STUDIO WILDCARD REVEALS HUGE CONTENT UPDATES TODAY AT E3 2016

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STUDIO WILDCARD REVEALS HUGE CONTENT UPDATES TODAY AT E3 2016


Introducing The Titanosaur, The Lush Redwood Forest Biome, And an Entirely New Way to Play With ARK: Primal Survival — You Are The Dinosaur!

Los Angeles, CA – June 13, 2016 – Studio Wildcard, the studio that never sleeps, announced today live at the Electronic Entertainment Expo 2016 (E3) three titanic content updates for its definitive online dinosaur survival experience, ARK: Survival Evolved. Speaking live from the 2016 PC Gaming Show, Studio Wildcard’s Co-Founder and Co-Creative Director Jesse Rapczak debuted the Titanosaur, the largest dinosaur in the ARK arsenal, the lush and soaring upcoming Redwood Forest biome, replete with tree-top villages, and showed off the second official community-created mod which will be integrated directly into the PC and Xbox versions of ARK, Primitive+, which challenges gamers to play with only organic (primarly wood and stone) materials.

Leaving the best for last, Rapczak unveiled the first-of-its-kind role reversal mode simply labeled ARK: Primal Survival, where ARK survivors will be able to play, live, and breed as any of the ARK’s creatures. Created in conjunction with developers Instinct Games and coming to PC and Xbox ARK later this year, Survivors will experience full survival mechanics and lifecycles, including mating, growing, recruiting more creatures to your ‘pack,’ even constructing primitive dens. Gamers will experience asymmetric gameplay against or with other specifics, including humans, as well as AI creatures. The new functionality associated with this Primal Survival mode will also enable mod creators to build much more intricate mods involving playing as these various creatures.

Run with the pack and see the world in dino-vision in the upcoming Primal Survival

The extremely rare Titanosaur (Titanosaurus Vagacastrum) is the largest creature found on ARK island, operating for many players as a mobile superfortress capable of ferrying obscene amounts of weight, structures, defenses and creatures upon its back. Essentially a walking mountain, this herbivore often crushes creatures and buildings within its path and takes issue with any creature invading his personal space.

The Redwood Forest is an all-new biome filled with lush, giant trees sturdy enough in which to build treehouses and villages. Harvest lumber from these gigantic arbors to create your fortress super high up in the air, providing a safer place to to build a village as well as providing height advantage for a superb tactical defense stance, or tap into the massive redwoods to extract their sap for healthy concoctions.

The second official mod, Primitive+, will launch in ARK: Survival Evolved on Thursday, July 28 for both PC and Xbox One players. Players are challenged to use primarily wood and stone without the benefit of advanced metals. A whole new set of items and detailed new mechanics focus the player on ‘primitive’ survival, which fits snugly in the world of ARK. Primitive+ will be playable as a functionality mod on all official ARK maps.

Feel like riding a dinosaur? Join the ARK community forums HERE: steamcommunity.com/app/346110/discussions/

ARK: Survival Evolved will launch in 2016 on Xbox One via the ID@Xbox program, PlayStation®4 with Project Morpheus support, and full release on Steam PC. The game is currently playable in Microsoft’s Game Preview on Xbox One and Steam’s Early Access program, which includes Oculus Rift VR support and an integration of Steam community features such as Steam Economy and Steam Workshop for custom maps and mods. Players can host private/LAN servers and have access to a custom-built version of the Unreal Engine 4 Editor for creating mods. The world of ARK is designed to be modder-friendly and ever-expanding!

To join our growing band of survivors, journey to Steam or Microsoft’s Game Preview on Xbox One to download the game. For the latest updates follow us on Twitter, like us on Facebook, subscribe to us on YouTube, visit the Website at playark.com and watch us tame and train leviathan dinosaurs on Twitch.TV.


ABOUT STUDIO WILDCARD

Studio Wildcard was co-founded in 2014 by Jesse Rapczak, former Technical Art Director at Microsoft Game Studios, and Jeremy Stieglitz with the mission of bringing AAA quality to ambitious indie productions that are designed for core gamers. With combined 25 years of industry experience across multiple independent and studio-backed titles, Jesse and Jeremy have teamed up with other veteran developers for Seattle, WA-based and Gainesville, FL-based development studios that also include distributed team members across multiple continents. Wherever talented, driven developers may reside, Studio Wildcard intends to seek out and work with them!

ABOUT INSTINCT GAMES

Instinct Games is Egypt’s leading game development studio. Started in 2011 by former Timeline Interactive co-founders, the Instinct Games team develops and produces video games on all major platforms utilizing its competent technical team. Its mission is to collaborate with world class partners to foster Egypt’s video game development ecosystem and set a precedent of high quality, low cost, entertaining indie games with worldwide appeal.

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