Die by the Blade Completes Successful Kickstarter Campaign

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One-Hit-Kill sword fighting game moves into next phase of development 

Košice, Slovak Republic – 23rd November, 2020. Publisher Grindstone and developers Triple Hill Interactive and Toko Midori can today announce that upcoming one-hit-kill sword fighting game Die by the Blade successfully reached its funding target via Kickstarter and has now moved into the next phase of development. 

A total of 478 backers pledged over $25k to support the continued development of Die by the Blade securing some exciting rewards along the way. The money raised will be used to expand on the current gameplay experience with higher quality animations using motion capture technology, expand the character roster and add in even more weapons.

“Following the successful Kickstarter campaign we now enter an exciting time for the development of Die by the Blade.” commented Peter Nagy, founder and CEO of publisher Grindstone. “We would like to thank all the backers who supported us during the campaign and welcome the many new fans to the DbtB community. Their feedback and constant support means a great deal and we value their input into the future development of the game”. 

“We are thrilled to have reached our Kickstarter target and humbled by the great support we have received throughout the campaign from our community and fans.” said Peter Adamondy, development lead at Triple Hill Interactive. “It’s time now for us to enter the next exciting development phase and put these additional funds to work to create the truly great gameplay experience we want to deliver to our fans.” 

The team released a pre-alpha gameplay video before the end of the campaign with commentary from Peter Adamondy at Triple Hill Interactive, explaining some of the key gameplay mechanics. You can watch the video on YouTube here along with the playlist of behind the scenes vlogs giving you a closer look at the development of the game.

Drawing inspiration from legendary combat games like Bushido Blade and Way of the Samurai, Die by the Blade is a one-hit-kill sword fighting action game where players must take up their weapons and face off against deadly opponents. Choose your character, select your weapon and engage in 1 vs 1 combat where the slightest mistake could seal your fate. Become a master of your craft and fight to the death with other players in tense, fast paced multiplayer matches or slash through tough AI enemies in the thrilling single player campaign.

Keep up to date with all the latest news by visiting the official Die by the Blade social media channels – Twitter / Facebook / Instagram / Discord 

Die by the Blade is being developed by developers Triple Hill Interactive and Toko Midori published by Grindstone and is scheduled for a 2021 release for PC and consoles. Fans can wishlist the game on Steam by visiting the official page here.

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About Grindstone 

Grindstone is the new age publisher from Slovakia founded by industry veteran Peter Nagy in 2015. Despite starting low profile, projects produced and supported by Grindstone stand out of the crowd with their unique concept, ideas and production quality. Beyond the production of games, Grindstone leads the growth of the regional game development ecosystem, organizes the international game conference, Game Days Kosice, and aims to become a major global publishing and production company.

About Triple Hill Interactive Triple Hill Interactive is a fast growing game development studio from Košice, Slovakia. Founded in 2015 by Peter Adamondy, Triple Hill is dedicated to bringing innovative and high quality projects to PC and consoles. Triple Hill released several mobile games and currently is working on Die by the Blade – innovative one-hit-kill sword combat game inspired by Bushido Blade slated for Q2 2021 release.

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