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Unity Technologies and DeNA/Ngmoco Collaborating on The Drowning

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12:12 am
December 8, 2012


Philip Federico

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posts 8985

Unity Technologies and DeNA/Ngmoco Collaborating on The Drowning
 
San Francisco, CA – December 7, 2012 – Unity Technologies, provider of the Unity multi-platform engine and development tools, and DeNA Co., Ltd. announced a collaboration to boost Unity’s technology and create a game that pushes the bounds of mobile graphics capabilities. The two companies are working together to implement cutting edge mobile technology in DeNA’s upcoming first-person shooter game The Drowning.

Unity Technologies engineers worked closely with developers at DeNA’s Scattered Entertainment studio in Stockholm, Sweden for hands on technical support during the production of The Drowning to allow DeNA to leverage the technology in new ways and use those findings to benefit the nearly 1.5 million developers that constitute the worldwide Unity community.

“This kind of technical cooperation is very important for us,” said David Helgason, CEO, Unity Technologies. “It’s easy to sit in a lab and dream up awesome technological improvements, but by pushing the envelope with great game studios we can rapidly improve Unity.”

The Drowning’s development team is made up of industry veterans who have worked on best-selling console games such as Halo, Battlefield 3, Crysis 2, Far Cry 2, and Mirror’s Edge. The team will redefine the first-person shooter genre for touch devices by eliminating the need for virtual sticks with intuitive touch controls.

“Working with Unity during the development of The Drowning has given us the technological tools to craft an incredibly beautiful game that is sure to be the most visually advanced mobile game on the market,” said Ben Cousins, general manager of Scattered Entertainment and head of DeNA’s European studio operations.

The DeNA team has been one of the driving forces behind testing and improvement of the Mecanim animation system, released with Unity 4 in November. Unity Technologies isn’t a stranger to close technical relationships with developers having worked with Luma Arcade on the newly released mobile hack and slash action title Bladeslinger and Madfinger Games on the hit mobile FPS Shadowgun. Both titles have resulted directly in the enhancement and perfection of technologies in Unity such as light probes and mobile shadows.

To pre-register for The Drowning and be alerted via email as soon as the game is available for free download, please visit: http://www.thedrowning.com

About Unity Technologies
Unity Technologies is the creator of Unity, an intuitive and flexible development platform used to make wildly creative and intelligently interactive 3D and 2D content. The "author once, deploy everywhere" capability ensures developers can publish to all of the most popular platforms. Unity Technologies boasts a thriving community of 1.5 million registered developers including large publishers, indie studios, students and hobbyists. Unity Technologies aggressively re-invests in its award-winning 3D development tools and democratization initiatives, such as the Asset Store digital content marketplace and Union game distribution service, in order to remain at the forefront of innovation. Unity Technologies is headquartered in San Francisco and has offices in Canada, China, Colombia, Denmark, Finland, Germany, Japan, Korea, Lithuania, Sweden, Ukraine, and the United Kingdom. For more information, visit: http://unity3d.com.

About DeNA
DeNA Co., Ltd. is a global Internet company focused on social game platform, social games, e-commerce and other Web services for mobile devices and PCs. DeNA’s current flagship business is its mobile social game platform Mobage, which offers first-, second- and third-party games on multiple regional user networks across nations. The original Mobage network in Japan currently serves over 45 million registered users with nearly 2,000 titles. Founded in 1999 as a small startup in Tokyo, DeNA currently has over 2,000 employees worldwide working at offices and development studios in 16 cities across 11 countries and regions. The company generated annual sales of more than 1.8 billion U.S. dollars in the fiscal year ended March 2012. DeNA is listed on the Tokyo Stock Exchange (2432). For more information, visit: dena.jp/intl.

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