Over one million players have become shady traders of dubious goods in this cyberpunk shopkeeping sim ranked “Overwhelmingly Positive” on Steam!
SEATTLE – Nov. 6, 2026 – tinyBuild (Graveyard Keeper, Potion Craft, Kingmakers) and developer Questing Goose Studio’s gritty cyberpunk shopkeeping sim Probably Stolen today celebrates more than one million units sold with a brand-new accolades trailer! Just over a week out from launch, Probably Stolen has captured the hearts of store owners and black market traders everywhere just trying to earn a few extra credits to cover rent, with over 10,000 Overwhelmingly Positive player reviews on Steam.
Life on the lower levels of a space station can be tough. As a shopkeeper, you must manage, sell, and smuggle (potentially illegal) goods of all kinds to keep your business afloat. Run your shop, choose what you sell, and do your best to survive amidst the crime and corruption. Sometimes that means working under the table, making risky choices to beat the rising cost of rent and navigate the station’s competing factions.
To earn extra credits and favors, work with security personnel and report the criminals that visit your store counter… or choose to look the other way. Each product that’s added to your inventory attracts different buyers, bringing their own potential risks to your storefront. Be sure to thoroughly inspect the items you’ve acquired from patrons – you’re liable for selling suspect goods, and a bad reputation means fewer paying customers! How far are you willing to go to make a quick buck in the retail underworld?
Today the Probably Stolen team also revealed the game’s new post-launch content roadmap, featuring a number of major updates coming over the next several months. Keep an eye out for more details as they come!
Players still have a few days to grab Probably Stolen for 10% off now on Steam! For the latest news and updates, join the game’s community on Discord.
About Questing Goose Studio
Questing Goose Studio is a small independent game studio based in Montreal, Canada. The studio is passionate about creating sandbox and deep simulation games that give players the freedom to experiment, make meaningful choices, and shape their own stories through emergent gameplay.
About tinyBuild
tinyBuild started as an indie game developer and morphed into a developer-publisher you can’t miss. The company’s dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including the Hello Neighbor series, Graveyard Keeper, SpeedRunners, DUCKSIDE, The King is Watching, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, The Netherlands, and Eastern Europe. https://www.tinybuild.com

