Dragon Ball Xenoverse 2 Free Update Dated & Detailed

A huge free patch to come one day before the February 28th DLC Pack.

Switch Xbox One RPG Playstation 4 Fighting News Bandai Namco

Bandai Namco did promise that DLC Pack 2 would drop in February and they weren’t lying, with a 28th of February release date being set for the 2nd installment of DLC. Just like the first DLC pack though, one day earlier a free patch that will be made available to all owners of Dragon Ball Xenoverse 2 will drop giving everyone 5 new costumes, 8 new moves, game balancing and more. Below is the full list of what is known to be included thus far in both the free and paid packs.

Free Patch – Releasing February 27th

  • 5 New Costumes – Android 15, Bido, Zangya, Metal Cooler and one additional outfit.
  • 3 New Accessories
  • 5 New Attacks – Focus Flash, Jumping Energy Wave, Menacing Flare, Tail Slice, Wild Hunt.
  • Two New Expert Missions – Possessed Janemba and Possessed Broly
  • New Costume Award from the World Tournament – special jerseys with a Dragon Ball over the breast pocket are available for players to win.
  • New Rule Added to the World Tournament – certain tournaments will contain special rules such as everyone must play as Goku or only characters from GT are allowed.
  • It seems the Japanese release will also be getting a background music update including new songs and options. Unfortunately it seems this feature may be absent in the International release.

The free patch will also come with a huge re-balance for many of the skills in the game. The official patch notes are below.

Kaioken Assault

  • The amount of Ki required to deal attacks during Kaioken Assault is decreased from 500 to 200.
  • The total damage is also decreased.
  • After opponent uses Z Vanish during Kaioken Assault attacks, player will be able to recover from the immobile state more quickly.

Ki Explosion

  • The amount of Ki required to release Ki Explosion is decreased from 200 to 100.
  • The amount of damage is increased.
  • The time allowed for consecutive Ki Explosions is shortened.
  • After releasing a button, player will be able to recover from the immobile state more quickly.

x10 Kamehameha

  • The amount of Ki required to release x10 Kamehameha is increased from 100 to 200.
  • The amount of damage is increased.
  • The attack detection time is shortened for the situation where player unleashes the skill by short button press.

Cross Arm Dive

  • Player will become Invincible right after the skill is used.
  • Player can move the character forward, backward, to the right and left by moving the left stick during jump.
  • Also player can move the character by moving the left stick more quickly while falling to the ground.

Dodon Ray

  • After unleashing Dodon Ray, player will be able to recover from the immobile state more quickly.

Mighty Explosive Wave

  • The amount of damage is increased.

Crazy Finger Shot

  • The amount of damage is gradually increased by consecutively releasing Crazy Finger Shots.

Burning Attack

  • Opponent is able to guard in less time after being hit. Instead, when opponent gets hit by the skill consecutively, he/she will be blown away.
  • Burning Attack will vaguely follow the opponent.

Go-Go Gum

  • The time the skill binds opponent is shortened.

Rolling Hercule Punch

  • Increased the number of additional roll from 1 to 2. The range of hit detection is enlarged.
  • The amount of damage is increased.
  • Player character will not wince if being attacked just before throwing a punch.

Punisher Drive

  • Player can guard the last attack.

Gigantic Meteor

  • The hit detection time is shortened.

Hell Flash

  • The amount of damage is increased.

Majin Race Purification Transformation

  • The amount of Stamina automatically consumed during Purification is decreased.
  • The immobile period is shorter after unleashing the Kick Hit (Circle button).
  • Also, opponent will not be able to guard for a longer time.
  • Player will be able to change direction more quickly when dashing.

Absolute Zero

  • Hit detection time is shortened.
  • The immobile period will apply when unleashing this skill in any situations now.
  • The frozen period of opponent is shortened.

God of Destruction’s Anger

  • The amount of Ki consumed is increased from 100 to 200.
  • Also, player cannot unleash this skill right after normal attacks.

Thunder Eraser

  • Opponent can use Z Vanish more quickly after being hit by this skill.

Dragon Burn

  • Opponent can use Z Vanish more quickly after being hit by this skill.

Fake Blast

  • Opponent can use Z Vanish more quickly after being hit by this skill.

Shockwave

  • Opponent can use Z Vanish more quickly after being hit by this skill while guarding.

Ki Blast Cannon

  • Opponent can use Z Vanish more quickly after being hit by this skill while being blown away.

Dragon Fist

  • Opponent can avoid this skill by Z Vanish or evasive move.

DLC Pack 2 – Releasing February 28th

  • Two new playable character: Champa and Vados
  • New story content: The history has been altered! The God of Destruction Champa approaches Conton City! This story mission focuses on the Universe 6 vs Universe 7 Tournament Saga.
  • Additional stage: Unnamed Planet
  • 8 new attacks
  • Three new costumes
  • Five new Super Souls
  • One new vehicle: Space Pod
  • New emotes

With the combined content of these two packs and the balance adjustments it seems the end of February will be able to breath some new life into Xenoverse 2 which is now almost half a year old. The game still stays active with new raids being added on a regular basis.  The rest of the newly released screenshots are below.

 

 

 

 

 

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Nathan Farrugia – Editor at Capsule Computers.

Raised on a Super Nintendo playing Donkey Kong Country, I’m a gamer who loves consoles and handhelds. Also a massive Dragon Ball fan and competitive Pokemon player. Don’t be afraid to leave comments on my articles, I love to read them and reply!

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