Paper Ghost Stories: Third Eye Open Haunts PC, Consoles Early 2023

Paper Ghost Stories: Third Eye Open Haunts PC, Consoles Early 2023

Predecessor Paper Ghost Stories: 7PM Free on Steam for the Next Two Weeks

VANCOUVER, Canada — May 23, 2022 — Paper Ghost Stories: Third Eye Open, the next installment and first full-sized game in an award-winning anthology of creepy tales inspired by Malaysian and Chinese myths and culture from publisher Chorus Worldwide and developer Cellar Vault Games, possesses PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch, and PC early next year.

Ting, a young Chinese-Malaysian girl, unknowingly breaches the spirit world. Everywhere she goes, the apparition of a child named Xiu follows, visible only to her. Despite her efforts to keep Xiu a secret, other children notice, quickly earning Ting notoriety as a “weird” kid. Follow Ting through pre-school and primary school as she navigates the perils of home life and the mysterious spirit world.

Third Eye Open’s gripping narrative unfolds across multiple years at locations including Ting’s troubled home, creepy campgrounds, haunted houses, and even nightmares. Speak with friends and family through a timed dialogue system simulating heated arguments and hard questions. Interact with the world through a collection of minigames ranging from assembling a barbecue platter during a camping trip to hiding from malevolent phantoms.

Rendered in a living “paper theatre” style inspired by the paper puppetry – the shadow plays – of Southeast Asia, Third Eye Open haunts and charms in equal measure. The beautiful, childlike aesthetic belies a darker story of a family falling apart, Ting’s role in its salvation, and the haunted house at the heart of it all. For added authenticity, all in-game sounds were recorded on location in Malaysia, in places such as the Taman neighborhood, local Ko Pi Tiam (coffee shops), and the Pasar Malam (night markets).

For those too excited to wait, explore the shared Paper Ghost Stories universe via 7PM. In addition to being available free on Steam until June 2nd, the game has been updated to include full controller support.43 Please note that 7PM is a short story to Third Eye Open’s novel: the former takes about one hour to complete, while Cellar Vault Games aims to make the latter approximately five to six hours long. Third Eye Open’s console release will also include 7PM.

“When we saw Cellar Vault Games’ 7PM, we knew we’d played something special,” said Shintaro Kanaoya, founder and CEO of Chorus Worldwide. “Paper Ghost Stories: Third Eye Open takes many of the concepts that were in a fledgling form in 7PM and hugely expands upon them. We can’t wait to bring this mix of Malaysian culture, coming-of-age drama, and spine-tingling story and gameplay to fans of original adventures everywhere.”

“To bring our stories to PC and console players around the world is a dream come true,” said Benny Chan, CEO and Co-Founder of Cellar Vault Games. “We hope to be telling Paper Ghost Stories for a long time to come, sharing tales of Malaysian folklore with as many people as possible. We can’t wait for everyone to experience Ting’s adventure! “

Third Eye Open will be available on PlayStation 4|5, Xbox Series X|S, Xbox One, Nintendo Switch, and PC early next year. Courtesy of a partnership with Serenity Forge, a physical edition will be available at launch. For more information, join Cellar Vault Games’ Discord, follow Cellar Vault Games and Chorus Worldwide on Twitter, and visit the official Third Eye Open page on Chorus Worldwide’s website.

About Chorus Worldwide

Chorus Worldwide is a global publisher composed of gaming veterans with experience at world-renowned companies including Microsoft, Supermassive Games, and Electronic Arts. Originally created to guide indie developers into the rapidly growing Asian markets, Chorus now works with talented developers across the world, including Argentina, Indonesia, and Malaysia, finding huge success in titles like the acclaimed Coffee Talk, and the Asian releases of The Room and The Room Two.

About Cellar Vault Games

In 2015, Benny Chan Beng Lee and Eshan Jayatilaka, two students in their final year of game dev studies, played Hideo Kojima’s infamous P.T. with the rest of their team. So inspired were they by the experience, they applied those principles to their graduation project, The Plight, and then set up their own studio in Malaysia.

Continuing to be inspired by their formative experience, Cellar Vault Games makes horror and mystery titles infused with a local flavour. The team hopes to continue broadening its scope, embrace the burgeoning talent of the Malaysian game dev scene, strive for the highest quality, and unlock the next hidden gem in the vault.