Draw Something Review

Gaming

Draw Something
Developer: OMG POP, Inc.
Publisher: OMG POP, Inc.
Release Date: February 1, 2012
Platform: iPhone (reviewed), iPad, iPod Touch, Android
Price: $0.99 (HERE) or free with ads (HERE)

Overview

Draw Something is a game with two vastly different experiences, the one you’ll have with friends and the one you’ll have with random players. As you could probably guess, one of them is a spectacularly fun romp through the game’s Pictionary-based gameplay, while the other is a frustrating experience even the most patient of players will have trouble dealing with.

Gameplay

Draw Something is a multiplayer-only portable version of OMG POP’s Draw My Thing Facebook application. This in turn is based on the simple, yet hilarious fun of the game Pictionary (yes, a game that you play face-to-face with other people and not using some virtual device or other).

For those of you who may not have played any past iteration of Pictionary, it’s a game that involves one player being assigned a word and having to draw it out so that another player can guess what it is. In the case of Draw Something, it involves choosing one of three easy, medium, or hard words. The harder the word you select, the larger amount of coins you’ll receive if the other player guesses correctly. Rounds proceed only when both players have drawn a word, so depending on how dedicated the person you’re playing is, you could play one round of Draw Something every ten minutes or only once a day. After the drawing round, players will then go through a guessing round, where they’re provided with the number of letters in the word they’re supposed to be guessing and with a bank of letters from which they can drag the correct ones and put them in the right order to produce said word. Again, you’ll have to wait for the other player to finish up guessing before you can move on to the next round.

To the game’s credit, there’s a wide variety of words, including everything from basic, everyday items to celebrities such as Lady Gaga.

The aforementioned coins can be used to purchase new colours for drawing or to blow up some of the incorrect letters placed within the letter bank to aid with guessing. Aside from winning this in-game currency via playing the game, you can also lay down some real world cash to garner more coins through in-App purchases.

So that’s how Draw Something is supposed to play, and then there’s how it actually plays. When you start a game with a random player you’ll find the usual issues associated with Internet anonymity: stupid people and trolls. There are a lot of people who will simply write out the word so that you guess correctly and they can get the coins from hard words, and then there are the people who seem to not understand the most basic of drawings (I had the great pleasure of someone fail at guessing the word “ring”).

The flip side of this is that when you play with friends (there’s a great Facebook integration system included to help you connect) Draw Something can become a ton of fun. My most memorable guessing experience was when my fellow Capsule Computers Editor, Jonno Weiss, elected to draw Cartman’s ventriloquist hand-puppet “Jennifer Clopez” from South Park to illustrate the word J-Lo. Using inside jokes and things you know your friends will just get adds a tremendous amount to the experience, and speaks a lot to how the original concept of Pictionary became such a widespread game.

There are other issues with Draw Something beyond the aggravation of random players, though. If you’re in a game and want to stop drawing or guessing to move to another one… well, you can’t (short of rebooting your iDevice). This is completely off-putting and makes exiting a frustrating experience with a game-troll a bigger challenge than it really should be.

When you play Draw Something with a friend, it’s some of the most fun to be had on iOS platforms. When you’re playing with random people, the game’s flaws reveal themselves to you, and you’ll occasionally feel like chucking your device at a wall in frustration.

Audio & Visual

The game features a cutesy intro, but aside from that, audio plays almost no part in Draw Something. What does play a part is the slickly designed interface.

It’s easy to understand everything happening on screen, and being able to watch your opposite player’s guesses and drawing process is great fun and really makes you feel like you’re playing against another person. Watching their thought process is a lot more gratifying than simply getting “correct” or “incorrect” as replies to your turns.

Overall

Draw Something is a game that is equal parts frustrating and glorious fun. When played with friends it becomes possibly one of the best multiplayer experiences on the iOS platforms (minus a few polish issues), but when played against someone who you don’t know, it wins out for getting the worst out of its mechanics in almost every way. By all means check out the free version that comes with ads, and if you find you spend more time laughing with friends than struggling with randoms, then the full purchase is well worth it. If not, steer clear.

7-0-capsules-out-of-10

 

I'm an avid console/pc gamer; fanboy of all things Bioware
  • CellophaneGirl

    It’s sad when people take games like this and just cheat or troll. I can’t stand it, it ruins the game for everyone else playing. Why even bother if you aren’t going to play fair?

    I used to play a similar game online and people did the same thing, though you played in a larger group of people so usually the person who was cheating would get booted out by everyone who wanted to play legitimately. If this game could integrate some ways to block players who cheat, or actually stop playing with those people without turning off your device it would no doubt be a total winner.

    It actually looks really fun to play with friends.

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