FOR IMMEDIATE RELEASE – Eckental, Germany – September 3, 2026
A new announcement trailer for Petty Ungodliness, the roguelite deckbuilder where forgotten gods have to work retail jobs, has been revealed in the Best Indie Games Fall Showcase by ClemmyGames. Together with the fresh trailer, the Petty Ungodliness developers CRNG Games have started an open playtest to give the players a taste of the game, as well as to gather all the possible feedback.
Everyone can join the open playtest through the Petty Ungodliness Steam page or the Firstlook.gg platform. Those wishing to share and discuss the feedback directly with the developers can do it in the CRNG Games’ Discord server.
Help the gods back to their former glory and give the world back its colors
Petty Ungodliness is a single-player tactical roguelite deckbuilder where you bond with forgotten gods, reclaim their power, and push back the creeping Apathy that’s draining all color from the world. The story of the game goes like this:
The gods aren’t dead. They’re just forgotten, and working retail. Ares, former God of War, now pulls espresso shots like they’re battle orders. Gaia, once the Earth Mother, sells cut flowers by the stem. A century ago they surrendered their divinity, the world went gray, and they’ve had a hundred years to get petty about it. Now they want their power back. You’re how they get there.
In Petty Ungodliness you build decks, forge alliances, and fight across shifting three-lane Places of Power, where every choice reshapes your run.
In the fresh playtest version of the game, the developers have fixed the issues pointed out by the players during the first wave of testing and at Gamescom, as well as fine-tuned some gameplay aspects. Each enemy now has their own deck, the opening and tutorial are better readable, the end of a run is really the hardest part, while card values have been adjusted: nine got stronger, one got weaker.
Key features
- Battles across 3 simultaneous lanes – Places of Power
Build Influence with cards to claim lanes: win a lane to deal damage, lose one and you bleed life. Places of Power rewrite the rules every match: one lane might reward expensive cards, another might punish them. - Your relationships with the gods shape your deck
Earn gods through combat, conversation, and choice. Story decisions grant cards, upgrades, or remove weaknesses from your deck. Deepen your bonds to unlock new cards, new decks, new artifacts, and new story paths. - 3 choices – 1 run
Every run begins with three defining decisions:
Your god – your partner and your rule-breaker.
Your deck – your starting strategy.
Your artifact – the run-shaping wildcard.
Artifacts anchor entire archetypes and demand different playstyles. Choose wrong, and you’ll find out the hard way that a barista with a grudge packs quite the punch.
Petty Ungodliness is currently in development for PC/Steam, the exact release date is to be announced. There’s currently an open playtest running until September 9th.
About CRNG Games
We’re a small team of former TCG pros and industry veterans from Bavaria, building deeply tactical premium indie games with rich worldbuilding. Exactly the games we always wanted to play. We take our work seriously. But thanks to plenty of dad jokes we don’t take ourselves too seriously.
We are a bit cringe and weird. But CRNG also stands for Controlled RNG. We give players control. We replace pure chaos with meaningful choices. If you ever beat one of our games in a way we didn’t see coming, that’s the whole point.

