisition), David Lodge (Persona 5, Final Fantasy XV), and Caleb Yen (Squid Game, Triangle Strategy, Attack on Titan).

Only the faintest glimmer of hope remains as the menacing Mort army slaughters all in their path, and a once-despised group of mercenaries becomes the only defense against total annihilation. Command humanity’s last stand against evil, the Ashen Hawk Brigade, and fight for redemption against brutal foes utilizing strategic team tactics, surprise attacks and weapon synergies. 

Precisely plan the Brigade’s every move through war-torn villages, castles and snowfields to flank the ruthless Mort with perfect positioning. Deploy each warrior according to their strengths and abilities, mastering ranged, melee, and stealth tactics. Unleash special abilities to give the Ashen Hawk Brigade an edge during battle. Sacrifice maximum damage for stick-and-move mobility with special skills such as the “Butterfly Sting,” and knock enemies off balance with attacks thrown in the “Staggering Stance.” 

Upgrade and outfit the Brigade with weapons and items earned after victories and forge relationships between team members through the bond of battle. Unravel the personal stories of each Ashen Hawk member, and make in-game dialogue choices impacting the relationship between fellow warriors.

Redemption Reapers’ clever combat mechanics complement a gripping tale during wartime struggle,” said Hiroyuki Kobayashi, CEO, Binary Haze Interactive. “We look forward to watching our players explore this saga and experiment with creative tactics to secure victory on February 22.”

Redemption Reapers will launch on Nintendo Switch, PlayStation 4 and Steam for Windows PC on February 22, 2023 for $49.99 with Japanese, English, French, German, Italian, Spanish, Portuguese, Russian, Chinese (Simplified & Traditional), and Korean-language support, and voiceover options in English and Japanese.

For more information, please visit the Redemption Reapers website, follow Binary Haze Interactive on Twitter, and wishlist the game on Steam today.

About Binary Haze Interactive

Binary Haze Interactive, founded in 2020 by Hiroyuki Kobayashi, is a production and publishing company located in Tokyo, Japan, and a sister company of Adglobe, a Japanese information technology, video game, and 3D production house with global reach and an office in Montreal. Starting with ENDER LILIES: Quietus of the Knights, Binary Haze will publish games from its sister companies with a focus on atmospheric settings for major consoles and PC.

Startup Company Console Edition Opens for Business Today on PlayStation, Xbox, Switch

COPENHAGEN, Denmark — 26 Jan. 2023 — Startup Company Console Edition, the hit business sandbox simulation from developer Hovgaard Games and publisher 2Awesome Studio that sold more than 400k units on Steam, celebrates its grand opening today on PlayStation 5|4, Xbox Series X|S, and Nintendo Switch.

Disrupt industries as a CEO leading a startup with a small, humble team. Develop a new dating app for singles, threaten social media giants with an innovative new platform, or create and maintain a fresh gaming streaming service. Grow from a loner with an idea into an industry titan, but it takes more than just a good leader to thrive.

Hire and train a team of Researchers, Developers, and Designers to achieve maximum productivity. Expand employee responsibilities, promote and compensate the best team members with an increase in salary, and part ways with those who don’t turn out to be a good fit. Discover new features to implement and consider how the company can best grow from its investments before making the next move. 

With a happy workforce and an evolutionary workload, sit back and watch profits soar. Decorate the office to be the best environment for employee productivity and continue to renovate as the company grows in head count. Rearrange the office layout, set up server rooms with appropriate cooling, and upgrade in-office technologies to keep up with the competition. 

Startup Company Console Edition utilizesa never-before-seen game engine, optimizing the experience for consoles,” said Jonas Hovgaard, Founder, Hovgaard Games, “In addition to revamped menus, refreshed console controls, and updated UI and user experience, consoles players can look forward to frequent post-launch updates featuring a new language.”

Startup Company Console Edition releases today for $12.99 on PlayStation 5|4, Xbox Series X|S, and Nintendo Switch with a celebratory, limited time 10% discount on Xbox and Nintendo platforms. It supports English, French, German, Spanish – Spain, Brazilian Portuguese, Simplified Chinese, Russian, Turkish, Italian, Hungarian, Korean, Japanese, Dutch, Czech, and Polish languages. 

For more information, follow 2Awesome Studio on Twitter, and visit the official pages for 2Awesome Studio and Hovgaard Games.

About Hovgaard Games

Established in 2017, Hovgaard Games resides in Copenhagen, Denmark as an independent game studio with a penchant for high quality, casual management games (Startup Company, Big Ambitions). Hovgaard Games’ furthers their mission to help other indie game studios by sharing their tooling and game development methods.

About 2Awesome Studio

2Awesome Studio, an independent game development studio based in Barcelona, was founded by two ex-space engineers, David Jimenez and Alejandro Santiago. Now with over 25 employees, 2Awesome Studio (Aeon Drive, AK-xolotl) has grown to specialize in high quality porting and software engineering. By publishing games for all platforms and collaborating with remarkable indies, 2Awesome Studio hopes to make reality as awesome as possible.

Rock’n Roguelike Deckbuilder Power Chord Takes Center Stage on Steam Today

Rock’n Roguelike Deckbuilder Power Chord Takes Center Stage on Steam Today

Four New Characters Await in the Wings as Free Post-Launch DLC

LONDON, ONTARIO — 26 Jan. 2023 — Power Chord, the heavy metal roguelike deck builder from Big Blue Bubble, kicks off the tour on PC via Steam today with the final show scheduled for Nintendo Switch in the future. Four free post-launch DLC musicians will help shred through an encore setlist, with two of the rockstars taking the stage as early as next month.

Take back a beloved local dive bar from Helmoth’s heavy metal demons and close the tear between our worlds by winning a twisted battle of the bands! Assemble Earth’s mightiest rockers who form the Knights of Thunder Fist and embark on a monster ass-kicking debut tour. 

Plug in the aux for easy-to-learn, yet intricate, turn-based combat inspired by deckbuilding hall-of-famers. Unleash a rig of powerful cards riffing off each bandmate’s extraordinary personality- a vocalist, guitarist, drummer, and bassist – each with cards matching their musical spirits. 

Rock and roll the hellspawn back from whence they came thanks to harmonious combos from each bandmate’s specialties. Serenade succubi with the vocalist’s stat boosts, bolstering the guitarist for a damage-dealing solo. Smash through demonic armor with the bassist’s licks, and work the drums for a djent of defenses.

Power Chord combines deeply complex deck building strategy, unique party resource management, and an eye thrashing, hard rocking, heavy metal aesthetic.” said David Fardell, Marketing Director, Big Blue Bubble. “This is a game that’s been designed by fans who are truly passionate about the genre. We can’t wait for players to hit a challenge, get absolutely crushed, come back again and work out insane new ways to break the game and wreck our demons.”

Power Chord is out now on PC via Steam for $19.99 USD, with Free DLC coming to the game soon after. Four new characters, and deck sets will be added to the game in Free DLC drops, with the first two coming less than a month after release.

For more deets on Big Blue Bubble and Power Chord, visit the official website and follow the band on Twitter, Discord, Instagram, and Facebook

About Big Blue Bubble

Big Blue Bubble is an established video game developer with over 15 years of experience creating fun, innovative, and accessible titles. They develop games on a variety of platforms that inspire creativity and encourage people of all ages to embrace their playful side. A pioneer in the gaming industry, they have developed more than 100 titles since their incorporation in 2004. Having entered the field long before the days of modern consoles and smartphones, they maintain a proven track record of being the first to market with a variety of innovations in technology and game design, including original gameplay mechanics and revolutionary cross-platform game engines. These milestones have cemented Big Blue Bubble as a long-standing industry veteran.

Learn more about Big Blue Bubble by visiting the official website.

Fire Emblem Engage Review

Fire Emblem Engage

Developer: Intelligent Systems
Publisher: Nintendo
Platform: Nintendo Switch
Release Date: Available Now
Price: $59.99 USD – Available Here $79.95 AUD – Available Here

Overview

For the longest time the most tactical RPG fans knew of the Fire Emblem series was that Roy and Marth were included in Smash Bros. as the franchise had remained Japanese exclusive despite seeing six separate releases prior to 2003. Then finally, twenty years ago the first Fire Emblem was released in the West and the series has remained incredibly popular through its harsh tactical combat, engaging characters and storylines, and often perma-death features. Over the past two decades a number of changes have been made with various releases focusing heavily on certain aspects and now that Fire Emblem Engage has arrived the focus has shifted once more. Arriving four years after the popular Fire Emblem: Three Houses and placing its focus solely on combat with character interactions and choice placed firmly on the backburner, is this latest entry in the long running franchise worth your while?

Story

A thousand years ago the Fell Dragon nearly took over the entire land of Elyos before it was stopped by a powerful group of warriors led by the Divine Dragon. The Divine Dragon Alear (nameable by the player) fell into a thousand year slumber and has reawoken to find that the forces of the Fell Dragon have once again begun to move. Unfortunately for Alear, their long slumber has left them with almost no memory of what happened to them. Before Alear can even begin to learn who their family is and begin to learn about their past tragedy strikes as their home is assaulted and many of the powerful treasures, the Emblem Rings, that were used to seal the Fell Dragon away were stolen. With a clear goal of both gathering the twelve Emblem Rings to once again seal the evil away as well as getting some revenge, Alear and his allies begin to travel to the four nations that were entrusted with the powerful rings.

The narrative of Fire Emblem Engage is surprisingly a generic one that not only takes a fairly long time to get going but even when it does eventually begin to develop various plot twists most of these events are rather predictable. There are indeed some rather emotional moments still that pack quite a punch and often there is plenty of tension thanks to how high stakes the events are that happen on screen, especially in the final third of the game, but there is very little in the way of actual experimentation or unusual risks taken in the storyline which is rather disappointing especially since there are no alternate paths or ways to develop the plot outside of straightforward progress. Thankfully there are a few more interesting elements that come in the form of Paralogue stories that often involve recruiting an extra ally or exploring a bit of history through special missions that are obtained from bonded Emblem Rings. These missions are great bits of fan service for longtime fans of the franchise as they revisit historic battles from older titles such as fights from Marth or Lyn’s history.

The mostly uninspiring storyline is helped a little bit by the fact that many of the characters that players meet in Fire Emblem Engage are rather entertaining with a few having some worthwhile developments through the plot. These moments are great but often few and far between, especially since Support Conversations are now quite stunted with only about half of the cast having actually interesting or noteworthy developments happening as players grow closer to their allies or watch their allies interact with one another. In fact, some characters barely develop beyond having one or two trope-like traits that never change regardless of them speaking with Alear or other allies. It also is worth noting that romance is basically removed from the game as well, we say this as, the S level support conversation that would otherwise usually involve a romantic engagement have now been dialed down significantly despite involving a ring. These conversations have been localized into being little more than fluff with a bit of extra CG artwork as a reward meaning those who enjoyed the more social aspects of previous Fire Emblem games will be left wanting here. Even the bond conversations that players can have with the souls held within the Emblem Rings are a bit on the disappointing side as many are only a sentence or two long with little engagement between the characters.

Gameplay

With the story and character interactions taking a step back the combat in Fire Emblem Engage sits at the forefront with perhaps some of the strongest customization options ever available in what feels like a truly exceptional tactical RPG that can be both highly enjoyable when things go right and incredibly punishing if players make the wrong moves in a battle. As usual, the fights in Fire Emblem Engage take place on a grid-based battlefield with players being able to move all of their units and attack during their turn with all enemy movements occurring on their turn. Just like more recent entries Fire Emblem Engage offers players a variety of difficulty options to choose from though Normal is the default setting with harder options available. Also included is the more recent ability to make it so players will not have to deal with perma-death in combat. This allows players to be a bit riskier with their movements as they no longer will have to worry about permanently losing a character but even if players choose to play with perma-death that isn’t the end of things. 

This is because the player will quickly gain access to the Dragonic Time Crystal that will allow players to rewind time and make different choices. This means that if the player managed to move a Wyvern unit within range of an unseen archer resulting in a quick death or found themselves counter broken and left at the mercy of the enemy, players can choose to rewind time and take back that action. This makes things a bit easier but also is entirely optional giving players a lot of freedom when it comes to making Fire Emblem Engage as difficult as they feel. That being said, players cannot raise the difficulty once it has been lowered. It is also nice to note that the game allows players to save at any time in combat meaning, given the Switch’s portable nature, players can pop into a battle and save midway to return to the fight later if they happen to be on the go. 

In many ways Fire Emblem Engage‘s combat breakdown remains fairly similar as the game once again makes use of the classic weapon triangle with swords beating axes, axes beating spears, and spears beating swords but this time around it is more important than ever. This is thanks to the inclusion of the “break” system. Breaks happen almost anytime a character attacks with a weapon with advantage over another, breaking the defender’s stance and forcing them to not be able to counterattack during that turn. This turns into a hard counter that can blow a target wide open for attack but also leave the player’s units open if they are “broken” as well. It is also worth noting that various elements such as magic attacks dealing plenty of damage to armored units and bows slaughtering flyers remains true. One new implemented ability are monk-style fist attacks. 

Healers have seen a significant overhaul that allows them to be both a unit that can guard an ally from a blow as well as dish out plenty of damage on their own. In fact, the fist style of weapon used by healers can be used to break any of the miscellaneous attack types such as magic, bow, and knives. Another changed element is the fact that, outside of staffs used for healing or to provide buffs/debuffs as well as standard items, all durability has been removed from equipment giving players plenty of ways to experiment with a unit’s weaponry while also encouraging equipment upgrades.

As for the biggest change in Fire Emblem Engage we have the titular “Engage” system. As players play through the game they will obtain Emblem Rings containing the souls of past Fire Emblem characters starting with Marth and ranging from Roy to Celica, Lucina, Lyn, and many more and these rings can be equipped to any character to give them a significant boost in power as well as a number of extra feats just from equipping the ring. There are no right or wrong rings to give to certain characters though some may make better use of a ring’s various abilities better than others but players can freely choose to customize their fighting force as they please. In fact, equipping the early healer Franne with Sigurd’s ring turned out to be an early way to give her a massive movement increase, allowing her to quickly navigate around the battlefield to heal and protect characters while also providing an additional weapon that can be used in one-on-one battles.

These rings truly shine when players activate the “Engage” system that transforms the ring’s holder into a far more powerful version of themselves. An Engaged character can only remain in their form for three turns, though they can last longer with unlocked abilities, and this Engage gauge refills either through fighting normally or stepping into one of many locations on a battlefield that will instantly refill the meter. When a character is in their Engaged state they will gain not only improvements to their base stats but also access to a number of powerful abilities. These can range from being able to use the Emblem Character’s weapon such as letting Alear wield Marth’s Falchion as well as being able to use their signature skills such as the Lodestar Rush to devastate opponents or Celica’s teleportation spell to deal massive damage to a foe and provide fast movement to nearly anywhere on the map.

When characters enter battle and fight with an Emblem Ring equipped they will slowly be able to raise their bond meter with that ring. Not only can these characters unlock small conversations with these classic characters but also obtain powerful new abilities that will increase their effectiveness in a fight. In fact, once players reach a certain bond level with an Emblem Ring they can even inherit a number of skills that can be equipped and used even if they happen to remove the ring in question. This means it can be highly rewarding to swap rings between characters in an effort to obtain numerous beneficial skills and allow most of the party to benefit instead of focusing on a sole fighter. This level of customization gives players a truly outstanding level of variability when it comes to how they want to build their team and this is taken a step further when you factor in weapon proficiencies. Using certain Emblem Rings will raise a character’s proficiency with some weapon types including those they would never be able to wield otherwise, allowing them to eventually class change into some rather different classes than simply ranking up their current class.

Map design in Fire Emblem Engage is fairly interesting with a proper escalation as players make their way through the game. Initial stages and Paralogue battles will offer only a few areas that may provide small bonuses for units standing on certain pieces of terrain but later stages can offer some rather unique buffs and debuffs and while we won’t spoil them here, some can be a real doozy. The stages are also designed in a way to keep things feeling mostly fair though players will always need to keep an eye out for dangerous choke points as well as objects in the environment that can be destroyed to open up extra pathways.

When not in battle players will be spending most of their time at the Somniel which serves as the home base and hub for everything ranging from mini-games for temporary buffs, Support conversations, weapon upgrades, Emblem Ring upgrades, purchasing items at shops, and more. In many ways the Somniel feels a bit cluttered and overdone and even though there is a quick travel system to move around faster players may often feel like skipping the Somniel altogether if they can help it and only returning when they really wish to buff up their team or watch some of the simplistic character interactions. 

The minigames at the Somniel involve everything from a fishing game that takes a bit too long to be enjoyable, wyvern riding, strength training for temporary buffs, and more while other side attractions involve visiting the many different types of animals players can adopt from the battlefields, having a stat boosting meal with two allies at the cafe, feeding and petting a mystical cat/dog, taking a nap to be woken up by an ally, training in the Arena with other fighters or boosting bond with an Emblem, polishing a ring, and far more to the point that things can be rather overwhelming and often something that will quickly be avoided. This is especially true when things such as polishing a ring gives such a minimal Bond score that can otherwise easily be boosted using Bond Points obtained from fights, random item drops around town, and from completing achievements. Players can also use these points to craft very basic rings that are based around the game’s each Emblem character came from that provide small stat boosts for team members who don’t quite qualify for a full Emblem ring.

Outside of the standard story battles, Paralogue fights, and the random skirmishes that players can take advantage of to grind levels, money, and support between characters, there are also a number of online options available as well as the Tower of Trials. The trial battles see players facing down a number of challenges in a row trying to survive and gain rewards for doing so while the online battles are a bit simple but can be a bit of a fun diversion. As for the online battles players can either take part in a relay battle that will see players needing to race through a stage and fight against enemies to compete or help other online players and then challenge maps. These challenge maps can either be created from scratch or fought on a pre-set map against a team created by the opposing player. These battles can be fun but also potentially spoil characters that haven’t been unlocked yet and often offer very little in actual rewards.

Visuals & Audio

When Fire Emblem Engage was first revealed a lot of fuss was made comparing Alear’s hairstyle to Pepsi or Crest but in action the game not only looks extremely impressive but the character models happen to be some of the best looking the franchise has seen, especially on the Switch, as many characters manage to take full advantage of this new art style and are quite memorable as a result. The character models are heavily detailed with a good amount of variety found between the cast and animations during combat are stellar looking with impressive visual effects to match the powerful skills that fighters can unleash on one another. The many pre-rendered cutscenes that play throughout the game also are rather exceptional looking with plenty of bright colors and fluid motion on the Switch. Stages are nicely designed with some solid variety and there is a nice touch with combat zooming in without pause to the action on the field whenever an attack takes place with no slowdown of any kind. The Somniel is unfortunately a bit too large for its own good but thankfully players can quick travel around the mostly bland feeling location rather than run around.

With the release Nintendo has released Fire Emblem Engage with both the original Japanese voice track as well as the English dub and players can thankfully swap between the voice tracks simply by returning to the main menu. The Japanese voice track is impressive with a number of fitting voice actors handling their characters though it is worth noting that not every combat bark is subtitled. As for the English dub, things are a bit on the rougher side as some of the voice actors can sound incredibly stilted especially during the Support Conversations though most story scenes are handled well. As for the game’s soundtrack the company has included an exemplary collection of tracks that work well both while fighting across the multiple maps in the game and during the slower moments back at the Somniel.

Overall

Fire Emblem Engage forgoes its more interesting character interactions and noteworthy story and instead places all of its efforts into creating some of the best tactical gameplay that fans could ask for. With so many options for customization, players can truly tackle almost any situation however they feel like with countless combinations at their fingertips. Combine this with so many minor mechanics that can be used to improve the team’s abilities and Fire Emblem Engage ends up offering a vibrantly colored world where nearly any unit can be the star. With gorgeous graphics and deep customization that offers more options than ever, even the simplistic storyline does little to hold Fire Emblem Engage from being a must have for fans of the genre.

Capsule Computers review guidelines can be found here.

Gearbox Software Classics Inspire New Pinball FX Three-Pack

Zen Studios Will Release Tables Based on Borderlands, Brothers in Arms and Homeworld Along With More Than 70 Other Tables When Pinball FX Launches in February

SAN FRANCISCO  Jan. 26, 2023 Zen Studios today announced a partnership with fellow Embracer Group developer Gearbox Software to bring classic game series to life in pinball form with Gearbox® Pinball. This three-pack of digital tables is set for release when Zen’s new Pinball FX platform hits PlayStation 5, PlayStation 4, Xbox Series X|S and Xbox One in February 2023, also exiting early access on the Epic Games Store.

Borderlands®: Vault Hunter Pinball Trailer: 

Brothers in Arms®: Win the War Pinball Trailer:

The Pinball Show:

The collection adapts classic Gearbox series with these tables:

  • Borderlands®: Vault Hunter Pinball: One of today’s most popular first-person shooters is now a pinball game full of hootin’, lootin’, and jackpot shootin’! As a Vault Hunter searching for the biggest prize of your life, take out any Psychos, Skags, and Bosses that stand in your way.
  • Brothers in Arms®: Win the War Pinball: Stick close to your brothers as you complete missions and liberate towns within France and the Netherlands – now armed with a silver ball and your skills. Help SSgt Matthew Baker and the 101st Airborne in day and nighttime missions and claim your place on the leaderboards.
  • Homeworld®: Journey to Hiigara Pinball: Use your skills to strategize, build up your fleet, and carry out missions. Fight in huge space battles inspired by the Homeworld games, and use your armada to great effect as you earn jackpots and the high score.

Gearbox® Pinball will be available for $14.99 as a three-pack or as part of Pinball FX’s monthly Pinball Pass subscription, along with more than 70 other tables at launch. Homeworld: Journey to Hiigara Pinball is the only one of the three tables currently playable via Pinball FX early access through the Epic Games Store.

Pinball FX evolves the world’s leading digital pinball brand with stellar original tables as well as many based on entertainment’s biggest brands, allowing players to customize their own 3D dream game room – the Pin Hall – full of collectibles and rewards unlocked by playing the game. Pinball simulation is now powered by Unreal Engine and features Pro Physics, 4K HDR visuals, and ray tracing. In the months and years following Pinball FX’s initial release, players can expect exciting new features – most notably Pinball Royale, a frantically exciting multiplayer action mode incorporating battle royale-style gameplay.

Keep up with the latest updates, weekly challenges and grand tournaments by visiting www.PinballFX.com and following the team on Twitter, Instagram and YouTube.

About Zen Studios

Zen Studios is a leading global producer and publisher of interactive entertainment software for all major digital game platforms. Recognized as one of the premier gaming studios in the world, Zen has worked with some of the most iconic entertainment studios, including Lucasfilm, Marvel Entertainment, NBC Universal, Funko and FOX Digital Entertainment.

Zen’s Pinball FX franchise has defined video game pinball excellence since 2007, and critically acclaimed titles like Circus Electrique and Operencia: The Stolen Sun have proven its devotion to creating captivating RPGs. Zen Studios joined Saber Interactive in November 2020. For more information on Zen’s library of titles, visit https://zenstudios.com.

About Gearbox Software

Gearbox Software is a Frisco, Texas-based, award-winning, independent developer of interactive entertainment. It was founded in 1999 by game industry veterans, and its first release was Half-Life: Opposing Force. Since then, the company has become known for successful game franchises including Borderlands, Brothers in Arms, and Battleborn, as well as acquired properties Duke Nukem and Homeworld. For more information, visit www.gearbox.com. The Gearbox Entertainment Company is a proud member of the Embracer Group AB family of companies, which is publicly traded at Nasdaq First North (EMBRAC B).

About Embracer Group

Embracer Group is a parent company of businesses led by entrepreneurs in PC, console, mobile and board games and other related media. The Group has an extensive catalog of over 850 owned or controlled franchises.

With its head office based in Karlstad, Sweden, Embracer Group has a global presence through its eleven operative groups: THQ Nordic, Plaion, Coffee Stain, Amplifier Game Invest, Saber Interactive, DECA Games, Gearbox Entertainment, Easybrain, Asmodee, Dark Horse and Embracer Freemode. The Group has 120 internal game development studios and is engaging more than 12,750 employees and contracted employees in more than 40 countries.

Hotel Renovator Releases March 7 on PC & Later This Year on Consoles!

PARIS Jan. 26, 2023 — Focus Entertainment and Two Horizons are excited to announce that Hotel Renovator, the simulation game where you design the hotel of your dreams, will release on March 7 on PC and later this year on PlayStation 5 and Xbox Series X|S. The wait will soon be over for fans of the genre eagerly anticipating this collaboration between two experts in developing and publishing top simulation experiences. Pre-orders are now open on Steam and will grant access to special in-game items with the “Palace Furniture Set” DLC.

Embrace the endless possibilities

Let your creative instincts run wild in Sandbox Mode, or uncover your grandfather’s past and carry on his legacy in Story Mode, taking matters into your own hands after you inherit a run-down hotel, using smart management and sharp investment to take your hotel on a journey from shabby to glory! From interior architecture to decoration and hospitality, draw upon over 2,000 furniture items and elements to turn your unique vision of hotel design and customer experience into a 5-star business.

Hotel Renovator will offer mod support at launch, giving players endless possibilities to create unique content and share their designs to inspire a vibrant community of renovators! That community will grow to include console players later this year, with a PlayStation 5 and Xbox Series X|S launch scheduled for 2023.

Build, Raid and [Try to] Survive, as the Meet Your Maker Open Beta Starts on February 6th

On behalf of Behaviour Interactive, the studio behind the hit horror multiplayer game Dead by Daylight, we’re thrilled to share with you all of the details surrounding the upcoming Meet Your Maker open beta that will be part of Steam NextFest. See below for full details.

Open Beta Details

As part of Steam NextFest, the Meet Your Maker beta will begin on February 6th at 6am PST/9am EST and last for 7 days, ending on February 13th at 11:59pm EST. As this playtest is an open beta, any player with a Steam account can jump right in. No pre-registration required. No NDA. No fuss. Just pure fun! Well… as much fun as one can have in a post-apocalyptic future where humanity is on the brink of extinction, that is.

Meet Your Maker’s brutal wasteland welcomed thousands of players during our Fall Closed Playtest, generating tons of amazing community insights for our team. As such, we’re pleased to introduce new features and improvements to this open beta experience. Here are a few of those:

  • New social and progression systems: Systems around sharing Outpost and connecting players.
    • Champion Outpost: A curated system which puts forward Outposts that have performed well;
    • Social Raid: The social raid menu will allow players to search for and raid outposts set to the Social active state;
    • Ranking: Players earn Ranking Points by Raiding Outposts and Activating Outposts in the World Map.
  • New Building features: Focus on quality of life to build Outposts more efficiently.
    • Drag and Drop: When building, players can quickly place several blocks of the same type all at once;
    • Trap Range Preview: When building, players can trigger a preview showcasing trap range / area of effect;
    • Delete everything: When building, players can delete blocks and other elements all at once.
  • Improvements on the following features:
    • Replay system;
    • Burial sites Store;
    • Matchmaking;
    • Onboarding / Tutorial;
    • User Interface;
    • And more!

Watch the NEW Meet Your Maker Open Beta Trailer here!

Register to Be Part of the Meet Your Maker Community

Players interested in getting exclusive content ahead of the open beta along with a first-look at Meet Your Maker updates en route to our April 4th, 2023 launch can register right here.

***Exclusive Open Beta Early Access***

We’re also reaching out today to offer you and your team the opportunity to get early access to the open beta before it becomes available publicly. You’d be among the first to get your hands on it and have the chance to write a preview of your experience.

If you’re interested in receiving early access, please confirm with us that you agree to an embargo on posting any previews or first-impression articles about the open beta until February 6th, 6am PST/9am EST. Given the game offers a co-op experience in both building and raiding, if you also require an extra key for a fellow colleague, we’re more than happy to provide you with one. We will add you to our list and share the download keys as soon as they become available next week.

Meet Your Maker – Overview

Meet Your Maker is a post-apocalyptic first-person building-and-raiding game where every level is designed by players for players. Gameplay revolves around the creation and infiltration of stand-alone levels called Outposts. Players will switch between roles as they mastermind devious maze-like Outposts filled with traps and guards, then gear up for methodical fast-paced combat raiding other players’ creations.

The World of Meet Your Maker and Gameplay Features

In this dying world, players take on the role of the Custodian, servant to the Chimera: a living experiment created as a last resort to save life on Earth. They’ll enter a tactical battle for the planet’s most coveted resource and the key to the Chimera’s evolution: pure Genetic Material (GenMat). But acquiring it won’t be easy. Players will need to build and fortify maze-like Outposts that extract and guard the precious GenMat, or infiltrate and outsmart other players’ creations to gather more. With every Outpost in the game built by players, user-generated content is the driving force of the experience.

  • Create to Destroy: Builders must create Outposts designed to lure, outwit, and kill trespassing players. To do so, they’ll combine a huge array of customizable blocks, traps, and guards as they strategically construct their deadly masterpiece.
  • Outwit to Survive: Players will also need to raid the Outposts created by others. Each Outpost will test their grit, wit, and reflexes as they try to get in, grab the GenMat, and make it out alive. No two Outposts will ever be the same, making for a highly replayable experience.
  • Cooperate and Connect: Those looking to play together can combine their creativity and build with a friend or join forces to raid Outposts as a team of two.
  • Unlock and upgrade: Players can invest collected GenMat to grow their arsenal of traps, guards, weapons, suits and more.

More details about the game and the latest news can be found at meetyourmakergame.com.