Hits Like a Meteor: ELEX Release Date Announced, Collector’s Edition Unveiled

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Hits Like a Meteor: ELEX Release Date Announced, Collector’s Edition Unveiled

VIENNA, Austria and ESSEN, Germany June 1, 2017 – THQ Nordic‘s upcoming science-fantasy, open world, action RPG ELEX, developed by Piranha Bytes, creators of the award-winning Gothic and Risen series, will be out on October 17, 2017 for the PlayStation®4 computer entertainment system, Xbox One and Windows PC.

Publisher THQ Nordic and developer Piranha Bytes are thrilled to present a new CGI trailer for the game. Moving to the beat of Benj Heard’s “Whatever Doesn’t Kill Me (Better Run),” the video sets up the road at the heart of the player’s journey, as they walk the line between the many character progression and faction choices that lay ahead.

Developer Piranha Bytes and publisher THQ Nordic are also proud to announce a fine Collector’s Edition for ELEX. Inside the premium package is:

  • A 10-inch-high figurine of an Alb Mage
  • A 2-inch amulet in the form of a combat drone
  • A cloth map, showing the world of Magalan
  • The original score on CD
  • An artbook
  • The game’s manual
  • The game itself, obviously

For more information about ELEX, please visit:

www.elexgame.com
https://twitter.com/Elex_Game
https://www.facebook.com/elexgame

About ELEX

Developed by Piranha Bytes, creators of the award-winning Gothic and Risen series, ELEX is a handcrafted action role-playing experience set in a post-apocalyptic science-fantasy universe, putting players into a huge, seamless open world full of original characters, mutated creatures, deep moral choices and powerful action. From swords and axes to bows, crossbows and harpoons, ELEX offers one of the widest selection of weaponry in the history of role-playing. Pick up a shotgun, power up a plasma rifle or unleash a flamethrower – there’s a weapon and combat style for every fighter out there. Then find a companion, choose a faction and influence the world; in ELEX, every choice will forge the future of your game.

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