It has been done. After 94 hours of my PC playtime, I managed to get all the achievements in Elden Ring. It wasn’t an easy task, but with some careful planning, I did it all. I made some mistakes, died a lot, and now I just stubbornly exploring the rest of the world map. Still plenty of catacombs, evergaols, and optional bosses to discover. During all of that journey, a couple of things were a lifesaver for me so I’m going to share them with you.
Mimic Tear Ashes
A spirit summon and also a boss in Elden Ring. You can find it in a chest locked behind an imp statue door in Night’s Sacred Ground. What’s special about this summon is that besides being a mirror image of you, it also copies all of your equipment, weapons, and weapon art when you summon it. And the best part is that it doesn’t use any FP, but it takes a chunk of your health instead. Summon it, chug one flask of crimson tears to restore those HP and you’re good to go. Don’t forget to upgrade it to +10 with Ghost Gloveworts and it might save you from certain death more times than you would expect. Also, a great tool to distract a boss from you for a while and it can dish out quite a bit of damage if you equip it with decent weapons.
Flask of Wondrous Physick
An easily missable consumable that you can find at the Third Church of Marika Site of Grace, laying on the ground in front of the statue. What this neat little flask does is that it turns you into an alchemist, sort of. This special flask can be customized using Crystal Tears to produce significant effects but is only usable once per rest. You want to clear that scarlet rot from yourself but you don’t have any Preserving Boluses? Flask of Wondrous Physics is there to help. How about boosting stamina, health, strength, and dexterity on top of slowly restoring health when you take a sip from it? It can all be done, as long as you find the corresponding crystal tears for the flask by defeating Erdtree Avatar bosses and exploring the Lands Between.
A great early game skill that can carry you all the way to Leyndell. Excellent for clearing mobs and getting out of a tight spot when surrounded. It costs a measly 6 FP to use and it scales with the arcane stat, regardless of the affinity chosen. It also takes away a tiny chunk of HP with every use but the damage output is great and it is increased with your weapon upgrade level. It is dropped by a Beast Crest Heater Knight fought at the top of the ramparts of Fort Haight.
A beast of a weapon that scales primarily with strength, dexterity, and intelligence and is a good weapon for dealing melee slash and pierce damage. Its weapon skill called Transient Moonlight causes the wielder to sheathe the katana. A follow-up light attack creates a horizontal, short-range wave of magic energy. A follow-up strong attack creates a vertical, medium-range wave. Both commands are fast and deal high damage, making this an extremely powerful weapon art, only offset by its high FP cost. On top of that, it also causes 50 blood loss buildup with each attack making this a great all-around weapon with its fast attacks. Upgrade it to +10 and it will carry you through most of the game.
Tree Sentinel Set
Yes, an armor set. And no, I’m not joking. It is one of the coolest armor sets from the worst area in the game. You can get it in Auriza Hero’s Grave, in the eastern section of the Capital Outskirts. Solve a puzzle in this dungeon to destroy all the chariots and the set will be awarded to you when the last one is destroyed, along with Holy Ground ash of war as a bonus. It is a heavyweight armor that boasts superior overall physical defenses and high fire defense. While it is classified as heavyweight armor, it is also significantly lighter compared to the Bull-Goat Armor and Lionel’s Set. A perfect armor companion to your Moonveil Katana.