HomeMain MenuPress ReleasesCurve Digital Confirms the Launch Date for Dear Esther: Landmark Edition

Curve Digital Confirms the Launch Date for Dear Esther: Landmark Edition

Curve Digital Confirms the Launch Date for Dear Esther: Landmark Edition

Award-winning Masterpiece from Heralded Developer, The Chinese Room, Heads to PlayStation 4 and Xbox One on September 20 with Graphical and Gameplay Updates Alongside a Brand New Developers’ Commentary

LONDON – August 25, 2016 – Established indie game publisher Curve Digital and developer The Chinese Room today announced that the critically-acclaimed, first-person narrative experience, Dear Esther, will arrive on PlayStation 4 and Xbox One as Dear Esther: Landmark Edition on September 20 for $9.99. Heading to consoles with graphical and gameplay updates in addition to a brand new Directors’ Commentary from the original development team, Dear Esther: Landmark Edition aims to follow up on the original release’s success by refining the acclaimed indie hit for players both new and returning.

The Directors’ Commentary of Dear Esther: Landmark Edition unites Jessica Curry, Dan Pinchbeck and Rob Briscoe for the first time years as they reacquaint themselves with the game which made The Chinese Room a globally known development studio. The commentary offers first-hand insight on never-before-heard details, and provides a fresh perspective on the game’s development and legacy. The Landmark Edition also features graphical and gameplay tweaks which finesse the experience on console, making this the most complete version of Dear Esther to date.

Dear Esther is a narrative-focused first-person adventure that takes place on an uninhabited Hebridean island, upon which a lone man must piece together the chain of events that led to his wife’s death. Eschewing traditional gameplay to present a truly story-driven experience, the game composes a beautifully detailed world and an emotional tale that has inspired an entire genre of games. Dear Esther was originally developed as an experimental visual and aural experience using the Source game engine, and earned multiple awards alongside critical acclaim following its original release on Windows PC in 2012.

The console release of Dear Esther will mark the start of a month-long celebration of its legacy, during which The Guardian and The Barbican will hold events in the UK to allow members of the public to get closer to the seminal narrative than ever before.

The Guardian Event on September 30 is billed as a “Directors’ Commentary Directors’ Commentary” which will see Dan Pinchbeck and Jessica Curry discuss their journey from Half-Life mod to full console release. Tickets cost £10 direct from The Guardian’s website here: https://membership.theguardian.com/event/gaming-series-dear-esther-26635208626

On October 14, The Barbican will host a unique live performance of the game’s soundtrack led by composer Jessica Curry, accompanied by an on-stage playthrough of Dear Esther complete with live narration. It is a once in a lifetime opportunity to see the major components of the game brought to life in what promises to be a highly emotional evening. Limited tickets remain here: https://www.barbican.org.uk/music/event-detail.asp?ID=20030

Developed by The Chinese Room and published on PlayStation 4 and Xbox One by Curve Digital, Dear Esther: Landmark Edition will arrive on September 20 for $9.99 / €9.99 / £7.99. This title has been rated “T for Teen” by the ESRB.

About Curve Digital

Curve Digital is the largest publisher of independent video games on console formats in the world. Working with high profile developers such as Mike Bithell (Thomas Was Alone), Dan Marshall (The Swindle) and Olli Harjola (The Swapper), Curve helps individuals and small teams bring their games to a larger audience. Curve actively publishes on PC, PlayStation 4, Xbox One, Wii U and 3DS.

Website: curve-digital.com
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