Conquer Extraordinary Worlds in Souls-like Moonray on Steam Early Access in July
Olympia, Washington — May 4, 2020 — Moonray, the Souls-like hack-and-slash set on surreal planets from developer Everything is Full of Gods, begins its journey on Steam Early Access starting Thursday, July 2, 2020. The intergalactic adventure arrives on next-generation hardware at a later date.
Awaken as a golem created by a godlike being and destroy the deadly cult seeking her demise. Slay the dangerous denizens of the Salvador Dali-inspired world of It-Ao, brought to life with gorgeous AAA-quality shaders and techniques pushing the limits of PC hardware. The abstract wasteland pulses, synchronizing with the rhythm of a cinematic electronic soundtrack and creating a menacing, hypnotic atmosphere.
Moonray’s combat quickly shifts from simple beginnings to tense showdowns. Weave light and heavy melee attacks with Hyperblaster shots while dodging and parrying blows to wear down and triumph over the opposition. Slay enemies to earn materials spent at resting points known as Beams of Light to upgrade health, stamina, and healing abilities.
Early Access features several hours of gameplay among desert vistas, with forest worlds set to appear in the 10-15 hour campaign debuting in version 1.0. Updates in the near future will include powerful weapons to find and upgrade, new offensive and defensive abilities to turn the tide, and massive new biomes full of mysteries to uncover.
“Moonray’s debut on Early Access gives us the chance to both iterate on existing systems and shape an unconventional universe,” said Rodrigo Etcheto, founder, Everything is Full of Gods. “While we have a clear vision for a one-of-a-kind sci-fi action game, the fresh perspectives and feedback gained from Early Access will shape the future of Moonray and provide the best possible experience when the console communities join at 1.0.”
Moonray releases on Steam Early Access for $9.99, with further price increases planned as development continues until a planned release of Summer 2021. The game debuts with support for English language text and voice acting, with future support for Spanish, French, Dutch and German.
About Everything is Full of Gods
Founded by Rodrigo Etcheto, a student of philosophy, mathematics, and photography, Everything is Full of Gods represents the artistic output of Etcheto and a team of international collaborators trying to create games with a singular sense of beauty. Named after a quote attributed to Thales by the philosopher Aristotle, the studio believes that everything is alive, and creates art to represent that vision, combining the power that comes from an artist’s singular vision with the benefits of the many ideas that a team can bring to the table.