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TORN BANNER STUDIOS DEBUTS NEW GAMEPLAY ACTION OF MIRAGE: ARCANE WARFARE AT E3 PC GAMING SHOW

TORN BANNER STUDIOS DEBUTS NEW GAMEPLAY ACTION OF MIRAGE: ARCANE WARFARE AT E3 PC GAMING SHOW


Studio President Steve Piggott Reveals Fall Launch in His Exclusive Talk Onstage with Sean ‘Day[9]’ Plott

LOS ANGELES, June 13th, 2016— Torn Banner Studios, the creators of the popular first-person medieval combat simulator Chivalry: Medieval Warfare appeared onstage at this year’s E3 PC Gaming Show to present a fresh look at the intense combat scenarios of their new game Mirage: Arcane Warfare, and announce the game’s release this fall on PC’s.

To view the all new trailer of Mirage: Arcane Warfare presented by Torn Banner Studio President Steve Piggott onstage at the Ace Hotel, click here: https://youtu.be/EJ90qtaL308

Mirage: Arcane Warfare is a skill-based multiplayer FPS that lets you tear your enemies limb from limb with destructive magic and melee combat. Experiment and find your perfect playstyle between six diverse classes including stealthy assassins, hulking brutes, powerful mages and more. With an unparalleled focus on truly feeling in control of your magic and sword, Mirage demands combat creativity and will challenge you like never before.

As a part of the PC Gaming Show presentation, Mr. Piggott went into deeper detail on how the game’s combat encounters can break down, focusing on two character classes that haven’t been demoed in detail yet: the defensive-minded Vigilist, who throws out a projectile shield and has unrivalled melee reach with her spear; and the Tinker, who lays explosive mines and employs a long-range grapple. These and the other character classes – and the ways players will learn to use their specific skills upon each other – are part of what makes Mirage: Arcane Warfare’s combat such an engaging experience.

Mirage: Arcane Warfare will be available on PC in Fall of 2016 for $30 on Steam.

Check out more recent coverage of Torn Banner Studios in PC Gamer, including a guest editorial written by the studio on why Torn Banner is developing Mirage: Arcane Warfare instead of a new Chivalry title: http://www.pcgamer.com/why-torn-banner-isnt-making-a-chivalry-sequel-yet/

For more information on Mirage: Arcane Warfare, or to register for the upcoming beta, please visit http://www.miragearcanewarfare.com/. For future news and updates, like their game’s Facebook page and follow it on Twitter @MirageGame.


About Torn Banner Studios

Torn Banner Studios is a small indie games studio that makes BIG games. Based in Toronto Canada, Torn Banner Studios was founded in 2012 by a group of passionate game developers who are dedicated to creating powerful and unique games for a dedicated audience of fans. The nucleus of the team first came together from a group of modders who created a well-known Half-Life 2 mod called Age of Chivalry. Their first full game, Chivalry: Medieval Warfare, was a critical and commercial success and has driven the dedicated team at Torn Banner to continue to develop great games and ongoing content for their passionate community of fans. For more information visit TornBanner.com or follow @TornBanner.