Currently Browsing: Interviews

Interview with The Behemoth’s Dan Paladin

Interview with The Behemoth’s Dan Paladin The Behemoth has been developing games for almost a decade now, starting with Alien Hominid for the GameCube, PS2, and original Xbox; continuing with Castle Crashers for the XBLA, PS3, and PC; and now their latest game BattleBlock Theater for XBLA. They have successfully put out what have become fan...
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Fuse Interview with Insomniac Games CEO Ted Price

Fuse Interview with Insomniac Games CEO Ted Price We (Luke and I) recently got substantial hands-on time with Insomniac Games‘ upcoming cooperative action-shooter Fuse, our preview of which can be read here. While at the EA held preview event, we also received the opportunity to interview Insomniac Games CEO and President Ted Price about the game. It...
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Lost Planet 3 Interview with Andrew Szymanski

Lost Planet 3 Interview with Andrew Szymanski Today we spoke with Lost Planet 3 producer, Andrew Szymanski over at Capcom Tokyo Japan (Audio Interview can be heard below) Andrew runs us through many of the new features that we can expect to see in Lost Planet 3 and also provides us with information on the main character Jim Peyton and the little of...
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Interview with Madman’s Sylvester ‘Sly’ Ip

Interview with Madman’s Sylvester ‘Sly’ Ip When it comes to the Australian Anime Industry, Madman Entertainment is undoubtedly the top-dog down under. With a multitude of events coming up, such as the recently announced REEL Anime 2013 festival, the Madman Cosplay Championship and of course the Evangelion Exhibition, we took the chance to speak with...
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Interview with Steve Yun

Interview with Steve Yun Robotech is one of the most instantly recognisable and renown franchises in the history of animation. The story of the Robotech universe centers around the conflicts of the Earth against alien threats as the Earth is a planet known to be rich in the power source called Protoculture. The upcoming movie in...
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Interview with Mamoru Hosoda

Interview with Mamoru Hosoda Studio Chizu’s award winning animated film Wolf Children is screening throughout Australia this month. Thanks to Madman Entertainment and the Japan Foundation I was able to sit down with the director of Wolf Children himself Mamoru Hosoda to discuss the film itself, his thoughts on film-making, Studio...
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DAISUKI Interview with Eri Maruyama

DAISUKI Interview with Eri Maruyama Ahead of the launch of their upcoming anime streaming service with will be starting SPRING 2013, I had the chance to speak with DAISUKI’s Eri Maruyama about Japan’s first anime streaming service. We discussed the goals of the service, whether it plans to compete with other services, the...
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Interview With David and Janet From Wadjet Eye Games

Interview With David and Janet From Wadjet Eye Games Gemini Rue is a sci-fi adventure game from Wadjet Eye Games. The title originally appeared on the PC platform a couple of years ago and is now being released on to mobile platforms, such as the iOS. Be sure to check out our review for the PC version of the game here. Us here at Capsule Computers were...
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Interview with Counter-Strike Co-Creator Minh “Gooseman” Le On Tactical Intervention

Interview with Counter-Strike Co-Creator Minh “Gooseman” Le On Tactical Intervention Minh “Gooseman” Le is is a highly influential developer in the first-person shooter community, best known as the co-creator of the Half-Life mod Counter-Strike. Once CT was picked up by Valve, Le became their employee working on various other projects. After this Le’s next move was moving...
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Interview with Ubisoft Quebec on Duel of Champions and other Details

Interview with Ubisoft Quebec on Duel of Champions and other Details I recently spoke with Producer  Stephane Jankowski and Game Designer Jared Pearson of the Might and Magic: Duel of Champions team at Ubisoft Quebec, in this audio interview. Duel of Champions (still in Beta phase) is a PC Free to Play card game that is also available to play on iPAD in some countries. If...
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Interview with G.I. Joe: Retaliation Director Jon M. Chu

Interview with G.I. Joe: Retaliation Director Jon M. Chu Jon M. Chu – the director of  ’G.I. Joe Retaliation’ –  took some time to talk to us, as part of a round-table  about his move into action blockbusters. He may have found fame through films such as ‘Step Up 2′ and ‘Justin Bieber: Never Say Never’, but Jon...
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Interview with Byung-hun Lee from G.I. Joe: Retaliation

Interview with Byung-hun Lee from G.I. Joe: Retaliation Byung-hun Lee is a one of the leading actors of what is known as the “Korean Boom” in television and film. A mega-superstar in Korea, Byung-hun is finding growing international popularity, and not just in Asia either. Films like ‘Addicted’, ‘A Bittersweet Life’, ‘The...
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Interview with Adrianne Palicki & DJ Cotrona from G.I. Joe: Retaliation

Interview with Adrianne Palicki & DJ Cotrona from G.I. Joe: Retaliation With ‘G.I. Joe Retaliation’s’ release imminent, we were given a series of round-table interviews with the stars during their media trip to Australia (part of a global premiere run). Our first was with Adrianne Palicki, who plays Lady Jaye, and DJ Cotrona, who plays Flint. Adrianne was...
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Interview with Hanabee CEO Eric Cherry

Interview with Hanabee CEO Eric Cherry The Australian Anime Industry is currently going through a period of great growth. Last year a new company joined the fray down under in the form of Hanabee. Since beginning operations they have made quite an impact on the community and industry. I recently got a chance to conduct an interview with CEO of...
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Interview with Gears of War: Judgment Level Designer Jim Brown

Interview with Gears of War: Judgment Level Designer Jim Brown Gears of War: Judgment’s release is just around the corner on March 19th, and I recently received the opportunity to not only get some hands-on time with the campaign, but also interview the lead level designer at Epic Games, Jim Brown. We have to thank Xbox Australia, EB Games and, of course, Epic...
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Interview with Siren Visual’s Elio Fois

Interview with Siren Visual’s Elio Fois Recently I got a chance to interview Production Manager at Siren Visual, Elio Fois. We discussed Siren Visual’s history and future, the popular noitaminA brand, new merchandise ranges for certain Siren Visual series, their thoughts on the current anime landscape and much more. Q. Siren Visual has been...
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Hidden Agenda Interview with PopCap Games

Hidden Agenda Interview with PopCap Games “An interview conducted with PopCap Games” PopCap has recently launched the beta for their Facebook title, Hidden Agenda. And I have acquired much needed information from the stealthy hands of Hidden Object Executive Producer, Kurt Busch. Hidden Agenda has been discovered! Question 1: I would first...
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Interview with Hansel & Gretel: Witch Hunters Director Tommy Wirkola and Producer Kevin Messick

Interview with Hansel & Gretel: Witch Hunters Director Tommy Wirkola and Producer Kevin Messick We recently had the opportunity to interview the director of Hansel & Gretel: Witch Hunters, Tommy Wirkola, and its producer, Kevin Messick, as part of a roundtable media event. We got in pretty much all of our questions, and received some great insight into the making of the film. Before reading the...
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Interview: Dead Space 3 Producer John Calhoun; “It’s not an action game”

Interview: Dead Space 3 Producer John Calhoun; “It’s not an action game” With the release of Dead Space 3 in the next week, Capsule Computers were lucky enough to get our hands on the first three hours of Dead Space 3 and speak with Dead Space 3 producer John Calhoun on Dead Space 3′s differences from its previous games and some of the concerns fans may have on its...
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Interview with FUSE Creative Director Brian Allgeier

Interview with FUSE Creative Director Brian Allgeier Shooter games aren’t exactly hard to come by these days, but as the creative director Brian Allgeier, Fuse is a different animal from your norm. Insomniac Games didn’t set out to create a shooter that forcefully set itself apart from the competition, instead they created one that would be fun to play...
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Metro Last Light – Interview With Jeremy Greiner

Metro Last Light – Interview With Jeremy Greiner At a preview event earlier this week, us here at Capsule Computers had an opportunity to sit down with the Communications Manager of Metro Last Light, Jeremy Greiner. During our chat, we discuss the upcoming Metro Last Light video game and take a look at some of the workings behind the games technical...
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EA Showcase: Interview With SimCity Producer Jason Haber

EA Showcase: Interview With SimCity Producer Jason Haber Along with my interview with Mike Read, Producer of Crysis 3, I also had the opportunity to interview the Producer of SimCity, Jason Haber. We will also have a hands-on of SimCity up shortly, so keep an eye out for that in the coming days. Here’s a quick look at the background of Mr....
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EA Showcase: Interview With Crysis 3 Producer Mike Read

EA Showcase: Interview With Crysis 3 Producer Mike Read At the EA Showcase here in Sydney, I had the opportunity to interview Mike Read, the producer of Crytek and EA’s Crysis 3 (hands-on impressions of it’s Hunter Mode can be found here). He, along with Fuse Creative Director, Brian Allgeier, and SimCity Producer, Jason Haber (whom I also...
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Interview With ‘Tomb Raider’ Senior Art Director Brian Horton

Interview With ‘Tomb Raider’ Senior Art Director Brian Horton On November 27, I had the privilege of getting hands-on time with the latest build of Tomb Raider, which I wrote about here. But what excited me the most was that I also had the opportunity to hold my first ever interview (which ended up being a 20 minute conversation) with Tomb Raider’s Sr. Art...
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Raiden Legacy Interview with DotEmu

Raiden Legacy Interview with DotEmu “An interview conducted with DotEmu” The Raiden series has been around for quite some time and has garnered much success since its release in 1990. For a 26 month period, Raiden had maintained top ten ranks in arcade game charts. That’s quite impressive for a scrolling shooter. Just before the...
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Interview with Merge Games Luke Keighran

Interview with Merge Games Luke Keighran Merge Games is an independent games publisher based in Cheshire England and started by Managing Director Luke Keighran. Luke has had over 10 years experience in the gaming industry including 6 of those with THQ where he was responsible for sales, marketing and business development in hard to reach markets....
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