KICKSTARTER SENSATION ADVENTUREZATOR PREPARES TO BRING HOME THE BACON

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KICKSTARTER SENSATION ADVENTUREZATOR PREPARES TO BRING HOME THE BACON

Upstart Brazilian Developer Pigasus Games Delivers New Behind-the-Scenes Video, Readies for Steam

Florianopolis, Brazil – April 23, 2014 – Following its successful Kickstarter campaign, new-found Brazilian development team Pigasus Games is priming its fan-fueled game Adventurezator: When Pigs Fly for release this year on PC, Mac, Linux, and Steam Machines. The Steam version of the game will feature native support for the “Owl” controller. This original, pig-centric game features sexily gyrating, puzzle-solving pigs and blends sandbox elements, point-and-click adventure, and level creation aspects into a never-seen-before gameplay cocktail that Kickstarter fans overwhelmingly approved.

The new, behind-the-scenes motion capture video reveals the secrets behind Pigsasus’s bacon-flavored design.

Watch the behind-the-scenes trailer on YouTube HERE: www.youtube.com/watch?v=5VKvmbitpmA

Pigasus Games is now setting its sights on Steam, and is mustering all of the wonderfully horrible bacon clichés it can generate to get players, fans, bacon-aficionados, and swinging swine lovers to approve it. Embrace your inner bacon and vote for Adventurezator: When Pigs Fly HERE: steamcommunity.com/sharedfiles/filedetails/?id=92960968

“I love bacon,” said Fabio “Petrucio” Stange, lead designer and CEO at Pigasus Games. “I crave it in my sleep and wake up smelling it every day; so it’s no wonder I decided to make a game starring puzzle-solving pigs that dance like Miss Piggy on LSD. Our Kickstarter fans loved the concept behind Adventurezator, and we believe our best path for the ultimate bacon cheeseburger is to lay it on thick with Steam. We’re encouraging fans to up-vote us on Steam Greenlight, as we strive to bring bacon to the masses!”

Adventurezator: When Pigs Fly is a sandbox-style, point-and-click-adventure creator that gives players the ability to create their own story-based adventures using dynamically interactive objects and creatures with no scripting or technical knowledge required. Players can create, save, and share their own characters, edit their own cutscenes, and instantly build their own levels and campaigns as they string chapters together to tell short narratives or full-length adventure-style stories. Once complete, players can share their own creations online and play other player-designed levels.

To vote for Adventurezator: When Pigs Fly, please visit Steam’s Greenlight page (steamcommunity.com/sharedfiles/filedetails/?id=92960968) and help make it happen.

To see the vast support Pigasus’s game has received on Kickstarter, click here: www.kickstarter.com/projects/petrucio/adventurezator-when-pigs-fly.

Adventurezator: When Pigs Fly will appear on PC, Mac, Linux, and Steam Machines this year, and is designed with native Steam controller support. For more on Pigasus Games, ‘like’ it on Facebook, follow it on Twitter @PigasusGames, and visit the game’s Website www.adventurezator.com/.

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