VANCOUVER, Canada — April 27, 2022 — Mothmen 1966, the first visual novel in a series inspired by mid-20th century pulp fiction and ‘80s home computer graphics published by Chorus Worldwide and developed by LCB Game Studio, searches for the truth on Thursday, July 14, 2022 on PlayStation 4 (playable on PS5), Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam.
Every November, the Leonid Meteor Shower lights up the sky in a spectacular astrological display, but the shower of ‘66 brought something…else. Follow young lovers Lee and Victoria, local gas station owner Holt, and paranormal investigator Lou as they all encounter a conspiracy with horrifying implications.
On this fateful night, the line between scientific fact and science fiction blurs. Men in black lurk in the shadows, watching, waiting. Red eyes glare through the deep, dark woods…red eyes Lou believes might belong to the “Mothmen” he’s researching.
Help them survive across eleven chapters of accessible ‘Choose Your Own Adventure’-inspired gameplay punctuated by puzzles. Choices leading to death only provide a temporary setback. Characters speak up to assist players stuck on particularly devious brain-teasers. Clever mini-games create a sense of urgency: repel attacking coyotes, spot cryptids with binoculars, or even try a hand of Impossible Solitaire.
Rendered in a gorgeous 8-bit aesthetic reminiscent of ‘80s home computers like the ZX Spectrum and scored with an otherworldly lo-fi soundtrack, Mothmen 1966 quickly establishes an uncanny atmosphere.
LCB Game Studio’s “Pixel Pulps” fuse exceptional writing and stunning illustration. Mothmen 1966 will be followed by Varney Lake and Bahnsen Knights later this year.
“When we first saw Mothmen 1966, we immediately fell in love with the aesthetic and the writing and knew we had to work with LCB Game Studio,” said Shintaro Kanaoya, founder and CEO of Chorus Worldwide. “What they’re doing with interactive fiction is nostalgic yet appealing and accessible to modern audiences. We’re very excited to be bringing Mothmen 1966 to fans of narrative games everywhere in July.”
“We want our games to be the pulps of interactive fiction,” said Nico Saraintaris, writer and co-founder of LCB Game Studio. “Chorus Worldwide is the perfect partner for us. We share the same interests in interactive fiction, puzzles, and experimentation.”
Mothmen 1966 will be available on PlayStation 4 (playable on PS5), Xbox Series X|S, Xbox One, Nintendo Switch and PC via Steam for $8.99/€7.99/ £6.79 with support for English, Spanish, German, French, and Japanese. For more information, join LCB Game Studio’s Discord, follow LCB Game Studio and Chorus Worldwide on Twitter, and visit the official Mothmen 1966 page on Chorus Worldwide’s website.
About Chorus Worldwide
Chorus Worldwide is a global publisher composed of gaming veterans with experience at world-renowned companies including Microsoft, Supermassive Games, and Electronic Arts. Originally created to guide indie developers into the rapidly growing Asian markets, Chorus now works with talented developers across the world, including Argentina, Indonesia, and Malaysia, finding huge success in titles like the acclaimed Coffee Talk, and the Asian releases of The Room and The Room Two.
About LCB Game Studio
Based in Buenos Aires, Argentina, LCB Game Studio was formed by novelist Nico Saraintaris and artist Fernando Martinez. The pair first met in 2012 while working on literary projects, forming their own book publishing house known as Literatura Clase B. Since then, they’ve collaborated on short stories, illustrated novels, video games, comics, and non-traditional narrative experiments. Now, Saraintaris and Martinez are creating “Pixel Pulps,” a fusion of fast-paced writing and stunning illustration inspired by mid-20th century pulp fiction and 80s home computer graphics.