The first Developer Diary for the PS3 Move game “Sorcery”, developed by “The Workshop”, takes a look into the making of the game. It explores what kind of Move mechanics to expect in the game, through interviews with the artists, designers, and developers, along with plenty of screencaps and handheld shots of them playing the game itself.
It looks pretty good so far, and seems a good omen for the second-generation of Move titles. While it’s hard to tell how it really feels to play without playing it yourself, the way they talk about the gameplay, as well as the way it looks, points to it being a very visceral and interactive experience.
Sorcery is set for release May 22nd, 2012 in the US, and soon afterwards in Europe and Japan. See below for the full video.