HARDSPACE: SHIPBREAKER HITS STEAM EARLY ACCESS ON JUNE 16

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HARDSPACE: SHIPBREAKER HITS STEAM EARLY ACCESS ON JUNE 16

New developer diary series goes behind the scenes of Focus Home Interactive & Blackbird Interactive’s upcoming zero-g spaceship salvaging sim

PARIS April 21, 2020 – Blackbird Interactive and Focus Home Interactive have announced that the first-person zero-g spaceship salvaging sim Hardspace: Shipbreaker will enter Steam Early Access on June 16. To celebrate, the team today released the first episode in a new developer diary series diving into the making of this very unique game.

This first episode introduces you to Hardspace: Shipbreaker’s gameplay and universe, where you’ll use cutting-edge tech to carve up massive vessels in outer space to recover valuable loot for the corporation you’re indebted to. Cut up ships however you choose, slicing panels, fuel lines, hull infrastructure and more — with each choice, Hardspace: Shipbreaker responds dynamically to your actions, creating new potentially explosive physics objects to manage.

Although best known as the studio behind Homeworld: Deserts of Kharak and the upcoming Homeworld 3, developer Blackbird Interactive was inspired by the real history of skyscraper construction and rig workers to create a sandbox game with a blue collar atmosphere and true-to-life physics. Blackbird’s recent collaboration with NASA’s Jet Propulsion Laboratory on Project Eagle, an interactive demo of how a future Mars base might operate, further fueled the drive to deliver a creative demolition sim that feels playful yet complex and lived in.

Hardspace: Shipbreaker will arrive in early access with a variety of exciting features, including the first act of the story campaign, two classes of spaceship to chop up, and multiple upgradeable tools and perks. Throughout early access, the team will release new ships, missions, challenges, leaderboards, modding support and more based on feedback from the community.

You can wishlist Hardspace: Shipbreaker now on Steam. The game is also in development for PlayStation®4 and Xbox One.

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