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Daedalic Entertainment Aims to Revive Classic Real-Time Strategy Genre with A Year Of Rain

Daedalic Entertainment Aims to Revive Classic Real-Time Strategy Genre with A Year Of Rain

Team RTS Will Go Into Early Access for PC Later This Year

HAMBURG, Germany: March 14, 2019 – Daedalic Entertainment is delighted to announce its first internally developed multiplayer real-time strategy game, A Year Of Rain. The game features heroes, an extensive story mode and a heavy emphasis on team gameplay. It will go into early access for PC later this year.   

A Year Of Rain combines classic real-time strategy elements with a strong focus on hero units. Both the co-op campaigns and online and offline modes are being designed with a team of two in mind, whether you play with a human or AI player. The classic 2v2 skirmish mode is being developed for competitive matches from the very start. Meanwhile, “Against all Odds“ is an innovation in the genre where two lone heroes face two entire armies, who have full command of units and structures.

In this team RTS, you can choose one of three rival factions and become immersed in gameplay mixing base-building, resource-gathering, and unit-training. Structures and units can be upgraded in order to enhance efficiency and power. With your carefully assembled army led by a legendary hero, you will be able to fight alongside the noble House Rupah, the Wild Outcasts or join the Restless Undead. A battle without mercy begins!

A Year Of Rain is set to be one of the largest games we have developed to date and marks our first steps into the esports arena. We are aware of the various complex challenges this genre entails. I am proud to be able to support our dev team with their dream project,” says Carsten Fichtelmann, CEO and founder of Daedalic Entertainment.

Features:

  • Complex real-time strategy game.
  • Extensive co-op and PvP modes.
  • Unique heroes with individual abilities and skills.
  • Three factions: House Rupah, Wild Outcasts and Restless Undead.
  • Esports-ready at launch, featuring a league system, competitive seasons, leaderboards, observer mode, replays, and more.
  • Soundtrack by award-winning composer Neal Acree (StarCraft II, World of Warcraft).

 A Year Of Rain will enter early access on PC in 2019 featuring one initial campaign and several multiplayer modes. The game will continuously be expanded on and supported post-launch, including various new features, content and more.

Further information will be made available shortly.

About A Year Of Rain

A Year Of Rain is a team RTS uniting classical elements like base-building and expansive story campaigns with strong hero focus and team-oriented gameplay. Apart from the co-op campaigns for the three factions, A Year Of Rain features additional 2v2 modes like “Skirmish” and “Against all Odds.”

A Year Of Rain is being developed by Daedalic Entertainment internally and will go into early access for PC in 2019.    

About Daedalic Entertainment

Daedalic Entertainment publishes and develops high-quality games for all platforms. The company has a diverse line-up and offers a variety of high-quality titles, from classic adventure to strategy games, multiplayer games and RPGs. Since May 2014, Daedalic is part of the Bastei Lübbe group of companies.

Based in Hamburg, Germany, Daedalic is one of Europe’s most acclaimed publishers and developers. With a total of 32 awards in the German Developers Awards (including multiple accolades for “Studio of the Year”) and 11 German Computer Game Awards for genre-defining games such as Deponia, Edna & Harvey, Silence, Shadow Tactics: Blades of the Shogun, Ken Follett’s The Pillars of the Earth, The Long Journey Home, and State of Mind, Daedalic is a record holder for the two most prestigious games awards in Germany.

With more than 80 employees, Daedalic is currently developing a new line-up of innovative games across consoles, PC and mobile platforms.