Riverbond Will Charm Co-op Adventurers on Nintendo Switch in 2019
Shoot and Slash Through Gorgeous Voxels, New World Debut
TORONTO – 6 August, 2019 – Riverbond, a shoot-and-slash dungeon crawler with solo and couch co-op play from Cococucumber, will welcome adventurers with lighthearted, loot-grabbing fun on Nintendo Switch
later this year.
Up to 4 players set sights on treasure in a stunning voxel world. Break apart enemies, objects, and environments in an eruption of cubes with real-time physics. Discover secrets and face foes across handcrafted levels and 8 whimsical worlds, including a world debuting on Nintendo Switch, and coming to PlayStation 4, Xbox One and PC as DLC.
Face the evil threatening the land by choosing melee or ranged weapons for fast-paced combat to suit any play style. The quick arcade-like pace and responsive controls give the party a leg up on waves of mobs and exciting boss fights. With the retro spirit of classic hack-and-slash cooperative games, Riverbond marries the nostalgic genre with modern flair.
An enchanting score by acclaimed composer Ryan Roth (Void Bastards,
The Beginner’s Guide, Starseed Pilgrim) adorns the adventure across glistening, snowy peaks and wondrous valleys. Don a variety of charming crossover skins like The Kid from Bastion, Shovel Knight, Raz from Psychonauts, Juan from Guacamelee!, and Bullet Kinfrom Enter the Gungeon.
“Riverbond is a homage to the 16-bit era and some of the best co-op memories we’ve ever made, but we’re also inspired and humbled by modern indies which hold a special place in our hearts,” said Vanessa Chia, Co-Founder and Art Director, Cococucumber. “By fusing classic arcade action with a modern approach to level design and co-op gaming, we hope to give families, friends, and every kind of adventurer a warm welcome on Nintendo Switch.”
Riverbond will release on Nintendo Switch later this year, supporting
English, French, Italian, German, Spanish, Russian, Simplified Chinese,
Riverbond – Nintendo Switch – Announcement Trailer (YouTube):
Cococucumber is a Toronto-based independent game studio co-founded by Vanessa Chia and Martin Gauvreau. Their team aims to create original titles across all platforms for players of all ages. Since their journey in game development began, Cococucumber has published two other titles including Bunny Bonker and Planet of the Eyes.