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Fate/Samurai Remnant – Gameplay

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Our young samurai quickly finds himself thrust into the middle of the Waxing Moon Ritual taking place in the Edo period in Japan. Facing off against numerous Masters and Servants, he luckily summons a Servant of his own, a young Saber to serve as his sword but can this girl help lead him to victory in this new war in Fate/Samurai Remnant?

The battle over the Waxing Moon which could grant any and all wishes — the Waxing Moon Ritual. The seven individuals seeking their wish, or Masters, are the bearers of the Ritual. The seven Heroic Spirits, or Servants, are summoned to this world by their Masters. The curtain rises on the battle between the seven Masters with their seven Servants.

Traverse the city of Edo and become victorious in the Waxing Moon Ritual. Fight, explore, converse… Many elements are deeply intertwined in this action RPG!

Fate/Samurai Remnant
Developer: KOEI TECMO GAMES CO., LTD.
Publisher: KOEI TECMO GAMES CO., LTD.
Platform: Windows, PlayStation 5|4, Nintendo Switch
Release Date: 29 Sep, 2023
Price: $59.99 USD

Available here – https://www.koeitecmoamerica.com/fate-sr/

Summary:

Recommended – Fate/Samurai Remnant’s engrossing writing and simplistic but engaging combat system make this a title worth exploring no matter your familiarity with the Fate franchise.”

Check out our review for Fate/Samurai Remnant here!

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PIXEL CAFE INTRODUCES NEW STORY TRAILER WITH ORIGINAL SOUNDTRACK FROM ARKADIUSZ REIKOWSKI

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Part time-management, part retro narrative, totally wholesome.

Kraków, Poland, 28 September 2023 | Cozy up with the newest story trailer for Baltoro Games’ upcoming title, Pixel Cafe! Experience retro visuals, skilled time management, and a premier soundtrack from Polish composer Arkadiusz Reikowski when Pixel Cafe hits PC and consoles later this year. 

Get a new glimpse at Pixel in her latest trailer!

Introducing Pixel

Meet Pixel, the heroine of Pixel Cafe, a bright-eyed barista content on doing her best each day. Experience the world through Pixel’s eyes as she overcomes the ups and downs of her day-to-day. While living in the present has Pixel perfecting cooking, her past manifests in flashbacks of her grandparents, showing her the choices that led to where she is today. With this narrative landscape, practice your time-management skills at the diner before retiring to your grandmother’s house for some interior decorating. Work to collect in-game currency for furniture and art and transform your house into a dream design! 

Something Sweet, Something Savory

Experience a culinary journey through Pixel Cafe’s 10 eclectic cafes–each with its own quirky owner–and adapt to new restaurants, learn new recipes, and connect with new clientele. Perfect your coffee-making and cooking competence to continue your culinary journey across various environments, bosses, and clientele. In need of a challenge? Pixel Cafe boasts 50 Nightmare levels, placing even the most experienced chefs in the hot seat. Whether you’re a casual gamer or a seasoned strategist, Pixel Cafe offers a little something for everyone. 

A Novel Experience

Take a break from arcade-style time management and discover Pixel’s narrative in this dual storytelling format. Bounce between Pixel’s present day and that of her grandparents as you unravel the past that led to her future. Interact with those around you to reveal an emotional narrative three generations in the making. Paired with an original soundtrack by renowned composer Arkadiusz Reikowski, embark on a heartfelt journey and discover the essence of Pixel Cafe, where your story unfolds one cup at a time.

Pixel Cafe will be released soon on Xbox, PlayStation, and Nintendo Switch and is available to Wishlist now on Steam. Keep up with the latest Pixel Cafe news on Baltoro’s website, YouTube, and X (formerly Twitter).

About Baltoro Games

Baltoro Games is a game publisher and development company founded in 2008, specializing in console and mobile games. The company focuses on attracting passionate creators who harmoniously combine their love for games with their work. So far, Baltoro has published 20+ console games and over 300 mobile games and counting.

KUNG-FU PUNK ACTION RPG PHANTOM BLADE: EXECUTIONERS BRINGS WICKED WUXIA AND SIDE-SCROLLING SLAUGHTER TO PLAYSTATION AND PC THIS NOVEMBER

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Developer S-Game Invites Players To Master Mystical Wuxia Arts To Combat Forbidden Sciences of Sha-Chi Implants in the First of the Phantom Blade Series.

BEIJING, CHINA – SEPTEMBER 28, 2023 – Emerging developer S-GAME has announced that fast-paced, dark fantasy action-RPG Phantom Blade: Executioners will launch across PlayStation 5, PlayStation 4, mobile devices and PC this November. Phantom Blade: Executioners will have players join the mysterious Order to investigate the recent killing-sprees by clans that have used the forbidden Sha-Chi body-engineering technique. Select from four different heroes specializing in mystical Wuxia skills and eradicate Sha-Chi enhanced monstrosities from a gorgeous, hand-painted style 2D world.

Phantom Blade: Executioners is the first global release of S-Game’s Phantom Blade series that also includes Phantom Blade Zero, the jaw-dropping martial arts and steam punk title announced for PS5 during the PlayStation Showcase earlier this year. Pre-registration is now available across all platforms on the official website: pbex.s-game.com

Watch the new Phantom Blade: Executioners trailer below:

Phantom Blade: Executioners represents the evolution in S-GAME’s commitment to depicting traditional, Wuxia-inspired martial arts in all of its projects. For over a decade, the studio has spearheaded the incredible popularity of “kung-fu punk” side-scrolling RPGs through franchises like Rain Blood and Phantom Blade. In Phantom Blade: Executioners, S-GAME’s devotion to the soul of Chinese martial arts is underscored by a gorgeous 2D art style reminiscent of a traditional fine-brush Chinese painting brought to life.

As a member of the Order, players must use their Wuxia-infused mastery of martial arts to annihilate human hosts transmogrified by forbidden Sha-Chi engineering techniques. Players must time moves perfectly to perform dynamic skill chain-based combos with a touch of a button. Earn Phantom bonuses throughout the course of the game and stack them on character skills to maximize damage and enhance martial art skills. When the battle is over, pick up valuable equipment to be used in the next fray. Mix and match gear however desired, then head to the procedurally-generated Purge Dungeons for a chance to earn highly coveted Sin Gears.

Phantom Blade: Executioners controls are intuitive and fun but this won’t be a cakewalk. Monstrous bosses totally consumed by Sha-Chi will challenge players to discover the characters, phantom bonuses, equipment and additional perks that best suit their playstyle. When the battle seems insurmountable, enlist the aid of a friendly ally via co-op and attempt to face the Sha-Chi scourge together. Phantom Blade: Executioners also sets the backstory for the hero Soul as the main protagonist in Phantom Blade Zero.

Phantom Blade: Executioners will be available on November 2, and free to download and play on PlayStation 5, PlayStation 4, mobile devices and PC. Pre-registration is now available across all platforms. For more information, please visit the official website follow on Twitter/X, subscribe on YouTube, and join the official Discord community.

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About S-GAME

S-GAME is a leading independent game studio based in China. With headquarters in Beijing, a branch in LA, and an art center in Hong Kong, the company is committed to bringing heart pounding, high speed, stylish kung fu punk games to the world. S-GAME is devoted to action games and has polished its craft for over 10 years. It is responsible for the Rainblood series and Phantom Blade franchise. Following Phantom Blade Zero’s global announcement at the PlayStation Showcase in 2023, S-GAME is ready to earn recognition as one of the world’s leading game developers.

Multiplayer desert survival game Wildmender is out today on PC, Xbox Series X|S and PlayStation 5

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Leamington Spa, UK – September 28, 2023 – Leading UK games publisher Kwalee and independent game development studio Muse Games will launch their much anticipated game Wildmender on PC via Steam, Xbox Series X|S, and PlayStation 5 today. Wildmender is a desert survival gardening game for 1-4 players.

Watch the release trailer here

Wildmender has also joined forces with the Rainforest Alliance to promote their shared goal:

Wildmender X Rainforest Alliance empowers gamers to be more aware of the environment, reduce their impact on nature and be more proactive in how they nurture the planet.

In line with Wildmender’s launch across Steam, Xbox, and PlayStation at 4 pm UTC/ 5 pm BST/9 am PT on Thursday 28th of September, the partnership seeks to engage and educate players about their impact on the environment and the role they could play in saving it.

The pricing for Wildmender is as follows:

Steam$ 24.99€24.99£19.99
Xbox$ 24.99€24.99£20.99
PlayStation 5$ 24.99€24.99£19.99

About the Game

Start from a desert tiny spring and cultivate your oasis amongst the desert sands. Collect plants to grow whilst exploring the world, craft structures and harness magical essence. You’ll have to manage your food and water as you journey across the dunes, the drained sea, poisoned canyons and cold and distant mountains. The further you go, the greater your perils and rewards! You’ll need to travel far to learn the secrets of the life-draining wraiths that corrupt the land, and how to beat them.

Features

  • Dozens of plant species to cultivate and grow, each with a variety of cultivars to be discovered
  • 50+ craftable structures and tools to build and manage your perfect garden
  • 75+ unlockable perks and ability upgrades
  • 1-4 player online co-op multiplayer
  • Procedurally generated world for a unique challenge every replay
  • Difficulty settings and game modes that can be adjusted on the fly

About Muse Games

Muse Games are an independent game development studio in New York City. They’ve been making games since their debut title release, Guns of Icarus, in 2010. As a small team, they focus on innovation and service, and look to great services in the world for inspiration to bring a level of dedicated and catered service to their players.

About Kwalee

Kwalee is a global games publisher and developer with more than 1 billion downloads on mobile platforms, with games such as Draw it, Teacher Simulator and Airport Security. The studio also publishes a growing catalogue of PC and console titles, including upcoming games such as Wildmender, ROBOBEAT, The Precinct, The Spirit of the Samurai and Space Chef.

Founded by games industry icon and Codemasters co-founder David Darling CBE, who is joined by a fast-growing team of global games experts with studios in the UK, India, Portugal and China and remote team members all over the world, Kwalee is on the lookout for high-quality games to publish on all platforms and encourages developers to get in touch.

Outside of its games, Kwalee is also highly active in the industry, as an ambassador of not-for-profit organisation Women in Games and a regular supporter of charities like GamesAid and SpecialEffect.

Lords of The Fallen Overview Trailer

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NEW LORDS OF THE FALLEN OVERVIEW TRAILER HERALDS THE IMPENDING RETURN OF ADYR IN TWO WEEKS TIME

Thursday, 28th September 2023 – HEXWORKS, a CI Games studio, has today released a brand-new Lords of the Fallen eight-minute overview trailer that delves into the horrors and twisted adversaries heralding the return of the demon god Adyr. The highly anticipated, dark fantasy action-RPG launches on PC, PlayStation®5, and Xbox® Series X|S on 13th October, and is one of the first major releases to truly harness the power of Unreal Engine 5.

Setting the scene for what awaits players on their impending and treacherous quest to free the vast lands of Mournstead from doom, the featurette highlights the game’s revolutionary dual realm mechanic, together with Lords of the Fallen’s seamless co-op, character customisation, and more.

Official Website: https://lordsofthefallen.com/ 
Pre-order Link: https://lordsofthefallen.com/wishlist 

About CI Games:
CI Games is an independent, global Video Games Developer and Publisher, with studios in Warsaw, Barcelona, Bucharest, UK, and the US. Founded in 2002, CI Games have created globally recognised titles for over twenty years; the Sniper Ghost Warrior franchise has sold over 14 million copies worldwide, while the original Lords of the Fallen (2014) has surpassed the 10 million player mark. In 2018, United Label was founded, focusing on smaller but equally ambitious titles, including Röki, Eldest Souls, and Tails of Iron. HEXWORKS, a new studio specialising in action-RPGs and made up of industry veterans, was formed in early 2020, and is currently developing Lords of the Fallen, the company’s most ambitious title to date.

World of Warships Sponsors Boating Licenses in Celebration of Captain’s Club Benefits Program Launch

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Treasures untold await players in the new and completely free Captain’s Club, which puts a unique twist on the traditional loyalty program bringing exclusive partner offers and rewards to World of Warships players

AUSTIN, TX (September 28, 2023) – Wargaming, the publisher and developer of the top naval battle MMO World of Warships is marking this year’s World Maritime Day by introducing a brand-new benefits program called Captain’s Club. Available to all active World of Warships account holders, this unique rewards program unlocks a treasure chest’s worth of partner rewards, discounts and bonuses to claim. In celebration of the debutCaptain’s Club benefits program World of Warships is offering players a once-in-a-lifetime opportunity to turn their in-game captaincy into reality. 

A Competition for Those Called to Captaincy

This year’s World Maritime Day will be lucky for three World of Warships players, who will be selected to get their own boating education and license at the school of their choice, with up to $3,000 USD covered by Wargaming. Players interested in the competition can enter by commenting why they’re interested in becoming a real-life captain on the Captain’s Club promotional video shared on the World of Warships official YouTube.

There’s even more up for grabs, as World of Warships will be releasing mystery Twitch Drops as part of the launch festivities. For the chance to win, players can tune in to the World of Warships Twitch stream on specified dates for their territories, which include September 29 for Europe, October 4 for North America and October 11 for Asia-Pacific.

You can find the full details on Captain’s Club here and the full terms and conditions for the “Become a real-life Captain” competition here.

More Rewarding Gaming Experience

The Captain’s Club benefits program unlocks rewards, discounts, extended trials and prizes from numerous brands exclusively for World of Warships players. Included partners range from GoPro, Windscribe, Gamivo, with more to join Captain’s Club in the future.

Joining this program is straightforward and simple. The only criteria to be eligible for membership is to have a World of Warships account, and to have completed one battle in the last 30 days. From there, players can browse through a depth of exclusive deals and bargains across the board including discounts, bonus offers, vouchers and extended trials on services like a 3 month free subscription for GoPro Quik or 29% discount on Windscribe Pro VPN for a year.

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About World of Warships

World of Warships is a free, historical, online combat PC game from Wargaming. With its massive fleet of the most iconic war vessels, including five different ship classes and strategically designed environments, World of Warships provides the ultimate naval warfare gaming experience, suitable for everyone. Thanks to its large collection of historically accurate ships available to play, World of Warships prides itself as a digital ship museum and a focal point for naval history enthusiasts. New thematic content and innovative game modes are being added on a regular basis, providing diverse and exciting gameplay to its broad player base.

One franchise – multiple platforms

After the successful launch of World of Warships on PC, its unique gameplay and design has been adapted to bring free massive naval battles to other platforms with World of Warships: Legends available on PlayStation and Xbox and World of Warships Blitz on iOS and Android mobile devices.

Official website: http://www.worldofwarships.com

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has grown to become one of the leaders in the gaming industry with 16 offices around the world, including studios in Chicago, Prague, Shanghai, Tokyo, Vilnius and Belgrade. Millions of players enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include the free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Teardown Comes to Xbox Series X|S, PlayStation 5 & PlayStation Plus Extra/Premium/Deluxe November 15

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The riotous heist game reveals new Season Pass with four future DLCs for PC and consoles, starting with the “Time Campers” campaign expansion on Nov. 15

MALMÖ, SwedenSept. 28, 2023 – Grab your sledgehammer! The award-winning destructible heist game Teardown comes to PlayStation®5 (PS5®) consoles and Xbox Series X|S on Nov. 15, 2023. The console release of Saber Interactive and Tuxedo Labs’ ultimate destruction experience will arrive complete with a 40-mission heist campaign and the endless possibilities of Sandbox Mode. Teardown pre-orders begin today on Xbox featuring a high-octane collection of bonus pre-order content. PlayStation owners will be able to wishlist Teardown ahead of launch, and the game’s Standard Edition will be available to PlayStation®Plus Extra and Premium/Deluxe subscribers at release.

Beyond the full story campaign and Sandbox Mode, the console edition of Teardown will feature a wealth of additional content: the recently introduced Creative Mode, where players can easily build their own voxel creations; the “Art Vandals” campaign expansion, which added five heist missions and a new location to the base game; special challenges; and console-friendly UI. Players can also feel the sensations of haptic feedback and adaptive triggers when using the DualSense wireless controller on PS5 consoles. 

Teardown has also revealed its future DLC roadmap for both PC and consoles. Players will be able to expand their experience even further with four new DLCs, available as part of the game’s Ultimate Edition for $49.99, the Season Pass for $29.99, or individually for $7.99 each. This new content will include the following:

  • The “Time Campers” DLC, debuting on PC and consoles on Nov. 15, introduces a Wild West campaign expansion, featuring new maps, setting-appropriate tools, and horses.
  • The “Folkrace” DLC, releasing in spring 2024, features a series of destructive racing game modes, three racetracks, and a fleet of new vehicles.
  • Two additional unnamed DLCs, coming by the end of 2024.

Starting today, Xbox Series X|S players who pre-order Teardown will get early access to bonus content, including the vehicle-based Löckelle Motor Park game map and two heavy-duty monster trucks.

Players on all platforms will be able to choose from three editions of Teardown:

  • Standard Edition: Get the full Teardown base game for $29.99. (Available to PlayStation Plus Extra and Premium/Deluxe subscribers as one of their additions to the Game Catalog in November.)
  • Deluxe Edition: Get the base game and the first two upcoming DLCs – “Time Campers” and “Folkrace” – all for $39.99.
  • Ultimate Edition: Get the base game, the Season Pass featuring all four upcoming DLCs, and every demolitioner’s best friend, the Quilez R0113R Robot, all for $49.99.

Winner of multiple awards, including Excellence in Design at the Independent Games Festival, with over one million copies sold on Steam, Teardown’s realistic physics and fully destructible, voxel-simulated, ray-traced world give players immense freedom to discover unique emergent gameplay solutions to nearly any challenge.

For more on Teardown, visit TeardownGame.com, and join the community on Twitter, Facebook, Instagram and Discord.

About Tuxedo Labs

Tuxedo Labs is a tech-driven game studio in Malmö, Sweden. We are a small team of seasoned game developers creating innovative and unique games based on new technologies. Our mission is to push the limits in both game technology, interactivity and gameplay. To achieve that, we create our own tools and game engines, like it used to be. Our first game, Teardown, is based on groundbreaking voxel technology combined with destruction physics and ray tracing.

Tuxedo Labs is a standalone entity under Saber Interactive, an Embracer Group company. www.tuxedolabs.com

About Saber Interactive

An Embracer Group company headquartered in the U.S., Saber Interactive is a worldwide publisher and developer consisting of over 20 studios in the Americas and Europe. Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, World War Z, SnowRunner and Evil Dead: The Game. Founded in 2001, Saber is known for two decades of development partnerships with AAA publishers, producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered and many others.

PAYDAY 3 Review

PAYDAY 3

Developer: Starbreeze Studios
Publisher: Deep Silver
Platforms: Xbox Series XXbox OnePlayStation 4PlayStation 5PC (Reviewed)
Release Date: 21 Sep 2023
Price: $39.99 USD – Available Here

Overview

Did you know that PAYDAY 2 is my second most-played game on Steam? Clocking it to nearly 500 hours, I’ve been with it since the release. And I would be the first to admit that it was far from a perfect game. Bad matchmaking, broken stealth, terrible AI on lower difficulties, and so on. But damn, it is fun clearing out a bank with four perfectly synced random players. For all of its flaws, the core gameplay was always beyond amazing. So imagine my excitement when I heard that the sequel is around the corner, with a new story, new heisters, and most importantly – a new game engine!

Story

Several years after the crew’s reign of terror over Washington DC has ended, the crew assembles once again to deal with the threat that roused them out of early retirement. Apparently, someone is after them, and the questions are why and what they want. In order to identify and crush this new threat, the Crew is leaving their Washington DC roots behind them and moving to New York City.

A new location will bring with it new challenges, but also new opportunities for a heister with a plan. And that’s pretty much most of the story we might get for now. Remember that it took almost a decade for the PAYDAY 2 story to be wrapped up with ongoing new heists and updates so I can only say at this point to….stay tuned?

Gameplay

Okay, so I start the game and what do I see? Some lackluster menus and 99% of weapons are locked behind the player level. No big deal, I can still work with that (after all, PAYDAY 2 wasn’t in any better shape on release). But wait, what is this………challenges as the only way to level up infamy, always online, lack of detailed numbers for weapon stats, no safe house, no bot customization, and most importantly of all – no preplanning!

Okay, now I’m seriously mad. And if I were any more upset, this is honestly where I would stop the review. Why? Because it took me more than 3 days to even get into a heist or two (by the way, why do I have to matchmake when I want to play with bots only, makes no sense). Another thing is that the player damage now is beyond pathetic. Even on the lowest difficulty, the only way to quickly dispose of cops is to score a headshot, and for anywhere else on their body it’s going to take you 5-6 bullets on average.

Honestly, playing PAYDAY 3 feels like they forgot ten years of updates that PAYDAY 2 went through. I just don’t understand why every single thing has to be locked behind level or something else. It is so incredibly demotivating seeing a bunch of weapons with only 1 or 2 unlocked, like the game is saying “You like what you see? Well, better get used to playing the game & its challenges in a very specific way that the developers intended if you want to unlock more”.

Visuals

So far, the only thing that makes me feel a bit better about this game is the visual overhaul that came with selecting Unreal Engine 4 instead of the previous Diesel game engine that had noticeable limits in visuals. Now we have better weapon models, better-looking NPCs, better environments, and better enemy design (special shoutout goes to the new Dozer, Cloaker, and Zapper). Overall, the levels now look brighter and with better lighting.

Audio

Upon hearing that Simon Viklund won’t be returning for PAYDAY 3, I was heartbroken. Can’t tell you just how many times I would restart heists on purpose just hoping to get Razormind on shuffle. In any case, after spending some time in this game, I can confirm now that the new artist Gustavo Coutinho is only a suitable replacement, but his tracks give a fresh breath of air for PAYDAY 3. Just try to get “No Rest For The Wicked” out of your head after you finish the heist, it’s near impossible.

Overall

I’d say I somewhat like what this game can be but not the game itself as of right now. It is the version of PAYDAY 3 that I would have expected in 2015. The new engine is good and the heists are interesting as well. However, I really have no patience for waiting for a couple of years (at least!) before this game evolves into an acceptable state. Put this in a cryo sleep and wake me up when I won’t have to spend 5 to 6 minutes queueing for a game before finally being kicked out to a main menu.

Capsule Computers review guidelines can be found here.

Horizon Forbidden West: Complete Edition is coming to PS5 and PC

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Explore distant lands and brave new threats in the Forbidden West and ruins of Los Angeles in Horizon Forbidden West: Complete Edition, coming to PlayStation 5 on October 6.

Following the events of Horizon Zero Dawn, machine hunter Aloy races to save the planet’s crumbling biosphere before vicious storms and a mysterious, unstoppable blight ravages the remnants of humanity.  Her mission and the sinister secrets it uncovers will pit Aloy against ever-deadlier foes, taking her to the dangerous frontier of the Forbidden West and the treacherous Burning Shores beyond.

In this complete collection with Horizon Forbidden West and Horizon Forbidden West: Burning Shores DLC, take on more awe-inspiring machines, meet new tribes, and travel to the treacherous archipelago of Los Angeles!

Horizon Forbidden West: Complete Edition will be available for $109.95 AUD and includes:

  • Horizon Forbidden West for PS5
  • Burning Shores DLC for PS5
  • Digital soundtrack
  • Digital art book
  • Horizon Zero Dawn Vol. 1: The Sunhawk digital comic book*
  • Extras in Photo Mode (special pose and face paint)
  • In-game items unlocked via story progression:
    • Carja Behemoth Elite outfit ·Carja Behemoth Short Bow
    • Nora Thunder Elite outfit
    • Nora Thunder Sling
    • Apex Clawstrider Machine Strike piece
    • Resources pack

PC gamers: you won’t have to wait long. In partnership with Nixxes Software, Horizon Forbidden West: Complete Edition is coming to Steam and Epic Games in early 2024. You can wishlist now at:

Learn more about the Horizon Forbidden West: Complete Edition by visiting the PlayStation Blog

For the latest PlayStation news, follow PlayStation Australia on Facebook, Twitter, YouTube, and Instagram

New Management Structure of Sony Interactive Entertainment

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Sony Group Corporation and Sony Interactive Entertainment (SIE) today announced that SIE President and CEO Jim Ryan has made the decision to retire in March 2024 after almost thirty years with the PlayStation business. To support Mr. Ryan in his transition, Sony Group Corporation President, COO and CFO Hiroki Totoki will assume the role of Chairman of SIE effective October 2023. Effective April 1, 2024, Mr. Totoki will be appointed Interim CEO of SIE while he continues his current role at Sony Group Corporation. Mr. Totoki will work closely with Sony Group Corporation Chairman and CEO Kenichiro Yoshida and the management team of SIE to help define the next chapter of PlayStation’s future, including the succession of the SIE CEO role.

Jim Ryan joined Sony Interactive Entertainment’s Europe-based legal entity, Sony Interactive Entertainment Europe (SIEE) — which was then Sony Computer Entertainment Europe — in 1994. Since then, he has held a number of senior positions at the company including President of SIEE, Head of Global Sales and Marketing at SIE and Deputy President of SIE since January 2018, before being appointed SIE President and CEO.

Comment from Kenichiro Yoshida:

“Jim Ryan has been an inspirational leader throughout his entire period with us, but never more so than in overseeing the launch of PlayStation 5 in the midst of the global COVID pandemic. That extraordinary achievement made by the entire SIE team has been steadily built on and PlayStation 5 is on track to become SIE’s most successful console yet. I’m immensely grateful to Jim for all his achievements. Respecting Jim’s decision to finish his long career at Sony leaves me with an important decision regarding his succession given the significance of the Game & Network Services business. We have discussed intensively and have determined the new management structure. We aim to achieve Sony Group’s further evolution and growth through bringing even greater success to the Game & Network Services Business.”

Comment from Jim Ryan:

“After 30 years, I have made the decision to retire from SIE in March 2024. I’ve relished the opportunity to have a job I love in a very special company, working with great people and incredible partners. But I’ve found it increasingly difficult to reconcile living in Europe and working in North America. I will leave having been privileged to work on products that have touched millions of lives across the world; PlayStation will always be part of my life, and I feel more optimistic than ever about the future of SIE. I want to thank Yoshida-san for placing so much trust in me and being an incredibly sensitive and supportive leader.”

Comment from Hiroki Totoki:

“I would like to express my heartfelt gratitude to Jim Ryan for his outstanding achievements and contributions over his 30-year career at Sony, including the great success of launching the PlayStation 5. The PlayStation business managed by SIE is an essential part of Sony Group’s entire business portfolio. I will work with Jim and the senior management team closely to ensure our continued success and further growth. I am also looking forward to creating the exciting future of PlayStation and the game industry together with everyone at SIE and its business partners.”

Read Mr Ryan’s full statement here at the PlayStation Blog

For the latest PlayStation news, follow PlayStation Australia on Facebook, Twitter, YouTube, and Instagram