LONDON (Feb. 22, 2024) – Today, Ironwood Studios released their debut title, Pacific Drive, with publishing partner, Kepler Interactive. The unique driving survival game is available now for PlayStation 5 and PC via Steam and the Epic Games Store. A Digital Deluxe Edition complete with space themed cosmetic items is also available.
Watch the launch trailer here:
Alex Dracott, Creative Director, said: “As a team, it’s surreal looking back 4 years to the creation of Ironwood with a team of 4 in the middle of a global pandemic. We’ve added a few new faces since then but we’re still a small team and we’re incredibly proud to be launching our first title. On behalf of Ironwood Studios, thank you to everyone who takes the time to play Pacific Drive, we hope you enjoy your time on the road.”
Behind an imposing 400-meter barrier, The Olympic Exclusion Zone conceals a captivating, yet hostile, region filled with radiation and hazardous anomalies. Stranded in this surreal and mysterious version of the Pacific Northwest, players navigate the rough terrain with only their station wagon for company amidst eerie voices echoing through the airwaves. From the safety of the garage, players and their trusty station wagon take excursions into the unknown where survival hinges on searching for precious resources and carefully navigating various hazards. Each trip deeper within The Zone becomes more perilous as players venture further into uncharted territory and uncover strange mysteries and otherworldly dangers before racing against the storm to return to the safe haven of their garage to gas up, fix that flat tire and try again.
Pacific Drive is available now for PlayStation 5 and PC via Steam and the Epic Games Store. A physical collector’s edition for PlayStation 5 is set to be released on April 9 and distributed by Maximum Games at select retailers. To find out more, visit: https://www.pacificdrivegame.com/
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About Ironwood Studios
Since its founding in 2019, Ironwood Studios has been hard at work on Pacific Drive and are extremely proud to be working with PlayStation to bring it to life. The team’s passion stems from a love of road trips and the relationship between the driver and the car, always dreaming about surreal worlds and the Pacific Northwest – two things that feature prominently in the game. Ironwood’s goal is to create games that inspire players to tell their own stories, with systems that work together to create unexpected and unique experiences.
About Kepler Interactive
Kepler Interactive – led by the founders of Kowloon Nights – is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.
Set in the world of Sword Art Online, this title will focus on a multiplayer action experience, registrations for the CBT are open now
Bandai Namco Europe announces today SWORD ART ONLINE Fractured Daydream, the first large-scale multiplayer-focused adventure based on the popular Sword Art Online series. The game is set to release in 2024 for PlayStation 5, Xbox Series X|S, Nintendo Switch and STEAM. Registrations are also open now for a Closed Beta Test scheduled in March.
Watch the trailer here:
In SWORD ART ONLINE Fractured Daydream, a new system is applied to the world of Alfheim Online, but a malfunction causes all worlds and timelines to collide, creating a unique setting and challenging environment for Kirito and other players. All lost in uncharted territory, enemies become allies, departed characters are back and unlikely alliances will be formed to survive the dangers in this unsettled world.
SWORD ART ONLINE Fractured Daydream offers an original story in an All-Star game, focused on a large-scale co-op experience. Players will enjoy playing their favourite characters from the first three seasons of the animated series and Sword Art Online movies, in a cross-play battle action game featuring thrilling boss raids and co-op quests.
A Closed Beta Test will be conducted from March 11th to 17th, players can already register on the official website until March 4th to try and take their first steps in SWORD ART ONLINE Fractured Daydream.
For more information about SWORD ART ONLINE Fractured Daydream and other titles from Bandai Namco Europe please visit https://www.bandainamcoent.eu, or follow us on Facebook,Instagram and Tik Tok. Join the conversation on X.
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About Bandai Namco Europe S.A.S.
Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.
Bandai Namco Europe is producing intellectual property for a global audience and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.
Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.
Bandai Namco Europe S.A.S. today announced GUNDAM BREAKER 4, the next entry in the hack and slash looter franchise allowing players to customize their Gunpla and fight waves of enemies and bosses. Developed by CRAFTS & MEISTER Co., Ltd, the game will launch in 2024 for Nintendo Switch, PlayStation5, PlayStation4 and PC via Steam.
Watch the announcement trailer here:
GUNDAM BREAKER 4 will have players fighting their enemies solo or with up to three friends in coop multiplayer. In addition, the game goes back to the roots of the franchise letting players create the Gunpla of their dreams with a large collection of mobile suits and parts to date, as well as a new diorama mode.
MOBILE SUIT GUNDAM is a franchise that celebrates its 45th anniversary this year and was created by Sunrise Inc. The first animation series of the franchise, MOBILE SUIT GUNDAM was first broadcasted in Japan, 1979. Known for its giant mechas called “Mobile Suit” as well as its sci-fi military stories, the franchise grew in popularity and throughout the years and counts now more than 50 TV series, films and OVA, along with lots of merchandise with the most know being Gunpla, plastic model kits with whom people can recreate small versions of their favorite mobile suits.
GUNDAM BREAKER 4 is set to release in 2024 for Nintendo Switch, PlayStation5, PlayStation4 and PC via Steam.
For more information onGUNDAM BREAKER 4 and other products from Bandai Namco Europe, please visit: www.bandainamcoent.eu. Follow us on Facebook,Instagram, Tik Tok or join the conversation on X.
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About Bandai Namco Europe S.A.S.
Bandai Namco Europe S.A.S. is a leading global publisher and developer of entertainment content for platforms including, but not limited to, all major video game consoles and PC.
Bandai Namco Europe is producing intellectual property for a global audience, and is building its reputation with franchises such as LITTLE NIGHTMARES™, PARK BEYOND™, and the upcoming UNKNOWN 9™ Awakening – developed by the recently acquired Reflector Entertainment based in Montreal, QC.
Bandai Namco Europe serves as the Headquarters of Bandai Namco Holdings Inc. for mainland Europe, which is known for creating and publishing many of the Toy & Entertainment industry’s top franchises, including PAC-MAN™, TAMAGOTCHI™, GUNDAM™, TEKKEN™, DARK SOULS™ and the recently released ELDEN RING™.
With a New Story Path and Improved Gameplay, the Acclaimed RPG is Coming to the Nintendo SwitchTM, PlayStation 5, and Xbox Series X
Sydney, Australia – 22nd February 2024: ATLUS has announced Shin Megami Tensei V: Vengeance, is coming to the Nintendo Switch, PlayStation 5 and Xbox Series X on the 21st of June 2024. The latest title in the series, Shin Megami Tensei V: Vengeance allows players to enjoy the story of Shin Megami Tensei V in its entirety, with a new story path, untold in the original. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.
Pre-orders for the Nintendo Switch, PlayStation 5 and Xbox Series X will begin on the 28th of February 2024.
Watch the Shin Megami Tensei V: Vengeance trailer here and download assets here
When a grisly murder scene in modern-day Tokyo blocks the protagonist’s walk home, an unplanned detour leaves him buried and unconscious. He finds himself in a wasteland ravaged by apocalypse now called Da’at. Before bloodthirsty demons can claim his life, a saviour emerges, and they unite to become a mighty being, neither human nor demon: a Nahobino.
Shin Megami Tensei V: Vengeance delivers a full-fledged RPG that can be enjoyed by existing and new fans. At the start of the game, players will choose between two paths: the story told in Shin Megami Tensei V, the Canon of Creation, or the brand-new Canon of Vengeance. This dramatic new tale of revenge introduces brand-new characters, an enigmatic cohort of demons called the Qadištu, a new dungeon and map to explore. Additionally, the original Shin Megami Tensei V battle system, demon merging and field exploration have been evolved and expanded in this newest entry in the series.
About ATLUS
ATLUS delivers unforgettable, story-driven gameplay experiences to enthusiastic and dedicated fans around the globe. Established in 1986, ATLUS features a portfolio of beloved and long-running game series including PERSONA™, which has sold over 17 million units worldwide, and the legendary SHIN MEGAMI TENSEI. ATLUS games are published in the west by SEGA of America, Inc. with its principal office in Irvine, California.
About SEGA of America, Inc.
SEGA of America, Inc. is the American arm of Tokyo, Japan-based SEGA CORPORATION, a worldwide leader in interactive entertainment. Established in 1986, SEGA of America publishes innovative interactive entertainment experiences for console, PC, mobile and emerging platforms. In 2020, SEGA ranked #1 among Metacritic’s Annual Game Publisher Rankings. Its globally beloved franchises include Sonic the Hedgehog™, Like a Dragon™, Virtua Fighter™, Super Monkey Ball™, and Phantasy Star Online™, along with ATLUS’ Persona and Shin Megami Tensei series. Since its debut more than three decades ago, Sonic has become a pop culture icon featured in dozens of games, TV series, and movies. SEGA of America has offices in Irvine and Burbank, California.
Contra: Operation Galuga, the hotly anticipated revival of the genre-defining run-‘n’-gun video game franchise, will be available in stores on the 26th April for Nintendo Switch™, PlayStation®5, Xbox One, and Xbox Series X.
To prepare players for the action that awaits them, an explosive Contra: Operation Galuga playable demo is now available for download on digital storefronts. Featuring a sampling of content from the first and third stages of the game and gameplay for 1 to 4 players, the demo, when completed, will unlock bonus content in the final, full game.
A from-the-ground-up reimagining of the revolutionary Contra NES/arcade game from the 1980s, Contra: Operation Galuga lets players choose from a group of elite commandos, including hardcore protagonists Bill Rizer and Lance Bean, as they blast their way through eight stages of mayhem against an alien horde controlled by the Red Falcon terrorist group. Wielding iconic weapons like the Spread Shot, Crush Bombs, and Laser Beam, as well as character-specific abilities including double-jumps, sliding, and grappling, plus the new power to Overload weapons for even more offensive and defensive options, players can expect relentless excitement and intensity as they tackle the game’s Story, Arcade, and Challenge modes.
The adrenaline-pumping experience is further fueled by the amazing music, artwork, and narrative from an all-star group of collaborators. Combining summer blockbuster energy with classic inspiration, the main score is created by composers Yuko Komiyama and Norihiko Hibino of Scarlet Moon and features cinematic interpretations of familiar Contra tunes as well as original compositions. Meanwhile, the story and plot of the game were drafted in conjunction with Dai Sato and Naruki Nagakawa of Storyriders Inc., and the game’s key illustration is provided by renowned comic book artist David Nakayama. Other collaborative partners, including the game’s sensational voice cast, will be announced at a later date.
Insomniac Games, PlayStation AU and Marvel Games are excited to share details about the update coming to Marvel’s Spider-Man 2 on Thursday, 7 March.
Marvel’s Spider-Man 2’s upcoming update (Version 1.002) will bring a variety of new additions including New Game+, Mission Replay, the ability to change time of day, and updates to Photo Mode.
There will be new accessibility features added such as Audio Descriptions**, Screen Reader**, Cinematic Captions, High Contrast Outlines and more. These features were highly anticipated, and after a lot of love and polishing, players can now visit the Insomniac Knowledge Base for a full list of new accessibility features that will be added.
New suit styles will be added for several of Peter’s Symbiote Story Suits in the game, allowing players to further customise their look if they play and unlock them in New Game+ – players will also be able to set which color their Symbiote abilities are as well!
Marvel’s Hellfire Gala suits will be added to the game for both Peter and Miles at no additional cost. Peter sports the design created by Russell Dauterman, and Miles gets his iconic look from Bernard Chang’s gorgeous Hellfire Gala variant cover for Miles Morales: Spider-Man #8.
For more details on the upcoming game update please visit the PlayStation Blog.
**Only available in English, Spanish (LATAM), Spanish (Spain), Italian, German, French and Japanese
Sydney, Australia, 22 February 2024 – As revealed in Nintendo’s first Direct of 2024, the acclaimed historical action RPG, Kingdom Come: Deliverance, will be released on Nintendo Switch 15 March this year.
Watch the trailer here:
You’re Henry, the son of a blacksmith. Thrust into a raging civil war, you watch helplessly as invaders storm your village and slaughter your friends and family. Narrowly escaping the brutal attack, you embark on a quest to avenge your parents and repel the invading forces.
Developed by Sabre Interactive, in collaboration with Warhorse Studios, this immersive experience brings the entire epic saga to the palm of your hand.
The Royal Edition, available on both physical shelves and the Nintendo eShop in 2024, includes the complete game along with all DLCs – Treasures of the Past, From the Ashes, The Amorous Adventures of Bold Sir Hans Capon, Band of Bastards and A Woman’s Lot.
Features Fit for a Portable Kingdom:
Massive Realistic Open World: Explore medieval Bohemia and immerse yourself in its majestic castles, vast fields and lush forests.
Non-Linear Story: Solve quests in multiple ways, facing the consequences of your decisions.
Challenging Combat: Engage in thrilling and merciless battles using distance, stealth, or melee. Choose your weapons and execute dozens of unique combos.
Character Development: Improve skills, earn perks, and forge/upgrade your equipment.
Dynamic World: Your actions influence reactions, from fighting and stealing to seducing, threatening, persuading, or bribing. The choice is yours.
Historical Accuracy: Meet real historical characters and experience the genuine look and feel of medieval Bohemia.
Experience the Middle Ages: anytime and anywhere.
About PLAION
PLAION is a dynamic and diversified business in the global entertainment sector, masterfully crafting franchises that captivate audiences worldwide. Boasting a vast network of eight game development studios, sixteen regional publishing offices, three game publishing labels including Deep Silver, and PLAION PICTURES as an independent film publisher and distributor, the company extends its influence with merchandise production and expansive distribution capabilities across the globe.
Founded nearly three decades ago, PLAION has firmly established itself within the entertainment arena. With a diverse range of services and solutions, PLAION stands as the premier publishing partner for console and PC games across both physical and digital channels. Moreover, its strong foothold in the Virtual Reality (VR) domain highlights the company’s commitment to varied gaming experiences.
PLAION is an Embracer Group company.
About Deep Silver
Deep Silver is PLAION’s flagship publishing label, and the home of captivating gaming worlds from the gripping post-apocalypse of Metro, to the twisted paradises of Dead Island to the authentic Medieval landscapes of Kingdom Come Deliverance.
Sydney, Australia – 22nd February 2024: ATLUS and Vanillaware have announced the free demo for their upcoming strategy RPG, Unicorn Overlord, is available now on Nintendo Switch and on February 23rd for PlayStation 5 and Xbox Series X (Australia Feb 23, 4PM AEDT). With up to five hours of gameplay, players can embark on a royal adventure in the continent of Fevrith before transferring their progress over to the main game at launch.
Watch the trailer below:
From the creators of 13 Sentinels: Aegis Rim, Unicorn Overlord combines overworld exploration and an innovative battle system. Traverse the vibrant world, cultivate a grand army with over 60 recruitable characters, and grow your renown throughout the five nations in this unique strategy RPG!Unicorn Overlord will be available on the 8th of March, 2024, for Nintendo Switch, PlayStation 5 and Xbox Series X.
Today Xbox announced four fan-favorite Xbox games will be coming to Nintendo Switch and Sony platforms this spring. The studios that built these celebrated games have drawn on their multi-platform experience to open the worlds they created to even more players and communities:
Pentiment from Obsidian Entertainment, a truly unique, critically acclaimed, and award-winning narrative adventure game with a striking visual style inspired by history itself will be coming to PlayStation 4, PlayStation 5 and Nintendo Switch on February 22.
Hi-Fi RUSH, the award-winning and beloved rhythm-based action game where the world syncs to the music from Tango Gameworks/Bethesda Softworks will be coming to PlayStation 5 on March 19, with pre-purchase available on PlayStation 5 digital storefronts on February 21.
Grounded – also from Obsidian Entertainment – a co-op survival adventure phenomenon that has welcomed 20 million players into the backyard, will be coming to PlayStation 4, PlayStation 5 and Nintendo Switch on April 16. Cross play will be supported across Xbox, PlayStation, Nintendo Switch and PC.
Sea of Thieves, the shared world adventure game from Rare, will be coming to PlayStation 5 on April 30 – and will be available to wishlist by PlayStation 5 players starting tomorrow, February 22. Having built a passionate community of more than 35 million players from around the world, the support of cross play for Xbox, PlayStation and PC will allow players to experience epic pirate adventures with friends on more platforms.
For more information about these games, including release dates, please see today’s Xbox Wire post.
News of the surprise launch was featured in today’s Nintendo Direct showcase.
The all-new 3D platforming game from Private Division and Evening Star has plenty of tricks up its sleeve. It’s time to YO!
Australia – February 22, 2024 – Private Division, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Evening Star announced today that Penny’s Big Breakaway is out now for the Nintendo Switch™ family of systems, PlayStation 5, Xbox Series X|S, and PC via Steam. From the team that brought you Sonic Mania comes this imaginative new kinetic 3D platformer bursting with innovative gameplay. Playing as Penny, the ‘yo-tagonist’, you swing, dash, flip, zip, and trick your way through a variety of challenging and beautifully stylised levels. Over the course of 11 exciting game worlds and dozens of levels, Penny and her comic Yo-Yo companion must escape capture from Eddie the Emperor and his penguin forces.
“Great platformers are iconic in our industry, and we think Penny’s Big Breakaway stands out as a truly unique and incredibly fun entry in such a beloved genre,” said Christian Whitehead, Creative Director at Evening Star. “We have been thrilled with the fan response to Penny’s Big Breakaway so far and can’t wait to see the leaderboards light up as players get into the game.”
Penny’s Big Breakaway provides non-stop action as you try to escape the impending penguin horde at every turn. These waddling, avian adversaries will burst from walls, rush over cliffs, and attempt to dogpile you to stop your progress. But don’t fret — Penny is an agile and acrobatic aerialist. You will jump, spin, and ride over a variety of brightly coloured and complex terrains, featuring steep ramps, sharp ledges, massive cliffs, and more. Every obstacle is an opportunity to increase your speed, allowing you to use the environment to your advantage and gain a bit of breathing room from those flightless assailants in hot pursuit. Momentum is key, because in addition to Story Mode, Penny’s Big Breakaway also includes a Time Attack Mode, where you can try and achieve the perfect run and set high scores on the leaderboard for the world to see.
Penny isn’t the only star of this show: her trusty partner Yo-Yo, while largely to blame for causing this chase, provides plenty of abilities to assist in your getaway. Throughout the game, you can unlock tasty treats which her Yo-Yo can snack on. When consumed, these delicious items will temporarily unlock new power ups such as increased movement speed, a protective shield, and many more. In addition to powerups, Penny’s Yo-Yo can pick up various single-use tools, which can be used to bust down walls revealing secret treasure or magnetically attach to new surfaces for greater exploration. Her versatile Yo-Yo might be hungry for chaos, but it could also be just the trick to clear her name and absolve her of this massive mix-up.
“The team of developers at Evening Star have a strong track record in creating incredible platforming experiences, and with Penny’s Big Breakaway they’ve created an entry into the genre that’s nonstop fun with broad appeal,” said Rachael Berkman, Producer at Private Division. “From platforming enthusiasts to adamant speedrunners alike, we think Penny will capture the hearts of players around the world.”
Penny’s Big Breakaway is available now for the Nintendo Switch family of systems, PlayStation 5, Xbox Series X|S, and PC. Penny’s Big Breakawayis rated E for Everyone by the ESRB. For more information on Penny’s Big Breakaway, subscribe on YouTube, follow us on Twitter, become a fan on Facebook, follow on Instagram, and visit www.pennysbigbreakaway.com.
Private Division is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).
About Evening Star
Evening Star is a boutique game studio founded in late 2018. Based in Los Angeles, with additional operations in London and Melbourne, Evening Star’s mission is to design fresh, fun games that stand the test of time. As a distributed team, a key tenet of Evening Star’s studio culture is strong communication. Though we may be separated by two oceans, we endeavor to foster a close-knit collaborative environment. We boldly explore new and exciting directions that push the boundaries of what Evening Star can achieve, while being mindful that good creativity comes from healthy and sustainable working practices. Above all, our passion for games and our unique backgrounds drives us to craft games imbued with our signature sense of style. Our team develops custom game engines that we use to create our games: the Star Engine and the Retro Engine.
Private Division is a developer-focused publisher that partners with the finest creative talent in the video game industry, empowering studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from Obsidian Entertainment, OlliOlli World and Rollerdrome from Roll7, Penny’s Big Breakaway from Evening Star, No Rest for the Wicked from Moon Studios, Tales of the Shire from Wētā Workshop, and more. Private Division has future unannounced projects in development with Bloober Team, Game Freak, and other esteemed independent developers. The Label publishes the physical retail edition of Hades from Supergiant Games on PlayStation®, Xbox Series X|S, and Xbox One. Private Division continues to build its internal studio capacity, with Roll7 and Intercept Games as internal developers for the Label. Private Division is headquartered in New York City with offices in Seattle and Munich.
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, Private Division, and Zynga. Our products are designed for console gaming systems, PC, and mobile, including smartphones and tablets. We deliver our products through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.
The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.’s (“Take-Two,” the “Company,” “we,” “us,” or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as “anticipates,” “believes,” “estimates,” “expects,” “intends,” “plans,” “potential,” “predicts,” “projects,” “seeks,” “should,” “will,” or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including risks relating to our combination with Zynga Inc.; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; the timely release and significant market acceptance of our games; the ability to maintain acceptable pricing levels on our games.
Other important factors and information are contained in the Company’s most recent Annual Report on Form 10-K, including the risks summarized in the section entitled “Risk Factors,” the Company’s most recent Quarterly Report on Form 10-Q, and the Company’s other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.