Bodycount developer Guildford Studio to be shut down by Codemasters

The developers behind the recently released generic first person shooter Bodycount have received bad news today. Per UK law, the company and its 66 employees have been informed today about the 30 day consultation shut down period, meaning that Codemasters is going to be shutting down the studio. Bodycount, the game developed by Guildford Studio received very poor ratings across the board and barel...

Bodycount is out – now with added exploding trailer

High octane shooter Bodycount has been released in Australia and New Zealand, battering it’s way on to shelves in an effort to take it’s place amongst the already packed FPS genre. Codemasters latest seems to be going for a light hearted approach, with the emphasis being on how fun it is to blow stuff up rather than any world/universe endangering crisis. Indeed the plot details stretch...

Final ‘Behind the Bullets’ trailer for Bodycount

With “explosive” gameplay and interviews from the developers, the latest trailer for Bodycount is the last one to release before the game launches on September 1st for Xbox 360 and the Playstation 3. “What we’ve achieved with Bodycount, is bringing that shreddable, violent, explosive experience directly into multiplayer,” says, Andrew Parsons, Experienced Level Designer. “Watching wall...

Bodycount demo now available on Xbox 360; PS3 soon

Despite there not being a whole lot of coverage for the game, Bodycount is still going to be released in the next couple of weeks for the Xbox 360 and PlayStation 3. To help build up a little bit of a following they have decided to release a demo for Bodycount today on the Xbox Live Marketplace. For unknown reasons the PlayStation 3 demo has not been released at this time, though will be sometime ...

Bodycount behind the scenes

When I read these were the guys responsible for the old PS2 title Black I had to have a closer look at this game as even amongst a sea of FPS on PS2, Black stood out from the rest. With its ultra real environmental damage and intelligent AI it was a joy to play. By the looks of this trailer, Bodycount takes these concepts to a new level, truly immersing the player in their sinister destructive wor...

Bodycount; Go Behind the Bullets Part 2

Part One and Two of the webseries, Behind the Bullets, by the developers of Bodycount is now avaiable for viewing on the official Bodycount youtube channel. Bodycount is being pegged as an arcade styled shooter by it’s creators and it really does look like they’re going for a dynamic experience with the game. The developers are saying that they will want FPS fans to feel as though they...

Go behind Bodycount’s bullets in part one of behind the scenes video series

Codemasters have kick-started a new behind the scenes arrangement of videos today, dubbed ‘Behind the Bullets’. This first part is centered very much on the weaponry, and the impacting, heavy-duty firepower it possesses and that the developers are going for. As Codemasters Guildford Studio team members discuss the way in which gun handling, VFX and level design combine to deliver a ...

Bodycount release date announced – Count the bodies like a Count

  Bodycount is coming out to celebrate in the waning months of Summer in North America on August 30th, September 1st in Australia & New Zealand, and the EMEA region on 2nd September.  While your waiting, take a couple seconds to check out the final packshots that you’ll see on store shelves in a few short months. Check out the E3 2011 if your unsure of how insane the body count will...

Bodycount E3 2011 trailer

The E3 trailer for Bodycount has arrived in one piece – that is until it blows it into a thousand pieces with some of its very own heavy artillery. Bodycount is about the gun experience and the impact you have on the environment around you as you shred it to pieces. There’s a big focus on a destructible environment, with nearly everything being broken up and damaged by the spray from y...

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