Armed and Gelatinous Splats onto PlayStation 4, Xbox One, Steam in Q3 2020

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Armed and Gelatinous Splats onto PlayStation 4, Xbox One, Steam in Q3 2020

New Food Fight, Dodgeball, Target Practice Modes

LOS ANGELES – 3 Feb. 2020 – Armed and Gelatinous, the frenzied multiplayer arcade space shooter featuring squishy blob warfare from Three Flip Studios, bursts onto PlayStation 4 and Xbox One as well as Windows, Mac and Linux via Steam in Q3 2020. The new Food Fight and Dodgeball multiplayer modes and single player Target Practice campaign will debut at PAX East 2020.

Begin conquering space by selecting one of four vibrant blobs. Absorb an arsenal of more than 12 weapons including machine guns, rocket launchers, and laser rifles. Each firearm gained adds more viscous mass along with greater damage capabilities, but don’t be jelly when opponents claim massive stockpiles. Smaller, more agile wobbly warriors can take aim with a juiced up dash attack to blast their bloated brethren to smithereens. Fear not, if peppered with grenades or a hail of bullets, munch on delicious space tacos to replenish health.

PAX East attendees will be first to master every weapon in the timed challenges of Target Practice, be the last warrior wiggling in the Dodgeball arena or race for tacos in Food Fight mode, where the blob who eats the most tacos wins. Climb the global leaderboards with the best single player times or jiggle through the far reaches of space with online and local competitive game modes in a plethora of celestial battlegrounds.

Customize matches by setting the victory point goal, time limit, number of lives and which weapons and items are available. Create a bazooka-only match and try to time explosive attacks perfectly or limit weapon drops and rely on dash attacks.

Armed and Gelatinous features voice talent Brian Sommer from Diablo III and League of Legends under the direction of Jory Prum (The Walking Dead, The Wolf Among Us, Among the Sleep), who also engineered the game’s more than 20 eclectic jazz and retro music tracks in collaboration with artists including Chris Huelsbeck (R-Type, Star Wars: Rogue Squadron) and Zac Zinger (Street Fighter, Final Fantasy XV).

“Jory recorded the perfect sound effects for our wacky zero-gravity space shooter, and his masters of the 21 tracks on our original soundtrack have given it a truly stellar vibe,” said Rob Howland, co-founder, Three Flip Studios. “Anyone can learn to play Armed and Gelatinous, but only the most skilled will dominate. It’s super easy to pick up and play with friends or the whole family, providing hours of fun at maximum silliness for every kind of player.”

Armed and Gelatinous will be available for hands-on demos of the console and arcade cabinet versions at PAX East booth 28077. It will support English, Japanese, Spanish, French, German and Italian on PlayStation 4, Xbox One and Steam for Windows, Mac and Linux for $19.99 USD in Q3 2020. Arcade cabinets are live now at Two Bit Circus in Los Angeles, CA, Quarters Arcade Bar in Salt Lake City, UT, Starport Arcade and Pub in Morgantown, WV and Glitch Bar in Ft. Lauderdale, FL.

To learn more, please visit the game’s official site, join the Armed and Gelatinous Discord, follow @ArmedGelatinous on Twitter, Tik Tok and Instagram, like it on Facebook or join its subreddit.

About Three Flip Studios

Three Flip Studios is a passionate two-person team based in Los Angeles. Prior to Armed and Gelatinous, they released Influent, a language learning game developed for a research project at the Entertainment Computing Laboratory at the University of Tsukuba, Japan.

To learn more about Three Flip Studios, please visit its official website.

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