The Latest Game in the Acclaimed LIFE IS STRANGE Series Launches on March 26, 2026
SYDNEY (Jan. 21, 2026) – Since the original LIFE IS STRANGE nearly 11 years ago, iconic characters Max Caulfield and Chloe Price have been through a literal whirlwind of friendship, love, heartbreak and loss. Now, in a once-thought-impossible return, the two will finally reunite in the upcoming full-length adventure, LIFE IS STRANGE: REUNION, which SQUARE ENIX announced today during a livestream. Developed by Deck Nine Games, LIFE IS STRANGE: REUNION will launch on March 26, 2026, for PlayStation®5, Xbox Series X|S and PC via Steam® and Microsoft Store on Windows.
For those who missed it, the LIFE IS STRANGE: REUNION announcement livestream can be viewed here: Life is Strange: Reunion Reveal Livestream
In LIFE IS STRANGE: REUNION, players will once again visit Caledon University, where Max Caulfield works as a photography teacher. Returning from a weekend away, Max finds her beloved Caledon ablaze, as a raging inferno destroys the hallowed grounds and ends the lives of Max’s friends, students and faculty alike. Max only escapes the devastation due to her Rewind power – returning from the original LIFE IS STRANGE – a supernatural ability that lets her reverse time.
Jumping back in time through a selfie, Max now has just three days to work out how the fire began. Can she make the most of her second chance to prevent this fiery disaster?
That’s when Chloe Price arrives at Caledon, much to Max’s surprise: a shocking repercussion of Max’s merging of the timelines at the end of LIFE IS STRANGE: DOUBLE EXPOSURE. Haunted by nightmares of a past she never lived, and with her grip on reality unravelling, Chloe needs Max’s help.
For the very first time in the series, players can play as both Max and Chloe in the same game, alternating between their different perspectives as the story unfolds.
Players will use Max’s Rewind power to undo and redo decisions, change the course of conversations and manipulate the environment to solve four-dimensional puzzles, and use Chloe’s Backtalk ability, quick wits, and take-no-prisoners attitude to sway key suspects – and go where Max can’t.
This game builds on all the character-led, grounded storytelling for which the LIFE IS STRANGE series is known, with meaningful choices that affect the outcome of a dramatic and surprising narrative – all culminating in an epic climax that serves as a finale to the Max and Chloe saga.
About Deck Nine Games
Deck Nine is an independent game developer dedicated to forging stores and gameplay into transformative entertainment experiences. Based in Westminster, Colorado, Deck Nine is best known for its work on the recent games in the award-winning Life is Strange series, published by Square Enix. This includes Life is Strange: True Colors, Life is Strange: Before the Storm, and Life is Strange: Remastered Collection. Deck Nine’s talented team of developers have won awards for their work in films, TV, and videogames. For more information on Deck Nine, visit www.DeckNineGames.com.
About Square Enix, Inc.
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. The Square Enix group of companies boasts a valuable portfolio of intellectual property including FINAL FANTASY™, which has sold over 207 million units worldwide; DRAGON QUEST®, which has sold over 95 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix, Inc. can be found at https://square-enix-games.com
© SQUARE ENIX
“PlayStation” and “PS5” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
The POLAROID trademarks and product designs belong to Polaroid, used under license.
All other trademarks are properties of their respective owners.

