Curve Digital Announces Release Date for Insane Action Platformer 10 Second Ninja X

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Curve Digital Announces Release Date for Insane Action Platformer 10 Second Ninja X

Sequel to the Brilliant ‘10 Second Ninja’ Gets Timely Release on July 19 for Xbox One, PlayStation 4, PlayStation Vita and PC

LONDON—May 24, 2016—Indie publisher Curve Digital and developer Four Circle Interactive today revealed that its thrilling action platformer and follow-up to 10 Second Ninja, 10 Second Ninja X, will launch worldwide on July 19, 2016 for PlayStation 4, Xbox One, PlayStation Vita, and Steam. To commemorate the announcement, Curve Digital and Four Circle Interactive have released a brand new trailer.

The game’s premise is simple: destroy everything within ten seconds in order to continue. But 10 Second Ninja X hides loads more behind its initial promise, as console and PC owners will discover. The studio’s original 10 Second Ninja won many fans, and the standalone sequel improves literally everything about the game’s formula, apart from the strict ten second time limit, which remains at ten seconds. Designed from the ground-up to be instantly replayable, 10 Second Ninja X is as joyous as it is challenging, and failing a level, be that by meeting a painful end or not completing the objective within ten seconds, is guaranteed to be entirely the player’s fault.

10 Second Ninja X boasts 60 immaculately designed levels spread across six rich and varied worlds. While much of the challenge comes from demonstrating the dexterity and reactions necessary to traverse each level within ten seconds, players looking for a bigger challenge will want to complete each as fast as possible. Each level is a puzzle, with its hallowed three-star reward reserved only for the genuinely skilled. Three-starring levels requires such pixel-perfect precision, such error-free choreography, that a perfect run will come rarely. But when it does, oh boy…

New features in 10 Second Ninja X include a bunch of new mini games, a host of unlockable costumes, a ghost mode, a new hub world and all-new HD visuals. And once the game’s 60 levels have been completed, players will unlock remastered versions of the original 10 Second Ninja levels, though with the “dubious” content removed in order for it to pass console certification.

10 Second Ninja was our first game as a studio,” says Dan Pearce, Game Director at Four Circle Interactive. “Despite turning out officially brilliant – <ahem> 90 per cent from God Is A Geek </ahem> – we learnt an awful lot, making 10 Second Ninja X the game we really wanted to make. Though we’re going to be sad when we get knocked off the test leaderboards, we’re ridiculously excited to see people shaving milliseconds off the time when the game is officially released.”

Developed by Four Circle Interactive and published by Curve Digital, 10 Second Ninja X is slated to launch on July 19, 2016 for Xbox One, PC, PlayStation 4 and PlayStation Vita (cross-buy is enabled for the latter two versions) for $9.99 / £7.99 / €9.99. This title has not yet been rated by the ESRB.

About Curve Digital

Curve Digital is the largest publisher of independent video games on console formats in the world. Working with high profile developers such as Mike Bithell (Thomas Was Alone), Dan Marshall (The Swindle) and Olli Harjola (The Swapper), Curve helps individuals and small teams bring their games to a larger audience. Curve actively publishes on PC, PlayStation 4, Xbox One, Wii U and 3DS.

 

Website: curve-digital.com

Twitter: @CurveDigital

Facebook: Curve Digital

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