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XP ESPORTS RAINBOW SIX SIEGE ANZ WOMEN’S LEAGUE CONTINUES FOR SEASONS 2&3 AND LAUNCHES HIGH SCHOOL LEAGUE

XP ESPORTS RAINBOW SIX SIEGE ANZ WOMEN’S LEAGUE CONTINUES FOR SEASONS 2&3 AND LAUNCHES HIGH SCHOOL LEAGUE

SYDNEY, AUSTRALIA – June 12, 2020 – Today, Ubisoft announced it will be partnering once again with XP Esports for Seasons 2 & 3 of the Rainbow Six Siege Women’s League. After a successful first season, the league will kick off on July 30, 2020, and is open to all women in Australia and New Zealand who have a passion for video game culture and esports.

Each season will span across eight weeks, with the finals taking place on September 17th 2020. Players will be able to register on the XP Esports website from June 18th.

The $3,000 AUD prize pool is as follows:

1st: $1,500 AUD

2nd: $1,000 AUD

3rd: $500 AUD

Also starting July 30, XP Esports will be introducing Rainbow Six Siege into the High School League program for Terms 3 & 4. High school students aged 16 and above will be able to compete with their team across eight weeks, with one High School League match, and one Women’s League match being broadcast every Thursday, on the XP Esports Twitch channel. All non-broadcasted matches will be available to view on XP Esports YouTube channel.

Teams competing in the High School League will have the chance to win prize packs provided by Computer Alliance & ZQ Racing. Additionally, the esports organisation ‘Wildcard’ – which currently has a team competing in the Six Masters – has offered coaching to the students and teams participating.

Expression of Interest form can be found here: https://xpesports.gg/high-school-league/term-3-expression-of-interest/

“The team at XP Esports Australia are beyond excited to be continuing our fantastic partnership with Ubisoft once again,” said Brodie Fisher, Director of XP Esports.

“This partnership will see the return of the popular XP Women’s League for Season 2 and 3 as well as developing a brand-new National Rainbow Six High School League starting Term 3. The future looks bright for Rainbow Six esports!”

Tenielle Lynch, XP High School League Co-Ordinator, said “Australian schools strive to provide their young people with a wide range of opportunities and pathways in order to promote growth and ultimately inspire their students. By introducing esports into the classroom teachers have been able to leverage the popularity of video games to further mentor and coach their students through their academics and day to day life. Ubisoft are one of the first few developers in Australia to actively jump on board with the high school esports initiative and with their support schools will be able to provide their students with more opportunities to develop their soft skills, teamwork and sportsmanship.”

For more information about Tom Clancy’s Rainbow Six esports, please visit http://www.rainbow6.com/esports and follow us at https://twitter.com/Rainbow6ANZ.

About Tom Clancy’s Rainbow Six Siege

Alongside a thriving professional esports scene and a community of over 55 million registered players, Tom Clancy’s Rainbow Six Siege puts players in the middle of a fast-paced, ever-evolving multiplayer experience grounded in the selection of unique Operators. Using the right mix of tactics and destruction, Rainbow Six teams engage their enemies in sieges, where both sides have exclusive skills and gadgets at their disposal. Defenders prepare by transforming the environments around them into modern strongholds, while attackers use recon drones to gain intel for carefully planning their assault. With access to dozens of Operators inspired by real world counter-intelligence agents from around the globe, players can choose exactly how they want to approach each challenge they encounter. Through the constant addition of new Operators and maps that add to the depth of both strategy and combat, the unpredictability of each round of Rainbow Six Siege sets a new bar for intensity and competition in gaming.

About Ubisoft

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018-19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com.

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