In New Trailer, Story-Driven Police-Strategy Game Unveils its Tactical Combat Features
Vienna, Austria/Minsk, Belarus, April 13th, 2018: Back in the big city, Police Chief Jack Boyd, the protagonist of This Is the Police, was too deeply mired in bureaucracy to pay much attention to field tactics. But in Sharpwood, a cold frontier town where a young woman named Lilly Reed has recently become sheriff, you’ll need to take a new approach: you’ll have to take your cops under direct control during particularly difficult and dangerous missions.
In such situations, the game will switch to a new turn-based combat mode system. Gather a team of your finest police officers (or use your drunk and stupid bums – you don’t always have the luxury of being choosy!). Take up advantageous positions and don’t forget: the police are supposed to arrest suspects, not kill them. You’ll have to carefully study the terrain, constantly adapt your plans, stealthily approach your suspects and use non-lethal weapons and equipment. Unless, of course, you bartered them for a dozen cans of tuna. Sometimes gunfights are almost impossible to avoid, but be careful: This Is the Police 2 doesn’t have hit points. A single bullet can cost a cop their life.
About This Is the Police 2
Just like the first game, This Is the Police 2 is a mixture of adventure and management genres, and this time it enjoys further mechanics that will strengthen both the strategic and tactical parts of the game. It won’t be enough just managing the equipment of your policemen and keeping in mind their individual skills. Every challenge requires the player’s direct participation on a tactical combat scene, and the outcomes will depend on every decision you make. Now your subordinates aren’t just some resource; they are living people with their own strengths, weaknesses, fears and prejudices, and you’ll have to reckon with all these things in order to survive.
This Is the Police 2 will be released later this year on PC/Mac, PlayStation®4 computer entertainment system, Nintendo Switch™ and across the Xbox One family of devices including Xbox One X.
About THQ Nordic
Founded in 2011, THQ Nordic is a global video game publisher and developer. Based in Vienna, Austria and Karlstad, Sweden with subsidiaries in Germany, Sweden, and the USA, THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction, Titan Quest, Biomutant and many more.
THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.
The company’s internal development studios are Grimlore Games based in Munich, Germany; Rainbow Studios based in Phoenix, Arizona; Mirage Game Studios AB based in Karlstad, Sweden; Foxglove Studios AB based in Stockholm, Sweden; Black Forest Games based in Offenburg, Germany, Pieces Interactive based in Skoevde, Sweden, and Experiment 101 based in Stockholm, Sweden.