Multiplayer Sandbox Game to Arrive in Style on Steam Early Access Soon
2 November 2020, Cologne – Games publisher Headup is delighted to announce that Hiroki Kikuta, renowned composer of Secret of Mana and Soukaigi has joined the production of Tinkertown, Headup’s first in-house production, along with the pixel artist Giuseppe Longo (aka Misbug), a creator behind Gunbrick Reloaded and The Escapists 2.
This will be the second time Headup has worked with Misburg, who has already caused a stir for his incredible work on the pixel art for The Textorcist in 2018.
Hiroki Kikuta will contribute two tracks that are exclusively created for Tinkertown. Check out a sample here. “When the team of Tinkertown approached me with their request to contribute to the game, I was quickly sold on the idea“, commented Hiroki Kikuta, “it’s a cheerful take on 16-Bit RPG classics, transported into the modern sandbox genre. My soundtrack is designed to enhance this experience, lifting up the spirits of any adventurers setting foot into the lovely world of Tinkertown.”
Tinkertown is a drop-in multiplayer game where players build, craft and explore a procedurally generated, open world, and discover dungeons filled with enemies, bosses and epic loot.
The loot can be combined with countless resources and blueprints to craft as tools, armour, and weapons as well as furniture, workshops and machines to build settlements that can eventually turn into an impressive city.
Players explore the world through different biomes such as mystical forests, vast deserts, chilling ice tundras and mountains with glowing rivers of lava, all depicted with handmade pixel graphics. Offering different experiences to all players, based on the choice of weapons and armour, they can play as a rogue, warrior, mage, or anyone they wish to be. It is crucial to choose carefully from the onset, as many enemies lurk in the world, and powerful bosses await in the dungeons.
Tinkertown will launch on Steam Early Access in 2020 with the release date to be announced soon. The project Tinkertown is funded by the Federal Ministry of Transport and Digital Infrastructure as part of the federal government’s computer games funding program with a total of €153,669.
Come to Tinkertown – A refreshing new Multiplayer Sandbox Experience! Grab your shovel, your pickaxe, and your sword and enter the realms of Tinkertown. A magical place awaits filled with loot, danger, and creativity. Build your own village – from small shacks to impressive castles and townships.
Gather resources as you explore this procedurally generated world either by yourself or with friends! Need some extra challenge? While the surface world is mostly peaceful, only the most courageous explorers will enter the sinister dungeons scattered around the world, and defeat the horrors that live within. Epic loot awaits those who dare to face the underworld.
▪ Explore beautiful landscapes such as mystical forests, great deserts, steaming lava mountains, and more.
▪ Craft new equipment and become a rogue, a warrior, or wizard – or create a new loadout and invent your own play-style.
▪ Gather resources and discover new things to build.
▪ Build your own habitat – by yourself, or online with up to three friends.
▪ Descent into combat driven dungeons and battle large underworld bosses.
Headup is a hybrid games publishing and development company providing players worldwide with the best content in the independent gaming sector. Established in 2009, it is active on all major platforms such as consoles, mobile devices and PC, and was awarded as “Best Publisher” at the German Developers Awards in 2012, 2013, 2017 and 2019. With over 80 million customers served on mobile and further several million players on the PC and consoles, Headup is always looking to raise awareness and commercial success for developers thinking outside the box. More information can be found at headupgames.com ,Twitter and Discord.
About Hiroki Kikuta
Hiroki Kikuta is a veteran videogame composer based in Tokyo, Japan who’s best known for his work on Squaresoft’s beloved SNES RPG, Secret of Mana and the recently-released Trials of Mana which appeared for the first time outside of Japan in 2019. While at Squaresoft, he also scored Soukaigi on the original PlayStation.
Kikuta then struck out on his own as an independent game developer, creating, directing, and composing music for the PlayStation title, Koudelka. He’s since been actively involved in writing music for indie games in Japan and abroad, most recently completing work on Indivisible and starting on music for Hazelnut Bastille, Orange Island, and many others.