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Sharpen Your Blades and Your Skills as Roguelike Adventure Swordcery Enters Early Access Today!

You can finally start that sword collection you’ve been talking about.

[August 11, 2026] – The day has arrived for the savior of Armorial to banish the corruption from whence it came with his trusty…shark? Swordcery is available now in Early Access with an arsenal of spellbound blades you won’t find anywhere else. Hack and slash your way to victory as Colt, utilizing traditional swords, ones that can call upon the elements, or others that are creatures with minds of their own! Each sword is unique, telling its own story and serving its own purpose on its way to saving Armorial.

From Temple Door Games, a duo who helped create 2018’s God of War cinematics, Swordcery is a roguelike ARPG with whimsy, intensity, and swords galore. Discover new blades to wield and upgrades to obtain with each run, allowing you to adjust your playstyle or improve your methods. With countless swords to collect and procedurally generated dungeons to conquer, how Colt saves Armorial is up to you!

Key Features:

  • Fight the Corruption: A giant blade has plunged into Armorial, bringing a hail of smaller blades along with it. The calamitous sword seems to be draining the power of the Armorial itself, and with each passing day, the rain of swords grows heavier and heavier. To undo this vile corruption, you’ll play as Colt, an unwitting hero who has gained the ability to wield the fallen blades. It’s time to make a stand against the Celestial evil that seeks to destroy the kingdom.
  • Unleash the Power of Spellbound Blades: As you venture forth, each new sword you find will come with a unique ability, aka its Swordcery. These abilities allow you to perform magical feats like hurling your sword out in a boomerang-like fashion, thundering down as a bolt of lightning, trapping enemies in a cardboard box, summoning ice cubes from a sword-fridgerator, launching tasty ingredients from a kabob rapier, and so much more!
  • Master the Blades: Every blade you find is categorized into a Sword Class, which has its own set of offensive maneuvers. From specific combos to unique abilities, each Sword Class may be more advantageous due to the terrain or combat situation. It is up to you to master and acknowledge which Sword Class’ attributes and attacks will work in unison along with your mighty Swordcery abilities.
  • Forged for Replayability: Each new run, you can expect to discover new swords, find various relics to add to your playstyle, choose new sword class upgrades, and trek through procedurally generated dungeons. 

Experience Swordcery in Early Access on Steam now and join the Discord to chat it up with other heroes about their favorite deadly, magical, and wacky blades they’re using to save Armorial!

About Temple Door Games

Founded in 2019, Temple Door Games is a duo indie dev team based in Los Angeles, CA. While working on God of War at Sony Santa Monica Studio, Mike Henriet and Don Thurakichprempri bonded over a mutual love of animation, video games, and burritos. With Temple Door Games, they strive to create fun and challenging gameplay complete with quirky jokes, satisfyingly juicy melee hits, and a few tugs to your heartstrings. Don and Mike were 2 of 6 cinematic animators on the 2018 Game of the Year award-winning God of War. Their previous experience working on AAA titles has instilled in them a focus, drive, and level of quality to rival even the most seasoned game developers. Though their professional expertise is predominantly in 3D animation, Don and Mike have accrued a wide variety of game dev skills and are now putting them to use for Swordcery.