HomeGenreCasualCut the Rope: Experiments Review

Cut the Rope: Experiments Review


Cut the Rope: Experiments
Developer: ZeptoLab UK Limited
Publisher: ZeptoLab UK Limited
Platforms: iPad (Reviewed), iPhone, iPod Touch
Release Date: August 4, 2011
Price: $0.99 USD/AUD – Available Here

Overview

The original Cut the Rope earned its place on the must own list for iOS beside such classics like Angry Birds, Plants VS Zombies, and Infinity Blade with its cute visuals, thoughtful puzzles, and an addiction factor rivaling Farmville. Almost a year later, ZeptoLab brings the second iteration of the series called Cut the Rope: Experiments, which adds new gameplay elements and a slew of new puzzles.

Visuals & Audio

Cut the Rope: Experiments does not mess with the original formula of cute visuals and sound. The visuals and sounds are appealing to all ages and genders, and is child friendly. This is a bonus for parents with little ones who want to play on mom or dad’s iOS device. The game is colorful and the sound fits in perfectly with the mood of the game.

Cut the Rope: Experiments also adds the wacky Professor to the game. He will provide commentary on your performance and his observations as the game progresses. The Professor’s adds a little bit of storyline to the game and some hidden photos that can be collected in game. Although nothing ground breaking or game changing, the Professor’s commentary adds a little extra to the game that is well appreciated.

                                                          Gameplay

The premise of the game is still the same. A piece of candy hangs on a length of rope, and by manipulating the environment; you are tasked with delivering the candy to Om Nom’s mouth by means of cutting the rope. On the way, three stars will are scattered around the puzzle, ready to be collected for bonus points. At the end, you will be scored based on the time required to complete the puzzle and how many stars collected. This adds a level of difficulty and replay value to Cut the Rope: Experiments.
A game like this requires accurate touch controls, and ZeptoLab delivers. Cuts are accurate with no noticeable lag. The game hiccups once in a while during high speed movement of the camera, as it struggles to differentiate between taps and cuts. Thankfully these occurrences are rare. There have been a few game play additions to Cut the Rope: Experiments. New items such as suction cups and rope launchers add a twist the game that is well executed and fit into the theme of the game.


Overall

For gamers new to the Cut the Rope series, purchasing Cut the Rope: Experiments is a no brainer. It is a finely tuned game that mixes cute visuals, great audio, and simple, yet highly addictive gameplay into one package. After completing all the levels, new players may find themselves purchasing Cut the Rope just to satisfy their addiction. However, owners of the original Cut the Rope will most likely be asking why they should spend the extra 99 cents and purchase Experiments, especially since Cut the Rope has received incremental updates since the release of Experiments.

The additions of the Professor and the gameplay elements are well executed, but those alone may not convince owners of Cut the Rope to make the purchase. What should convince them is the 125 levels Cut the Rope: Experiments brings, the promise of continual free updates similar to the original Cut the Rope, and the 99 cent price point. Whether you are a veteran of the series or a new player, Cut the Rope: Experiments is a must buy.

10-0-capsules-out-of-10

Jamie Laike Tsui
Jamie Laike Tsui
Jamie is the Managing Editor at Capsule Computers and has covered video games and technology for over a decade. When not playing or writing about video games, he can be found studying law or nerding out on fountain pens and stationery.