UBISOFT ANNOUNCES ASSASSIN’S CREED® AND TOM CLANCY’S SPLINTER CELL® VR GAMES IN PARTNERSHIP WITH OCULUS
New Games Based on Blockbuster Ubisoft Franchises in Development Exclusively for the Oculus Platform
Sydney, September 17, 2020 — Today during Facebook Connect, Ubisoft announced that it is developing two new games exclusively for the Oculus platform. Based on the Assassin’s Creed and Tom Clancy’s Splinter Cell franchises, both games deliver the signature fantasy of each brand through the unique immersive experience of VR.
Development of Assassin’s Creed and Tom Clancy’s Splinter Cell for VR will be led by Ubisoft’s Red Storm Entertainment, in collaboration with Ubisoft Reflections, Ubisoft Düsseldorf and Ubisoft Mumbai. Both games will be created from the ground up specifically for the Oculus platform, and each will include elements from the franchises that fans know and love. By bringing Assassin’s Creed and Tom Clancy’s Splinter Cell to VR, Ubisoft is continuing to innovate in this growing sector. A pioneer of new technology, Ubisoft has been developing VR experiences since 2016, with titles like Eagle Flight, Werewolves Within, and Star Trek Bridge Crew — all of which are available on the Oculus platform.
“We are always exploring new ways we can leverage technology to help us create memorable gaming experiences,” said Elizabeth Loverso, Vice President of Product Development, Ubisoft’s Red Storm Entertainment. “Oculus’s state-of-the-art hardware will enable us to bring the worlds of Assassin’s Creed and Tom Clancy’s Splinter Cell to life for fans in a new way. These games will take full advantage of Oculus’s technology to deliver immersive, visceral experiences that players won’t be able to find anywhere else.”
“We’re thrilled to work with Ubisoft in bringing two of their AAA franchises to VR. They’re an exceptional partner consistently creating ground-breaking content, and Assassin’s Creed and Tom Clancy’s Splinter Cell on the Oculus platform will be no different. Players will have dramatic, immersive experiences inside beloved worlds previously only available in 2D, and we’re so eager to bring these made-for-VR games to franchise fans and new audiences alike,” said Mike Verdu, VP of Content, Facebook Reality Labs.
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Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Far Cry, For Honor, Just Dance, Watch Dogs, Tom Clancy’s video game series including Ghost Recon, Rainbow Six and The Division. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2019–20 fiscal year, Ubisoft generated net bookings of €1,534 million. To learn more, please visit: www.ubisoftgroup.com.
The Oculus team at Facebook Reality Labs lets people defy distance—connecting with each other and the world—through world-class VR hardware and software. The Oculus content team pursues the creation of best-in-class games, social and narrative experiences, and new VR use-cases like fitness, productivity, and travel. Oculus joins other teams at Facebook Reality Labs dedicated to building the next computing platform centered around people. Facebook Reality Labs is committed to driving the state of the art forward through relentless innovation.
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