TAKE A LAP OF MONACO WITH CHARLES LECLERC IN F1™ 2018

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TAKE A LAP OF MONACO WITH CHARLES LECLERC IN F1™ 2018

Sauber Driver Reveals First Gameplay Footage, Visual Uplift and Manual ERS Also Confirmed

Larkspur, Calif. May 24, 2018 – Codemasters® has today released the first gameplay footage for F1 2018, the official videogame of the 2018 FIA FORMULA ONE WORLD CHAMPIONSHIP™, with Alfa Romeo Sauber F1 Team’s Charles Leclerc driving a lap of his home track, the iconic Circuit de Monaco, ahead of this weekend’s race there. F1 2018 will release onto PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC (DVD and via Steam) worldwide on August 24, 2018.

Showcasing F1 2018’s enhanced visuals, the trailer takes racers on a lap of Monaco narrated by the 20-year-old Monégasque Sauber driver, who was filmed playing the new game in Baku, Azerbaijan recently, and who is also a keen gamer.

Speaking about F1 2018, Charles said, “I love playing the F1 game. As soon as I get out of the car, I miss racing. So, when I am back home, I play for fun. This is the closest I can get to driving a Formula 1® car outside of the track, so it is always very enjoyable to play.”

On the recreation of Monaco in F1 2018 Charles added, “First of all, I was amazed at how realistic the scenery was. Being born in Monaco, I know the circuit very well. Well done for visualizing the track so nicely in the game. My favorite part is the last sector because there is a great rhythm to the drive there.”

With regards to the visuals unveiled today in the new Monaco footage, Stuart Campbell, the new art director on F1 2018, said, “One of the biggest visual uplifts for F1 2018 are our revised lighting, sky, clouds and atmospherics systems. These systems work hand-in-hand and affect all aspects of the game rendering, making it more believable than ever before. Our new cloud tech more accurately represents the real world with improved cloud formations and response to light through the various weather scenarios that are a huge part of F1. Even on a clear day, the sky looks interesting with high level cloud detail and jet trails, while the new atmospherics system gives a true sense of depth in the scene and connects the sky and terrain in a more cohesive manner, making for some stunning vistas.”

One of several key improvements to the car physics system is also revealed briefly in the Monaco footage. Lee Mather, game director on the F1 Games, explained, “The inclusion of a player-managed Energy Recovery System (ERS) has been added to vehicle physics for F1 2018 as we always strive to give as authentic recreation of the sport as possible. Augmenting the powerful internal combustion engine, the player will have multiple deployment modes to choose from. The inclusion of the ERS will not only give the player an even more authentic Formula 1 experience, but will serve to create even more varied and exciting races”.

As well as a strong visual uplift this year and the inclusion of player-managed ERS, F1 2018 boasts a number of other new features and improvements. There are more classic cars for the player to drive and the much-heralded Career mode has been expanded to further immerse the player into the world of Formula 1. F1 2018 will feature all of the official drivers, teams and circuits from the enthralling 2018 season. This year sees the return of the French Grand Prix™ for the first time since 2008, at the Circuit Paul Ricard, and also the return of the German Grand Prix at the Hockenheimring.

More news F1 2018 news will follow soon, including the reveal of the classic cars, which have been selected based on community feedback. Follow Codemasters F1 games blog (http://blog.codemasters.com/f1/) and social channels on Twitter (https://twitter.com/Formula1game) and Facebook (https://www.facebook.com/formula1game) for future updates.

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About Codemasters

Codemasters, the award winning video game developer and publisher, has a 30 year heritage. With titles distributed globally, Codemasters is a leading developer and publisher of driving and racing entertainment games including DiRT, GRID, ONRUSH and the official BAFTA award-winning FORMULA 1™ series of videogames. The company is fully controlled by Reliance Big Entertainment Ltd. (RBEL). For more information on Codemasters’ product portfolio, please visit www.codemasters.com. Join in the conversation with @codemasters on Twitter or Like us on Facebook at www.facebook.com/codemasters.

About Deep Silver

Deep Silver develops and distributes interactive games for all platforms. The Deep Silver label means to captivate all gamers who have a passion for thrilling gameplay in exciting game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires.

Deep Silver has published more than 200 games since 2003, including its own brands like the open world extravaganza Saints Row, the zombie action franchise Dead Island, and the grim post-apocalyptic future of the Metro series. Upcoming highlights from Deep Silver include Dead Island 2 and Agents of MAYHEM. Deep Silver also owns the development studios Deep Silver Dambuster Studios in Nottingham, UK; Deep Silver Fishlabs in Hamburg, Germany, and Deep Silver Volition based in Champaign, IL, USA. For more information please visit www.deepsilver.com

F1 2018 Game – an official product of the FIA FORMULA ONE WORLD CHAMPIONSHIP. © 2018 The Codemasters Software Company Limited (“Codemasters”). All rights reserved. “Codemasters”®, “EGO”® and the Codemasters logo are registered trade marks owned by Codemasters.

The F1 FORMULA 1 logo, F1 logo, FORMULA 1, FORMULA ONE, F1, FIA FORMULA ONE WORLD CHAMPIONSHIP, GRAND PRIX and related marks are trade marks of Formula One Licensing BV, a Formula 1 company. © 2018 Cover images Formula One World Championship Limited, a Formula 1 company. Licensed by Formula One World Championship Limited. The FIA and FIA AfRS logos are trade marks of Federation Internationale de l’Automobile. All rights reserved.

All other copyrights or trade marks are the property of their respective owners and are being used under license. Developed and published by Codemasters.

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