Songbringer: Millions of World Combinations, Nanoswords, Galactic War and Hallucinogenic Cactus – Arriving Summer 2017 on PC & Consoles
– Spaceships. Drugs. Parties. Adventure. Swords. Songbringer debuts next week at Game Developer Conference and Playable at PAX East –
OAKLAND, Calif., – February 16, 2017 – One-man development studio Wizard Fu and publisher Double Eleven announced Songbringer, a procedurally generated action RPG set in a 13,000 B.C. Milky Way, coming to PlayStation® 4, Xbox One and Steam for PC, Mac and Linux this summer.
Introducing Roq – a shirtless carefree dude just cruising the galaxy in search of the ultimate party aboard the space-faring art party ship, Songbringer. When Roq accidentally awakens an ancient evil army, the galaxy as he knows it is thrown into war. Now it’s up to Roq and his trusty sidekick, Jib, to save the galaxy from total annihilation.
Songbringer presents a gorgeous procedurally-generated overworld with ten dungeons in 3/4 perspective. Players enter a six-letter world seed code when starting a new adventure, granting them the possibility to explore 308 million unique environment combinations – no adventure is ever the same, unless you share your code with friends: The seed codes generate the world dynamically and deterministically, so entering the same seed will always generate the same world.
A rich, immersive storyline and a fantastical sci-fi universe littered with secrets, Songbringer introduces the unique concept of hidden realms. As Roq, learn to utilize the powers of the rare cacti you will find in the world to see things that aren’t there (or are they?): doors, items and other loot that can help you on your journey.
With action-packed combat and several unique weapons to choose from, including the epic and humming nanosword, the boomerang-like top hat, the ghost sword projectile, and plenty of bombs, Songbringer allows players to go it alone in the galaxy or with a friend – local co-op allows for a second player to join you as Jib, your robot companion with a strange propensity for mustaches. Overcome crowded mobs, virus androids, gigantic bosses and solve a series of puzzles to get you back where you belong; at peace and partying the night away on the Songbringer as you sail the solar winds of the galaxy with your friends.
Songbringer will be on display at Game Developer Conference at various events and will feature hands on demos at PAX East in Boston in March. For more information, check out songbringer.com and be sure to follow @wizard_fu on Twitter.
Beta gameplay video: https://youtu.be/uMJf_F_yJXM
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Double Eleven is a UK-based indie publisher and developer of interactive digital entertainment. Some of Double Eleven’s most popular titles include the PixelJunk series (PC), Goat Simulator (Xbox One, Xbox 360, PlayStation 3, PlayStation 4) and having recently released their critically acclaimed edition of the Prison Architect for Xbox One and PlayStation 4.
Wizard Fu Games is a one-man indie game development studio based in Oakland, California. Nathanael Weiss does the programming, design, art, music and business. Wizard Fu’s current game in development is Songbringer, a procedurally-generated action RPG, due to release 2017 on Steam, PS4 and Xbox One.