UBISOFT® INVITES PLAYERS TO ENTER THE HOME OF A MIND IN TRANSFERENCE™
SYDNEY, AUSTRALIA — June 13, 2017 — Ubisoft® has unveiled the psychological thriller, Transference™. The game is developed by FunHouse, a division of Ubisoft Montreal, in collaboration with SpectreVision, the production company founded by Elijah Wood, Daniel Noah and John C. Waller. The game will be released in spring 2018 on PlayStation®VR, Oculus Rift, and HTC Vive as well as on Playstation®4 computer entertainment system, Xbox One, and Windows PC.
Players will navigate a digital recreation of the mind, working to unfold the secrets of a home concealing a corrupted truth. While exploring and solving the mysteries of the house, players will cross paths with a family, each member with a story and a unique perspective on events buried in their memories. Every choice made by the player will have consequences and influence the family’s fate.
“The game is a thrilling mixture of both our experience in story-telling and Ubisoft’s unparalleled skill at crafting deeply immersive worlds,” said Elijah Wood, Creative Director, SpectreVision. “We jumped at the chance of working in VR with Ubisoft and we believe we have a beautiful and haunting game that will really resonate with players, even after they’ve taken off their headset.”
“The opportunity to work with SpectreVision to create a game with rich characters and an intimate yet multi-branching narrative was impossible to pass up,” said Caroline Martin, Executive Director, FunHouse, Ubisoft Montreal. “Transference gave us the unique opportunity to create an incredibly immersive game with full interactivity, touch controls and an engrossing narrative that players will unravel. We strive to push the boundaries of VR games and can’t wait for players to get hands on with Transference.”
For more information on Transference visit: http://www.transferencegame.com
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mobile phones, tablets and PCs. For the 2016-17 fiscal year Ubisoft generated sales of €1,460 million. To learn more, please visit www.ubisoft.com.
Founded in 2010 by partners Elijah Wood, Daniel Noah and Josh C. Waller, SpectreVision was created to tell character-driven stories tackling emotional and human experiences that test the boundaries of the genre space. In 2015, Lisa Whalen joined the company as the fourth partner.
The SpectreVision productions of A Girl Walks Home Alone At Night, Cooties, Open Windows, The Boy and their latest cult hit, The Greasy Strangler, have earned them spots at the most prestigious festivals in the world, as well as numerous awards and nominations. SpectreVision has also released, under its SpectreVision Presents banner, the acclaimed films, Toad Road, LFO and, in partnership with Cinefamily, the enormously successful restoration and re-release of the lost animated classic, Belladonna of Sadness.
SpectreVision has expanded its focus, with new and exciting forays into the worlds of television and digital media, and has a partnership to create virtual reality content with Ubisoft. At the 2017 Sundance Film Festival, SpectreVision’s parent entity, Company X, premiered their first production, Bitch, which sold to MPI.
© 2017 Ubisoft Entertainment. All Rights Reserved. Transference, the Transference logo, Ubisoft and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.