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Sci-Fi Survival Shoot ‘Em Up Let Them Come: Onslaught Revealed by AAA VFX Studio

VANCOUVER, Canada — July 11, 2023 — AAA VFX Studio Tuatara Games, best known for their work supporting companies including Riot Games (Valorant), Epic Games (Fortnite) and Counterplay Games (Godfall) reveal their next project. Let Them Come: Onslaught, a gorgeous, fast-paced survival auto-battler with roguelite elements set in the universe of Let Them Come, will exterminate an alien infestation on PC via Steam Early Access in Q1 2024. 

After suffering heavy losses on a planet infested with deadly aliens, a unit  of space soldiers retreat aboard their shuttle, only to be taken down by a gigantic creature. A single soldier survives the crash. Bloodied and bruised, he must trudge through the eerie unknown and survive a relentless onslaught of deadly beasts in order to activate nukes and blow up the planet. This is the last chance to contain this threat.

Aliens aren’t the only adversary on this hostile planet. Dynamic weather, anything from torrential downpours to asteroids raining from the sky can end a run early.  Adapt to the elements while mowing down unrelenting swarms of bloodthirsty foes to avoid a horrifying death.

Collect XP while annihilating enemies and unlock an impressive arsenal including a Flamethrower, Laser Beam, Electric Grenade, Orbital Strike, and more. Obtain upgrades that can be used to increase health, defense, activate a shield, reduce weapons cooldown, and other helpful buffs. Spend XP wisely to survive as long as possible before starting the next run.

Roguelite elements offer a rewarding gameplay loop, since not all is lost at the end of a run. Credits collected on the battlefield are retained even after death, and can be spent on permanent upgrades in the Armory. Experiment with different weapon loadouts and devise new strategies to survive the hordes. Uncover small pieces of lore that expand the LTC universe while vying for survival.

“We are huge fans of this emerging gameplay experience, and are thrilled to reveal our love letter to the games that inspired us,” said Klemen Lozar, founder of Tuatara Games. “Using our team’s VFX expertise, survivors can expect to fight for their lives through adrenaline-inducing experiences that have the best visuals of the genre.”

Let Them Come: Onslaught makes its Steam Early Access debut in Q1 2024 for $4.99 USD. The decision to launch first on Early Access comes from the development team’s continued knowledge in incorporating improvements to ensure the final 1.0 launch is as optimized as possible. 

Follow Tuatara Games across Twitter, YouTube, and Discord to stay up-to-date with the latest news and updates on Let Them Come: Onslaught. To check out the rest of Tuatara Games’ portfolio, head to the official website

About Tuatara Games

Tuatara Games delivers stunning results in the field of visual effects for AAA studios like Riot Games (Valorant), Epic Games (Fortnite), Counterplay Games (Godfall), and many more, but their passion doesn’t stop there. By supporting small indie developers and developing their own original experiences and games, Tuatara keeps experimenting and pushing interactive entertainment forward. Their first self-published game, Bare Butt Boxing, embraces chaos and whimsy in a world that often feels like the former, but could use more of the latter.

NSW vs QLD Captains continue rivalry with Gran Turismo 7 on PS VR2

James Tedesco and Daly Cherry-Evans return for round two of their Gran Turismo 7 rivalry, this time hitting the track in PS VR2.

Check out the video here to see which player was first to cross the finish line…

PlayStation Australia has once again pit NRL superstars and State captains James Tedesco (NSW) and Daly Cherry-Evans (QLD) against one another in Gran Turismo 7 on PlayStation VR2. Tedesco is the current “King of The Track” and Cherry-Evans is out to even the score following last year’s defeat on the track

This year, Tedesco challenges Cherry-Evans to see if he can take his crown and beat him as they go head-to-head in a time trial around Mount Panorama in PS VR2. See if he’s able to level the series or if Teddy takes it 2-0

Speaking after the race, NSW captain Tedesco said “Last year’s experience on the track was incredible. I haven’t used much virtual reality before but was blown away by GT7 on the PS VR2. The detail on the tracks and the interior of the cars was next level. It probably helped level the playing field for Daly. He just couldn’t keep up last year.”

While QLD captain Cherry-Evans said, “You feel like you’re driving the actual car with the PlayStation VR2. I couldn’t believe how realistic it was. I’ve been practising since last year’s race and I think it shows with the time I was able to set. I’m already looking forward to next year!”

See if you can beat the captains’ lap times yourself and experience Gran Turismo 7 like never before with PS VR2. Get behind the wheel of more than 450 vehicles in unparalleled detail and immersion. To find out more about PS VR2, head to PlayStation.com.au.

For the latest PlayStation news, follow us on FacebookTwitterYouTube and Instagram.

Roguelite Adventure MythForce Officially Releases September 12 on PC, PlayStation, Xbox & Nintendo Switch

AUSTIN, Texas July 11, 2023 — Saturday morning cartoons are back! Developer Beamdog and publisher Aspyr have announced that the first-person roguelike action game MythForce™ will launch on Sept. 12, 2023, for PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, Nintendo Switch, and Steam, as well as exit early access on the Epic Games Store. Catch a glimpse of the world inspired by 1980s-era cartoons in the new release date trailer showcasing an in-game cinematic video and new gameplay!

MythForce is a roguelike adventure set in the ever-changing Cursed Lands, an immersive cartoon world filled with crypts and castles. Team up with up to four friends in online co-op and unleash your inner hero in intense first-person combat, wielding legendary weapons and powerful magic in an immersive fantasy dungeon crawl that will test your skills and leave you craving for more.

Key Features

  • Star in Your Own Saturday Morning Cartoon: Step into a vibrant and colorful world crafted using the classic aesthetics and techniques of the ’80s animation era.
  • High Fantasy Swords & Sorcery: Feel the thrill of each swing and the might of each spell as you smite hordes of enemies and emerge victorious in heart-pounding, first-person combat.
  • Deep Roguelike Adventure: Level up as you explore the dungeon, uncovering magical artifacts and upgrades to become even stronger with each playthrough.
  • Play Together with Friends: Team up with friends or meet fellow adventurers online to conquer the Cursed Lands together in co-op mode for up to four players.
  • New Content for 1.0 Launch: The official 1.0 launch of MythForce on consoles and PC includes three story episodes (up from one in early access), unlockable difficulty modes for even greater challenges, and an overhaul of the meta-progression system with drop-in/drop-out functionality for online co-op.

For more on MythForce, visit www.MythForce.com, and follow along with the latest updates on Discord, Twitter and Facebook.

About Aspyr

Aspyr is a leading video game publishing and development partner focused on maximizing the potential of games across all platforms for all players. Today, the company supports a growing network of partners that includes many of the industry’s leading entertainment IP holders, publishers, developers, and technology providers. Aspyr is a standalone entity under Saber Interactive, an Embracer Group company. Aspyr is based in Austin, Texas. For more information, visit www.aspyr.com.

For the latest news, follow us on Twitter @AspyrMedia and Facebook.

About Beamdog

Established in 2009 by Trent Oster and Cameron Tofer, Beamdog is a Canadian video game studio with headquarters in Edmonton, Canada. With a diverse team of designers, artists and developers, Beamdog crafts playful fun that sparks childlike wonder and forges connections between people, stories and imagination. Beamdog is best known for bringing beloved Dungeons & Dragons roleplaying classics like Baldur’s Gate and Planescape: Torment back to life across modern platforms. MythForce is the first of many original titles Beamdog hopes to share with the world. Visit www.beamdog.com for more information.

Genre-bending, Psychological Journey Roman Sands RE:Build Brings Apocalyptic, Liminal, Deeply Human Narrative to Xbox and Nintendo Switch Consoles This Winter, PC Version Launching this Summer

Twitch streamer STPeach lends her voice-acting talents to the title

Boulder, Colo. (July 11, 2023) — Serenity Forge (Doki Doki Literature Club Plus!) and Arbitrary Metric (Paratopic) today revealed that your stay at our luxury Resort is coming up, as Roman Sands RE:Build will hit PC via Steam later this summer.

The PC release window was revealed alongside the news that the mind-bending, genre-defying adventure will be releasing on Xbox consoles in Winter 2023 alongside the previously announced Nintendo Switch launch: https://store.steampowered.com/app/2231460/Roman_Sands_REBuild/

Today’s trailer revealed a new look at the Resort, its guests and the rewarding tasks DO NOT EXIT that you’ll be DO NOT EXIT completing – there’s nothing better than leaving guests with a smile. 

Today’s trailer also revealed the news that variety streamer STPeach will be lending her voice acting talents to the title in her first-ever video game role.

Get a sneak peek at STPeach’s role now:

Navigate a rigid hierarchy set to an apocalyptic backdrop and find connection and meaning in the midst of an ecological disaster as players are thrown into two distinct games across a variety of genres encompassing three acts of one overarching narrative. Following their distinct style of transgressive games, Arbitrary Metric’s Roman Sands RE:Build weaves a deep narrative, pitting the human against the desolation of modernity.

Offering a sensory tapestry, the game forces troubling questions and has players peel back reality and the nature of Being.

A unique, mind-boggling experience joining elements of adventure, visual novel, gacha, horror, simulation and puzzle games, players will need to master multiple genres and realities if they hope to solve the mysteries of Roman Sands RE:Build. 

Stay in the loop on all things Serenity Forge by visiting the team’s website and Twitter page.

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About Serenity Forge

Based in Boulder, Colorado, video game development and publishing studio Serenity Forge prides themselves on the care and dedication they put into their work, creating meaningful games that challenge the way you think. Firm believers in the artistic, cultural, and educational power of video games, Serenity Forge aims to craft unique interactive experiences to broaden players’ horizons and expand their perspectives.

About Arbitrary Metric

Distributed between the UK and North America, experimental development house Arbitrary Metric strives to draw out new experiences from the medium. Dedicated to cathartic, transgressive games that offer a counterpoint to the alienation and malaise of modernity, Arbitrary Metric draws from leftfield sources of inspiration and enrichment to pull players through unique sensory journeys.

Atelier Marie Remake: The Alchemist of Salburg Review

Atelier Marie Remake: The Alchemist of Salburg

Developer: Gust
Publisher: Koei Tecmo
Platforms: PlayStation 4, PlayStation 5 (Reviewed), PC, Nintendo Switch
Release Date: July 13, 2023
Price: $49.99 USD – Available Here

Overview

Back in 1997 a Japanese developer named Gust managed to make their mark on the RPG genre long before the Western world even knew their names. The team released the very first game in the long running Atelier series, a franchise that has now spanned across six series, seen multiple spin-offs, and reached fans the world over in its twenty six year history. Now, after concluding their most successful series yet Gust and Koei Tecmo have returned to their roots by bringing the very first Atelier game to the West for the first time ever with Atelier Marie Remake: The Alchemist of Salburg. Serving as the starting point for an RPG with a different style than most, is this return to basics still worth diving into?

Story

The world has begun to fall into chaos as powerful monsters have begun to roam the realm and wars have started to break out between nations. That has little to do with a girl living in the city of Salburg however as she is more concerned about the fact that she is the worst student in the entire Royal Magic Academy and is about to be expelled. Marlone, called Marie for short, has been given one last shot to try and prove that she has what it takes to be a gifted alchemist. Marie has five years to try and create a worthy item in the atelier that she has been given to prove that she deserves to graduate, but should she fail she will be expelled forever. As such, Marie must make the most of the time allotted to her and with the help of her friends and some hired help, she might just succeed despite her scatterbrained nature.

Atelier Marie Remake: The Alchemist of Salburg is a bit on the simplistic side as this isn’t a tale of heroes and devils or even of mysteries that would bring about the end of the world. This is a story of a girl building friendships and developing her skills while living in an active city with a colorful cast of characters that happens to be surrounded by plenty of resources, danger, and some serious threats but players can choose to not interact with some of these elements entirely if they choose to. New to this remake compared to the original are various tasks that Marie will be assigned by her teacher Ingrid with most of these tasks simply being to craft a certain number of items, visit new locations, gain enough knowledge, etc. but they serve as a good structure to encourage players to interact with Atelier Marie‘s systems and sample the game’s story elements.

Since Atelier Marie takes a hands-off approach to events, players must trigger them themselves and thankfully the game has provided a laundry list of event trigger details that often range from having a high enough level of friendship with certain characters to trigger a story event with them, craft an item and see how things play out from there, explore a certain location, fight a boss, etc. This is a unique feeling system that encourages experimentation but also one that has a few downsides to it and a lot of this comes down to the limited nature of the game’s timing system. Some events can only be witnessed on exact days and, in a few cases, only once throughout an entire playthrough and if players aren’t careful they may easily blow past an important date while gathering ingredients or fighting enemies while other character specific events rely on bringing a certain partner to try and fight a boss. 

The problem is, should that boss already be dead there is no way to trigger the encounter again, meaning players will have to play through the game again to try and obtain these scenes. This is a bit of a disappointment as the game’s cast is charming with nearly every interaction with Marie being a worthwhile one, especially when it comes to her friend Schea. Losing out on these scenes is losing a sample of the story and there are also some notable character details that players may miss out on entirely if they let a date slip by or defeat a boss early. That being said, the length of Atelier Marie is on the shorter side compared to later games in the Atelier franchise and it has obviously been developed with multiple playthroughs in mind as not only does the title offer a New Game+ mode but also appears to only allow players to witness one ending at a time, even if players have cleared every ending event requirement.

Gameplay

Despite being the original Atelier game, Atelier Marie Remake: The Alchemist of Salburg still features all of the standard mechanics fans of the series have come to know and love. Players will make use of Salburg as their home base where Marie can craft items in her atelier, talk with people in town to learn rumors about new gathering locations, monsters, and even recipes, hire friends and mercenaries to fight alongside her while traveling outside of town, and of course taking on quests for the guild. The biggest focus of the title is to craft an item of high enough quality to pass Ingrid’s test, though there are a number of extra endings as mentioned before, and time management plays a big role in this aspect.

Every action in Atelier Marie takes time, meaning a journey to a gathering location five days away will take five days there and five days back, with players not being able to travel to other locations without returning to Marie’s atelier. Even after arriving at an area time will often feel like it melts away as every gathering action or battle against an enemy will cost players a day. In fact, even the simplest items players can synthesize still take a minimum of one day per item with some of the more complicated creations taking up to a month of precious time. Sometimes certain ingredients can only be found during specific seasons, meaning players will need to capitalize on when rarer ingredients become available or find themselves waiting an entire year for spring to roll back around. That being said, there are a number of ways to optimize time, be it purchasing tools that will reduce synthesis time or hiring helpful fairies that can be assigned to collect or craft items at a slower pace depending on how much players are willing to pay them.

Combat is incredibly simple with players encountering enemies either during their travels or in a gathering area. Enemies struck in the field will immediately give Marie and her party the first few turns of combat that takes place on a 3×3 grid for each group. Party positioning can play a small role in providing buffs with characters in the back dealing more magic damage and having higher defense while fighters in the front can deal more damage but also take more as well. Any character has the ability to use items that they have equipped to them, though they must be equipped prior to battle, though Marie can eventually unlock a skill that improves the effects of whatever item she uses. For the most part, nearly every character players fight with spends most of their time with only a standard attack and one skill, eventually gaining a second skill and improving the power of their original skill upon reaching a certain level.

Along with the combat, item synthesis is also a fairly simple affair, especially compared to recent games. While every recipe will require time, there is no quality of ingredients, traits, or even elemental properties to worry about. As long as players have the time and ingredients they can craft anything they have a recipe for and while it is possible for Marie to fail an item synthesis due to fatigue, it never happened a single time throughout our playthrough. Alongside these standard elements there is one thing unique to Atelier Marie and that happens to be mini-games. Occasionally, depending on the item players synthesize, ingredients they may have gathered, or even if they are rechallenging a boss tower too soon, a mini-game can be triggered. These mini-games are simple enough and often have special rewards such as doubling the items gathered/created or rewarding extra money while some are devoted solely to securing an item and not losing your hard work.

Now, as mentioned before Atelier Marie Remake: The Alchemist of Salburg’s biggest component happens to be time management but players can choose to turn this off should they please. When starting a game players can choose to play in an “Unlimited” mode that will remove the hard time limits on Ingrid’s tasks and of course the final test of the game. This does come at the cost of having a few events being completely inaccessible but it is also worth noting that, especially veterans of the franchise, most players should not need unlimited mode to see most of what Atelier Marie has to offer, with our own playthrough seeing us completing the most difficult alchemical creation with over a year left to go.

Visuals & Audio

Since the original game featured only sprites on a limited set of backgrounds back in 1997 Gust has chosen to take a more chibi approach to the remake, offering a cute and charming art style that works quite well for the game’s design. The character models are detailed enough with some nice expressions and work well in combat, though more enemy variety would have been nice while the gathering environments could also use a little extra variety. The character portraits that are used in visual novel scenes and most dialogue feature quite a lot of detail with some gorgeous looking designs. There are also a number of impressive looking CG scenes that have been created for major events that players can encounter.

This release of Atelier Marie Remake does feature a solid Japanese voice track that is used for most scenes in the game, though not every scene which is a bit disappointing since the cast handle their characters well. The soundtrack features a great collection of music that works perfectly for the series and players can choose to listen to the newly arranged songs or even swap back to the classic soundtrack if they want to.

Overall

Atelier Marie Remake: The Alchemist of Salburg serves as a satisfying way to experience the game that started a massive franchise that is still going strong over twenty five years later by bringing the franchise back to its roots and while those looking for the same level of complexity of current games may be a bit disappointed; this RPG’s tone, storytelling, and relaxing style of gameplay remains incredibly charming to this day, even if things can be a bit too simple at times.

Capsule Computers review guidelines can be found here.

Atelier Marie Remake The Alchemist of Salburg – Gameplay

In Koei Tecmo’s Atelier Marie Remake: The Alchemist of Salburg we find Marie tasked with creating an item worthy of graduating the local magic academy and have only five years to complete the task. We play through the first few months of the game gathering materials, fighting monsters, and synthesizing items as we grow Marie’s abilities and fight alongside some new friends.

It’s not about saving the world. In this “leisure adventure RPG,” failing student Marie pursues alchemy, adventures, and quests while aiming to graduate in five years. “Atelier Marie,” the origin of the Atelier series, has been remade with new elements!

Atelier Marie Remake The Alchemist of Salburg
Developer: KOEI TECMO GAMES CO., LTD.
Publisher: KOEI TECMO GAMES CO., LTD.
Platform: Windows, PlayStation 4/5, Nintendo Switch
Release Date: July 13, 2023
Price: $49.99 USD

Available here – https://www.koeitecmoamerica.com/games/atelier-marie-remake-the-alchemist-of-salburg/

Summary:

Recommended – Atelier Marie Remake: The Alchemist of Salburg may be a bit too simple in some regards but still delights with a pleasant story and relaxing gameplay.”

Check out our review of Atelier Marie Remake The Alchemist of Salburg here!

Check out all the latest in the world of video games, anime, and entertainment at Capsule Computers:

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PlayStation 5 promotion until July 23rd

PlayStation Australia is pleased to share that until 23rd July (inclusive), players will be able to pick up a great saving on a PlayStation 5 console, complete with a DualSense wireless controller – available for under $724.99 (promotional price – actual retailer prices may vary) at participating retailers.

2023 has been a fantastic year for PS5 so far, with plenty of games to keep players entertained, including recently released blockbuster titles like Hogwarts Legacy and Final Fantasy XVI, as well as virtual reality experiences like Horizon Call of the Mountain and Resident Evil Village on PlayStation VR2, PlayStation’s newest virtual reality headset. 

PlayStation has continued to deliver incredible gaming experiences to the growing PS5 community, including updates to its game subscription service, PlayStation Plus, which offers benefits such as access to the Game and Classics Catalogue with hundreds of games to choose from. 

Save on a PS5 console until 23rd July with discounts available at participating retailers. Please see here for more details and a full list of participating retailers. 

For the latest PlayStation news, follow PlayStation Australia on Facebook, Twitter, YouTube and Instagram

Exoprimal Unveils Post-Launch Roadmap with New Game Mode, Monster Hunter Crossover, Exosuit Variants, and More!

Sydney, Australia – 11th July 2023 – Capcom suited up for the launch of Exoprimal™ with a special presentation sharing new details for the online team-based action game. Hosted by Director Takuro Hiraoka, the Exoprimal Showcase provided an early look at what’s in store for Exofighters when the wargames begin on July 14, 2023. The digital event featured a sneak peek at upcoming seasonal updates, which include a new mode, Alpha and Beta Exosuit variants, Monster Hunter™ and Street Fighter™ 6 crossovers, and more. Hiraoka also introduced the “Final Mission Selection” feature for the main mode, Dino Survival. This option offers a choice between player-versus-player (PvP), player-versus-environment (PvE), and random matches.

The Exoprimal Showcase and launch trailer can both be viewed via the Exoprimal YouTube channel.

Final Mission Options

When Exoprimal launches later this week, Dino Survival mode will include a “Final Mission Selection” feature that offers players three matchmaking options: PvP, PvE, and random. In PvP games, two rival squads of Exofighters go head-to-head at the end of matches. This decides which team wins and who gets fed to the raptors! Meanwhile, PvE is all about speed. These missions generally do not involve direct PvP. Instead, the team to complete all objectives first will be granted permission to survive. 

There is also a random option, which provides the adventurous with a small experience bonus. Exofighters are also free to change their preference settings and mix things up at any time.

Post-Launch Roadmap

Capcom is supporting Exoprimal with seasonal content updates that introduce major new features, and today’s showcase shared a taste of what fans will be sinking their teeth into over the next few months.  

Season 1 commences alongside the game’s launch this Friday and will usher in a new game mode two weeks later, on July 28, 2023. Savage Gauntlet is a co-op experience that challenges teams of five players with late-game PvE missions that rotate weekly and can be replayed for higher rankings and rewards. Then, on Aug. 17, 2023, Exoprimal will roll out its first major title update, introducing 10 Alpha variant Exosuits to the roster all at once. These alternate designs feature completely different weapons from their standard counterparts, presenting new ways to enjoy both Dino Survival and Savage Gauntlet.

Season 2 kicks off in mid-October 2023 and will feature the next title update, which packs in the downright fierce Street Fighter 6 collaboration that was teased last month. Players can look forward to other additions too, including a new map and Final Mission, plus more rigs and modules.

In January 2024, Season 3 will see the armoury expand once again with Beta variant Exosuits. Alongside these shiny new sets of armour, this update will summon a new foe to battle, the Neo Triceratops. A collaboration is also in the works with the Monster Hunter series that will launch as part of Season 3.

Please stay tuned for additional information on these title updates and more in the future.

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About Exoprimal

Exoprimal is an online team-based action game pitting humanity’s futuristic Exosuit technology against history’s most ferocious beasts – dinosaurs. Set in 2040, players are pulled into wargames orchestrated by the advanced A.I. Leviathan. In the main game mode Dino Survival, teams of five Exofighters race to complete objectives while fending off hordes of dinosaurs to survive. Each match is different from the last, and players can swap between Exosuits at any time to change their tactics as new challenges arise. Along the way, players will unlock story sequences and earn rewards to customize their Exosuits.

Exoprimal releases worldwide on July 14, 2023 for Xbox Series X|S, Xbox One, Windows, PlayStation®5, PlayStation®4, and PC via Steam. It also arrives day one with Xbox Game Pass for console, PC, and Cloud.

Destroy Buildings and Revel in Chaos with Hammer of Virtue on Steam August 7, 2023

PlayStation 5 version to launch in 2024

STOCKHOLM – 11 July 2023 – Hammer of Virtue, the skill-based action game set in a fully destructible land of tomorrow from developer No Pest Productions, pummels toward a Monday, 7 August 2023, launch on PC via Steam. More destruction will come to PlayStation 5 in 2024.

Defend humanity from an onslaught of cybernetically enhanced animals by stepping into a protective suit of armor and wielding a powerful hammer. Lay waste with engaging melee combat with timed directional blocks, strikes, and parries to send enemies flying across stages and into destructible environments. Experience emergent chaos by toppling buildings, bowling robotic raptors into one another, and turning trees into makeshift cannonballs.

Fight through over 20 stages set in abandoned neighborhoods, construction sites, and more. Juggle incoming attacks from sword-wielding monkeys, deliver crushing uppercuts to send foes sky-high, and avoid fearsome armored bears before launching deadly counterattacks. Improvise with physics objects like steel beams, barrels, and billboards to gain the upper hand and cut through approaching enemies.

Bring a friend to the fight in 10 unique split-screen couch co-op maps – but take heed of friendly fire once the hammers start swinging. Turn co-op buddies into co-op weapons of mass destruction by launching them into the fray with a well-timed strike, or turn a friend into an enemy with split-screen deathmatches where each player controls their own army to find out whose hammer is the mightiest.

“Working on Hammer of Virtue as a solo developer has been an absolute blast,” said Jens Kolhammar, programmer and owner of No Pest Productions. “Creating a fully destructible sandbox primed for unpredictable physics interactions and challenging combat encounters means I’m always seeing something new, and I can’t wait for players to experience it themselves on August 7!”

Hammer of Virtue will launch on Steam for Windows PC Monday, 7 August 2023, for $19.99. It features English, Japanese, Korean, German, Spanish and Brazilian Portuguese language support. A PlayStation 5 version will be available in 2024.

For more information, visit the official website and wishlist Hammer of Virtue on Steam today.

About No Pest Productions 

No Pest Productions is an independent studio based in Sweden founded by Jens Kolhammar. With more than 10 years of experience and multiple titles, including A Bastard’s Tale and Driven Out, No Pest Productions focuses on melee action experiences that provide maximum fun while delivering thrilling challenges.

For more information, visit the official website.

LINE NEXT Signs MOU With SEGA, Bringing SEGA’s classic game to Web3

  • Agreement to bring one of SEGA’s popular video games to GAME DOSI through IP licensing  
  • LINE NEXT aims to reach more global GAME DOSI users by partnering with a world-class gaming company 

 SEONGNAM, South Korea – July 10, 2023 – LINE NEXT Inc., LINE’s venture dedicated to developing and expanding the NFT ecosystem, announced today the signing of a memorandum of understanding (MOU) with SEGA CORPORATION (“SEGA”) to receive the license to one of SEGA’s classic games and bring it to the Web3 gaming platform GAME DOSI. 

Through the agreement, LINE NEXT will receive the license to utilize one of SEGA’s immensely popular game IPs and develop it into a Web3 game. LINE NEXT will showcase this new title in GAME DOSI and support NFT production, digital payments, and marketing activities, as part of LINE NEXT’s plans to popularize Web3 gaming. Further details about the title will be revealed at a later date. 

 Headquartered in Japan, SEGA has for decades been one of the world’s leading video game and entertainment companies, developing and publishing games across multiple platforms and genres. 

 “LINE NEXT is pleased to be teaming up with SEGA to bring some exciting gaming to the Web3 space for gamers around the world,” said Youngsu Ko, CEO of LINE NEXT. “Through this partnership, GAME DOSI will provide Web3 content that anyone can easily enjoy, including SEGA fans.” 

 Launched in May, GAME DOSI is a Web3 gaming platform that provides user- and game-centered services under the slogan “Gamer First, Web3 Next.” It has already unveiled six titles, including its in-house game “Project GD.” For more information, visit the GAME DOSI website: https://game.dosi.world 

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About LINE NEXT Inc. 

Based in United States, LINE NEXT Inc. is focused on growing the global NFT business. Through blockchain and NFT technology, LINE NEXT aims to provide new digital experiences and lead the way into the future. 

 About GAME DOSI 

GAME DOSI is LINE NEXT’s global Web3 gaming platform. Under the slogan “Gamer First, Web3 Next,” the company aims to provide a game-centered platform that allows users to play Web3 games while building a community where users are free to own and trade digital goods. 

 About SEGA CORPORATION 

SEGA CORPORATION is headquartered in Tokyo, Japan, and is a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes, and distributes a variety of games for consoles, PCs, and wireless devices, as well as developing and distributing arcade machines, merchandise, and various other products. Moreover, SEGA distributes a range of gaming content developed by its domestic and overseas studios worldwide via its global publishing bases. SEGA CORPORATION’s website is located at https://www.sega.co.jp/