The Downfall of Mega Man according to Capcom’s Christian Svensson

RPG Platformer Capcom

Many of you know by now that the blue bomber known as Mega Man has seen better days. With the cancellation of Mega Man: Legends 3 and Mega Man Universe, fans of the blue blaster were left in a state of uproar at Capcom’s supposed loss of faith in the man who is ‘mega’. Little is known about the franchises future and the only Mega Man title known to be in development is a social game for the iOS.

When a Capcom Unity forum user addressed the situation and begged the question of a franchise reboot, Capcom’s Senior Vice-President Christian Svensson took it upon himself to give his two cents on what the problem with Mega Man really is. Svensson had this to say:

“Thanks for the suggestion. I (and probably I alone so please don’t ascribe said belief to “Capcom”) think one of the problems MM has had as a brand is that we’ve had too many competing splinter sub-brands within it. I’m not sure starting yet another is the way to get the franchise as a whole back on track more than creating greater brand confusion but we’ll take it under advisement.

Thanks for the suggestion and your passion.”

It is definitely hard to dispute Svensson’s thoughts on the situation when you consider the wide girth of series under the Mega Man brand name, such as Mega Man X, Mega Man Zero, Mega Man Legends, Mega Man Battle Network, Mega Man Star Force and Mega Man ZX just to name a few.

Thankfully the future of Mega Man still has a sliver of hope with Capcom confirming that they will celebrate the blue buster’s 25th anniversary this year with celebration’s kicking off in December in the United States.

Was putting their hand in too many honey jars Capcom’s undoing of the Mega Man franchise? Let us know your thoughts in the comments section below.


Senior Editor & Anime Specialist

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