Composer Olivier Derivière Pioneers Real Time Generated Interactive Music for Video Games in GET EVEN™

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Composer Olivier Derivière Pioneers Real Time Generated Interactive Music for Video Games in GET EVEN™

“Game music’s eclectic daredevil” takes musical immersion in games to new level with innovative interactive music 2.0 techniques and 3D audio tech

For more than a decade, IFMCA award-winning composer Olivier Derivière (‘Remember Me’, ‘Assassin’s Creed IV Freedom Cry’), hailed by MTV as “Game music’s eclectic daredevil,” has been scoring music for animation, films and video games and is widely acclaimed for both his composition and innovative approaches to connecting music with the game experience.

With his latest work on the psychological thriller game ‘GET EVEN’, developed by Polish studio The Farm 51 and published by BANDAI NAMCO Entertainment Europe, Derivière is once again challenging industry conventions and enhancing the player’s interactive experience through music.

To fully immerse players in the center of the game’s multi-dimensional story, Derivière created a visceral and emotional musical score – rendered live in the game’s engine – that infuses sound sources from within the game’s environment and reacts in real-time with the actions of the player.

“Through the use of real-time MIDI, live musicians recorded in ambisonics, and other audio tricks, the gaming environment itself is now an orchestra waiting to be conducted, and everything in it is a potential instrument,” says Derivière.

An intense and genre-defying musical journey combining organic electronic music and live orchestra, recorded and mixed in 3D audio with the Brussels Philharmonic at Galaxy Studios, Belgium, Derivière’s score conveys a vast spectrum of emotions whereby all the music is connected directly to the meaning of the game.

Driven by his passion to provide players with a unique musical experience that truly reflects the game, both musically and directly in sync with the gameplay itself, With ‘GET EVEN’ Derivière continues to innovate and enhance the player’s interactive experience through music. For more information visit http://olivierderiviere.com.

GET EVEN™ will be released for PlayStation 4, Xbox One and PC on May 26. For more information visit http://www.getevengame.com.

About BANDAI NAMCO Entertainment Europe S.A.S.

BANDAI NAMCO Entertainment Europe S.A.S. part of BANDAI NAMCO Holdings Inc. is a leading global publisher and developer of interactive content for platforms including all major video game consoles and PC, with marketing and sales operations in over 50 countries across Europe, the Middle East, Africa and Australasia.  The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN™, TEKKEN™, DARK SOULS™, SOULCALIBUR™, NARUTO™, NARUTO SHIPPUDEN™, Dragon Ball®, GALAGA™, RIDGE RACER™ and ACE COMBAT™. For more information please visit www.bandainamcoent.eu

About The Farm 51:

The Farm 51 is a team of enthusiasts. We develop computer games and virtual reality applications, and contribute to the dynamic growth of the new technologies market. Our projects combine game development experience, advanced photogrammetry and 3D scanning solutions, as well as passion for telling interesting, original stories. The Farm 51 also includes the Reality 51 team, which is focused primarily on technological advancements and the virtual reality market. The studio has in-house video games and apps under the belt, including NecroVisioN, NecroVisioN: Lost Company, Deadfall Adventures and Chernobyl VR Project, all of which have enjoyed good reception. We have participated in the production of such widely known Polish games as The Witcher or Two Worlds II. The Farm 51 is now working on GET EVEN, a completely new project meant for next generation consoles and PCs. For more information, visit: www.thefarm51.com.

About Auro Technologies

Auro Technologies is a spin-off of the privately owned Galaxy Studios Group, renowned worldwide for its state-of-the-art leadership in audio innovation for music and sound for film. After 150 years of evolution in sound recording and reproduction, Wilfried Van Baelen (CEO Auro Technologies and Galaxy Studios) revolutionized sound by bringing “Immersive Sound” (sound in 3D) as an end-to-end solution for all markets with his Auro-3D® format. The addition of the missing and final dimension in sound (height) combined with Auro-3D’s® groundbreaking technologies provides a natural immersive sound experience unlike anything you’ve heard before, creating a totally new emotional level of entertainment in music, movies, games, events etc. The Auro-3D® technology suite offers easy-to-use and unprecedented levels of sound reproduction capabilities to the broadcast, digital cinema, home cinema, mobile, gaming, and automotive markets. To learn more about Auro Technologies or Auro-3D, please visit www.auro-technologies.com.

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