HomeMain MenuPress ReleasesAward-Winning Narrative Adventure Au Revoir Brings Classic Point-and-Click Gameplay to a New...

Award-Winning Narrative Adventure Au Revoir Brings Classic Point-and-Click Gameplay to a New Generation

Brazilian developer Invisible Studio and publisher Nuntius Games are collaborating on the release of Au Revoir for PlayStation 4, PlayStation 5, XBOX One, XBOX Series X|S, Nintendo Switch, and Nintendo Switch 2 on September 17, 2026. Previously, the game was available only on PC via Steam.

Highly recommended for fans of narrative adventures, mystery and science fiction stories, and classic point-and-click games, Au Revoir delivers an engaging plot with multiple possible outcomes — all wrapped in a visual style inspired by PlayStation One aesthetics.

The official pages on the consoles are now available for players to add the game to their wishlists and stay up to date on all the latest news. 

PlayStation https://store.playstation.com/en-us/concept/10017170
Nintendo https://www.nintendo.com/us/store/products/au-revoir-switch/
XBOX https://www.xbox.com/en-US/games/store/au-revoir/9PCQGH15713F

Explore the Dystopian Cyberpunk Future of 2071

In Au Revoir, players take on the role of Tristan, a Sentinel working for the powerful megacorporation Au Revoir Ltd. Tasked with retrieving human consciousnesses stored in synthetic brains, Tristan begins to question his own identity as cracks start to appear in his own synthetic mind — all while the company’s stock continues to rise unchecked.

As he uncovers a conspiracy linking his past, the corporation, and its controversial technology, players must face moral choices that shape the story’s outcome. With multiple endings, the game invites players to explore profound questions about the fragility of memory, the dilemma of immortality, and the price of corporate power

Content and Gameplay

The Au Revoir campaign lasts approximately two to three hours and features several puzzles scattered throughout the journey. With five distinct endings, the goal is to encourage players to revisit the story — gaining new perspective on its world and characters — and uncover alternative paths and twists. 

Au Revoir combines exploration in 3D environments, multiple-choice dialogues, document and item collection, world exploration, narrative-driven puzzle-solving, and decisions that directly influence the story’s progression and its endings. 

The investigative challenges require attention, logic, and keen observation. Players must gather clues, connect information, and solve puzzles seamlessly integrated into the narrative. Each mystery solved brings them closer to the truth — or even challenges their perceptions of the world setting

An Award-Winning and Internationally Recognized Game

In 2025, Au Revoir gained international recognition for its quality. The game took second place among student projects at the GWB Game Awards, a prestigious event organized by the Tencent Institute of Games. This international competition for independent and student projects was created to highlight the best new and in-development games from around the world.

According  to the organization, this was the most hotly contested and competitive edition to date — as it also honored acclaimed titles such as Blue Prince, from the studio Dogubomb. 

In addition to taking second place, Au Revoir also received an award in the “Stop and Think” category, which recognizes titles whose gameplay or narrative experiences encourage players to reflect. 

In Brazil, the SBGAMES Manaus 2024 Virtual Games Festival — considered the largest academic event in Latin America in the field of Games and Digital Entertainment — also honored Au Revoir in the categories of Best Student Game, Best Narrative by Students, Best Visuals by Students, and Best Audio by Students.

Add Au Revoir to Your Wishlist

While Au Revoir isn’t officially available on consoles yet, it’s worth remembering how important it is for players to add the game to their wishlists

This is one of the most effective ways for players to show interest in their favorite indie titles, helping the platform algorithms highlight the release to other users. 

Nuntius Games is thrilled to expand its portfolio to consoles, and the news doesn’t stop there. More updates will be shared very soon.

About Invisible Studio

Based in Curitiba, Invisible Studio is a Brazilian game development studio formed by a passionate group of students. Driven by creativity and innovation, the studio is dedicated to crafting immersive and thought-provoking experiences. Au Revoir is its debut title.

Sobre a Nuntius Games

Nuntius Games is a Brazilian publisher founded by industry veterans and large content creators with millions of followers. Its goal is to raise Brazilian games to a new level of visibility and impact in the global market. Among its partners are Jonathan Silva (CEO of Statera Studio), VelberanSegredos dos GamesNarrativando and Coelho no Japão.